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			512 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			512 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- llvm/Analysis/Dominators.h - Dominator Info Calculation --*- C++ -*-===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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//
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// This file defines the following classes:
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//  1. ImmediateDominators: Calculates and holds a mapping between BasicBlocks
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//     and their immediate dominator.
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//  2. DominatorSet: Calculates the [reverse] dominator set for a function
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//  3. DominatorTree: Represent the ImmediateDominator as an explicit tree
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//     structure.
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//  4. DominanceFrontier: Calculate and hold the dominance frontier for a 
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//     function.
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//
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//  These data structures are listed in increasing order of complexity.  It
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//  takes longer to calculate the dominator frontier, for example, than the 
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//  ImmediateDominator mapping.
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// 
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_DOMINATORS_H
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#define LLVM_ANALYSIS_DOMINATORS_H
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#include "llvm/Pass.h"
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#include <set>
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namespace llvm {
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class Instruction;
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template <typename GraphType> struct GraphTraits;
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//===----------------------------------------------------------------------===//
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/// DominatorBase - Base class that other, more interesting dominator analyses
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/// inherit from.
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///
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class DominatorBase : public FunctionPass {
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protected:
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  std::vector<BasicBlock*> Roots;
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  const bool IsPostDominators;
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  inline DominatorBase(bool isPostDom) : Roots(), IsPostDominators(isPostDom) {}
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public:
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  /// getRoots -  Return the root blocks of the current CFG.  This may include
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  /// multiple blocks if we are computing post dominators.  For forward
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  /// dominators, this will always be a single block (the entry node).
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  ///
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  inline const std::vector<BasicBlock*> &getRoots() const { return Roots; }
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  /// isPostDominator - Returns true if analysis based of postdoms
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  ///
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  bool isPostDominator() const { return IsPostDominators; }
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};
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//===----------------------------------------------------------------------===//
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/// ImmediateDominators - Calculate the immediate dominator for each node in a
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/// function.
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///
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class ImmediateDominatorsBase : public DominatorBase {
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protected:
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  std::map<BasicBlock*, BasicBlock*> IDoms;
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public:
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  ImmediateDominatorsBase(bool isPostDom) : DominatorBase(isPostDom) {}
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  virtual void releaseMemory() { IDoms.clear(); }
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  // Accessor interface:
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  typedef std::map<BasicBlock*, BasicBlock*> IDomMapType;
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  typedef IDomMapType::const_iterator const_iterator;
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  inline const_iterator begin() const { return IDoms.begin(); }
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  inline const_iterator end()   const { return IDoms.end(); }
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  inline const_iterator find(BasicBlock* B) const { return IDoms.find(B);}
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  /// operator[] - Return the idom for the specified basic block.  The start
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  /// node returns null, because it does not have an immediate dominator.
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  ///
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  inline BasicBlock *operator[](BasicBlock *BB) const {
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    return get(BB);
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  }
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  /// get() - Synonym for operator[].
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  ///
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  inline BasicBlock *get(BasicBlock *BB) const {
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    std::map<BasicBlock*, BasicBlock*>::const_iterator I = IDoms.find(BB);
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    return I != IDoms.end() ? I->second : 0;
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  }
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  //===--------------------------------------------------------------------===//
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  // API to update Immediate(Post)Dominators information based on modifications
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  // to the CFG...
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  /// addNewBlock - Add a new block to the CFG, with the specified immediate
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  /// dominator.
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  ///
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  void addNewBlock(BasicBlock *BB, BasicBlock *IDom) {
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    assert(get(BB) == 0 && "BasicBlock already in idom info!");
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    IDoms[BB] = IDom;
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  }
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  /// setImmediateDominator - Update the immediate dominator information to
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  /// change the current immediate dominator for the specified block to another
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  /// block.  This method requires that BB already have an IDom, otherwise just
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  /// use addNewBlock.
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  ///
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  void setImmediateDominator(BasicBlock *BB, BasicBlock *NewIDom) {
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    assert(IDoms.find(BB) != IDoms.end() && "BB doesn't have idom yet!");
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    IDoms[BB] = NewIDom;
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  }
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  /// print - Convert to human readable form
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  ///
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  virtual void print(std::ostream &OS) const;
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};
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//===-------------------------------------
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/// ImmediateDominators Class - Concrete subclass of ImmediateDominatorsBase
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/// that is used to compute a normal immediate dominator set.
