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			709 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			709 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //==-- llvm/ADT/ilist.h - Intrusive Linked List Template ---------*- C++ -*-==//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines classes to implement an intrusive doubly linked list class
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| // (i.e. each node of the list must contain a next and previous field for the
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| // list.
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| //
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| // The ilist_traits trait class is used to gain access to the next and previous
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| // fields of the node type that the list is instantiated with.  If it is not
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| // specialized, the list defaults to using the getPrev(), getNext() method calls
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| // to get the next and previous pointers.
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| //
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| // The ilist class itself, should be a plug in replacement for list, assuming
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| // that the nodes contain next/prev pointers.  This list replacement does not
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| // provide a constant time size() method, so be careful to use empty() when you
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| // really want to know if it's empty.
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| //
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| // The ilist class is implemented by allocating a 'tail' node when the list is
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| // created (using ilist_traits<>::createSentinel()).  This tail node is
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| // absolutely required because the user must be able to compute end()-1. Because
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| // of this, users of the direct next/prev links will see an extra link on the
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| // end of the list, which should be ignored.
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| //
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| // Requirements for a user of this list:
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| //
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| //   1. The user must provide {g|s}et{Next|Prev} methods, or specialize
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| //      ilist_traits to provide an alternate way of getting and setting next and
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| //      prev links.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_ADT_ILIST_H
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| #define LLVM_ADT_ILIST_H
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| 
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| #include <algorithm>
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| #include <cassert>
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| #include <cstddef>
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| #include <iterator>
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| 
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| namespace llvm {
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| 
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| template<typename NodeTy, typename Traits> class iplist;
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| template<typename NodeTy> class ilist_iterator;
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| 
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| /// ilist_nextprev_traits - A fragment for template traits for intrusive list
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| /// that provides default next/prev implementations for common operations.
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| ///
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| template<typename NodeTy>
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| struct ilist_nextprev_traits {
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|   static NodeTy *getPrev(NodeTy *N) { return N->getPrev(); }
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|   static NodeTy *getNext(NodeTy *N) { return N->getNext(); }
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|   static const NodeTy *getPrev(const NodeTy *N) { return N->getPrev(); }
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|   static const NodeTy *getNext(const NodeTy *N) { return N->getNext(); }
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| 
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|   static void setPrev(NodeTy *N, NodeTy *Prev) { N->setPrev(Prev); }
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|   static void setNext(NodeTy *N, NodeTy *Next) { N->setNext(Next); }
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| };
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| 
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| template<typename NodeTy>
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| struct ilist_traits;
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| 
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| /// ilist_sentinel_traits - A fragment for template traits for intrusive list
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| /// that provides default sentinel implementations for common operations.
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| ///
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| /// ilist_sentinel_traits implements a lazy dynamic sentinel allocation
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| /// strategy. The sentinel is stored in the prev field of ilist's Head.
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| ///
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| template<typename NodeTy>
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| struct ilist_sentinel_traits {
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|   /// createSentinel - create the dynamic sentinel
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|   static NodeTy *createSentinel() { return new NodeTy(); }
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| 
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|   /// destroySentinel - deallocate the dynamic sentinel
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|   static void destroySentinel(NodeTy *N) { delete N; }
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| 
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|   /// provideInitialHead - when constructing an ilist, provide a starting
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|   /// value for its Head
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|   /// @return null node to indicate that it needs to be allocated later
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|   static NodeTy *provideInitialHead() { return 0; }
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| 
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|   /// ensureHead - make sure that Head is either already
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|   /// initialized or assigned a fresh sentinel
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|   /// @return the sentinel
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|   static NodeTy *ensureHead(NodeTy *&Head) {
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|     if (!Head) {
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|       Head = ilist_traits<NodeTy>::createSentinel();
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|       ilist_traits<NodeTy>::noteHead(Head, Head);
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|       ilist_traits<NodeTy>::setNext(Head, 0);
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|       return Head;
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|     }
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|     return ilist_traits<NodeTy>::getPrev(Head);
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|   }
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| 
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|   /// noteHead - stash the sentinel into its default location
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|   static void noteHead(NodeTy *NewHead, NodeTy *Sentinel) {
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|     ilist_traits<NodeTy>::setPrev(NewHead, Sentinel);
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|   }
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| };
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| 
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| /// ilist_node_traits - A fragment for template traits for intrusive list
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| /// that provides default node related operations.
