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			277 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			277 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- Sink.cpp - Code Sinking -------------------------------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This pass moves instructions into successor blocks, when possible, so that
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| // they aren't executed on paths where their results aren't needed.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/Scalar.h"
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| #include "llvm/ADT/Statistic.h"
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| #include "llvm/Analysis/AliasAnalysis.h"
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| #include "llvm/Analysis/LoopInfo.h"
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| #include "llvm/Analysis/ValueTracking.h"
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| #include "llvm/IR/CFG.h"
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| #include "llvm/IR/Dominators.h"
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| #include "llvm/IR/IntrinsicInst.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/raw_ostream.h"
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| using namespace llvm;
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| 
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| #define DEBUG_TYPE "sink"
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| 
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| STATISTIC(NumSunk, "Number of instructions sunk");
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| STATISTIC(NumSinkIter, "Number of sinking iterations");
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| 
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| namespace {
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|   class Sinking : public FunctionPass {
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|     DominatorTree *DT;
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|     LoopInfo *LI;
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|     AliasAnalysis *AA;
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| 
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|   public:
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|     static char ID; // Pass identification
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|     Sinking() : FunctionPass(ID) {
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|       initializeSinkingPass(*PassRegistry::getPassRegistry());
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|     }
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| 
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|     bool runOnFunction(Function &F) override;
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| 
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|     void getAnalysisUsage(AnalysisUsage &AU) const override {
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|       AU.setPreservesCFG();
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|       FunctionPass::getAnalysisUsage(AU);
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|       AU.addRequired<AliasAnalysis>();
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|       AU.addRequired<DominatorTreeWrapperPass>();
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|       AU.addRequired<LoopInfo>();
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|       AU.addPreserved<DominatorTreeWrapperPass>();
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|       AU.addPreserved<LoopInfo>();
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|     }
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|   private:
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|     bool ProcessBlock(BasicBlock &BB);
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|     bool SinkInstruction(Instruction *I, SmallPtrSet<Instruction *, 8> &Stores);
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|     bool AllUsesDominatedByBlock(Instruction *Inst, BasicBlock *BB) const;
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|     bool IsAcceptableTarget(Instruction *Inst, BasicBlock *SuccToSinkTo) const;
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|   };
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| } // end anonymous namespace
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| 
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| char Sinking::ID = 0;
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| INITIALIZE_PASS_BEGIN(Sinking, "sink", "Code sinking", false, false)
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| INITIALIZE_PASS_DEPENDENCY(LoopInfo)
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| INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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| INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
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| INITIALIZE_PASS_END(Sinking, "sink", "Code sinking", false, false)
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| 
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| FunctionPass *llvm::createSinkingPass() { return new Sinking(); }
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| 
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| /// AllUsesDominatedByBlock - Return true if all uses of the specified value
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| /// occur in blocks dominated by the specified block.
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| bool Sinking::AllUsesDominatedByBlock(Instruction *Inst,
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|                                       BasicBlock *BB) const {
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|   // Ignoring debug uses is necessary so debug info doesn't affect the code.
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|   // This may leave a referencing dbg_value in the original block, before
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|   // the definition of the vreg.  Dwarf generator handles this although the
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|   // user might not get the right info at runtime.
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|   for (Use &U : Inst->uses()) {
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|     // Determine the block of the use.
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|     Instruction *UseInst = cast<Instruction>(U.getUser());
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|     BasicBlock *UseBlock = UseInst->getParent();
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|     if (PHINode *PN = dyn_cast<PHINode>(UseInst)) {
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|       // PHI nodes use the operand in the predecessor block, not the block with
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|       // the PHI.
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|       unsigned Num = PHINode::getIncomingValueNumForOperand(U.getOperandNo());
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|       UseBlock = PN->getIncomingBlock(Num);
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|     }
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|     // Check that it dominates.
