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			273 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			273 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- SIShrinkInstructions.cpp - Shrink Instructions --------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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/// The pass tries to use the 32-bit encoding for instructions when possible.
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//===----------------------------------------------------------------------===//
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//
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#include "AMDGPU.h"
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#include "AMDGPUMCInstLower.h"
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#include "AMDGPUSubtarget.h"
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#include "SIInstrInfo.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetMachine.h"
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#define DEBUG_TYPE "si-shrink-instructions"
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STATISTIC(NumInstructionsShrunk,
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          "Number of 64-bit instruction reduced to 32-bit.");
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STATISTIC(NumLiteralConstantsFolded,
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          "Number of literal constants folded into 32-bit instructions.");
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namespace llvm {
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  void initializeSIShrinkInstructionsPass(PassRegistry&);
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}
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using namespace llvm;
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namespace {
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class SIShrinkInstructions : public MachineFunctionPass {
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public:
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  static char ID;
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public:
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  SIShrinkInstructions() : MachineFunctionPass(ID) {
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  }
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  bool runOnMachineFunction(MachineFunction &MF) override;
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  const char *getPassName() const override {
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    return "SI Shrink Instructions";
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  }
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  void getAnalysisUsage(AnalysisUsage &AU) const override {
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    AU.setPreservesCFG();
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    MachineFunctionPass::getAnalysisUsage(AU);
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  }
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};
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} // End anonymous namespace.
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INITIALIZE_PASS_BEGIN(SIShrinkInstructions, DEBUG_TYPE,
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                      "SI Lower il Copies", false, false)
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INITIALIZE_PASS_END(SIShrinkInstructions, DEBUG_TYPE,
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                    "SI Lower il Copies", false, false)
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char SIShrinkInstructions::ID = 0;
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FunctionPass *llvm::createSIShrinkInstructionsPass() {
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  return new SIShrinkInstructions();
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}
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static bool isVGPR(const MachineOperand *MO, const SIRegisterInfo &TRI,
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                   const MachineRegisterInfo &MRI) {
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  if (!MO->isReg())
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    return false;
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  if (TargetRegisterInfo::isVirtualRegister(MO->getReg()))
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    return TRI.hasVGPRs(MRI.getRegClass(MO->getReg()));
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  return TRI.hasVGPRs(TRI.getPhysRegClass(MO->getReg()));
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}
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static bool canShrink(MachineInstr &MI, const SIInstrInfo *TII,
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                      const SIRegisterInfo &TRI,
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                      const MachineRegisterInfo &MRI) {
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  const MachineOperand *Src2 = TII->getNamedOperand(MI, AMDGPU::OpName::src2);
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  // Can't shrink instruction with three operands.
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  // FIXME: v_cndmask_b32 has 3 operands and is shrinkable, but we need to add
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  // a special case for it.  It can only be shrunk if the third operand
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  // is vcc.  We should handle this the same way we handle vopc, by addding
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  // a register allocation hint pre-regalloc and then do the shrining
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  // post-regalloc.
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  if (Src2)
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    return false;
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  const MachineOperand *Src1 = TII->getNamedOperand(MI, AMDGPU::OpName::src1);
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  const MachineOperand *Src1Mod =
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      TII->getNamedOperand(MI, AMDGPU::OpName::src1_modifiers);
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  if (Src1 && (!isVGPR(Src1, TRI, MRI) || (Src1Mod && Src1Mod->getImm() != 0)))
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    return false;
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  // We don't need to check src0, all input types are legal, so just make sure
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  // src0 isn't using any modifiers.
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  if (TII->hasModifiersSet(MI, AMDGPU::OpName::src0_modifiers))
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    return false;
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  // Check output modifiers
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  if (TII->hasModifiersSet(MI, AMDGPU::OpName::omod))
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    return false;
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  if (TII->hasModifiersSet(MI, AMDGPU::OpName::clamp))
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    return false;
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  return true;
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}
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/// \brief This function checks \p MI for operands defined by a move immediate
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/// instruction and then folds the literal constant into the instruction if it
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/// can.  This function assumes that \p MI is a VOP1, VOP2, or VOPC instruction
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/// and will only fold literal constants if we are still in SSA.
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static void foldImmediates(MachineInstr &MI, const SIInstrInfo *TII,
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                           MachineRegisterInfo &MRI, bool TryToCommute = true) {
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  if (!MRI.isSSA())
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    return;
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  assert(TII->isVOP1(MI.getOpcode()) || TII->isVOP2(MI.getOpcode()) ||
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         TII->isVOPC(MI.getOpcode()));
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  const SIRegisterInfo &TRI = TII->getRegisterInfo();
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  int Src0Idx = AMDGPU::getNamedOperandIdx(MI.getOpcode(), AMDGPU::OpName::src0);
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  MachineOperand &Src0 = MI.getOperand(Src0Idx);
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  // Only one literal constant is allowed per instruction, so if src0 is a
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  // literal constant then we can't do any folding.
