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	No functional effect yet. This is still evolving and should not be viewed as final. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98195 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			621 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			621 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===---- ScheduleDAGInstrs.cpp - MachineInstr Rescheduling ---------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This implements the ScheduleDAGInstrs class, which implements re-scheduling
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// of MachineInstrs.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "sched-instrs"
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#include "ScheduleDAGInstrs.h"
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#include "llvm/Operator.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineMemOperand.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/PseudoSourceValue.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetSubtarget.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/ADT/SmallSet.h"
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using namespace llvm;
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ScheduleDAGInstrs::ScheduleDAGInstrs(MachineFunction &mf,
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                                     const MachineLoopInfo &mli,
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                                     const MachineDominatorTree &mdt)
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  : ScheduleDAG(mf), MLI(mli), MDT(mdt), LoopRegs(MLI, MDT) {
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  MFI = mf.getFrameInfo();
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  DbgValueVec.clear();
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}
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/// Run - perform scheduling.
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///
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void ScheduleDAGInstrs::Run(MachineBasicBlock *bb,
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                            MachineBasicBlock::iterator begin,
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                            MachineBasicBlock::iterator end,
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                            unsigned endcount) {
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  BB = bb;
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  Begin = begin;
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  InsertPosIndex = endcount;
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  ScheduleDAG::Run(bb, end);
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}
 | 
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 | 
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/// getUnderlyingObjectFromInt - This is the function that does the work of
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/// looking through basic ptrtoint+arithmetic+inttoptr sequences.
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static const Value *getUnderlyingObjectFromInt(const Value *V) {
 | 
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  do {
 | 
						|
    if (const Operator *U = dyn_cast<Operator>(V)) {
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      // If we find a ptrtoint, we can transfer control back to the
 | 
						|
      // regular getUnderlyingObjectFromInt.
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						|
      if (U->getOpcode() == Instruction::PtrToInt)
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        return U->getOperand(0);
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      // If we find an add of a constant or a multiplied value, it's
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      // likely that the other operand will lead us to the base
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      // object. We don't have to worry about the case where the
 | 
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      // object address is somehow being computed by the multiply,
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      // because our callers only care when the result is an
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						|
      // identifibale object.
 | 
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      if (U->getOpcode() != Instruction::Add ||
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          (!isa<ConstantInt>(U->getOperand(1)) &&
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           Operator::getOpcode(U->getOperand(1)) != Instruction::Mul))
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        return V;
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      V = U->getOperand(0);
 | 
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    } else {
 | 
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      return V;
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    }
 | 
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    assert(V->getType()->isIntegerTy() && "Unexpected operand type!");
 | 
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  } while (1);
 | 
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}
 | 
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 | 
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/// getUnderlyingObject - This is a wrapper around Value::getUnderlyingObject
 | 
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/// and adds support for basic ptrtoint+arithmetic+inttoptr sequences.
 | 
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static const Value *getUnderlyingObject(const Value *V) {
 | 
						|
  // First just call Value::getUnderlyingObject to let it do what it does.
 | 
						|
  do {
 | 
						|
    V = V->getUnderlyingObject();
 | 
						|
    // If it found an inttoptr, use special code to continue climing.
 | 
						|
    if (Operator::getOpcode(V) != Instruction::IntToPtr)
 | 
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      break;
 | 
						|
    const Value *O = getUnderlyingObjectFromInt(cast<User>(V)->getOperand(0));
 | 
						|
    // If that succeeded in finding a pointer, continue the search.
 | 
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    if (!O->getType()->isPointerTy())
 | 
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      break;
 | 
						|
    V = O;
 | 
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  } while (1);
 | 
						|
  return V;
 | 
						|
}
 | 
						|
 | 
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/// getUnderlyingObjectForInstr - If this machine instr has memory reference
 | 
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/// information and it can be tracked to a normal reference to a known
 | 
						|
/// object, return the Value for that object. Otherwise return null.