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///
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struct ImmediateDominators : public ImmediateDominatorsBase {
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  ImmediateDominators() : ImmediateDominatorsBase(false) {}
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  BasicBlock *getRoot() const {
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    assert(Roots.size() == 1 && "Should always have entry node!");
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    return Roots[0];
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  }
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  virtual bool runOnFunction(Function &F);
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  virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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    AU.setPreservesAll();
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  }
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private:
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  struct InfoRec {
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    unsigned Semi;
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    unsigned Size;
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    BasicBlock *Label, *Parent, *Child, *Ancestor;
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    std::vector<BasicBlock*> Bucket;
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    InfoRec() : Semi(0), Size(0), Label(0), Parent(0), Child(0), Ancestor(0){}
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  };
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  // Vertex - Map the DFS number to the BasicBlock*
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  std::vector<BasicBlock*> Vertex;
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  // Info - Collection of information used during the computation of idoms.
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  std::map<BasicBlock*, InfoRec> Info;
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  unsigned DFSPass(BasicBlock *V, InfoRec &VInfo, unsigned N);
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  void Compress(BasicBlock *V, InfoRec &VInfo);
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  BasicBlock *Eval(BasicBlock *v);
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  void Link(BasicBlock *V, BasicBlock *W, InfoRec &WInfo);
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};
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//===----------------------------------------------------------------------===//
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/// DominatorSet - Maintain a set<BasicBlock*> for every basic block in a
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/// function, that represents the blocks that dominate the block.  If the block
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/// is unreachable in this function, the set will be empty.  This cannot happen
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/// for reachable code, because every block dominates at least itself.
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///
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struct DominatorSetBase : public DominatorBase {
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  typedef std::set<BasicBlock*> DomSetType;    // Dom set for a bb
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  // Map of dom sets
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  typedef std::map<BasicBlock*, DomSetType> DomSetMapType;
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protected:
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  DomSetMapType Doms;
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public:
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  DominatorSetBase(bool isPostDom) : DominatorBase(isPostDom) {}
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  virtual void releaseMemory() { Doms.clear(); }
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  // Accessor interface:
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  typedef DomSetMapType::const_iterator const_iterator;
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  typedef DomSetMapType::iterator iterator;
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  inline const_iterator begin() const { return Doms.begin(); }
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  inline       iterator begin()       { return Doms.begin(); }
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  inline const_iterator end()   const { return Doms.end(); }
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  inline       iterator end()         { return Doms.end(); }
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  inline const_iterator find(BasicBlock* B) const { return Doms.find(B); }
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  inline       iterator find(BasicBlock* B)       { return Doms.find(B); }
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  /// getDominators - Return the set of basic blocks that dominate the specified
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  /// block.
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  ///
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  inline const DomSetType &getDominators(BasicBlock *BB) const {
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    const_iterator I = find(BB);
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    assert(I != end() && "BB not in function!");
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    return I->second;
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  }
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  /// isReachable - Return true if the specified basicblock is reachable.  If
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  /// the block is reachable, we have dominator set information for it.
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  ///
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  bool isReachable(BasicBlock *BB) const {
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    return !getDominators(BB).empty();
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  }
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  /// dominates - Return true if A dominates B.
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  ///
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  inline bool dominates(BasicBlock *A, BasicBlock *B) const {
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    return getDominators(B).count(A) != 0;
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  }
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  /// properlyDominates - Return true if A dominates B and A != B.
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  ///
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  bool properlyDominates(BasicBlock *A, BasicBlock *B) const {
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    return dominates(A, B) && A != B;
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  }
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  /// print - Convert to human readable form
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  ///
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  virtual void print(std::ostream &OS) const;
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  /// dominates - Return true if A dominates B.  This performs the special
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  /// checks necessary if A and B are in the same basic block.
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  ///
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  bool dominates(Instruction *A, Instruction *B) const;
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  //===--------------------------------------------------------------------===//
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  // API to update (Post)DominatorSet information based on modifications to
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  // the CFG...
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  /// addBasicBlock - Call to update the dominator set with information about a
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  /// new block that was inserted into the function.
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  ///
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  void addBasicBlock(BasicBlock *BB, const DomSetType &Dominators) {
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    assert(find(BB) == end() && "Block already in DominatorSet!");
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    Doms.insert(std::make_pair(BB, Dominators));
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  }
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  /// addDominator - If a new block is inserted into the CFG, then method may be
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  /// called to notify the blocks it dominates that it is in their set.
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  ///
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  void addDominator(BasicBlock *BB, BasicBlock *NewDominator) {
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    iterator I = find(BB);
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    assert(I != end() && "BB is not in DominatorSet!");
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    I->second.insert(NewDominator);
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  }
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};
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//===-------------------------------------
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/// DominatorSet Class - Concrete subclass of DominatorSetBase that is used to
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/// compute a normal dominator set.
