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	discussion of this change. Boy are my fingers tired. ;-) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45411 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			151 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| /// @file This file declares the MachineConstantPool class which is an abstract
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| /// constant pool to keep track of constants referenced by a function.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
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| #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
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| 
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| #include "llvm/ADT/FoldingSet.h"
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| #include "llvm/CodeGen/SelectionDAGNodes.h"
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| #include "llvm/Support/Streams.h"
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| #include <vector>
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| #include <iosfwd>
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| 
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| namespace llvm {
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| 
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| class AsmPrinter;
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| class Constant;
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| class TargetData;
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| class TargetMachine;
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| class MachineConstantPool;
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| 
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| /// Abstract base class for all machine specific constantpool value subclasses.
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| ///
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| class MachineConstantPoolValue {
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|   const Type *Ty;
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| 
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| public:
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|   explicit MachineConstantPoolValue(const Type *ty) : Ty(ty) {}
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|   virtual ~MachineConstantPoolValue() {}
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| 
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|   /// getType - get type of this MachineConstantPoolValue.
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|   ///
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|   inline const Type *getType() const { return Ty; }
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| 
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|   virtual int getExistingMachineCPValue(MachineConstantPool *CP,
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|                                         unsigned Alignment) = 0;
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| 
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|   virtual void AddSelectionDAGCSEId(FoldingSetNodeID &ID) = 0;
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| 
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|   /// print - Implement operator<<...
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|   ///
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|   virtual void print(std::ostream &O) const = 0;
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|   void print(std::ostream *O) const { if (O) print(*O); }
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| };
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| 
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| inline std::ostream &operator<<(std::ostream &OS,
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|                                 const MachineConstantPoolValue &V) {
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|   V.print(OS);
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|   return OS;
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| }
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| 
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| /// This class is a data container for one entry in a MachineConstantPool.
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| /// It contains a pointer to the value and an offset from the start of
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| /// the constant pool.
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| /// @brief An entry in a MachineConstantPool
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| class MachineConstantPoolEntry {
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| public:
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|   /// The constant itself.
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|   union {
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|     Constant *ConstVal;
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|     MachineConstantPoolValue *MachineCPVal;
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|   } Val;
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| 
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|   /// The offset of the constant from the start of the pool. The top bit is set
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|   /// when Val is a MachineConstantPoolValue.
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|   unsigned Offset;
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| 
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|   MachineConstantPoolEntry(Constant *V, unsigned O)
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|     : Offset(O) {
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|     assert((int)Offset >= 0 && "Offset is too large");
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|     Val.ConstVal = V;
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|   }
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|   MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned O)
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|     : Offset(O){
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|     assert((int)Offset >= 0 && "Offset is too large");
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|     Val.MachineCPVal = V; 
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|     Offset |= 1 << (sizeof(unsigned)*8-1);
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|   }
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| 
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|   bool isMachineConstantPoolEntry() const {
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|     return (int)Offset < 0;
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|   }
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| 
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|   int getOffset() const { 
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|     return Offset & ~(1 << (sizeof(unsigned)*8-1));
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|   }
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| 
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|   const Type *getType() const;
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| };
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|   
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| /// The MachineConstantPool class keeps track of constants referenced by a
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| /// function which must be spilled to memory.  This is used for constants which
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| /// are unable to be used directly as operands to instructions, which typically
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| /// include floating point and large integer constants.
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| ///
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| /// Instructions reference the address of these constant pool constants through
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| /// the use of MO_ConstantPoolIndex values.  When emitting assembly or machine
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| /// code, these virtual address references are converted to refer to the
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| /// address of the function constant pool values.
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| /// @brief The machine constant pool.
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| class MachineConstantPool {
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|   const TargetData *TD;   ///< The machine's TargetData.
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|   unsigned PoolAlignment; ///< The alignment for the pool.
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|   std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants.
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| public:
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|   /// @brief The only constructor.
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|   explicit MachineConstantPool(const TargetData *td)
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|     : TD(td), PoolAlignment(1) {}
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|   ~MachineConstantPool();
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|     
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|   /// getConstantPoolAlignment - Return the log2 of the alignment required by
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|   /// the whole constant pool, of which the first element must be aligned.
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|   unsigned getConstantPoolAlignment() const { return PoolAlignment; }
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|   
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|   /// getConstantPoolIndex - Create a new entry in the constant pool or return
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|   /// an existing one.  User must specify an alignment in bytes for the object.
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|   unsigned getConstantPoolIndex(Constant *C, unsigned Alignment);
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|   unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment);
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|   
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|   /// isEmpty - Return true if this constant pool contains no constants.
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|   bool isEmpty() const { return Constants.empty(); }
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| 
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|   const std::vector<MachineConstantPoolEntry> &getConstants() const {
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|     return Constants;
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|   }
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| 
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|   /// print - Used by the MachineFunction printer to print information about
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|   /// constant pool objects.  Implemented in MachineFunction.cpp
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|   ///
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|   void print(std::ostream &OS) const;
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|   void print(std::ostream *OS) const { if (OS) print(*OS); }
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| 
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|   /// dump - Call print(std::cerr) to be called from the debugger.
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|   ///
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|   void dump() const;
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| };
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| 
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| } // End llvm namespace
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| 
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| #endif
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