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| ///
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| template<typename NodeTy>
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| struct ilist_node_traits {
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|   static NodeTy *createNode(const NodeTy &V) { return new NodeTy(V); }
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|   static void deleteNode(NodeTy *V) { delete V; }
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| 
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|   void addNodeToList(NodeTy *) {}
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|   void removeNodeFromList(NodeTy *) {}
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|   void transferNodesFromList(ilist_node_traits &    /*SrcTraits*/,
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|                              ilist_iterator<NodeTy> /*first*/,
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|                              ilist_iterator<NodeTy> /*last*/) {}
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| };
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| 
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| /// ilist_default_traits - Default template traits for intrusive list.
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| /// By inheriting from this, you can easily use default implementations
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| /// for all common operations.
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| ///
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| template<typename NodeTy>
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| struct ilist_default_traits : public ilist_nextprev_traits<NodeTy>,
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|                               public ilist_sentinel_traits<NodeTy>,
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|                               public ilist_node_traits<NodeTy> {
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| };
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| 
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| // Template traits for intrusive list.  By specializing this template class, you
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| // can change what next/prev fields are used to store the links...
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| template<typename NodeTy>
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| struct ilist_traits : public ilist_default_traits<NodeTy> {};
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| 
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| // Const traits are the same as nonconst traits...
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| template<typename Ty>
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| struct ilist_traits<const Ty> : public ilist_traits<Ty> {};
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| 
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| //===----------------------------------------------------------------------===//
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| // ilist_iterator<Node> - Iterator for intrusive list.
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| //
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| template<typename NodeTy>
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| class ilist_iterator
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|   : public std::iterator<std::bidirectional_iterator_tag, NodeTy, ptrdiff_t> {
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| 
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| public:
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|   typedef ilist_traits<NodeTy> Traits;
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|   typedef std::iterator<std::bidirectional_iterator_tag,
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|                         NodeTy, ptrdiff_t> super;
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| 
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|   typedef typename super::value_type value_type;
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|   typedef typename super::difference_type difference_type;
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|   typedef typename super::pointer pointer;
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|   typedef typename super::reference reference;
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| private:
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|   pointer NodePtr;
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| 
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|   // ilist_iterator is not a random-access iterator, but it has an
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|   // implicit conversion to pointer-type, which is. Declare (but
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|   // don't define) these functions as private to help catch
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|   // accidental misuse.
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|   void operator[](difference_type) const;
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|   void operator+(difference_type) const;
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|   void operator-(difference_type) const;
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|   void operator+=(difference_type) const;
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|   void operator-=(difference_type) const;
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|   template<class T> void operator<(T) const;
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|   template<class T> void operator<=(T) const;
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|   template<class T> void operator>(T) const;
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|   template<class T> void operator>=(T) const;
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|   template<class T> void operator-(T) const;
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| public:
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| 
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|   ilist_iterator(pointer NP) : NodePtr(NP) {}
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|   ilist_iterator(reference NR) : NodePtr(&NR) {}
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|   ilist_iterator() : NodePtr(0) {}
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| 
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|   // This is templated so that we can allow constructing a const iterator from
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|   // a nonconst iterator...
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|   template<class node_ty>
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|   ilist_iterator(const ilist_iterator<node_ty> &RHS)
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|     : NodePtr(RHS.getNodePtrUnchecked()) {}
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| 
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|   // This is templated so that we can allow assigning to a const iterator from
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|   // a nonconst iterator...
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|   template<class node_ty>
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|   const ilist_iterator &operator=(const ilist_iterator<node_ty> &RHS) {
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|     NodePtr = RHS.getNodePtrUnchecked();
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|     return *this;
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|   }
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| 
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|   // Accessors...
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|   operator pointer() const {
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|     return NodePtr;
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|   }
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| 
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|   reference operator*() const {
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|     return *NodePtr;
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|   }
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|   pointer operator->() const { return &operator*(); }
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| 
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|   // Comparison operators
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|   bool operator==(const ilist_iterator &RHS) const {
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|     return NodePtr == RHS.NodePtr;
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|   }
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|   bool operator!=(const ilist_iterator &RHS) const {
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|     return NodePtr != RHS.NodePtr;
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|   }
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| 
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|   // Increment and decrement operators...