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///
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struct DominatorSet : public DominatorSetBase {
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  DominatorSet() : DominatorSetBase(false) {}
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  virtual bool runOnFunction(Function &F);
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  BasicBlock *getRoot() const {
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    assert(Roots.size() == 1 && "Should always have entry node!");
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    return Roots[0];
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  }
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  /// getAnalysisUsage - This simply provides a dominator set
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  ///
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  virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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    AU.addRequired<ImmediateDominators>();
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    AU.setPreservesAll();
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  }
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};
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//===----------------------------------------------------------------------===//
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/// DominatorTree - Calculate the immediate dominator tree for a function.
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///
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struct DominatorTreeBase : public DominatorBase {
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  class Node;
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protected:
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  std::map<BasicBlock*, Node*> Nodes;
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  void reset();
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  typedef std::map<BasicBlock*, Node*> NodeMapType;
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  Node *RootNode;
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public:
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  class Node {
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    friend class DominatorTree;
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    friend class PostDominatorTree;
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    friend class DominatorTreeBase;
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    BasicBlock *TheBB;
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    Node *IDom;
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    std::vector<Node*> Children;
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  public:
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    typedef std::vector<Node*>::iterator iterator;
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    typedef std::vector<Node*>::const_iterator const_iterator;
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    iterator begin()             { return Children.begin(); }
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    iterator end()               { return Children.end(); }
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    const_iterator begin() const { return Children.begin(); }
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    const_iterator end()   const { return Children.end(); }
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    inline BasicBlock *getBlock() const { return TheBB; }
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    inline Node *getIDom() const { return IDom; }
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    inline const std::vector<Node*> &getChildren() const { return Children; }
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    /// dominates - Returns true iff this dominates N.  Note that this is not a 
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    /// constant time operation!
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    ///
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    inline bool dominates(const Node *N) const {
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      const Node *IDom;
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      while ((IDom = N->getIDom()) != 0 && IDom != this)
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      N = IDom;   // Walk up the tree
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      return IDom != 0;
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    }
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  private:
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    inline Node(BasicBlock *BB, Node *iDom) : TheBB(BB), IDom(iDom) {}
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    inline Node *addChild(Node *C) { Children.push_back(C); return C; }
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    void setIDom(Node *NewIDom);
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  };
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public:
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  DominatorTreeBase(bool isPostDom) : DominatorBase(isPostDom) {}
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  ~DominatorTreeBase() { reset(); }
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  virtual void releaseMemory() { reset(); }
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  /// getNode - return the (Post)DominatorTree node for the specified basic
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  /// block.  This is the same as using operator[] on this class.
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  ///
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  inline Node *getNode(BasicBlock *BB) const {
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    NodeMapType::const_iterator i = Nodes.find(BB);
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    return (i != Nodes.end()) ? i->second : 0;
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  }
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  inline Node *operator[](BasicBlock *BB) const {
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    return getNode(BB);
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  }
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  /// getRootNode - This returns the entry node for the CFG of the function.  If
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  /// this tree represents the post-dominance relations for a function, however,
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  /// this root may be a node with the block == NULL.  This is the case when
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  /// there are multiple exit nodes from a particular function.  Consumers of
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  /// post-dominance information must be capable of dealing with this
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  /// possibility.
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  ///
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  Node *getRootNode() { return RootNode; }
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  const Node *getRootNode() const { return RootNode; }
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  //===--------------------------------------------------------------------===//
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  // API to update (Post)DominatorTree information based on modifications to
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  // the CFG...
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  /// createNewNode - Add a new node to the dominator tree information.  This
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  /// creates a new node as a child of IDomNode, linking it into the children
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  /// list of the immediate dominator.
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  ///
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  Node *createNewNode(BasicBlock *BB, Node *IDomNode) {
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    assert(getNode(BB) == 0 && "Block already in dominator tree!");
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    assert(IDomNode && "Not immediate dominator specified for block!");
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    return Nodes[BB] = IDomNode->addChild(new Node(BB, IDomNode));
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  }
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  /// changeImmediateDominator - This method is used to update the dominator
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  /// tree information when a node's immediate dominator changes.
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  ///
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  void changeImmediateDominator(Node *N, Node *NewIDom) {
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    assert(N && NewIDom && "Cannot change null node pointers!");
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    N->setIDom(NewIDom);
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  }
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  /// print - Convert to human readable form
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  ///
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  virtual void print(std::ostream &OS) const;
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};
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//===-------------------------------------
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/// DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to
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/// compute a normal dominator tree.
