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	I will remove the isBigEndianHost function once I update clang. The ifdef logic is designed to * not use configure/cmake to avoid breaking -arch i686 -arch ppc. * default to little endian * be as small as possible It looks like sys/endian.h is the preferred header on most modern BSD systems, but it is better to change this in a followup patch as machine/endian.h is available on FreeBSD, OpenBSD, NetBSD and OS X. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@179527 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			345 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			345 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // Interface for the implementations of runtime dynamic linker facilities.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_RUNTIME_DYLD_IMPL_H
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| #define LLVM_RUNTIME_DYLD_IMPL_H
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| 
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| #include "llvm/ADT/DenseMap.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/ADT/StringMap.h"
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| #include "llvm/ADT/Triple.h"
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| #include "llvm/ExecutionEngine/ObjectImage.h"
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| #include "llvm/ExecutionEngine/RuntimeDyld.h"
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| #include "llvm/Object/ObjectFile.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/ErrorHandling.h"
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| #include "llvm/Support/Format.h"
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| #include "llvm/Support/Host.h"
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| #include "llvm/Support/SwapByteOrder.h"
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| #include "llvm/Support/raw_ostream.h"
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| #include "llvm/Support/system_error.h"
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| #include <map>
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| 
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| using namespace llvm;
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| using namespace llvm::object;
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| 
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| namespace llvm {
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| 
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| class ObjectBuffer;
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| class Twine;
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| 
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| 
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| /// SectionEntry - represents a section emitted into memory by the dynamic
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| /// linker.
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| class SectionEntry {
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| public:
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|   /// Name - section name.
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|   StringRef Name;
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| 
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|   /// Address - address in the linker's memory where the section resides.
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|   uint8_t *Address;
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| 
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|   /// Size - section size.
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|   size_t Size;
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| 
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|   /// LoadAddress - the address of the section in the target process's memory.
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|   /// Used for situations in which JIT-ed code is being executed in the address
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|   /// space of a separate process.  If the code executes in the same address
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|   /// space where it was JIT-ed, this just equals Address.
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|   uint64_t LoadAddress;
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| 
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|   /// StubOffset - used for architectures with stub functions for far
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|   /// relocations (like ARM).
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|   uintptr_t StubOffset;
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| 
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|   /// ObjAddress - address of the section in the in-memory object file.  Used
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|   /// for calculating relocations in some object formats (like MachO).
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|   uintptr_t ObjAddress;
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| 
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|   SectionEntry(StringRef name, uint8_t *address, size_t size,
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| 	       uintptr_t stubOffset, uintptr_t objAddress)
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|     : Name(name), Address(address), Size(size), LoadAddress((uintptr_t)address),
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|       StubOffset(stubOffset), ObjAddress(objAddress) {}
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| };
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| 
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| /// RelocationEntry - used to represent relocations internally in the dynamic
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| /// linker.
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| class RelocationEntry {
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| public:
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|   /// SectionID - the section this relocation points to.
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|   unsigned SectionID;
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| 
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|   /// Offset - offset into the section.
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|   uintptr_t Offset;
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| 
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|   /// RelType - relocation type.
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|   uint32_t RelType;
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| 
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|   /// Addend - the relocation addend encoded in the instruction itself.  Also
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|   /// used to make a relocation section relative instead of symbol relative.
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|   intptr_t Addend;
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| 
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|   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend)
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|     : SectionID(id), Offset(offset), RelType(type), Addend(addend) {}
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| };
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| 
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| /// ObjRelocationInfo - relocation information as read from the object file.
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| /// Used to pass around data taken from object::RelocationRef, together with
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| /// the section to which the relocation points (represented by a SectionID).
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| class ObjRelocationInfo {
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| public:
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|   unsigned  SectionID;
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|   uint64_t  Offset;
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|   SymbolRef Symbol;
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|   uint64_t  Type;
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|   int64_t   AdditionalInfo;
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| };
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| 
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| class RelocationValueRef {
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| public:
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|   unsigned  SectionID;
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|   intptr_t  Addend;
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|   const char *SymbolName;
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|   RelocationValueRef(): SectionID(0), Addend(0), SymbolName(0) {}
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| 
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|   inline bool operator==(const RelocationValueRef &Other) const {
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|     return std::memcmp(this, &Other, sizeof(RelocationValueRef)) == 0;
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|   }
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|   inline bool operator <(const RelocationValueRef &Other) const {
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|     return std::memcmp(this, &Other, sizeof(RelocationValueRef)) < 0;
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|   }
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| };
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| 
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| class RuntimeDyldImpl {
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| protected:
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|   // The MemoryManager to load objects into.
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|   RTDyldMemoryManager *MemMgr;
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| 
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|   // A list of all sections emitted by the dynamic linker.  These sections are
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|   // referenced in the code by means of their index in this list - SectionID.