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|   ilist_iterator &operator--() {      // predecrement - Back up
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|     NodePtr = Traits::getPrev(NodePtr);
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|     assert(NodePtr && "--'d off the beginning of an ilist!");
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|     return *this;
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|   }
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|   ilist_iterator &operator++() {      // preincrement - Advance
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|     NodePtr = Traits::getNext(NodePtr);
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|     return *this;
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|   }
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|   ilist_iterator operator--(int) {    // postdecrement operators...
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|     ilist_iterator tmp = *this;
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|     --*this;
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|     return tmp;
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|   }
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|   ilist_iterator operator++(int) {    // postincrement operators...
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|     ilist_iterator tmp = *this;
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|     ++*this;
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|     return tmp;
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|   }
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| 
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|   // Internal interface, do not use...
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|   pointer getNodePtrUnchecked() const { return NodePtr; }
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| };
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| 
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| // do not implement. this is to catch errors when people try to use
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| // them as random access iterators
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| template<typename T>
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| void operator-(int, ilist_iterator<T>);
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| template<typename T>
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| void operator-(ilist_iterator<T>,int);
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| 
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| template<typename T>
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| void operator+(int, ilist_iterator<T>);
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| template<typename T>
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| void operator+(ilist_iterator<T>,int);
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| 
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| // operator!=/operator== - Allow mixed comparisons without dereferencing
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| // the iterator, which could very likely be pointing to end().
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| template<typename T>
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| bool operator!=(const T* LHS, const ilist_iterator<const T> &RHS) {
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|   return LHS != RHS.getNodePtrUnchecked();
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| }
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| template<typename T>
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| bool operator==(const T* LHS, const ilist_iterator<const T> &RHS) {
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|   return LHS == RHS.getNodePtrUnchecked();
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| }
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| template<typename T>
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| bool operator!=(T* LHS, const ilist_iterator<T> &RHS) {
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|   return LHS != RHS.getNodePtrUnchecked();
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| }
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| template<typename T>
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| bool operator==(T* LHS, const ilist_iterator<T> &RHS) {
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|   return LHS == RHS.getNodePtrUnchecked();
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| }
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| 
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| 
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| // Allow ilist_iterators to convert into pointers to a node automatically when
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| // used by the dyn_cast, cast, isa mechanisms...
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| 
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| template<typename From> struct simplify_type;
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| 
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| template<typename NodeTy> struct simplify_type<ilist_iterator<NodeTy> > {
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|   typedef NodeTy* SimpleType;
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| 
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|   static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) {
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|     return &*Node;
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|   }
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| };
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| template<typename NodeTy> struct simplify_type<const ilist_iterator<NodeTy> > {
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|   typedef NodeTy* SimpleType;
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| 
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|   static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) {
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|     return &*Node;
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|   }
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| };
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| /// iplist - The subset of list functionality that can safely be used on nodes
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| /// of polymorphic types, i.e. a heterogeneous list with a common base class that
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| /// holds the next/prev pointers.  The only state of the list itself is a single
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| /// pointer to the head of the list.
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| ///
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| /// This list can be in one of three interesting states:
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| /// 1. The list may be completely unconstructed.  In this case, the head
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| ///    pointer is null.  When in this form, any query for an iterator (e.g.
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| ///    begin() or end()) causes the list to transparently change to state #2.
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| /// 2. The list may be empty, but contain a sentinel for the end iterator. This
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| ///    sentinel is created by the Traits::createSentinel method and is a link
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| ///    in the list.  When the list is empty, the pointer in the iplist points
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| ///    to the sentinel.  Once the sentinel is constructed, it
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| ///    is not destroyed until the list is.
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| /// 3. The list may contain actual objects in it, which are stored as a doubly
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| ///    linked list of nodes.  One invariant of the list is that the predecessor
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| ///    of the first node in the list always points to the last node in the list,
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| ///    and the successor pointer for the sentinel (which always stays at the
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| ///    end of the list) is always null.
