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			182 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			182 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- Passes.h - Target independent code generation passes ----*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines interfaces to access the target independent code generation
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| // passes provided by the LLVM backend.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_PASSES_H
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| #define LLVM_CODEGEN_PASSES_H
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| 
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| #include <iosfwd>
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| #include <string>
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| 
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| namespace llvm {
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| 
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|   class FunctionPass;
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|   class PassInfo;
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|   class TargetMachine;
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|   class RegisterCoalescer;
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| 
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|   /// createUnreachableBlockEliminationPass - The LLVM code generator does not
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|   /// work well with unreachable basic blocks (what live ranges make sense for a
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|   /// block that cannot be reached?).  As such, a code generator should either
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|   /// not instruction select unreachable blocks, or it can run this pass as it's
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|   /// last LLVM modifying pass to clean up blocks that are not reachable from
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|   /// the entry block.
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|   FunctionPass *createUnreachableBlockEliminationPass();
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| 
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|   /// MachineFunctionPrinter pass - This pass prints out the machine function to
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|   /// standard error, as a debugging tool.
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|   FunctionPass *createMachineFunctionPrinterPass(std::ostream *OS,
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|                                                  const std::string &Banner ="");
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| 
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|   /// MachineLoopInfo pass - This pass is a loop analysis pass.
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|   /// 
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|   extern const PassInfo *const MachineLoopInfoID;
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| 
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|   /// MachineDominators pass - This pass is a machine dominators analysis pass.
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|   /// 
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|   extern const PassInfo *const MachineDominatorsID;
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| 
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|   /// PHIElimination pass - This pass eliminates machine instruction PHI nodes
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|   /// by inserting copy instructions.  This destroys SSA information, but is the
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|   /// desired input for some register allocators.  This pass is "required" by
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|   /// these register allocator like this: AU.addRequiredID(PHIEliminationID);
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|   ///
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|   extern const PassInfo *const PHIEliminationID;
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|   
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|   /// StrongPHIElimination pass - This pass eliminates machine instruction PHI
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|   /// nodes by inserting copy instructions.  This destroys SSA information, but
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|   /// is the desired input for some register allocators.  This pass is
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|   /// "required" by these register allocator like this:
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|   ///    AU.addRequiredID(PHIEliminationID);
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|   ///  This pass is still in development
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|   extern const PassInfo *const StrongPHIEliminationID;
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| 
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|   /// SimpleRegisterCoalescing pass.  Aggressively coalesces every register
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|   /// copy it can.
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|   ///
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|   extern const PassInfo *const SimpleRegisterCoalescingID;
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| 
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|   /// TwoAddressInstruction pass - This pass reduces two-address instructions to
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|   /// use two operands. This destroys SSA information but it is desired by
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|   /// register allocators.
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|   extern const PassInfo *const TwoAddressInstructionPassID;
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| 
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|   /// Creates a register allocator as the user specified on the command line.
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|   ///
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|   FunctionPass *createRegisterAllocator();
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| 
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|   /// SimpleRegisterAllocation Pass - This pass converts the input machine code
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|   /// from SSA form to use explicit registers by spilling every register.  Wow,
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|   /// great policy huh?
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|   ///
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|   FunctionPass *createSimpleRegisterAllocator();
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| 
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|   /// LocalRegisterAllocation Pass - This pass register allocates the input code
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|   /// a basic block at a time, yielding code better than the simple register
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|   /// allocator, but not as good as a global allocator.
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|   ///
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|   FunctionPass *createLocalRegisterAllocator();
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| 
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|   /// BigBlockRegisterAllocation Pass - The BigBlock register allocator
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|   /// munches single basic blocks at a time, like the local register
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|   /// allocator.  While the BigBlock allocator is a little slower, and uses
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|   /// somewhat more memory than the local register allocator, it tends to
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|   /// yield the best allocations (of any of the allocators) for blocks that
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|   /// have hundreds or thousands of instructions in sequence.