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|     if (!DT->dominates(BB, UseBlock))
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|       return false;
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|   }
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|   return true;
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| }
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| 
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| bool Sinking::runOnFunction(Function &F) {
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|   DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
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|   LI = &getAnalysis<LoopInfo>();
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|   AA = &getAnalysis<AliasAnalysis>();
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| 
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|   bool MadeChange, EverMadeChange = false;
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| 
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|   do {
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|     MadeChange = false;
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|     DEBUG(dbgs() << "Sinking iteration " << NumSinkIter << "\n");
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|     // Process all basic blocks.
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|     for (Function::iterator I = F.begin(), E = F.end();
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|          I != E; ++I)
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|       MadeChange |= ProcessBlock(*I);
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|     EverMadeChange |= MadeChange;
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|     NumSinkIter++;
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|   } while (MadeChange);
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| 
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|   return EverMadeChange;
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| }
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| 
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| bool Sinking::ProcessBlock(BasicBlock &BB) {
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|   // Can't sink anything out of a block that has less than two successors.
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|   if (BB.getTerminator()->getNumSuccessors() <= 1 || BB.empty()) return false;
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| 
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|   // Don't bother sinking code out of unreachable blocks. In addition to being
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|   // unprofitable, it can also lead to infinite looping, because in an
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|   // unreachable loop there may be nowhere to stop.
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|   if (!DT->isReachableFromEntry(&BB)) return false;
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| 
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|   bool MadeChange = false;
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| 
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|   // Walk the basic block bottom-up.  Remember if we saw a store.
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|   BasicBlock::iterator I = BB.end();
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|   --I;
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|   bool ProcessedBegin = false;
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|   SmallPtrSet<Instruction *, 8> Stores;
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|   do {
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|     Instruction *Inst = I;  // The instruction to sink.
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| 
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|     // Predecrement I (if it's not begin) so that it isn't invalidated by
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|     // sinking.
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|     ProcessedBegin = I == BB.begin();
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|     if (!ProcessedBegin)
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|       --I;
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| 
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|     if (isa<DbgInfoIntrinsic>(Inst))
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|       continue;
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| 
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|     if (SinkInstruction(Inst, Stores))
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|       ++NumSunk, MadeChange = true;
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| 
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|     // If we just processed the first instruction in the block, we're done.
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|   } while (!ProcessedBegin);
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| 
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|   return MadeChange;
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| }
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| 
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| static bool isSafeToMove(Instruction *Inst, AliasAnalysis *AA,
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|                          SmallPtrSet<Instruction *, 8> &Stores) {
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| 
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|   if (Inst->mayWriteToMemory()) {
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|     Stores.insert(Inst);
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|     return false;
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|   }
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| 
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|   if (LoadInst *L = dyn_cast<LoadInst>(Inst)) {
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|     AliasAnalysis::Location Loc = AA->getLocation(L);
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|     for (SmallPtrSet<Instruction *, 8>::iterator I = Stores.begin(),
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|          E = Stores.end(); I != E; ++I)
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|       if (AA->getModRefInfo(*I, Loc) & AliasAnalysis::Mod)
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|         return false;
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|   }
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| 
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|   if (isa<TerminatorInst>(Inst) || isa<PHINode>(Inst))
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|     return false;
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| 
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|   return true;
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| }
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| 
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| /// IsAcceptableTarget - Return true if it is possible to sink the instruction
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| /// in the specified basic block.
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| bool Sinking::IsAcceptableTarget(Instruction *Inst,
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|                                  BasicBlock *SuccToSinkTo) const {
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|   assert(Inst && "Instruction to be sunk is null");
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|   assert(SuccToSinkTo && "Candidate sink target is null");
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| 
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|   // It is not possible to sink an instruction into its own block.  This can
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|   // happen with loops.
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|   if (Inst->getParent() == SuccToSinkTo)
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|     return false;
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| 
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|   // If the block has multiple predecessors, this would introduce computation
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|   // on different code paths.  We could split the critical edge, but for now we
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|   // just punt.
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|   // FIXME: Split critical edges if not backedges.