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|   typedef SmallVector<SectionEntry, 64> SectionList;
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|   SectionList Sections;
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| 
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|   // Keep a map of sections from object file to the SectionID which
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|   // references it.
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|   typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
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| 
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|   // A global symbol table for symbols from all loaded modules.  Maps the
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|   // symbol name to a (SectionID, offset in section) pair.
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|   typedef std::pair<unsigned, uintptr_t> SymbolLoc;
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|   typedef StringMap<SymbolLoc> SymbolTableMap;
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|   SymbolTableMap GlobalSymbolTable;
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| 
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|   // Pair representing the size and alignment requirement for a common symbol.
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|   typedef std::pair<unsigned, unsigned> CommonSymbolInfo;
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|   // Keep a map of common symbols to their info pairs
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|   typedef std::map<SymbolRef, CommonSymbolInfo> CommonSymbolMap;
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| 
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|   // For each symbol, keep a list of relocations based on it. Anytime
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|   // its address is reassigned (the JIT re-compiled the function, e.g.),
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|   // the relocations get re-resolved.
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|   // The symbol (or section) the relocation is sourced from is the Key
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|   // in the relocation list where it's stored.
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|   typedef SmallVector<RelocationEntry, 64> RelocationList;
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|   // Relocations to sections already loaded. Indexed by SectionID which is the
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|   // source of the address. The target where the address will be written is
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|   // SectionID/Offset in the relocation itself.
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|   DenseMap<unsigned, RelocationList> Relocations;
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| 
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|   // Relocations to external symbols that are not yet resolved.  Symbols are
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|   // external when they aren't found in the global symbol table of all loaded
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|   // modules.  This map is indexed by symbol name.
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|   StringMap<RelocationList> ExternalSymbolRelocations;
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| 
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|   typedef std::map<RelocationValueRef, uintptr_t> StubMap;
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| 
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|   Triple::ArchType Arch;
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| 
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|   inline unsigned getMaxStubSize() {
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|     if (Arch == Triple::arm || Arch == Triple::thumb)
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|       return 8; // 32-bit instruction and 32-bit address
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|     else if (Arch == Triple::mipsel || Arch == Triple::mips)
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|       return 16;
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|     else if (Arch == Triple::ppc64)
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|       return 44;
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|     else
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|       return 0;
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|   }
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| 
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|   bool HasError;
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|   std::string ErrorStr;
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| 
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|   // Set the error state and record an error string.
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|   bool Error(const Twine &Msg) {
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|     ErrorStr = Msg.str();
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|     HasError = true;
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|     return true;
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|   }
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| 
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|   uint64_t getSectionLoadAddress(unsigned SectionID) {
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|     return Sections[SectionID].LoadAddress;
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|   }
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| 
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|   uint8_t *getSectionAddress(unsigned SectionID) {
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|     return (uint8_t*)Sections[SectionID].Address;
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|   }
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| 
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|   // Subclasses can override this method to get the alignment requirement of
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|   // a common symbol. Returns no alignment requirement if not implemented.
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|   virtual unsigned getCommonSymbolAlignment(const SymbolRef &Sym) {
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|     return 0;
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|   }
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| 
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| 
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|   void writeInt16BE(uint8_t *Addr, uint16_t Value) {
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|     if (sys::IsLittleEndianHost)
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|       Value = sys::SwapByteOrder(Value);
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|     *Addr     = (Value >> 8) & 0xFF;
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|     *(Addr+1) = Value & 0xFF;
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|   }
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| 
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|   void writeInt32BE(uint8_t *Addr, uint32_t Value) {
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|     if (sys::IsLittleEndianHost)
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|       Value = sys::SwapByteOrder(Value);
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|     *Addr     = (Value >> 24) & 0xFF;
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|     *(Addr+1) = (Value >> 16) & 0xFF;
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|     *(Addr+2) = (Value >> 8) & 0xFF;
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|     *(Addr+3) = Value & 0xFF;
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|   }
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| 
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|   void writeInt64BE(uint8_t *Addr, uint64_t Value) {
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|     if (sys::IsLittleEndianHost)
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|       Value = sys::SwapByteOrder(Value);
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|     *Addr     = (Value >> 56) & 0xFF;
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|     *(Addr+1) = (Value >> 48) & 0xFF;
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|     *(Addr+2) = (Value >> 40) & 0xFF;
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|     *(Addr+3) = (Value >> 32) & 0xFF;
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|     *(Addr+4) = (Value >> 24) & 0xFF;
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|     *(Addr+5) = (Value >> 16) & 0xFF;
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|     *(Addr+6) = (Value >> 8) & 0xFF;
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|     *(Addr+7) = Value & 0xFF;
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|   }
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| 
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|   /// \brief Given the common symbols discovered in the object file, emit a
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|   /// new section for them and update the symbol mappings in the object and
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|   /// symbol table.