 | 
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static const Value *getUnderlyingObjectForInstr(const MachineInstr *MI,
 | 
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                                                const MachineFrameInfo *MFI,
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                                                bool &MayAlias) {
 | 
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  MayAlias = true;
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						|
  if (!MI->hasOneMemOperand() ||
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      !(*MI->memoperands_begin())->getValue() ||
 | 
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      (*MI->memoperands_begin())->isVolatile())
 | 
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    return 0;
 | 
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 | 
						|
  const Value *V = (*MI->memoperands_begin())->getValue();
 | 
						|
  if (!V)
 | 
						|
    return 0;
 | 
						|
 | 
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  V = getUnderlyingObject(V);
 | 
						|
  if (const PseudoSourceValue *PSV = dyn_cast<PseudoSourceValue>(V)) {
 | 
						|
    // For now, ignore PseudoSourceValues which may alias LLVM IR values
 | 
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    // because the code that uses this function has no way to cope with
 | 
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    // such aliases.
 | 
						|
    if (PSV->isAliased(MFI))
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      return 0;
 | 
						|
    
 | 
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    MayAlias = PSV->mayAlias(MFI);
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    return V;
 | 
						|
  }
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 | 
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  if (isIdentifiedObject(V))
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    return V;
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						|
  return 0;
 | 
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}
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void ScheduleDAGInstrs::StartBlock(MachineBasicBlock *BB) {
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  if (MachineLoop *ML = MLI.getLoopFor(BB))
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    if (BB == ML->getLoopLatch()) {
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      MachineBasicBlock *Header = ML->getHeader();
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      for (MachineBasicBlock::livein_iterator I = Header->livein_begin(),
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           E = Header->livein_end(); I != E; ++I)
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        LoopLiveInRegs.insert(*I);
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      LoopRegs.VisitLoop(ML);
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    }
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}
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void ScheduleDAGInstrs::BuildSchedGraph(AliasAnalysis *AA) {
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  // We'll be allocating one SUnit for each instruction, plus one for
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  // the region exit node.
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  SUnits.reserve(BB->size());
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  // We build scheduling units by walking a block's instruction list from bottom
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  // to top.
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  // Remember where a generic side-effecting instruction is as we procede.
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  SUnit *BarrierChain = 0, *AliasChain = 0;
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  // Memory references to specific known memory locations are tracked
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  // so that they can be given more precise dependencies. We track
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  // separately the known memory locations that may alias and those
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  // that are known not to alias
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  std::map<const Value *, SUnit *> AliasMemDefs, NonAliasMemDefs;
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  std::map<const Value *, std::vector<SUnit *> > AliasMemUses, NonAliasMemUses;
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  // Keep track of dangling debug references to registers.
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  std::pair<MachineInstr*, unsigned>
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        DanglingDebugValue[TargetRegisterInfo::FirstVirtualRegister];
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  // Check to see if the scheduler cares about latencies.
 | 
						|
  bool UnitLatencies = ForceUnitLatencies();
 | 
						|
 | 
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  // Ask the target if address-backscheduling is desirable, and if so how much.
 | 
						|
  const TargetSubtarget &ST = TM.getSubtarget<TargetSubtarget>();
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  unsigned SpecialAddressLatency = ST.getSpecialAddressLatency();
 | 
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 | 
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  // Remove any stale debug info; sometimes BuildSchedGraph is called again
 | 
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  // without emitting the info from the previous call.
 | 
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  DbgValueVec.clear();
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  std::memset(DanglingDebugValue, 0, sizeof(DanglingDebugValue));
 | 
						|
 | 
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  // Walk the list of instructions, from bottom moving up.
 | 
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  for (MachineBasicBlock::iterator MII = InsertPos, MIE = Begin;
 | 
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       MII != MIE; --MII) {
 | 
						|
    MachineInstr *MI = prior(MII);
 | 
						|
    // DBG_VALUE does not have SUnit's built, so just remember these for later
 | 
						|
    // reinsertion.