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  if (Src0.isImm() &&
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      TII->isLiteralConstant(Src0, TII->getOpSize(MI, Src0Idx)))
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    return;
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  // Literal constants and SGPRs can only be used in Src0, so if Src0 is an
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  // SGPR, we cannot commute the instruction, so we can't fold any literal
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  // constants.
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  if (Src0.isReg() && !isVGPR(&Src0, TRI, MRI))
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    return;
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  // Try to fold Src0
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  if (Src0.isReg()) {
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    unsigned Reg = Src0.getReg();
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    MachineInstr *Def = MRI.getUniqueVRegDef(Reg);
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    if (Def && Def->isMoveImmediate()) {
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      MachineOperand &MovSrc = Def->getOperand(1);
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      bool ConstantFolded = false;
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      if (MovSrc.isImm() && isUInt<32>(MovSrc.getImm())) {
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        Src0.ChangeToImmediate(MovSrc.getImm());
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        ConstantFolded = true;
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      }
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      if (ConstantFolded) {
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        if (MRI.use_empty(Reg))
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          Def->eraseFromParent();
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        ++NumLiteralConstantsFolded;
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        return;
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      }
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    }
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  }
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  // We have failed to fold src0, so commute the instruction and try again.
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  if (TryToCommute && MI.isCommutable() && TII->commuteInstruction(&MI))
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    foldImmediates(MI, TII, MRI, false);
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}
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bool SIShrinkInstructions::runOnMachineFunction(MachineFunction &MF) {
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  MachineRegisterInfo &MRI = MF.getRegInfo();
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  const SIInstrInfo *TII =
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      static_cast<const SIInstrInfo *>(MF.getSubtarget().getInstrInfo());
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  const SIRegisterInfo &TRI = TII->getRegisterInfo();
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  std::vector<unsigned> I1Defs;
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  for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
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                                                  BI != BE; ++BI) {
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    MachineBasicBlock &MBB = *BI;
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    MachineBasicBlock::iterator I, Next;
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    for (I = MBB.begin(); I != MBB.end(); I = Next) {
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      Next = std::next(I);
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      MachineInstr &MI = *I;
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      // Try to use S_MOVK_I32, which will save 4 bytes for small immediates.
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      if (MI.getOpcode() == AMDGPU::S_MOV_B32) {
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        const MachineOperand &Src = MI.getOperand(1);
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        if (Src.isImm()) {
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          if (isInt<16>(Src.getImm()) && !TII->isInlineConstant(Src, 4))
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            MI.setDesc(TII->get(AMDGPU::S_MOVK_I32));
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        }
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        continue;
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      }
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      if (!TII->hasVALU32BitEncoding(MI.getOpcode()))
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        continue;
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      if (!canShrink(MI, TII, TRI, MRI)) {
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        // Try commuting the instruction and see if that enables us to shrink
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        // it.
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        if (!MI.isCommutable() || !TII->commuteInstruction(&MI) ||
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            !canShrink(MI, TII, TRI, MRI))
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          continue;
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      }
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      // getVOPe32 could be -1 here if we started with an instruction that had
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      // a 32-bit encoding and then commuted it to an instruction that did not.
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      if (!TII->hasVALU32BitEncoding(MI.getOpcode()))
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        continue;
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      int Op32 = AMDGPU::getVOPe32(MI.getOpcode());
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      if (TII->isVOPC(Op32)) {
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        unsigned DstReg = MI.getOperand(0).getReg();
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        if (TargetRegisterInfo::isVirtualRegister(DstReg)) {
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          // VOPC instructions can only write to the VCC register.  We can't
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          // force them to use VCC here, because the register allocator has
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          // trouble with sequences like this, which cause the allocator to run
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          // out of registers if vreg0 and vreg1 belong to the VCCReg register
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          // class:
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          // vreg0 = VOPC;
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          // vreg1 = VOPC;
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          // S_AND_B64 vreg0, vreg1
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          //
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          // So, instead of forcing the instruction to write to VCC, we provide
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          // a hint to the register allocator to use VCC and then we we will run
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          // this pass again after RA and shrink it if it outputs to VCC.
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          MRI.setRegAllocationHint(MI.getOperand(0).getReg(), 0, AMDGPU::VCC);
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          continue;
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        }
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        if (DstReg != AMDGPU::VCC)
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          continue;
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      }
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      // We can shrink this instruction
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      DEBUG(dbgs() << "Shrinking "; MI.dump(); dbgs() << '\n';);
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      MachineInstrBuilder Inst32 =
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          BuildMI(MBB, I, MI.getDebugLoc(), TII->get(Op32));
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      // dst
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      Inst32.addOperand(MI.getOperand(0));
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      Inst32.addOperand(*TII->getNamedOperand(MI, AMDGPU::OpName::src0));
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      const MachineOperand *Src1 =
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          TII->getNamedOperand(MI, AMDGPU::OpName::src1);
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      if (Src1)
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        Inst32.addOperand(*Src1);
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      ++NumInstructionsShrunk;
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      MI.eraseFromParent();
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      foldImmediates(*Inst32, TII, MRI);
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      DEBUG(dbgs() << "e32 MI = " << *Inst32 << '\n');
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    }
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  }
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  return false;
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}
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