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	between LLVM versions. This is just a reminder so I don't forget to document it. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14066 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
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			560 lines
		
	
	
		
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| <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
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|                       "http://www.w3.org/TR/html4/strict.dtd">
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| <html>
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| <head>
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|   <title>LLVM Bytecode File Format</title>
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|   <link rel="stylesheet" href="llvm.css" type="text/css">
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|   <style type="css">
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|     table, tr, td { border: 2px solid gray }
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|     th { border: 2px solid gray; font-weight: bold; }
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|     table { border-collapse: collapse; margin-top: 1em margin-bottom: 1em }
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|   </style>
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| </head>
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| <body>
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|   <div class="doc_title"> LLVM Bytecode File Format </div>
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| <ol>
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|   <li><a href="#abstract">Abstract</a></li>
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|   <li><a href="#general">General Concepts</a>
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|     <ol>
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|       <li><a href="#blocks">Blocks</a></li>
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|       <li><a href="#lists">Lists</a></li>
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|       <li><a href="#fields">Fields</a></li>
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|       <li><a href="#slots">Slots</a></li>
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|       <li><a href="#encoding">Encoding Rules</a></li>
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|       <li><a href="#align">Alignment</a></li>
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|     </ol>
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|   </li>
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|   <li><a href="#details">Detailed Layout</a>
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|     <ol>
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|       <li><a href="#notation">Notation</a></li>
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|       <li><a href="#blocktypes">Blocks Types</a></li>
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|       <li><a href="#signature">Signature Block</a></li>
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|       <li><a href="#module">Module Block</a></li>
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|       <li><a href="#typeool">Global Type Pool</a></li>
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|       <li><a href="#modinfo">Module Info Block</a></li>
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|       <li><a href="#constants">Global Constant Pool</a></li>
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|       <li><a href="#functions">Function Blocks</a></li>
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|       <li><a href="#symtab">Module Symbol Table</a></li>
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|     </ol>
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|   </li>
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|   <li><a href="#versiondiffs">Version Differences</a>
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|     <ol>
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|       <li><a href="#vers12">Version 1.2 Differences From 1.3</a></li>
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|       <li><a href="#vers11">Version 1.1 Differences From 1.2</a></li>
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|       <li><a href="#vers10">Version 1.0 Differences From 1.1</a></li>
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|     </ol>
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|   </li>
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| </ol>
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| <div class="doc_author">
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| <p>Written by <a href="mailto:rspencer@x10sys.com">Reid Spencer</a>
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| </p>
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| </div>
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| <div class="doc_warning">
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|   <p>Warning: This is a work in progress.</p>
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| </div>
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| <!-- *********************************************************************** -->
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| <div class="doc_section"> <a name="abstract">Abstract </a></div>
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| <!-- *********************************************************************** -->
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| <div class="doc_text">
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| <p>This document describes the LLVM bytecode
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| file format. It specifies the binary encoding rules of the bytecode file format
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| so that equivalent systems can encode bytecode files correctly.  The LLVM 
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| bytecode representation is used to store the intermediate representation on 
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| disk in compacted form.
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| </p>
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| </div>
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| <!-- *********************************************************************** -->
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| <div class="doc_section"> <a name="general">General Concepts</a> </div>
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| <!-- *********************************************************************** -->
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| <div class="doc_text">
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| <p>This section describes the general concepts of the bytecode file format 
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| without getting into bit and byte level specifics.  Note that the LLVM bytecode
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| format may change in the future, but will always be backwards compatible with
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| older formats.  This document only describes the most current version of the
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| bytecode format.</p>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="blocks">Blocks</a> </div>
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| <div class="doc_text">
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| <p>LLVM bytecode files consist simply of a sequence of blocks of bytes. 