 | 
						|
    if (MI->isDebugValue()) {
 | 
						|
      if (MI->getNumOperands()==3 && MI->getOperand(0).isReg() &&
 | 
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          MI->getOperand(0).getReg())
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        DanglingDebugValue[MI->getOperand(0).getReg()] =
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             std::make_pair(MI, DbgValueVec.size());
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      DbgValueVec.push_back(MI);
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      continue;
 | 
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    }
 | 
						|
    const TargetInstrDesc &TID = MI->getDesc();
 | 
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    assert(!TID.isTerminator() && !MI->isLabel() &&
 | 
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           "Cannot schedule terminators or labels!");
 | 
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    // Create the SUnit for this MI.
 | 
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    SUnit *SU = NewSUnit(MI);
 | 
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 | 
						|
    // Assign the Latency field of SU using target-provided information.
 | 
						|
    if (UnitLatencies)
 | 
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      SU->Latency = 1;
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    else
 | 
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      ComputeLatency(SU);
 | 
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 | 
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    // Add register-based dependencies (data, anti, and output).
 | 
						|
    for (unsigned j = 0, n = MI->getNumOperands(); j != n; ++j) {
 | 
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      const MachineOperand &MO = MI->getOperand(j);
 | 
						|
      if (!MO.isReg()) continue;
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      unsigned Reg = MO.getReg();
 | 
						|
      if (Reg == 0) continue;
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 | 
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      assert(TRI->isPhysicalRegister(Reg) && "Virtual register encountered!");
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 | 
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      if (MO.isDef() && DanglingDebugValue[Reg].first!=0) {
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        SU->setDbgInstr(DanglingDebugValue[Reg].first);
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        DbgValueVec[DanglingDebugValue[Reg].second] = 0;
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        DanglingDebugValue[Reg] = std::make_pair((MachineInstr*)0, 0);
 | 
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      }
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      std::vector<SUnit *> &UseList = Uses[Reg];
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      std::vector<SUnit *> &DefList = Defs[Reg];
 | 
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      // Optionally add output and anti dependencies. For anti
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      // dependencies we use a latency of 0 because for a multi-issue
 | 
						|
      // target we want to allow the defining instruction to issue
 | 
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      // in the same cycle as the using instruction.
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      // TODO: Using a latency of 1 here for output dependencies assumes
 | 
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      //       there's no cost for reusing registers.
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      SDep::Kind Kind = MO.isUse() ? SDep::Anti : SDep::Output;
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      unsigned AOLatency = (Kind == SDep::Anti) ? 0 : 1;
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      for (unsigned i = 0, e = DefList.size(); i != e; ++i) {
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        SUnit *DefSU = DefList[i];
 | 
						|
        if (DefSU != SU &&
 | 
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            (Kind != SDep::Output || !MO.isDead() ||
 | 
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             !DefSU->getInstr()->registerDefIsDead(Reg)))
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          DefSU->addPred(SDep(SU, Kind, AOLatency, /*Reg=*/Reg));
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      }
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      for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
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        std::vector<SUnit *> &DefList = Defs[*Alias];
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						|
        for (unsigned i = 0, e = DefList.size(); i != e; ++i) {
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          SUnit *DefSU = DefList[i];
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						|
          if (DefSU != SU &&
 | 
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              (Kind != SDep::Output || !MO.isDead() ||
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               !DefSU->getInstr()->registerDefIsDead(*Alias)))
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            DefSU->addPred(SDep(SU, Kind, AOLatency, /*Reg=*/ *Alias));
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        }
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						|
      }
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						|
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						|
      if (MO.isDef()) {
 | 
						|
        // Add any data dependencies.
 | 
						|
        unsigned DataLatency = SU->Latency;
 | 
						|
        for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
 | 
						|
          SUnit *UseSU = UseList[i];
 | 
						|
          if (UseSU != SU) {
 | 
						|
            unsigned LDataLatency = DataLatency;
 | 
						|
            // Optionally add in a special extra latency for nodes that
 | 
						|
            // feed addresses.
 | 
						|
            // TODO: Do this for register aliases too.
 | 
						|
            // TODO: Perhaps we should get rid of
 | 
						|
            // SpecialAddressLatency and just move this into
 | 
						|
            // adjustSchedDependency for the targets that care about
 | 
						|
            // it.