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| ///
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| template<typename NodeTy, typename Traits=ilist_traits<NodeTy> >
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| class iplist : public Traits {
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|   mutable NodeTy *Head;
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| 
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|   // Use the prev node pointer of 'head' as the tail pointer.  This is really a
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|   // circularly linked list where we snip the 'next' link from the sentinel node
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|   // back to the first node in the list (to preserve assertions about going off
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|   // the end of the list).
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|   NodeTy *getTail() { return this->ensureHead(Head); }
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|   const NodeTy *getTail() const { return this->ensureHead(Head); }
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|   void setTail(NodeTy *N) const { this->noteHead(Head, N); }
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| 
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|   /// CreateLazySentinel - This method verifies whether the sentinel for the
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|   /// list has been created and lazily makes it if not.
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|   void CreateLazySentinel() const {
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|     this->ensureHead(Head);
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|   }
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| 
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|   static bool op_less(NodeTy &L, NodeTy &R) { return L < R; }
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|   static bool op_equal(NodeTy &L, NodeTy &R) { return L == R; }
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| 
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|   // No fundamental reason why iplist can't be copyable, but the default
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|   // copy/copy-assign won't do.
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|   iplist(const iplist &);         // do not implement
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|   void operator=(const iplist &); // do not implement
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| 
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| public:
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|   typedef NodeTy *pointer;
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|   typedef const NodeTy *const_pointer;
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|   typedef NodeTy &reference;
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|   typedef const NodeTy &const_reference;
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|   typedef NodeTy value_type;
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|   typedef ilist_iterator<NodeTy> iterator;
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|   typedef ilist_iterator<const NodeTy> const_iterator;
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|   typedef size_t size_type;
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|   typedef ptrdiff_t difference_type;
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|   typedef std::reverse_iterator<const_iterator>  const_reverse_iterator;
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|   typedef std::reverse_iterator<iterator>  reverse_iterator;
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| 
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|   iplist() : Head(this->provideInitialHead()) {}
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|   ~iplist() {
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|     if (!Head) return;
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|     clear();
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|     Traits::destroySentinel(getTail());
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|   }
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| 
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|   // Iterator creation methods.
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|   iterator begin() {
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|     CreateLazySentinel();
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|     return iterator(Head);
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|   }
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|   const_iterator begin() const {
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|     CreateLazySentinel();
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|     return const_iterator(Head);
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|   }
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|   iterator end() {
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|     CreateLazySentinel();
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|     return iterator(getTail());
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|   }
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|   const_iterator end() const {
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|     CreateLazySentinel();
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|     return const_iterator(getTail());
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|   }
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| 
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|   // reverse iterator creation methods.
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|   reverse_iterator rbegin()            { return reverse_iterator(end()); }
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|   const_reverse_iterator rbegin() const{ return const_reverse_iterator(end()); }
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|   reverse_iterator rend()              { return reverse_iterator(begin()); }
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|   const_reverse_iterator rend() const { return const_reverse_iterator(begin());}
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| 
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| 
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|   // Miscellaneous inspection routines.
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|   size_type max_size() const { return size_type(-1); }
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|   bool empty() const { return Head == 0 || Head == getTail(); }
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| 
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|   // Front and back accessor functions...
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|   reference front() {
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|     assert(!empty() && "Called front() on empty list!");
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|     return *Head;
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|   }
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|   const_reference front() const {
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|     assert(!empty() && "Called front() on empty list!");
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|     return *Head;
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|   }
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|   reference back() {
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|     assert(!empty() && "Called back() on empty list!");
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|     return *this->getPrev(getTail());
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|   }
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|   const_reference back() const {
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|     assert(!empty() && "Called back() on empty list!");
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|     return *this->getPrev(getTail());
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|   }
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| 
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|   void swap(iplist &RHS) {
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|     assert(0 && "Swap does not use list traits callback correctly yet!");
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|     std::swap(Head, RHS.Head);
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|   }
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| 
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|   iterator insert(iterator where, NodeTy *New) {
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|     NodeTy *CurNode = where.getNodePtrUnchecked();
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|     NodeTy *PrevNode = this->getPrev(CurNode);
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|     this->setNext(New, CurNode);
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|     this->setPrev(New, PrevNode);
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| 
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|     if (CurNode != Head)  // Is PrevNode off the beginning of the list?