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| Each block begins with an identification value that determines the type of 
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| the next block.  The possible types of blocks are described below in the section 
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| <a href="#blocktypes">Block Types</a>. The block identifier is used because
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| it is possible for entire blocks to be omitted from the file if they are
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| empty. The block identifier helps the reader determine which kind of block is
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| next in the file.</p>
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| <p>The following block identifiers are currently in use 
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| (from llvm/Bytecode/Format.h):</p>
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| <ol>
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|   <li><b>Module (0x01)</b>.</li>
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|   <li><b>Function (0x11)</b>.</li>
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|   <li><b>ConstantPool (0x12)</b>.</li>
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|   <li><b>SymbolTable (0x13)</b>.</li>
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|   <li><b>ModuleGlobalInfo (0x14)</b>.</li>
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|   <li><b>GlobalTypePlane (0x15)</b>.</li>
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|   <li><b>BasicBlock (0x31)</b>.</li>
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|   <li><b>InstructionList (0x32)</b>.</li>
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|   <li><b>CompactionTable (0x33)</b>.</li>
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| </ol>
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| <p> All blocks are variable length, and the block header specifies the size of 
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| the block.  All blocks are rounded aligned to even 32-bit boundaries, so they 
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| always start and end of this boundary.  Each block begins with an integer 
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| identifier and the length of the block, which does not include the padding 
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| bytes needed for alignment.</p>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="lists">Lists</a> </div>
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| <div class="doc_text">
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| <p>Most blocks are constructed of lists of information. Lists can be constructed
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| of other lists, etc. This decomposition of information follows the containment
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| hierarchy of the LLVM Intermediate Representation. For example, a function 
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| contains a list of instructions (the terminator instructions implicitly define 
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| the end of the basic blocks).</p>
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| <p>A list is encoded into the file simply by encoding the number of entries as
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| an integer followed by each of the entries. The reader knows when the list is
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| done because it will have filled the list with the required numbe of entries.
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| </p>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="fields">Fields</a> </div>
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| <div class="doc_text">
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| <p>Fields are units of information that LLVM knows how to write atomically.
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| Most fields have a uniform length or some kind of length indication built into
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| their encoding. For example, a constant string (array of bytes) is
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| written simply as the length followed by the characters. Although this is 
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| similar to a list, constant strings are treated atomically and are thus
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| fields.</p>
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| <p>Fields use a condensed bit format specific to the type of information
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| they must contain. As few bits as possible are written for each field. The
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| sections that follow will provide the details on how these fields are 
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| written and how the bits are to be interpreted.</p>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="slots">Slots</a> </div>
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| <div class="doc_text">
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| <p>The bytecode format uses the notion of a "slot" to reference Types and
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| Values. Since the bytecode file is a <em>direct</em> representation of LLVM's
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| intermediate representation, there is a need to represent pointers in the file.
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| Slots are used for this purpose. For example, if one has the following assembly:
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| </p>
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| 
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| <div class="doc_code">
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|   %MyType = type { int, sbyte }<br>
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|   %MyVar = external global %MyType
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| </div>
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| 
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| <p>there are two definitions. The definition of <tt>%MyVar</tt> uses 
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| <tt>%MyType</tt>. In the C++ IR this linkage between <tt>%MyVar</tt> and 
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| <tt>%MyType</tt> is
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| explicit through the use of C++ pointers. In bytecode, however, there's no
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| ability to store memory addresses. Instead, we compute and write out slot 
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| numbers for every type and Value written to the file.</p>
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| <p>A slot number is simply an unsigned 32-bit integer encoded in the variable
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| bit rate scheme (see <a href="#encoding">encoding</a> below). This ensures that
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| low slot numbers are encoded in one byte. Through various bits of magic LLVM
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| attempts to always keep the slot numbers low. The first attempt is to associate
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| slot numbers with their "type plane". That is, Values of the same type are 
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| written to the bytecode file in a list (sequentially). Their order in that list
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| determines their slot number. This means that slot #1 doesn't mean anything
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| unless you also specify for which type you want slot #1. Types are handled
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| specially and are always written to the file first (in the Global Type Pool) and
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| in such a way that both forward and backward references of the types can often be
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| resolved with a single pass through the type pool. </p>
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| <p>Slot numbers are also kept small by rearranging their order. Because of the
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| structure of LLVM, certain values are much more likely to be used frequently
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| in the body of a function. For this reason, a compaction table is provided in
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| the body of a function if its use would make the function body smaller. 
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| Suppose you have a function body that uses just the types "int*" and "{double}"
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| but uses them thousands of time. Its worthwhile to ensure that the slot number
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| for these types are low so they can be encoded in a single byte (via vbr).
