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			679 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			679 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Implementation of the MC-JIT runtime dynamic linker.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "dyld"
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#include "llvm/ADT/OwningPtr.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/ExecutionEngine/RuntimeDyld.h"
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#include "llvm/Object/MachOObject.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/Format.h"
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#include "llvm/Support/Memory.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/Support/system_error.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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using namespace llvm::object;
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// Empty out-of-line virtual destructor as the key function.
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RTDyldMemoryManager::~RTDyldMemoryManager() {}
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namespace llvm {
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class RuntimeDyldImpl {
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  unsigned CPUType;
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  unsigned CPUSubtype;
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  // The MemoryManager to load objects into.
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  RTDyldMemoryManager *MemMgr;
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  // FIXME: This all assumes we're dealing with external symbols for anything
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  //        explicitly referenced. I.e., we can index by name and things
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  //        will work out. In practice, this may not be the case, so we
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  //        should find a way to effectively generalize.
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  // For each function, we have a MemoryBlock of it's instruction data.
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  StringMap<sys::MemoryBlock> Functions;
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  // Master symbol table. As modules are loaded and external symbols are
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  // resolved, their addresses are stored here.
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  StringMap<uint8_t*> SymbolTable;
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  // For each symbol, keep a list of relocations based on it. Anytime
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  // its address is reassigned (the JIT re-compiled the function, e.g.),
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  // the relocations get re-resolved.
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  struct RelocationEntry {
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    std::string Target;     // Object this relocation is contained in.
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    uint64_t    Offset;     // Offset into the object for the relocation.
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    uint32_t    Data;       // Second word of the raw macho relocation entry.
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    int64_t     Addend;     // Addend encoded in the instruction itself, if any.
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    bool        isResolved; // Has this relocation been resolved previously?
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    RelocationEntry(StringRef t, uint64_t offset, uint32_t data, int64_t addend)
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      : Target(t), Offset(offset), Data(data), Addend(addend),
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        isResolved(false) {}
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  };
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  typedef SmallVector<RelocationEntry, 4> RelocationList;
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  StringMap<RelocationList> Relocations;
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  // FIXME: Also keep a map of all the relocations contained in an object. Use
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  // this to dynamically answer whether all of the relocations in it have
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  // been resolved or not.
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  bool HasError;
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  std::string ErrorStr;
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  // Set the error state and record an error string.
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  bool Error(const Twine &Msg) {
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    ErrorStr = Msg.str();
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    HasError = true;
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    return true;
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  }
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  void extractFunction(StringRef Name, uint8_t *StartAddress,
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                       uint8_t *EndAddress);
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  bool resolveRelocation(uint8_t *Address, uint8_t *Value, bool isPCRel,
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                         unsigned Type, unsigned Size);
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  bool resolveX86_64Relocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
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                               unsigned Type, unsigned Size);
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  bool resolveARMRelocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
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                            unsigned Type, unsigned Size);
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  bool loadSegment32(const MachOObject *Obj,
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                     const MachOObject::LoadCommandInfo *SegmentLCI,
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                     const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
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  bool loadSegment64(const MachOObject *Obj,
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                     const MachOObject::LoadCommandInfo *SegmentLCI,
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                     const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
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public:
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  RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
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  bool loadObject(MemoryBuffer *InputBuffer);
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  void *getSymbolAddress(StringRef Name) {
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    // FIXME: Just look up as a function for now. Overly simple of course.
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    // Work in progress.
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    return SymbolTable.lookup(Name);
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  }
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  void resolveRelocations();
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  void reassignSymbolAddress(StringRef Name, uint8_t *Addr);
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  // Is the linker in an error state?
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  bool hasError() { return HasError; }
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  // Mark the error condition as handled and continue.
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  void clearError() { HasError = false; }
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  // Get the error message.
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  StringRef getErrorString() { return ErrorStr; }
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};
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void RuntimeDyldImpl::extractFunction(StringRef Name, uint8_t *StartAddress,
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                                      uint8_t *EndAddress) {
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  // Allocate memory for the function via the memory manager.
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  uintptr_t Size = EndAddress - StartAddress + 1;
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  uintptr_t AllocSize = Size;
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  uint8_t *Mem = MemMgr->startFunctionBody(Name.data(), AllocSize);
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  assert(Size >= (uint64_t)(EndAddress - StartAddress + 1) &&
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         "Memory manager failed to allocate enough memory!");
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  // Copy the function payload into the memory block.