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|       this->setNext(PrevNode, New);
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|     else
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|       Head = New;
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|     this->setPrev(CurNode, New);
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| 
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|     this->addNodeToList(New);  // Notify traits that we added a node...
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|     return New;
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|   }
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| 
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|   iterator insertAfter(iterator where, NodeTy *New) {
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|     if (empty())
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|       return insert(begin(), New);
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|     else
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|       return insert(++where, New);
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|   }
 | |
| 
 | |
|   NodeTy *remove(iterator &IT) {
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|     assert(IT != end() && "Cannot remove end of list!");
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|     NodeTy *Node = &*IT;
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|     NodeTy *NextNode = this->getNext(Node);
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|     NodeTy *PrevNode = this->getPrev(Node);
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| 
 | |
|     if (Node != Head)  // Is PrevNode off the beginning of the list?
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|       this->setNext(PrevNode, NextNode);
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|     else
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|       Head = NextNode;
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|     this->setPrev(NextNode, PrevNode);
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|     IT = NextNode;
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|     this->removeNodeFromList(Node);  // Notify traits that we removed a node...
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| 
 | |
|     // Set the next/prev pointers of the current node to null.  This isn't
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|     // strictly required, but this catches errors where a node is removed from
 | |
|     // an ilist (and potentially deleted) with iterators still pointing at it.
 | |
|     // When those iterators are incremented or decremented, they will assert on
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|     // the null next/prev pointer instead of "usually working".
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|     this->setNext(Node, 0);
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|     this->setPrev(Node, 0);
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|     return Node;
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|   }
 | |
| 
 | |
|   NodeTy *remove(const iterator &IT) {
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|     iterator MutIt = IT;
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|     return remove(MutIt);
 | |
|   }
 | |
| 
 | |
|   // erase - remove a node from the controlled sequence... and delete it.
 | |
|   iterator erase(iterator where) {
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|     this->deleteNode(remove(where));
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|     return where;
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|   }
 | |
| 
 | |
| 
 | |
| private:
 | |
|   // transfer - The heart of the splice function.  Move linked list nodes from
 | |
|   // [first, last) into position.
 | |
|   //
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|   void transfer(iterator position, iplist &L2, iterator first, iterator last) {
 | |
|     assert(first != last && "Should be checked by callers");
 | |
| 
 | |
|     if (position != last) {
 | |
|       // Note: we have to be careful about the case when we move the first node
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|       // in the list.  This node is the list sentinel node and we can't move it.
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|       NodeTy *ThisSentinel = getTail();
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|       setTail(0);
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|       NodeTy *L2Sentinel = L2.getTail();
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|       L2.setTail(0);
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| 
 | |
|       // Remove [first, last) from its old position.
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|       NodeTy *First = &*first, *Prev = this->getPrev(First);
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|       NodeTy *Next = last.getNodePtrUnchecked(), *Last = this->getPrev(Next);
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|       if (Prev)
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|         this->setNext(Prev, Next);
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|       else
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|         L2.Head = Next;
 | |
|       this->setPrev(Next, Prev);
 | |
| 
 | |
|       // Splice [first, last) into its new position.
 | |
|       NodeTy *PosNext = position.getNodePtrUnchecked();
 | |
|       NodeTy *PosPrev = this->getPrev(PosNext);
 | |
| 
 | |
|       // Fix head of list...
 | |
|       if (PosPrev)
 | |
|         this->setNext(PosPrev, First);
 | |
|       else
 | |
|         Head = First;
 | |
|       this->setPrev(First, PosPrev);
 | |
| 
 | |
|       // Fix end of list...
 | |
|       this->setNext(Last, PosNext);
 | |
|       this->setPrev(PosNext, Last);
 | |
| 
 | |
|       this->transferNodesFromList(L2, First, PosNext);
 | |
| 
 | |
|       // Now that everything is set, restore the pointers to the list sentinels.
 | |
|       L2.setTail(L2Sentinel);
 | |
|       setTail(ThisSentinel);
 | |
|     }
 | |
|   }
 | |
| 
 | |
| public:
 | |
| 
 | |
|   //===----------------------------------------------------------------------===
 | |
|   // Functionality derived from other functions defined above...