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| This is exactly what the compaction table does.</p>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="encoding">Encoding Primitives</a> </div>
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| <div class="doc_text">
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| <p>Each field that can be put out is encoded into the file using a small set 
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| of primitives. The rules for these primitives are described below.</p>
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| <h3>Variable Bit Rate Encoding</h3>
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| <p>Most of the values written to LLVM bytecode files are small integers.  To 
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| minimize the number of bytes written for these quantities, an encoding
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| scheme similar to UTF-8 is used to write integer data. The scheme is known as
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| variable bit rate (vbr) encoding.  In this encoding, the high bit of each 
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| byte is used to indicate if more bytes follow. If (byte & 0x80) is non-zero 
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| in any given byte, it means there is another byte immediately following that 
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| also contributes to the value. For the final byte (byte & 0x80) is false 
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| (the high bit is not set). In each byte only the low seven bits contribute to 
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| the value. Consequently 32-bit quantities can take from one to <em>five</em> 
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| bytes to encode. In general, smaller quantities will encode in fewer bytes, 
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| as follows:</p>
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| <table class="doc_table_nw">
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|   <tr>
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|     <th>Byte #</th>
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|     <th>Significant Bits</th>
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|     <th>Maximum Value</th>
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|   </tr>
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|   <tr><td>1</td><td>0-6</td><td>127</td></tr>
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|   <tr><td>2</td><td>7-13</td><td>16,383</td></tr>
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|   <tr><td>3</td><td>14-20</td><td>2,097,151</td></tr>
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|   <tr><td>4</td><td>21-27</td><td>268,435,455</td></tr>
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|   <tr><td>5</td><td>28-34</td><td>34,359,738,367</td></tr>
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|   <tr><td>6</td><td>35-41</td><td>4,398,046,511,103</td></tr>
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|   <tr><td>7</td><td>42-48</td><td>562,949,953,421,311</td></tr>
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|   <tr><td>8</td><td>49-55</td><td>72,057,594,037,927,935</td></tr>
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|   <tr><td>9</td><td>56-62</td><td>9,223,372,036,854,775,807</td></tr>
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|   <tr><td>10</td><td>63-69</td><td>1,180,591,620,717,411,303,423</td></tr>
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| </table>
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| <p>Note that in practice, the tenth byte could only encode bit 63 
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| since the maximum quantity to use this encoding is a 64-bit integer.</p>
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| 
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| <p><em>Signed</em> VBR values are encoded with the standard vbr encoding, but 
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| with the sign bit as the low order bit instead of the high order bit.  This 
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| allows small negative quantities to be encoded efficiently.  For example, -3
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| is encoded as "((3 << 1) | 1)" and 3 is encoded as "(3 << 1) | 
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| 0)", emitted with the standard vbr encoding above.</p>
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| 
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| <p>The table below defines the encoding rules for type names used in the
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| descriptions of blocks and fields in the next section. Any type name with
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| the suffix <em>_vbr</em> indicate a quantity that is encoded using 
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| variable bit rate encoding as described above.</p>
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| <table class="doc_table" >
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|   <tr>
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|     <th><b>Type</b></th>
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|     <th align="left"><b>Rule</b></th>
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|   </tr>
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|   <tr>
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|     <td>unsigned</td>
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|     <td align="left">A 32-bit unsigned integer that always occupies four 
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|       consecutive bytes. The unsigned integer is encoded using LSB first 
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|       ordering. That is bits 2<sup>0</sup> through 2<sup>7</sup> are in the 
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|       byte with the lowest file offset (little endian).</td>
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|   </tr><tr>
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|     <td>uint_vbr</td>
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|     <td align="left">A 32-bit unsigned integer that occupies from one to five 
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|     bytes using variable bit rate encoding.</td>
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|   </tr><tr>
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|     <td>uint64_vbr</td>
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|     <td align="left">A 64-bit unsigned integer that occupies from one to ten 
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|     bytes using variable bit rate encoding.</td>
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|   </tr><tr>
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|     <td>int64_vbr</td>
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|     <td align="left">A 64-bit signed integer that occupies from one to ten 
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|     bytes using the signed variable bit rate encoding.</td>
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|   </tr><tr>
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|     <td>char</td>
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|     <td align="left">A single unsigned character encoded into one byte</td>
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|   </tr><tr>
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|     <td>bit</td>
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|     <td align="left">A single bit within a byte.</td>
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|   </tr><tr>
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|     <td>string</td>
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|     <td align="left">A uint_vbr indicating the length of the character string 
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|     immediately followed by the characters of the string. There is no 
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|     terminating null byte in the string.</td>
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|   </tr><tr>
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|     <td>data</td>
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|     <td align="left">An arbitrarily long segment of data to which no 
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|     interpretation is implied. This is used for float, double, and constant 
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|     initializers.</td>
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|   </tr>
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| </table>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="align">Alignment</a> </div>
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| <div class="doc_text">
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| <p>To support cross-platform differences, the bytecode file is aligned on 
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| certain boundaries. This means that a small amount of padding (at most 3 bytes) 
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| will be added to ensure that the next entry is aligned to a 32-bit boundary.