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|   ///
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|   FunctionPass *createBigBlockRegisterAllocator();
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| 
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|   /// LinearScanRegisterAllocation Pass - This pass implements the linear scan
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|   /// register allocation algorithm, a global register allocator.
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|   ///
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|   FunctionPass *createLinearScanRegisterAllocator();
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| 
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|   /// SimpleRegisterCoalescing Pass - Coalesce all copies possible.  Can run
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|   /// independently of the register allocator.
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|   ///
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|   RegisterCoalescer *createSimpleRegisterCoalescer();
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| 
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|   /// PrologEpilogCodeInserter Pass - This pass inserts prolog and epilog code,
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|   /// and eliminates abstract frame references.
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|   ///
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|   FunctionPass *createPrologEpilogCodeInserter();
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|   
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|   /// LowerSubregs Pass - This pass lowers subregs to register-register copies
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|   /// which yields suboptimal, but correct code if the register allocator
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|   /// cannot coalesce all subreg operations during allocation.
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|   ///
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|   FunctionPass *createLowerSubregsPass();
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| 
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|   /// createPostRAScheduler - under development.
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|   FunctionPass *createPostRAScheduler();
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| 
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|   /// BranchFolding Pass - This pass performs machine code CFG based
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|   /// optimizations to delete branches to branches, eliminate branches to
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|   /// successor blocks (creating fall throughs), and eliminating branches over
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|   /// branches.
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|   FunctionPass *createBranchFoldingPass(bool DefaultEnableTailMerge);
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| 
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|   /// IfConverter Pass - This pass performs machine code if conversion.
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|   FunctionPass *createIfConverterPass();
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| 
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|   /// LoopAligner Pass - This pass aligns loop headers to target specific
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|   /// alignment boundary.
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|   FunctionPass *createLoopAlignerPass();
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| 
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|   /// DebugLabelFoldingPass - This pass prunes out redundant debug labels.  This
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|   /// allows a debug emitter to determine if the range of two labels is empty,
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|   /// by seeing if the labels map to the same reduced label.
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|   FunctionPass *createDebugLabelFoldingPass();
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| 
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|   /// MachineCodeDeletion Pass - This pass deletes all of the machine code for
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|   /// the current function, which should happen after the function has been
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|   /// emitted to a .s file or to memory.
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|   FunctionPass *createMachineCodeDeleter();
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| 
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|   /// getRegisterAllocator - This creates an instance of the register allocator
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|   /// for the Sparc.
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|   FunctionPass *getRegisterAllocator(TargetMachine &T);
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| 
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|   /// IntrinsicLowering Pass - Performs target-independent LLVM IR
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|   /// transformations for highly portable collectors.
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|   FunctionPass *createGCLoweringPass();
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|   
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|   /// MachineCodeAnalysis Pass - Target-independent pass to mark safe points in
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|   /// machine code. Must be added very late during code generation, just prior
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|   /// to output, and importantly after all CFG transformations (such as branch
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|   /// folding).
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|   FunctionPass *createGCMachineCodeAnalysisPass();
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|   
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|   /// Deleter Pass - Releases collector metadata.
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|   /// 
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|   FunctionPass *createCollectorMetadataDeleter();
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|   
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|   /// Creates a pass to print collector metadata.
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|   /// 
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|   FunctionPass *createCollectorMetadataPrinter(std::ostream &OS);
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|   
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|   /// createMachineLICMPass - This pass performs LICM on machine instructions.
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|   /// 
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|   FunctionPass *createMachineLICMPass();
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| 
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|   /// createMachineSinkingPass - This pass performs sinking on machine
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|   /// instructions.
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|   FunctionPass *createMachineSinkingPass();
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| 
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|   /// createStackSlotColoringPass - This pass performs stack slot coloring.
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|   FunctionPass *createStackSlotColoringPass();
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|   
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| } // End llvm namespace
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| 
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| #endif
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