 | 
						|
            if (SpecialAddressLatency != 0 && !UnitLatencies) {
 | 
						|
              MachineInstr *UseMI = UseSU->getInstr();
 | 
						|
              const TargetInstrDesc &UseTID = UseMI->getDesc();
 | 
						|
              int RegUseIndex = UseMI->findRegisterUseOperandIdx(Reg);
 | 
						|
              assert(RegUseIndex >= 0 && "UseMI doesn's use register!");
 | 
						|
              if ((UseTID.mayLoad() || UseTID.mayStore()) &&
 | 
						|
                  (unsigned)RegUseIndex < UseTID.getNumOperands() &&
 | 
						|
                  UseTID.OpInfo[RegUseIndex].isLookupPtrRegClass())
 | 
						|
                LDataLatency += SpecialAddressLatency;
 | 
						|
            }
 | 
						|
            // Adjust the dependence latency using operand def/use
 | 
						|
            // information (if any), and then allow the target to
 | 
						|
            // perform its own adjustments.
 | 
						|
            const SDep& dep = SDep(SU, SDep::Data, LDataLatency, Reg);
 | 
						|
            if (!UnitLatencies) {
 | 
						|
              ComputeOperandLatency(SU, UseSU, (SDep &)dep);
 | 
						|
              ST.adjustSchedDependency(SU, UseSU, (SDep &)dep);
 | 
						|
            }
 | 
						|
            UseSU->addPred(dep);
 | 
						|
          }
 | 
						|
        }
 | 
						|
        for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
 | 
						|
          std::vector<SUnit *> &UseList = Uses[*Alias];
 | 
						|
          for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
 | 
						|
            SUnit *UseSU = UseList[i];
 | 
						|
            if (UseSU != SU) {
 | 
						|
              const SDep& dep = SDep(SU, SDep::Data, DataLatency, *Alias);
 | 
						|
              if (!UnitLatencies) {
 | 
						|
                ComputeOperandLatency(SU, UseSU, (SDep &)dep);
 | 
						|
                ST.adjustSchedDependency(SU, UseSU, (SDep &)dep);
 | 
						|
              }
 | 
						|
              UseSU->addPred(dep);
 | 
						|
            }
 | 
						|
          }
 | 
						|
        }
 | 
						|
 | 
						|
        // If a def is going to wrap back around to the top of the loop,
 | 
						|
        // backschedule it.
 | 
						|
        if (!UnitLatencies && DefList.empty()) {
 | 
						|
          LoopDependencies::LoopDeps::iterator I = LoopRegs.Deps.find(Reg);
 | 
						|
          if (I != LoopRegs.Deps.end()) {
 | 
						|
            const MachineOperand *UseMO = I->second.first;
 | 
						|
            unsigned Count = I->second.second;
 | 
						|
            const MachineInstr *UseMI = UseMO->getParent();
 | 
						|
            unsigned UseMOIdx = UseMO - &UseMI->getOperand(0);
 | 
						|
            const TargetInstrDesc &UseTID = UseMI->getDesc();
 | 
						|
            // TODO: If we knew the total depth of the region here, we could
 | 
						|
            // handle the case where the whole loop is inside the region but
 | 
						|
            // is large enough that the isScheduleHigh trick isn't needed.
 | 
						|
            if (UseMOIdx < UseTID.getNumOperands()) {
 | 
						|
              // Currently, we only support scheduling regions consisting of
 | 
						|
              // single basic blocks. Check to see if the instruction is in
 | 
						|
              // the same region by checking to see if it has the same parent.
 | 
						|
              if (UseMI->getParent() != MI->getParent()) {
 | 
						|
                unsigned Latency = SU->Latency;
 | 
						|
                if (UseTID.OpInfo[UseMOIdx].isLookupPtrRegClass())
 | 
						|
                  Latency += SpecialAddressLatency;
 | 
						|
                // This is a wild guess as to the portion of the latency which
 | 
						|
                // will be overlapped by work done outside the current
 | 
						|
                // scheduling region.
 | 
						|
                Latency -= std::min(Latency, Count);
 | 
						|
                // Add the artifical edge.