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| </p>
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| </div>
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| <!-- *********************************************************************** -->
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| <div class="doc_section"> <a name="details">Detailed Layout</a> </div>
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| <!-- *********************************************************************** -->
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| <div class="doc_text">
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| <p>This section provides the detailed layout of the LLVM bytecode file format.
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| bit and byte level specifics.</p>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="notation">Notation</a></div>
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| <div class="doc_text">
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|   <p>The descriptions of the bytecode format that follow describe the bit
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|   fields in detail. These descriptions are provided in tabular form. Each table
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|   has four columns that specify:</p>
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|   <ol>
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|     <li><b>Byte(s)</b>: The offset in bytes of the field from the start of
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|     its container (block, list, other field).</li>
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|     <li><b>Bit(s)</b>: The offset in bits of the field from the start of
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|     the byte field. Bits are always little endian. That is, bit addresses with
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|     smaller values have smaller address (i.e. 2<sup>0</sup> is at bit 0, 
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|     2<sup>1</sup> at 1, etc.)
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|     </li>
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|     <li><b>Align?</b>: Indicates if this field is aligned to 32 bits or not.
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|     This indicates where the <em>next</em> field starts, always on a 32 bit
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|     boundary.</li>
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|     <li><b>Type</b>: The basic type of information contained in the field.</li>
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|     <li><b>Description</b>: Describes the contents of the field.</li>
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|   </ol>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="blocktypes">Block Types</a></div>
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| <div class="doc_text">
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|   <p>The bytecode format encodes the intermediate representation into groups
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|   of bytes known as blocks. The blocks are written sequentially to the file in
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|   the following order:</p>
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| <ol>
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|   <li><a href="#signature">Signature</a>: This contains the file signature 
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|   (magic number) that identifies the file as LLVM bytecode and the bytecode 
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|   version number.</li>
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|   <li><a href="#module">Module Block</a>: This is the top level block in a
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|   bytecode file. It contains all the other blocks.</li>
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|   <li><a href="#gtypepool">Global Type Pool</a>: This block contains all the
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|   global (module) level types.</li>
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|   <li><a href="#modinfo">Module Info</a>: This block contains the types of the
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|   global variables and functions in the module as well as the constant
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|   initializers for the global variables</li>
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|   <li><a href="#constants">Constants</a>: This block contains all the global
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|   constants except function arguments, global values and constant strings.</li>
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|   <li><a href="#functions">Functions</a>: One function block is written for
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|   each function in the module. </li>
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|   <li><a href="$symtab">Symbol Table</a>: The module level symbol table that
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|   provides names for the various other entries in the file is the final block 
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|   written.</li>
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| </ol>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="signature">Signature Block</a> </div>
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| <div class="doc_text">
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| <p>The signature occurs in every LLVM bytecode file and is always first.
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| It simply provides a few bytes of data to identify the file as being an LLVM
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| bytecode file. This block is always four bytes in length and differs from the
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| other blocks because there is no identifier and no block length at the start
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| of the block. Essentially, this block is just the "magic number" for the file.
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| <table class="doc_table_nw" >
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|   <tr>
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|     <th><b>Byte(s)</b></th>
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|     <th><b>Bit(s)</b></th>
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|     <th><b>Align?</b></th>
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|     <th><b>Type</b></th>
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|     <th align="left"><b>Field Description</b></th>
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|   </tr><tr>
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|     <td>00</td><td>-</td><td>No</td><td>char</td>
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|     <td align="left">Constant "l" (0x6C)</td>
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|   </tr><tr>
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|     <td>01</td><td>-</td><td>No</td><td>char</td>
