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	is recoded to use IntervalIterators. IntervalIterators can now maintain their own memory or let an external entity do it. Loop depth is a new user of IntervalPartition for calculating the loop nesting depth of a basic block TODO: add IntervalPartition capability to split intervals between the looping portion and the "tail" portion. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			30 lines
		
	
	
		
			856 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			856 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- llvm/Analysis/LoopDepth.h - Loop Depth Calculation --------*- C++ -*--=//
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| //
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| // This file provides a simple class to calculate the loop depth of a 
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| // BasicBlock.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_ANALYSIS_LOOP_DEPTH_H
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| #define LLVM_ANALYSIS_LOOP_DEPTH_H
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| 
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| #include <map>
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| class BasicBlock;
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| class Method;
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| namespace cfg {class Interval; }
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| 
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| class LoopDepthCalculator {
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|   map<const BasicBlock*, unsigned> LoopDepth;
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|   inline void AddBB(const BasicBlock *BB);    // Increment count for this block
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|   inline void ProcessInterval(cfg::Interval *I);
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| public:
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|   LoopDepthCalculator(Method *M);
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| 
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|   inline unsigned getLoopDepth(const BasicBlock *BB) const { 
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|     map<const BasicBlock*, unsigned>::const_iterator I = LoopDepth.find(BB);
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|     return I != LoopDepth.end() ? I->second : 0;
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|   }
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| };
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| 
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| #endif
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