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|   if (SuccToSinkTo->getUniquePredecessor() != Inst->getParent()) {
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|     // We cannot sink a load across a critical edge - there may be stores in
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|     // other code paths.
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|     if (!isSafeToSpeculativelyExecute(Inst))
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|       return false;
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| 
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|     // We don't want to sink across a critical edge if we don't dominate the
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|     // successor. We could be introducing calculations to new code paths.
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|     if (!DT->dominates(Inst->getParent(), SuccToSinkTo))
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|       return false;
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| 
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|     // Don't sink instructions into a loop.
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|     Loop *succ = LI->getLoopFor(SuccToSinkTo);
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|     Loop *cur = LI->getLoopFor(Inst->getParent());
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|     if (succ != nullptr && succ != cur)
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|       return false;
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|   }
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| 
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|   // Finally, check that all the uses of the instruction are actually
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|   // dominated by the candidate
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|   return AllUsesDominatedByBlock(Inst, SuccToSinkTo);
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| }
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| 
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| /// SinkInstruction - Determine whether it is safe to sink the specified machine
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| /// instruction out of its current block into a successor.
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| bool Sinking::SinkInstruction(Instruction *Inst,
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|                               SmallPtrSet<Instruction *, 8> &Stores) {
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| 
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|   // Don't sink static alloca instructions.  CodeGen assumes allocas outside the
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|   // entry block are dynamically sized stack objects.
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|   if (AllocaInst *AI = dyn_cast<AllocaInst>(Inst))
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|     if (AI->isStaticAlloca())
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|       return false;
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| 
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|   // Check if it's safe to move the instruction.
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|   if (!isSafeToMove(Inst, AA, Stores))
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|     return false;
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| 
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|   // FIXME: This should include support for sinking instructions within the
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|   // block they are currently in to shorten the live ranges.  We often get
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|   // instructions sunk into the top of a large block, but it would be better to
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|   // also sink them down before their first use in the block.  This xform has to
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|   // be careful not to *increase* register pressure though, e.g. sinking
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|   // "x = y + z" down if it kills y and z would increase the live ranges of y
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|   // and z and only shrink the live range of x.
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| 
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|   // SuccToSinkTo - This is the successor to sink this instruction to, once we
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|   // decide.
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|   BasicBlock *SuccToSinkTo = nullptr;
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| 
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|   // Instructions can only be sunk if all their uses are in blocks
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|   // dominated by one of the successors.
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|   // Look at all the postdominators and see if we can sink it in one.
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|   DomTreeNode *DTN = DT->getNode(Inst->getParent());
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|   for (DomTreeNode::iterator I = DTN->begin(), E = DTN->end();
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|       I != E && SuccToSinkTo == nullptr; ++I) {
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|     BasicBlock *Candidate = (*I)->getBlock();
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|     if ((*I)->getIDom()->getBlock() == Inst->getParent() &&
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|         IsAcceptableTarget(Inst, Candidate))
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|       SuccToSinkTo = Candidate;
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|   }
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| 
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|   // If no suitable postdominator was found, look at all the successors and
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|   // decide which one we should sink to, if any.
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|   for (succ_iterator I = succ_begin(Inst->getParent()),
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|       E = succ_end(Inst->getParent()); I != E && !SuccToSinkTo; ++I) {
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|     if (IsAcceptableTarget(Inst, *I))
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|       SuccToSinkTo = *I;
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|   }
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| 
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|   // If we couldn't find a block to sink to, ignore this instruction.
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|   if (!SuccToSinkTo)
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|     return false;
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| 
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|   DEBUG(dbgs() << "Sink" << *Inst << " (";
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|         Inst->getParent()->printAsOperand(dbgs(), false);
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|         dbgs() << " -> ";
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|         SuccToSinkTo->printAsOperand(dbgs(), false);
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|         dbgs() << ")\n");
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| 
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|   // Move the instruction.
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|   Inst->moveBefore(SuccToSinkTo->getFirstInsertionPt());
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|   return true;
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| }
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