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|     <td align="left">Constant "l" (0x6C)</td>
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|   </tr><tr>
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|     <td>02</td><td>-</td><td>No</td><td>char</td>
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|     <td align="left">Constant "v" (0x76)</td>
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|   </tr><tr>
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|     <td>03</td><td>-</td><td>No</td><td>char</td>
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|     <td align="left">Constant "m" (0x6D)</td>
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|   </tr>
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| </table>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="module">Module Block</a> </div>
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| <div class="doc_text">
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| <p>The module block contains a small pre-amble and all the other blocks in
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| the file. Of particular note, the bytecode format number is simply a 28-bit
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| monotonically increase integer that identifiers the version of the bytecode
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| format (which is not directly related to the LLVM release number).  The 
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| bytecode versions defined so far are (note that this document only describes 
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| the latest version): </p>
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| 
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| <ul>
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| <li>#0: LLVM 1.0 & 1.1</li>
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| <li>#1: LLVM 1.2</li>
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| <li>#2: LLVM 1.3</li>
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| </ul>
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| 
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| <p>The table below shows the format of the module block header. It is defined 
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| by blocks described in other sections.</p>
 | |
| <table class="doc_table_nw" >
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|   <tr>
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|     <th><b>Byte(s)</b></th>
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|     <th><b>Bit(s)</b></th>
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|     <th><b>Align?</b></th>
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|     <th><b>Type</b></th>
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|     <th align="left"><b>Field Description</b></th>
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|   </tr><tr>
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|     <td>04-07</td><td>-</td><td>No</td><td>unsigned</td>
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|     <td align="left">Module Identifier (0x01)</td>
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|   </tr><tr>
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|     <td>08-11</td><td>-</td><td>No</td><td>unsigned</td>
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|     <td align="left">Size of the module block in bytes</td>
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|   </tr><tr>
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|     <td>12-15</td><td>00</td><td>Yes</td><td>uint32_vbr</td>
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|     <td align="left">Format Information</td>
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|   </tr><tr>
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|     <td>''</td><td>0</td><td>-</td><td>bit</td>
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|     <td align="left">Big Endian?</td>
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|   </tr><tr>
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|     <td>''</td><td>1</td><td>-</td><td>bit</td>
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|     <td align="left">Pointers Are 64-bit?</td>
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|   </tr><tr>
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|     <td>''</td><td>2</td><td>-</td><td>bit</td>
 | |
|     <td align="left">Has No Endianess?</td>
 | |
|   </tr><tr>
 | |
|     <td>''</td><td>3</td><td>-</td><td>bit</td>
 | |
|     <td align="left">Has No Pointer Size?</td>
 | |
|   </tr><tr>
 | |
|     <td>''</td><td>4-31</td><td>-</td><td>bit</td>
 | |
|     <td align="left">Bytecode Format Version</td>
 | |
|   </tr><tr>
 | |
|     <td>16-end</td><td>-</td><td>-</td><td>blocks</td>
 | |
|     <td align="left">The remaining bytes in the block consist
 | |
|     solely of other block types in sequence.</td>
 | |
|   </tr>
 | |
| </table>
 | |
| 
 | |
| <p>Note that we plan to eventually expand the target description capabilities
 | |
| of bytecode files to <a href="http://llvm.cs.uiuc.edu/PR263">target 
 | |
| triples</a>.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="gtypepool">Global Type Pool</a> </div>
 | |
| <div class="doc_text">
 | |
| <p>The global type pool consists of type definitions. Their order of appearance
 | |
| in the file determines their slot number (0 based). Slot numbers are used to 
 | |
| replace pointers in the intermediate representation. Each slot number uniquely
 | |
| identifies one entry in a type plane (a collection of values of the same type).
 | |
| Since all values have types and are associated with the order in which the type
 | |
| pool is written, the global type pool <em>must</em> be written as the first 
 | |
| block of a module. If it is not, attempts to read the file will fail because
 | |
| both forward and backward type resolution will not be possible.</p>
 | |
| <p>The type pool is simply a list of types definitions, as shown in the table 
 | |
| below.</p>
 | |
| <table class="doc_table_nw" >
 | |
|   <tr>
 | |
|     <th><b>Byte(s)</b></th>
 | |
|     <th><b>Bit(s)</b></th>
 | |
|     <th><b>Align?</b></th>
 | |
|     <th><b>Type</b></th>
 | |
|     <th align="left"><b>Field Description</b></th>
 | |
|   </tr><tr>
 | |
|     <td>00-03</td><td>-</td><td>No</td><td>unsigned</td>
 | |
|     <td align="left">Type Pool Identifier (0x13)</td>
 | |
|   </tr><tr>
 | |
|     <td>04-07</td><td>-</td><td>No</td><td>unsigned</td>
 | |
|     <td align="left">Size in bytes of the symbol table block.</td>
 | |
|   </tr><tr>
 | |
|     <td>08-11<sup>1</sup></td><td>-</td><td>No</td><td>uint32_vbr</td>
 | |
|     <td align="left">Number of entries in type plane</td>
 | |
|   </tr><tr>
 | |
|     <td>12-15<sup>1</sup></td><td>-</td><td>No</td><td>uint32_vbr</td>
 | |
|     <td align="left">Type plane index for following entries</td>
 | |
|   </tr><tr>
 | |
|     <td>16-end<sup>1,2</sup></td><td>-</td><td>No</td><td>type</td>
 | |
|     <td align="left">Each of the type definitions.</td>
 | |
|   </tr><tr>
 | |
|     <td align="left" colspan="5"><sup>1</sup>Maximum length shown, 
 | |
|       may be smaller<br><sup>2</sup>Repeated field.