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///
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struct DominatorTree : public DominatorTreeBase {
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  DominatorTree() : DominatorTreeBase(false) {}
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  BasicBlock *getRoot() const {
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    assert(Roots.size() == 1 && "Should always have entry node!");
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    return Roots[0];
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  }
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  virtual bool runOnFunction(Function &F) {
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    reset();     // Reset from the last time we were run...
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    ImmediateDominators &ID = getAnalysis<ImmediateDominators>();
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    Roots = ID.getRoots();
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    calculate(ID);
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    return false;
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  }
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  virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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    AU.setPreservesAll();
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    AU.addRequired<ImmediateDominators>();
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  }
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private:
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  void calculate(const ImmediateDominators &ID);
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  Node *getNodeForBlock(BasicBlock *BB);
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};
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//===-------------------------------------
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/// DominatorTree GraphTraits specialization so the DominatorTree can be
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/// iterable by generic graph iterators.
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///
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template <> struct GraphTraits<DominatorTree::Node*> {
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  typedef DominatorTree::Node NodeType;
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  typedef NodeType::iterator  ChildIteratorType;
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  static NodeType *getEntryNode(NodeType *N) {
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    return N;
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  }
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  static inline ChildIteratorType child_begin(NodeType* N) {
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    return N->begin();
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  }
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  static inline ChildIteratorType child_end(NodeType* N) {
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    return N->end();
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  }
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};
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template <> struct GraphTraits<DominatorTree*>
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  : public GraphTraits<DominatorTree::Node*> {
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  static NodeType *getEntryNode(DominatorTree *DT) {
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    return DT->getRootNode();
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  }
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};
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//===----------------------------------------------------------------------===//
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/// DominanceFrontier - Calculate the dominance frontiers for a function.
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///
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struct DominanceFrontierBase : public DominatorBase {
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  typedef std::set<BasicBlock*>             DomSetType;    // Dom set for a bb
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  typedef std::map<BasicBlock*, DomSetType> DomSetMapType; // Dom set map
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protected:
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  DomSetMapType Frontiers;
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public:
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  DominanceFrontierBase(bool isPostDom) : DominatorBase(isPostDom) {}
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  virtual void releaseMemory() { Frontiers.clear(); }
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  // Accessor interface:
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  typedef DomSetMapType::iterator iterator;
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  typedef DomSetMapType::const_iterator const_iterator;
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  iterator       begin()       { return Frontiers.begin(); }
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  const_iterator begin() const { return Frontiers.begin(); }
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  iterator       end()         { return Frontiers.end(); }
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  const_iterator end()   const { return Frontiers.end(); }
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  iterator       find(BasicBlock *B)       { return Frontiers.find(B); }
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  const_iterator find(BasicBlock *B) const { return Frontiers.find(B); }
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  void addBasicBlock(BasicBlock *BB, const DomSetType &frontier) {
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    assert(find(BB) == end() && "Block already in DominanceFrontier!");
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    Frontiers.insert(std::make_pair(BB, frontier));
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  }
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  void addToFrontier(iterator I, BasicBlock *Node) {
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    assert(I != end() && "BB is not in DominanceFrontier!");
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    I->second.insert(Node);
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  }
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  void removeFromFrontier(iterator I, BasicBlock *Node) {
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						|
    assert(I != end() && "BB is not in DominanceFrontier!");
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    assert(I->second.count(Node) && "Node is not in DominanceFrontier of BB");
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    I->second.erase(Node);
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  }
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						|
  /// print - Convert to human readable form
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  ///
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						|
  virtual void print(std::ostream &OS) const;
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};
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//===-------------------------------------
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						|
/// DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to
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/// compute a normal dominator tree.
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///
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struct DominanceFrontier : public DominanceFrontierBase {
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  DominanceFrontier() : DominanceFrontierBase(false) {}
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  BasicBlock *getRoot() const {
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    assert(Roots.size() == 1 && "Should always have entry node!");
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    return Roots[0];
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  }
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						|
  virtual bool runOnFunction(Function &) {
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    Frontiers.clear();
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						|
    DominatorTree &DT = getAnalysis<DominatorTree>();
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						|
    Roots = DT.getRoots();
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    assert(Roots.size() == 1 && "Only one entry block for forward domfronts!");
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    calculate(DT, DT[Roots[0]]);
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						|
    return false;
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						|
  }
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						|
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						|
  virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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						|
    AU.setPreservesAll();
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						|
    AU.addRequired<DominatorTree>();
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						|
  }
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						|
private:
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						|
  const DomSetType &calculate(const DominatorTree &DT,
 | 
						|
                              const DominatorTree::Node *Node);
 | 
						|
};
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						|
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} // End llvm namespace
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#endif
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