 | 
						|
                ExitSU.addPred(SDep(SU, SDep::Order, Latency,
 | 
						|
                                    /*Reg=*/0, /*isNormalMemory=*/false,
 | 
						|
                                    /*isMustAlias=*/false,
 | 
						|
                                    /*isArtificial=*/true));
 | 
						|
              } else if (SpecialAddressLatency > 0 &&
 | 
						|
                         UseTID.OpInfo[UseMOIdx].isLookupPtrRegClass()) {
 | 
						|
                // The entire loop body is within the current scheduling region
 | 
						|
                // and the latency of this operation is assumed to be greater
 | 
						|
                // than the latency of the loop.
 | 
						|
                // TODO: Recursively mark data-edge predecessors as
 | 
						|
                //       isScheduleHigh too.
 | 
						|
                SU->isScheduleHigh = true;
 | 
						|
              }
 | 
						|
            }
 | 
						|
            LoopRegs.Deps.erase(I);
 | 
						|
          }
 | 
						|
        }
 | 
						|
 | 
						|
        UseList.clear();
 | 
						|
        if (!MO.isDead())
 | 
						|
          DefList.clear();
 | 
						|
        DefList.push_back(SU);
 | 
						|
      } else {
 | 
						|
        UseList.push_back(SU);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Add chain dependencies.
 | 
						|
    // Chain dependencies used to enforce memory order should have
 | 
						|
    // latency of 0 (except for true dependency of Store followed by
 | 
						|
    // aliased Load... we estimate that with a single cycle of latency
 | 
						|
    // assuming the hardware will bypass)
 | 
						|
    // Note that isStoreToStackSlot and isLoadFromStackSLot are not usable
 | 
						|
    // after stack slots are lowered to actual addresses.
 | 
						|
    // TODO: Use an AliasAnalysis and do real alias-analysis queries, and
 | 
						|
    // produce more precise dependence information.
 | 
						|
#define STORE_LOAD_LATENCY 1
 | 
						|
    unsigned TrueMemOrderLatency = 0;
 | 
						|
    if (TID.isCall() || TID.hasUnmodeledSideEffects() ||
 | 
						|
        (MI->hasVolatileMemoryRef() && 
 | 
						|
         (!TID.mayLoad() || !MI->isInvariantLoad(AA)))) {
 | 
						|
      // Be conservative with these and add dependencies on all memory
 | 
						|
      // references, even those that are known to not alias.
 | 
						|
      for (std::map<const Value *, SUnit *>::iterator I = 
 | 
						|
             NonAliasMemDefs.begin(), E = NonAliasMemDefs.end(); I != E; ++I) {
 | 
						|
        I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
 | 
						|
      }
 | 
						|
      for (std::map<const Value *, std::vector<SUnit *> >::iterator I =
 | 
						|
             NonAliasMemUses.begin(), E = NonAliasMemUses.end(); I != E; ++I) {
 | 
						|
        for (unsigned i = 0, e = I->second.size(); i != e; ++i)
 | 
						|
          I->second[i]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency));
 | 
						|
      }
 | 
						|
      NonAliasMemDefs.clear();
 | 
						|
      NonAliasMemUses.clear();
 | 
						|
      // Add SU to the barrier chain.
 | 
						|
      if (BarrierChain)
 | 
						|
        BarrierChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
 | 
						|
      BarrierChain = SU;
 | 
						|
 | 
						|
      // fall-through
 | 
						|
    new_alias_chain:
 | 
						|
      // Chain all possibly aliasing memory references though SU.