 | |
|   </tr>
 | |
| </table>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="modinfo">Module Info</a> </div>
 | |
| <div class="doc_text">
 | |
|   <p>To be determined.</p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="constants">Constants</a> </div>
 | |
| <div class="doc_text">
 | |
|   <p>To be determined.</p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="functions">Functions</a> </div>
 | |
| <div class="doc_text">
 | |
|   <p>To be determined.</p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="symtab">Symbol Table</a> </div>
 | |
| <div class="doc_text">
 | |
| <p>A symbol table can be put out in conjunction with a module or a function.
 | |
| A symbol table is a list of type planes. Each type plane starts with the number
 | |
| of entries in the plane and the type plane's slot number (so the type can be 
 | |
| looked up in the global type pool). For each entry in a type plane, the slot 
 | |
| number of the value and the name associated with that value are written.  The 
 | |
| format is given in the table below. </p>
 | |
| <table class="doc_table_nw" >
 | |
|   <tr>
 | |
|     <th><b>Byte(s)</b></th>
 | |
|     <th><b>Bit(s)</b></th>
 | |
|     <th><b>Align?</b></th>
 | |
|     <th><b>Type</b></th>
 | |
|     <th align="left"><b>Field Description</b></th>
 | |
|   </tr><tr>
 | |
|     <td>00-03</td><td>-</td><td>No</td><td>unsigned</td>
 | |
|     <td align="left">Symbol Table Identifier (0x13)</td>
 | |
|   </tr><tr>
 | |
|     <td>04-07</td><td>-</td><td>No</td><td>unsigned</td>
 | |
|     <td align="left">Size in bytes of the symbol table block.</td>
 | |
|   </tr><tr>
 | |
|     <td>08-11<sup>1</sup></td><td>-</td><td>No</td><td>uint32_vbr</td>
 | |
|     <td align="left">Number of entries in type plane</td>
 | |
|   </tr><tr>
 | |
|     <td>12-15<sup>1</sup></td><td>-</td><td>No</td><td>uint32_vbr</td>
 | |
|     <td align="left">Type plane index for following entries</td>
 | |
|   </tr><tr>
 | |
|     <td>16-19<sup>1,2</sup></td><td>-</td><td>No</td><td>uint32_vbr</td>
 | |
|     <td align="left">Slot number of a value.</td>
 | |
|   </tr><tr>
 | |
|     <td>variable<sup>1,2</sup></td><td>-</td><td>No</td><td>string</td>
 | |
|     <td align="left">Name of the value in the symbol table.</td>
 | |
|   </tr>
 | |
|   <tr>
 | |
|     <td align="left" colspan="5"><sup>1</sup>Maximum length shown, 
 | |
|       may be smaller<br><sup>2</sup>Repeated field.
 | |
|   </tr>
 | |
| </table>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section"> <a name="versiondiffs">Version Differences</a> </div>
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_text">
 | |
| <p>This section describes the differences in the Bytecode Format across LLVM
 | |
| versions. The versions are listed in reverse order because it assumes the 
 | |
| current version is as documented in the previous sections. Each section here
 | |
| describes the differences between that version and the one that <i>follows</i>
 | |
| </p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection">
 | |
| <a name="vers12">Version 1.2 Differences From 1.3</a></div>
 | |
| <div class="doc_text">
 | |
| <p>TBD: How version 1.2 differs from version 1.3</p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection">
 | |
| <a name="vers11">Version 1.1 Differences From 1.2 </a></div>
 | |
| <div class="doc_text">
 | |
| <p>TBD: How version 1.1 differs from version 1.2</p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection">
 | |
| <a name="vers11">Version 1.0 Differences From 1.1</a></div>
 | |
| <div class="doc_text">
 | |
| <p>TBD: How version 1.0 differs from version 1.1</p>
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <hr>
 | |
| <address>
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| 
 | |
|   <a href="mailto:rspencer@x10sys.com">Reid Spencer</a> and 
 | |
|   <a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
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|   <a href="http://llvm.cs.uiuc.edu">The LLVM Compiler Infrastructure</a><br>
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|   Last modified: $Date$
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| </address>
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