 | |
|   //
 | |
| 
 | |
|   size_type size() const {
 | |
|     if (Head == 0) return 0; // Don't require construction of sentinel if empty.
 | |
|     return std::distance(begin(), end());
 | |
|   }
 | |
| 
 | |
|   iterator erase(iterator first, iterator last) {
 | |
|     while (first != last)
 | |
|       first = erase(first);
 | |
|     return last;
 | |
|   }
 | |
| 
 | |
|   void clear() { if (Head) erase(begin(), end()); }
 | |
| 
 | |
|   // Front and back inserters...
 | |
|   void push_front(NodeTy *val) { insert(begin(), val); }
 | |
|   void push_back(NodeTy *val) { insert(end(), val); }
 | |
|   void pop_front() {
 | |
|     assert(!empty() && "pop_front() on empty list!");
 | |
|     erase(begin());
 | |
|   }
 | |
|   void pop_back() {
 | |
|     assert(!empty() && "pop_back() on empty list!");
 | |
|     iterator t = end(); erase(--t);
 | |
|   }
 | |
| 
 | |
|   // Special forms of insert...
 | |
|   template<class InIt> void insert(iterator where, InIt first, InIt last) {
 | |
|     for (; first != last; ++first) insert(where, *first);
 | |
|   }
 | |
| 
 | |
|   // Splice members - defined in terms of transfer...
 | |
|   void splice(iterator where, iplist &L2) {
 | |
|     if (!L2.empty())
 | |
|       transfer(where, L2, L2.begin(), L2.end());
 | |
|   }
 | |
|   void splice(iterator where, iplist &L2, iterator first) {
 | |
|     iterator last = first; ++last;
 | |
|     if (where == first || where == last) return; // No change
 | |
|     transfer(where, L2, first, last);
 | |
|   }
 | |
|   void splice(iterator where, iplist &L2, iterator first, iterator last) {
 | |
|     if (first != last) transfer(where, L2, first, last);
 | |
|   }
 | |
| 
 | |
| 
 | |
| 
 | |
|   //===----------------------------------------------------------------------===
 | |
|   // High-Level Functionality that shouldn't really be here, but is part of list
 | |
|   //
 | |
| 
 | |
|   // These two functions are actually called remove/remove_if in list<>, but
 | |
|   // they actually do the job of erase, rename them accordingly.
 | |
|   //
 | |
|   void erase(const NodeTy &val) {
 | |
|     for (iterator I = begin(), E = end(); I != E; ) {
 | |
|       iterator next = I; ++next;
 | |
|       if (*I == val) erase(I);
 | |
|       I = next;
 | |
|     }
 | |
|   }
 | |
|   template<class Pr1> void erase_if(Pr1 pred) {
 | |
|     for (iterator I = begin(), E = end(); I != E; ) {
 | |
|       iterator next = I; ++next;
 | |
|       if (pred(*I)) erase(I);
 | |
|       I = next;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   template<class Pr2> void unique(Pr2 pred) {
 | |
|     if (empty()) return;
 | |
|     for (iterator I = begin(), E = end(), Next = begin(); ++Next != E;) {
 | |
|       if (pred(*I))
 | |
|         erase(Next);
 | |
|       else
 | |
|         I = Next;
 | |
|       Next = I;
 | |
|     }
 | |
|   }
 | |
|   void unique() { unique(op_equal); }
 | |
| 
 | |
|   template<class Pr3> void merge(iplist &right, Pr3 pred) {
 | |
|     iterator first1 = begin(), last1 = end();
 | |
|     iterator first2 = right.begin(), last2 = right.end();
 | |
|     while (first1 != last1 && first2 != last2)
 | |
|       if (pred(*first2, *first1)) {
 | |
|         iterator next = first2;
 | |
|         transfer(first1, right, first2, ++next);
 | |
|         first2 = next;
 | |
|       } else {
 | |
|         ++first1;
 | |
|       }
 | |
|     if (first2 != last2) transfer(last1, right, first2, last2);