 | 
						|
      if (AliasChain)
 | 
						|
        AliasChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
 | 
						|
      AliasChain = SU;
 | 
						|
      for (unsigned k = 0, m = PendingLoads.size(); k != m; ++k)
 | 
						|
        PendingLoads[k]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency));
 | 
						|
      for (std::map<const Value *, SUnit *>::iterator I = AliasMemDefs.begin(),
 | 
						|
           E = AliasMemDefs.end(); I != E; ++I) {
 | 
						|
        I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
 | 
						|
      }
 | 
						|
      for (std::map<const Value *, std::vector<SUnit *> >::iterator I =
 | 
						|
           AliasMemUses.begin(), E = AliasMemUses.end(); I != E; ++I) {
 | 
						|
        for (unsigned i = 0, e = I->second.size(); i != e; ++i)
 | 
						|
          I->second[i]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency));
 | 
						|
      }
 | 
						|
      PendingLoads.clear();
 | 
						|
      AliasMemDefs.clear();
 | 
						|
      AliasMemUses.clear();
 | 
						|
    } else if (TID.mayStore()) {
 | 
						|
      bool MayAlias = true;
 | 
						|
      TrueMemOrderLatency = STORE_LOAD_LATENCY;
 | 
						|
      if (const Value *V = getUnderlyingObjectForInstr(MI, MFI, MayAlias)) {
 | 
						|
        // A store to a specific PseudoSourceValue. Add precise dependencies.
 | 
						|
        // Record the def in MemDefs, first adding a dep if there is
 | 
						|
        // an existing def.
 | 
						|
        std::map<const Value *, SUnit *>::iterator I = 
 | 
						|
          ((MayAlias) ? AliasMemDefs.find(V) : NonAliasMemDefs.find(V));
 | 
						|
        std::map<const Value *, SUnit *>::iterator IE = 
 | 
						|
          ((MayAlias) ? AliasMemDefs.end() : NonAliasMemDefs.end());
 | 
						|
        if (I != IE) {
 | 
						|
          I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0, /*Reg=*/0,
 | 
						|
                                  /*isNormalMemory=*/true));
 | 
						|
          I->second = SU;
 | 
						|
        } else {
 | 
						|
          if (MayAlias)
 | 
						|
            AliasMemDefs[V] = SU;
 | 
						|
          else
 | 
						|
            NonAliasMemDefs[V] = SU;
 | 
						|
        }
 | 
						|
        // Handle the uses in MemUses, if there are any.
 | 
						|
        std::map<const Value *, std::vector<SUnit *> >::iterator J =
 | 
						|
          ((MayAlias) ? AliasMemUses.find(V) : NonAliasMemUses.find(V));
 | 
						|
        std::map<const Value *, std::vector<SUnit *> >::iterator JE =
 | 
						|
          ((MayAlias) ? AliasMemUses.end() : NonAliasMemUses.end());
 | 
						|
        if (J != JE) {
 | 
						|
          for (unsigned i = 0, e = J->second.size(); i != e; ++i)
 | 
						|
            J->second[i]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency,
 | 
						|
                                       /*Reg=*/0, /*isNormalMemory=*/true));
 | 
						|
          J->second.clear();
 | 
						|
        }
 | 
						|
        if (MayAlias) {
 | 
						|
          // Add dependencies from all the PendingLoads, i.e. loads
 | 
						|
          // with no underlying object.
 | 
						|
          for (unsigned k = 0, m = PendingLoads.size(); k != m; ++k)
 | 
						|
            PendingLoads[k]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency));
 | 
						|
          // Add dependence on alias chain, if needed.
 | 
						|
          if (AliasChain)
 | 
						|
            AliasChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
 | 
						|
        }
 | 
						|
        // Add dependence on barrier chain, if needed.
 | 
						|
        if (BarrierChain)
 | 
						|
          BarrierChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
 | 
						|
      } else {
 | 
						|
        // Treat all other stores conservatively.
 | 
						|
        goto new_alias_chain;
 | 
						|
      }
 | 
						|
    } else if (TID.mayLoad()) {
 | 
						|
      bool MayAlias = true;
 | 
						|
      TrueMemOrderLatency = 0;
 | 
						|
      if (MI->isInvariantLoad(AA)) {
 | 
						|
        // Invariant load, no chain dependencies needed!
 | 
						|
      } else {
 | 
						|
        if (const Value *V = 
 | 
						|
            getUnderlyingObjectForInstr(MI, MFI, MayAlias)) {
 | 
						|
          // A load from a specific PseudoSourceValue. Add precise dependencies.
