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			166 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			166 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- llvm/ADT/TinyPtrVector.h - 'Normally tiny' vectors -------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_TINYPTRVECTOR_H
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#define LLVM_ADT_TINYPTRVECTOR_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/PointerUnion.h"
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namespace llvm {
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/// TinyPtrVector - This class is specialized for cases where there are
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/// normally 0 or 1 element in a vector, but is general enough to go beyond that
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/// when required.
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///
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/// NOTE: This container doesn't allow you to store a null pointer into it.
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///
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template <typename EltTy>
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class TinyPtrVector {
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public:
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  typedef llvm::SmallVector<EltTy, 4> VecTy;
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  llvm::PointerUnion<EltTy, VecTy*> Val;
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  TinyPtrVector() {}
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  TinyPtrVector(const TinyPtrVector &RHS) : Val(RHS.Val) {
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    if (VecTy *V = Val.template dyn_cast<VecTy*>())
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      Val = new VecTy(*V);
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  }
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  ~TinyPtrVector() {
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    if (VecTy *V = Val.template dyn_cast<VecTy*>())
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      delete V;
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  }
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  // implicit conversion operator to ArrayRef.
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  operator ArrayRef<EltTy>() const {
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    if (Val.isNull())
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      return ArrayRef<EltTy>();
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    if (Val.template is<EltTy>())
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      return *Val.getAddrOfPtr1();
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    return *Val.template get<VecTy*>();
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  }
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  bool empty() const {
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    // This vector can be empty if it contains no element, or if it
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    // contains a pointer to an empty vector.
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    if (Val.isNull()) return true;
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    if (VecTy *Vec = Val.template dyn_cast<VecTy*>())
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      return Vec->empty();
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    return false;
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  }
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  unsigned size() const {
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    if (empty())
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      return 0;
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    if (Val.template is<EltTy>())
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      return 1;
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    return Val.template get<VecTy*>()->size();
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  }
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  typedef const EltTy *const_iterator;
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  typedef EltTy *iterator;
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  iterator begin() {
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    if (empty())
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      return 0;
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    if (Val.template is<EltTy>())
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      return Val.getAddrOfPtr1();
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    return Val.template get<VecTy *>()->begin();
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  }
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  iterator end() {
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    if (empty())
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      return 0;
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    if (Val.template is<EltTy>())
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      return begin() + 1;
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    return Val.template get<VecTy *>()->end();
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  }
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  const_iterator begin() const {
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    return (const_iterator)const_cast<TinyPtrVector*>(this)->begin();
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  }
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  const_iterator end() const {
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    return (const_iterator)const_cast<TinyPtrVector*>(this)->end();
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  }
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  EltTy operator[](unsigned i) const {
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    assert(!Val.isNull() && "can't index into an empty vector");
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    if (EltTy V = Val.template dyn_cast<EltTy>()) {
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      assert(i == 0 && "tinyvector index out of range");
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      return V;
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    }
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    assert(i < Val.template get<VecTy*>()->size() && 
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           "tinyvector index out of range");
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    return (*Val.template get<VecTy*>())[i];
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  }
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  EltTy front() const {
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    assert(!empty() && "vector empty");
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    if (EltTy V = Val.template dyn_cast<EltTy>())
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      return V;
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    return Val.template get<VecTy*>()->front();
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  }
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  void push_back(EltTy NewVal) {
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    assert(NewVal != 0 && "Can't add a null value");
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    // If we have nothing, add something.
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    if (Val.isNull()) {
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      Val = NewVal;
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      return;
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    }
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    // If we have a single value, convert to a vector.
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    if (EltTy V = Val.template dyn_cast<EltTy>()) {
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      Val = new VecTy();
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      Val.template get<VecTy*>()->push_back(V);
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    }
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    // Add the new value, we know we have a vector.
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    Val.template get<VecTy*>()->push_back(NewVal);
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  }
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  void clear() {
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    // If we have a single value, convert to empty.
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    if (Val.template is<EltTy>()) {
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      Val = (EltTy)0;
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    } else if (VecTy *Vec = Val.template dyn_cast<VecTy*>()) {
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      // If we have a vector form, just clear it.
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      Vec->clear();
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    }
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    // Otherwise, we're already empty.
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  }
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  iterator erase(iterator I) {
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    // If we have a single value, convert to empty.
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    if (Val.template is<EltTy>()) {
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      if (I == begin())
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        Val = (EltTy)0;
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    } else if (VecTy *Vec = Val.template dyn_cast<VecTy*>()) {
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      // multiple items in a vector; just do the erase, there is no
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      // benefit to collapsing back to a pointer
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      return Vec->erase(I);
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    }
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    return 0;
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  }
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private:
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  void operator=(const TinyPtrVector&); // NOT IMPLEMENTED YET.
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};
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} // end namespace llvm
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#endif
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