 | |
|   }
 | |
|   void merge(iplist &right) { return merge(right, op_less); }
 | |
| 
 | |
|   template<class Pr3> void sort(Pr3 pred);
 | |
|   void sort() { sort(op_less); }
 | |
| };
 | |
| 
 | |
| 
 | |
| template<typename NodeTy>
 | |
| struct ilist : public iplist<NodeTy> {
 | |
|   typedef typename iplist<NodeTy>::size_type size_type;
 | |
|   typedef typename iplist<NodeTy>::iterator iterator;
 | |
| 
 | |
|   ilist() {}
 | |
|   ilist(const ilist &right) {
 | |
|     insert(this->begin(), right.begin(), right.end());
 | |
|   }
 | |
|   explicit ilist(size_type count) {
 | |
|     insert(this->begin(), count, NodeTy());
 | |
|   }
 | |
|   ilist(size_type count, const NodeTy &val) {
 | |
|     insert(this->begin(), count, val);
 | |
|   }
 | |
|   template<class InIt> ilist(InIt first, InIt last) {
 | |
|     insert(this->begin(), first, last);
 | |
|   }
 | |
| 
 | |
|   // bring hidden functions into scope
 | |
|   using iplist<NodeTy>::insert;
 | |
|   using iplist<NodeTy>::push_front;
 | |
|   using iplist<NodeTy>::push_back;
 | |
| 
 | |
|   // Main implementation here - Insert for a node passed by value...
 | |
|   iterator insert(iterator where, const NodeTy &val) {
 | |
|     return insert(where, this->createNode(val));
 | |
|   }
 | |
| 
 | |
| 
 | |
|   // Front and back inserters...
 | |
|   void push_front(const NodeTy &val) { insert(this->begin(), val); }
 | |
|   void push_back(const NodeTy &val) { insert(this->end(), val); }
 | |
| 
 | |
|   // Special forms of insert...
 | |
|   template<class InIt> void insert(iterator where, InIt first, InIt last) {
 | |
|     for (; first != last; ++first) insert(where, *first);
 | |
|   }
 | |
|   void insert(iterator where, size_type count, const NodeTy &val) {
 | |
|     for (; count != 0; --count) insert(where, val);
 | |
|   }
 | |
| 
 | |
|   // Assign special forms...
 | |
|   void assign(size_type count, const NodeTy &val) {
 | |
|     iterator I = this->begin();
 | |
|     for (; I != this->end() && count != 0; ++I, --count)
 | |
|       *I = val;
 | |
|     if (count != 0)
 | |
|       insert(this->end(), val, val);
 | |
|     else
 | |
|       erase(I, this->end());
 | |
|   }
 | |
|   template<class InIt> void assign(InIt first1, InIt last1) {
 | |
|     iterator first2 = this->begin(), last2 = this->end();
 | |
|     for ( ; first1 != last1 && first2 != last2; ++first1, ++first2)
 | |
|       *first1 = *first2;
 | |
|     if (first2 == last2)
 | |
|       erase(first1, last1);
 | |
|     else
 | |
|       insert(last1, first2, last2);
 | |
|   }
 | |
| 
 | |
| 
 | |
|   // Resize members...
 | |
|   void resize(size_type newsize, NodeTy val) {
 | |
|     iterator i = this->begin();
 | |
|     size_type len = 0;
 | |
|     for ( ; i != this->end() && len < newsize; ++i, ++len) /* empty*/ ;
 | |
| 
 | |
|     if (len == newsize)
 | |
|       erase(i, this->end());
 | |
|     else                                          // i == end()
 | |
|       insert(this->end(), newsize - len, val);
 | |
|   }
 | |
|   void resize(size_type newsize) { resize(newsize, NodeTy()); }
 | |
| };
 | |
| 
 | |
| } // End llvm namespace
 | |
| 
 | |
| namespace std {
 | |
|   // Ensure that swap uses the fast list swap...
 | |
|   template<class Ty>
 | |
|   void swap(llvm::iplist<Ty> &Left, llvm::iplist<Ty> &Right) {
 | |
|     Left.swap(Right);
 | |
|   }
 | |
| }  // End 'std' extensions...
 | |
| 
 | |
| #endif // LLVM_ADT_ILIST_H
 |