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|   void emitCommonSymbols(ObjectImage &Obj,
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|                          const CommonSymbolMap &CommonSymbols,
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|                          uint64_t TotalSize,
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|                          SymbolTableMap &SymbolTable);
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| 
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|   /// \brief Emits section data from the object file to the MemoryManager.
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|   /// \param IsCode if it's true then allocateCodeSection() will be
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|   ///        used for emits, else allocateDataSection() will be used.
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|   /// \return SectionID.
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|   unsigned emitSection(ObjectImage &Obj,
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|                        const SectionRef &Section,
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|                        bool IsCode);
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| 
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|   /// \brief Find Section in LocalSections. If the secton is not found - emit
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|   ///        it and store in LocalSections.
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|   /// \param IsCode if it's true then allocateCodeSection() will be
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|   ///        used for emmits, else allocateDataSection() will be used.
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|   /// \return SectionID.
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|   unsigned findOrEmitSection(ObjectImage &Obj,
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|                              const SectionRef &Section,
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|                              bool IsCode,
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|                              ObjSectionToIDMap &LocalSections);
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| 
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|   // \brief Add a relocation entry that uses the given section.
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|   void addRelocationForSection(const RelocationEntry &RE, unsigned SectionID);
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| 
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|   // \brief Add a relocation entry that uses the given symbol.  This symbol may
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|   // be found in the global symbol table, or it may be external.
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|   void addRelocationForSymbol(const RelocationEntry &RE, StringRef SymbolName);
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| 
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|   /// \brief Emits long jump instruction to Addr.
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|   /// \return Pointer to the memory area for emitting target address.
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|   uint8_t* createStubFunction(uint8_t *Addr);
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| 
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|   /// \brief Resolves relocations from Relocs list with address from Value.
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|   void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
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|   void resolveRelocationEntry(const RelocationEntry &RE, uint64_t Value);
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| 
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|   /// \brief A object file specific relocation resolver
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|   /// \param Section The section where the relocation is being applied
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|   /// \param Offset The offset into the section for this relocation
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|   /// \param Value Target symbol address to apply the relocation action
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|   /// \param Type object file specific relocation type
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|   /// \param Addend A constant addend used to compute the value to be stored
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|   ///        into the relocatable field
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|   virtual void resolveRelocation(const SectionEntry &Section,
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|                                  uint64_t Offset,
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|                                  uint64_t Value,
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|                                  uint32_t Type,
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|                                  int64_t Addend) = 0;
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| 
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|   /// \brief Parses the object file relocation and stores it to Relocations
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|   ///        or SymbolRelocations (this depends on the object file type).
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|   virtual void processRelocationRef(const ObjRelocationInfo &Rel,
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|                                     ObjectImage &Obj,
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|                                     ObjSectionToIDMap &ObjSectionToID,
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|                                     const SymbolTableMap &Symbols,
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|                                     StubMap &Stubs) = 0;
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| 
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|   /// \brief Resolve relocations to external symbols.
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|   void resolveExternalSymbols();
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|   virtual ObjectImage *createObjectImage(ObjectBuffer *InputBuffer);
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| public:
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|   RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
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| 
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|   virtual ~RuntimeDyldImpl();
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| 
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|   ObjectImage *loadObject(ObjectBuffer *InputBuffer);
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| 
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|   void *getSymbolAddress(StringRef Name) {
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|     // FIXME: Just look up as a function for now. Overly simple of course.
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|     // Work in progress.
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|     if (GlobalSymbolTable.find(Name) == GlobalSymbolTable.end())
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|       return 0;
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|     SymbolLoc Loc = GlobalSymbolTable.lookup(Name);
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|     return getSectionAddress(Loc.first) + Loc.second;
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|   }
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| 
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|   uint64_t getSymbolLoadAddress(StringRef Name) {
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|     // FIXME: Just look up as a function for now. Overly simple of course.
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|     // Work in progress.
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|     if (GlobalSymbolTable.find(Name) == GlobalSymbolTable.end())
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|       return 0;
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|     SymbolLoc Loc = GlobalSymbolTable.lookup(Name);
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|     return getSectionLoadAddress(Loc.first) + Loc.second;
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|   }
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| 
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|   void resolveRelocations();
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| 
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|   void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
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| 
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|   void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
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| 
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|   // Is the linker in an error state?
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|   bool hasError() { return HasError; }
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| 
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|   // Mark the error condition as handled and continue.
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|   void clearError() { HasError = false; }
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| 
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|   // Get the error message.
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|   StringRef getErrorString() { return ErrorStr; }
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| 
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|   virtual bool isCompatibleFormat(const ObjectBuffer *Buffer) const = 0;
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| };
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| 
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| } // end namespace llvm
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| 
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| 
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| #endif
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