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  memcpy(Mem, StartAddress, Size);
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  MemMgr->endFunctionBody(Name.data(), Mem, Mem + Size);
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  // Remember where we put it.
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  Functions[Name] = sys::MemoryBlock(Mem, Size);
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  // Default the assigned address for this symbol to wherever this
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  // allocated it.
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  SymbolTable[Name] = Mem;
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  DEBUG(dbgs() << "    allocated to [" << Mem << ", " << Mem + Size << "]\n");
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}
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bool RuntimeDyldImpl::
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resolveRelocation(uint8_t *Address, uint8_t *Value, bool isPCRel,
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                  unsigned Type, unsigned Size) {
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  // This just dispatches to the proper target specific routine.
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  switch (CPUType) {
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  default: assert(0 && "Unsupported CPU type!");
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  case mach::CTM_x86_64:
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    return resolveX86_64Relocation((uintptr_t)Address, (uintptr_t)Value,
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                                   isPCRel, Type, Size);
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  case mach::CTM_ARM:
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    return resolveARMRelocation((uintptr_t)Address, (uintptr_t)Value,
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                                isPCRel, Type, Size);
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  }
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  llvm_unreachable("");
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}
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bool RuntimeDyldImpl::
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resolveX86_64Relocation(uintptr_t Address, uintptr_t Value,
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                        bool isPCRel, unsigned Type,
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                        unsigned Size) {
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  // If the relocation is PC-relative, the value to be encoded is the
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  // pointer difference.
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  if (isPCRel)
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    // FIXME: It seems this value needs to be adjusted by 4 for an effective PC
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    // address. Is that expected? Only for branches, perhaps?
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    Value -= Address + 4;
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  switch(Type) {
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  default:
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    llvm_unreachable("Invalid relocation type!");
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  case macho::RIT_X86_64_Unsigned:
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  case macho::RIT_X86_64_Branch: {
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    // Mask in the target value a byte at a time (we don't have an alignment
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    // guarantee for the target address, so this is safest).
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    uint8_t *p = (uint8_t*)Address;
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    for (unsigned i = 0; i < Size; ++i) {
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      *p++ = (uint8_t)Value;
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      Value >>= 8;
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    }
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    return false;
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  }
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  case macho::RIT_X86_64_Signed:
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  case macho::RIT_X86_64_GOTLoad:
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  case macho::RIT_X86_64_GOT:
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  case macho::RIT_X86_64_Subtractor:
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  case macho::RIT_X86_64_Signed1:
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  case macho::RIT_X86_64_Signed2:
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  case macho::RIT_X86_64_Signed4:
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  case macho::RIT_X86_64_TLV:
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    return Error("Relocation type not implemented yet!");
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  }
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  return false;
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}
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bool RuntimeDyldImpl::resolveARMRelocation(uintptr_t Address, uintptr_t Value,
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                                           bool isPCRel, unsigned Type,
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                                           unsigned Size) {
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  // If the relocation is PC-relative, the value to be encoded is the
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  // pointer difference.
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  if (isPCRel) {
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    Value -= Address;
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    // ARM PCRel relocations have an effective-PC offset of two instructions
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    // (four bytes in Thumb mode, 8 bytes in ARM mode).
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    // FIXME: For now, assume ARM mode.
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    Value -= 8;
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  }
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  switch(Type) {
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  default:
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    llvm_unreachable("Invalid relocation type!");
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  case macho::RIT_Vanilla: {
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    llvm_unreachable("Invalid relocation type!");
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    // Mask in the target value a byte at a time (we don't have an alignment
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    // guarantee for the target address, so this is safest).
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    uint8_t *p = (uint8_t*)Address;
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    for (unsigned i = 0; i < Size; ++i) {
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      *p++ = (uint8_t)Value;
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      Value >>= 8;
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    }
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    break;
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  }
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  case macho::RIT_ARM_Branch24Bit: {
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    // Mask the value into the target address. We know instructions are
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    // 32-bit aligned, so we can do it all at once.
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    uint32_t *p = (uint32_t*)Address;
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    // The low two bits of the value are not encoded.
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    Value >>= 2;
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    // Mask the value to 24 bits.
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    Value &= 0xffffff;
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    // FIXME: If the destination is a Thumb function (and the instruction
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    // is a non-predicated BL instruction), we need to change it to a BLX
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    // instruction instead.
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    // Insert the value into the instruction.