 | 
						|
          std::map<const Value *, SUnit *>::iterator I = 
 | 
						|
            ((MayAlias) ? AliasMemDefs.find(V) : NonAliasMemDefs.find(V));
 | 
						|
          std::map<const Value *, SUnit *>::iterator IE = 
 | 
						|
            ((MayAlias) ? AliasMemDefs.end() : NonAliasMemDefs.end());
 | 
						|
          if (I != IE)
 | 
						|
            I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0, /*Reg=*/0,
 | 
						|
                                    /*isNormalMemory=*/true));
 | 
						|
          if (MayAlias)
 | 
						|
            AliasMemUses[V].push_back(SU);
 | 
						|
          else 
 | 
						|
            NonAliasMemUses[V].push_back(SU);
 | 
						|
        } else {
 | 
						|
          // A load with no underlying object. Depend on all
 | 
						|
          // potentially aliasing stores.
 | 
						|
          for (std::map<const Value *, SUnit *>::iterator I = 
 | 
						|
                 AliasMemDefs.begin(), E = AliasMemDefs.end(); I != E; ++I)
 | 
						|
            I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
 | 
						|
          
 | 
						|
          PendingLoads.push_back(SU);
 | 
						|
          MayAlias = true;
 | 
						|
        }
 | 
						|
        
 | 
						|
        // Add dependencies on alias and barrier chains, if needed.
 | 
						|
        if (MayAlias && AliasChain)
 | 
						|
          AliasChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
 | 
						|
        if (BarrierChain)
 | 
						|
          BarrierChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0));
 | 
						|
      } 
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  for (int i = 0, e = TRI->getNumRegs(); i != e; ++i) {
 | 
						|
    Defs[i].clear();
 | 
						|
    Uses[i].clear();
 | 
						|
  }
 | 
						|
  PendingLoads.clear();
 | 
						|
}
 | 
						|
 | 
						|
void ScheduleDAGInstrs::FinishBlock() {
 | 
						|
  // Nothing to do.
 | 
						|
}
 | 
						|
 | 
						|
void ScheduleDAGInstrs::ComputeLatency(SUnit *SU) {
 | 
						|
  const InstrItineraryData &InstrItins = TM.getInstrItineraryData();
 | 
						|
 | 
						|
  // Compute the latency for the node.
 | 
						|
  SU->Latency =
 | 
						|
    InstrItins.getStageLatency(SU->getInstr()->getDesc().getSchedClass());
 | 
						|
 | 
						|
  // Simplistic target-independent heuristic: assume that loads take
 | 
						|
  // extra time.
 | 
						|
  if (InstrItins.isEmpty())
 | 
						|
    if (SU->getInstr()->getDesc().mayLoad())
 | 
						|
      SU->Latency += 2;
 | 
						|
}
 | 
						|
 | 
						|
void ScheduleDAGInstrs::ComputeOperandLatency(SUnit *Def, SUnit *Use, 
 | 
						|
                                              SDep& dep) const {
 | 
						|
  const InstrItineraryData &InstrItins = TM.getInstrItineraryData();
 | 
						|
  if (InstrItins.isEmpty())
 | 
						|
    return;
 | 
						|
  
 | 
						|
  // For a data dependency with a known register...
 | 
						|
  if ((dep.getKind() != SDep::Data) || (dep.getReg() == 0))
 | 
						|
    return;
 | 
						|
 | 
						|
  const unsigned Reg = dep.getReg();
 | 
						|
 | 
						|
  // ... find the definition of the register in the defining
 | 
						|
  // instruction
 | 
						|
  MachineInstr *DefMI = Def->getInstr();
 | 
						|
  int DefIdx = DefMI->findRegisterDefOperandIdx(Reg);
 | 
						|
  if (DefIdx != -1) {
 | 
						|
    int DefCycle = InstrItins.getOperandCycle(DefMI->getDesc().getSchedClass(), DefIdx);
 | 
						|
    if (DefCycle >= 0) {
 | 
						|
      MachineInstr *UseMI = Use->getInstr();
 | 
						|
      const unsigned UseClass = UseMI->getDesc().getSchedClass();
 | 
						|
 | 
						|
      // For all uses of the register, calculate the maxmimum latency
 | 
						|
      int Latency = -1;
 | 
						|
      for (unsigned i = 0, e = UseMI->getNumOperands(); i != e; ++i) {
 | 
						|
        const MachineOperand &MO = UseMI->getOperand(i);
 | 
						|
        if (!MO.isReg() || !MO.isUse())
 | 
						|
          continue;
 | 
						|
        unsigned MOReg = MO.getReg();
 | 
						|
        if (MOReg != Reg)
 | 
						|
          continue;
 | 
						|
 | 
						|
        int UseCycle = InstrItins.getOperandCycle(UseClass, i);
 | 
						|
        if (UseCycle >= 0)
 | 
						|
          Latency = std::max(Latency, DefCycle - UseCycle + 1);
 | 
						|
      }
 | 
						|
 | 
						|
      // If we found a latency, then replace the existing dependence latency.
