mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-11-03 14:21:30 +00:00 
			
		
		
		
	This fixes some edge cases that we would get wrong with uint64_ts. PR14986. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@173289 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			47 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
; RUN: opt < %s -instcombine -S | FileCheck %s
 | 
						|
target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128-n8:16:32-S128"
 | 
						|
target triple = "i386-apple-macosx10.0.0"
 | 
						|
 | 
						|
; Instcombine should be able to do trivial CSE of loads.
 | 
						|
 | 
						|
define i32 @test1(i32* %p) {
 | 
						|
  %t0 = getelementptr i32* %p, i32 1
 | 
						|
  %y = load i32* %t0
 | 
						|
  %t1 = getelementptr i32* %p, i32 1
 | 
						|
  %x = load i32* %t1
 | 
						|
  %a = sub i32 %y, %x
 | 
						|
  ret i32 %a
 | 
						|
; CHECK: @test1
 | 
						|
; CHECK: ret i32 0
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
; PR7429
 | 
						|
@.str = private constant [4 x i8] c"XYZ\00"
 | 
						|
define float @test2() {
 | 
						|
  %tmp = load float* bitcast ([4 x i8]* @.str to float*), align 1
 | 
						|
  ret float %tmp
 | 
						|
  
 | 
						|
; CHECK: @test2
 | 
						|
; CHECK: ret float 0x3806965600000000
 | 
						|
}
 | 
						|
 | 
						|
@rslts32 = global [36 x i32] zeroinitializer, align 4
 | 
						|
 | 
						|
@expect32 = internal constant [36 x i32][ i32 1, i32 2, i32 0, i32 100, i32 3,
 | 
						|
i32 4, i32 0, i32 -7, i32 4, i32 4, i32 8, i32 8, i32 1, i32 3, i32 8, i32 3,
 | 
						|
i32 4, i32 -2, i32 2, i32 8, i32 83, i32 77, i32 8, i32 17, i32 77, i32 88, i32
 | 
						|
22, i32 33, i32 44, i32 88, i32 77, i32 4, i32 4, i32 7, i32 -7, i32 -8] ,
 | 
						|
align 4
 | 
						|
 | 
						|
; PR14986
 | 
						|
define void @test3() nounwind {
 | 
						|
; This is a weird way of computing zero.
 | 
						|
  %l = load i32* getelementptr ([36 x i32]* @expect32, i32 29826161, i32 28), align 4
 | 
						|
  store i32 %l, i32* getelementptr ([36 x i32]* @rslts32, i32 29826161, i32 28), align 4
 | 
						|
  ret void
 | 
						|
 | 
						|
; CHECK: @test3
 | 
						|
; CHECK: store i32 1, i32* getelementptr inbounds ([36 x i32]* @rslts32, i32 0, i32 0)
 | 
						|
}
 |