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			135 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			135 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/Target/TargetAsmBackend.h - Target Asm Backend -----*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_TARGET_TARGETASMBACKEND_H
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| #define LLVM_TARGET_TARGETASMBACKEND_H
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| 
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| #include "llvm/System/DataTypes.h"
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| 
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| namespace llvm {
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| class MCDataFragment;
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| class MCFixup;
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| class MCInst;
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| class MCObjectWriter;
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| class MCSection;
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| template<typename T>
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| class SmallVectorImpl;
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| class Target;
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| class raw_ostream;
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| 
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| /// TargetAsmBackend - Generic interface to target specific assembler backends.
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| class TargetAsmBackend {
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|   TargetAsmBackend(const TargetAsmBackend &);   // DO NOT IMPLEMENT
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|   void operator=(const TargetAsmBackend &);  // DO NOT IMPLEMENT
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| protected: // Can only create subclasses.
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|   TargetAsmBackend(const Target &);
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| 
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|   /// TheTarget - The Target that this machine was created for.
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|   const Target &TheTarget;
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| 
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|   unsigned HasAbsolutizedSet : 1;
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|   unsigned HasReliableSymbolDifference : 1;
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|   unsigned HasScatteredSymbols : 1;
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| 
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| public:
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|   virtual ~TargetAsmBackend();
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| 
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|   const Target &getTarget() const { return TheTarget; }
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| 
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|   /// createObjectWriter - Create a new MCObjectWriter instance for use by the
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|   /// assembler backend to emit the final object file.
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|   virtual MCObjectWriter *createObjectWriter(raw_ostream &OS) const = 0;
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| 
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|   /// hasAbsolutizedSet - Check whether this target "absolutizes"
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|   /// assignments. That is, given code like:
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|   ///   a:
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|   ///   ...
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|   ///   b:
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|   ///   tmp = a - b
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|   ///       .long tmp
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|   /// will the value of 'tmp' be a relocatable expression, or the assembly time
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|   /// value of L0 - L1. This distinction is only relevant for platforms that
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|   /// support scattered symbols, since in the absence of scattered symbols (a -
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|   /// b) cannot change after assembly.
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|   bool hasAbsolutizedSet() const { return HasAbsolutizedSet; }
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| 
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|   /// hasReliableSymbolDifference - Check whether this target implements
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|   /// accurate relocations for differences between symbols. If not, differences
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|   /// between symbols will always be relocatable expressions and any references
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|   /// to temporary symbols will be assumed to be in the same atom, unless they
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|   /// reside in a different section.
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|   ///
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|   /// This should always be true (since it results in fewer relocations with no
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|   /// loss of functionality), but is currently supported as a way to maintain
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|   /// exact object compatibility with Darwin 'as' (on non-x86_64). It should
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|   /// eventually should be eliminated. See also \see hasAbsolutizedSet.
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|   bool hasReliableSymbolDifference() const {
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|     return HasReliableSymbolDifference;
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|   }
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| 
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|   /// hasScatteredSymbols - Check whether this target supports scattered
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|   /// symbols. If so, the assembler should assume that atoms can be scattered by
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|   /// the linker. In particular, this means that the offsets between symbols
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|   /// which are in distinct atoms is not known at link time, and the assembler
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|   /// must generate fixups and relocations appropriately.
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|   ///
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|   /// Note that the assembler currently does not reason about atoms, instead it
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|   /// assumes all temporary symbols reside in the "current atom".
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|   bool hasScatteredSymbols() const { return HasScatteredSymbols; }
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| 
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|   /// doesSectionRequireSymbols - Check whether the given section requires that
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|   /// all symbols (even temporaries) have symbol table entries.
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|   virtual bool doesSectionRequireSymbols(const MCSection &Section) const {
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|     return false;
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|   }
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| 
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|   /// isSectionAtomizable - Check whether the given section can be split into
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|   /// atoms.
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|   ///
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|   /// \see MCAssembler::isSymbolLinkerVisible().
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|   virtual bool isSectionAtomizable(const MCSection &Section) const {
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|     return true;
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|   }
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| 
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|   /// isVirtualSection - Check whether the given section is "virtual", that is
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|   /// has no actual object file contents.
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|   virtual bool isVirtualSection(const MCSection &Section) const = 0;
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| 
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|   /// ApplyFixup - Apply the \arg Value for given \arg Fixup into the provided
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|   /// data fragment, at the offset specified by the fixup and following the
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|   /// fixup kind as appropriate.
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|   virtual void ApplyFixup(const MCFixup &Fixup, MCDataFragment &Fragment,
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|                           uint64_t Value) const = 0;
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| 
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|   /// MayNeedRelaxation - Check whether the given instruction may need
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|   /// relaxation.
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|   ///
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|   /// \param Inst - The instruction to test.
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|   virtual bool MayNeedRelaxation(const MCInst &Inst) const = 0;
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| 
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|   /// RelaxInstruction - Relax the instruction in the given fragment to the next
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|   /// wider instruction.
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|   ///
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|   /// \param Inst - The instruction to relax, which may be the same as the
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|   /// output.
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|   /// \parm Res [output] - On return, the relaxed instruction.
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|   virtual void RelaxInstruction(const MCInst &Inst, MCInst &Res) const = 0;
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| 
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|   /// WriteNopData - Write an (optimal) nop sequence of Count bytes to the given
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|   /// output. If the target cannot generate such a sequence, it should return an
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|   /// error.
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|   ///
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|   /// \return - True on success.
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|   virtual bool WriteNopData(uint64_t Count, MCObjectWriter *OW) const = 0;
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| };
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| 
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| } // End llvm namespace
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| 
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| #endif
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