 | 
						|
      if (Latency >= 0)
 | 
						|
        dep.setLatency(Latency);
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void ScheduleDAGInstrs::dumpNode(const SUnit *SU) const {
 | 
						|
  SU->getInstr()->dump();
 | 
						|
}
 | 
						|
 | 
						|
std::string ScheduleDAGInstrs::getGraphNodeLabel(const SUnit *SU) const {
 | 
						|
  std::string s;
 | 
						|
  raw_string_ostream oss(s);
 | 
						|
  if (SU == &EntrySU)
 | 
						|
    oss << "<entry>";
 | 
						|
  else if (SU == &ExitSU)
 | 
						|
    oss << "<exit>";
 | 
						|
  else
 | 
						|
    SU->getInstr()->print(oss);
 | 
						|
  return oss.str();
 | 
						|
}
 | 
						|
 | 
						|
// EmitSchedule - Emit the machine code in scheduled order.
 | 
						|
MachineBasicBlock *ScheduleDAGInstrs::
 | 
						|
EmitSchedule(DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM) {
 | 
						|
  // For MachineInstr-based scheduling, we're rescheduling the instructions in
 | 
						|
  // the block, so start by removing them from the block.
 | 
						|
  while (Begin != InsertPos) {
 | 
						|
    MachineBasicBlock::iterator I = Begin;
 | 
						|
    ++Begin;
 | 
						|
    BB->remove(I);
 | 
						|
  }
 | 
						|
 | 
						|
  // First reinsert any remaining debug_values; these are either constants,
 | 
						|
  // or refer to live-in registers.  The beginning of the block is the right
 | 
						|
  // place for the latter.  The former might reasonably be placed elsewhere
 | 
						|
  // using some kind of ordering algorithm, but right now it doesn't matter.
 | 
						|
  for (int i = DbgValueVec.size()-1; i>=0; --i)
 | 
						|
    if (DbgValueVec[i])
 | 
						|
      BB->insert(InsertPos, DbgValueVec[i]);
 | 
						|
 | 
						|
  // Then re-insert them according to the given schedule.
 | 
						|
  for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
 | 
						|
    SUnit *SU = Sequence[i];
 | 
						|
    if (!SU) {
 | 
						|
      // Null SUnit* is a noop.
 | 
						|
      EmitNoop();
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    BB->insert(InsertPos, SU->getInstr());
 | 
						|
    if (SU->getDbgInstr())
 | 
						|
      BB->insert(InsertPos, SU->getDbgInstr());
 | 
						|
  }
 | 
						|
 | 
						|
  // Update the Begin iterator, as the first instruction in the block
 | 
						|
  // may have been scheduled later.
 | 
						|
  if (!DbgValueVec.empty()) {
 | 
						|
    for (int i = DbgValueVec.size()-1; i>=0; --i)
 | 
						|
      if (DbgValueVec[i]!=0) {
 | 
						|
        Begin = DbgValueVec[DbgValueVec.size()-1];
 | 
						|
        break;
 | 
						|
      }
 | 
						|
  } else if (!Sequence.empty())
 | 
						|
    Begin = Sequence[0]->getInstr();
 | 
						|
 | 
						|
  DbgValueVec.clear();
 | 
						|
  return BB;
 | 
						|
}
 |