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    *p = (*p & ~0xffffff) | Value;
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    break;
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  }
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  case macho::RIT_ARM_ThumbBranch22Bit:
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  case macho::RIT_ARM_ThumbBranch32Bit:
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  case macho::RIT_ARM_Half:
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  case macho::RIT_ARM_HalfDifference:
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  case macho::RIT_Pair:
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  case macho::RIT_Difference:
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  case macho::RIT_ARM_LocalDifference:
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  case macho::RIT_ARM_PreboundLazyPointer:
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    return Error("Relocation type not implemented yet!");
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  }
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  return false;
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}
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bool RuntimeDyldImpl::
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loadSegment32(const MachOObject *Obj,
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              const MachOObject::LoadCommandInfo *SegmentLCI,
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              const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) {
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  InMemoryStruct<macho::SegmentLoadCommand> SegmentLC;
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  Obj->ReadSegmentLoadCommand(*SegmentLCI, SegmentLC);
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  if (!SegmentLC)
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    return Error("unable to load segment load command");
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  for (unsigned SectNum = 0; SectNum != SegmentLC->NumSections; ++SectNum) {
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    InMemoryStruct<macho::Section> Sect;
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    Obj->ReadSection(*SegmentLCI, SectNum, Sect);
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    if (!Sect)
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      return Error("unable to load section: '" + Twine(SectNum) + "'");
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    // FIXME: For the time being, we're only loading text segments.
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    if (Sect->Flags != 0x80000400)
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      continue;
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    // Address and names of symbols in the section.
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    typedef std::pair<uint64_t, StringRef> SymbolEntry;
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    SmallVector<SymbolEntry, 64> Symbols;
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    // Index of all the names, in this section or not. Used when we're
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    // dealing with relocation entries.
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    SmallVector<StringRef, 64> SymbolNames;
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    for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) {
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      InMemoryStruct<macho::SymbolTableEntry> STE;
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      Obj->ReadSymbolTableEntry(SymtabLC->SymbolTableOffset, i, STE);
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      if (!STE)
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        return Error("unable to read symbol: '" + Twine(i) + "'");
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      if (STE->SectionIndex > SegmentLC->NumSections)
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        return Error("invalid section index for symbol: '" + Twine(i) + "'");
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      // Get the symbol name.
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      StringRef Name = Obj->getStringAtIndex(STE->StringIndex);
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      SymbolNames.push_back(Name);
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      // Just skip symbols not defined in this section.
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      if ((unsigned)STE->SectionIndex - 1 != SectNum)
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        continue;
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      // FIXME: Check the symbol type and flags.
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      if (STE->Type != 0xF)  // external, defined in this section.
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        continue;
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      // Flags == 0x8 marks a thumb function for ARM, which is fine as it
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      // doesn't require any special handling here.
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      if (STE->Flags != 0x0 && STE->Flags != 0x8)
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        continue;
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      // Remember the symbol.
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      Symbols.push_back(SymbolEntry(STE->Value, Name));
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      DEBUG(dbgs() << "Function sym: '" << Name << "' @ " <<
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            (Sect->Address + STE->Value) << "\n");
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    }
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    // Sort the symbols by address, just in case they didn't come in that way.
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    array_pod_sort(Symbols.begin(), Symbols.end());
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    // If there weren't any functions (odd, but just in case...)
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    if (!Symbols.size())
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      continue;
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    // Extract the function data.
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    uint8_t *Base = (uint8_t*)Obj->getData(SegmentLC->FileOffset,
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                                           SegmentLC->FileSize).data();
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    for (unsigned i = 0, e = Symbols.size() - 1; i != e; ++i) {
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      uint64_t StartOffset = Sect->Address + Symbols[i].first;
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      uint64_t EndOffset = Symbols[i + 1].first - 1;
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      DEBUG(dbgs() << "Extracting function: " << Symbols[i].second
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                   << " from [" << StartOffset << ", " << EndOffset << "]\n");
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      extractFunction(Symbols[i].second, Base + StartOffset, Base + EndOffset);
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    }
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    // The last symbol we do after since the end address is calculated
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    // differently because there is no next symbol to reference.
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    uint64_t StartOffset = Symbols[Symbols.size() - 1].first;
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    uint64_t EndOffset = Sect->Size - 1;
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    DEBUG(dbgs() << "Extracting function: " << Symbols[Symbols.size()-1].second
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                 << " from [" << StartOffset << ", " << EndOffset << "]\n");
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    extractFunction(Symbols[Symbols.size()-1].second,
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                    Base + StartOffset, Base + EndOffset);
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    // Now extract the relocation information for each function and process it.
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    for (unsigned j = 0; j != Sect->NumRelocationTableEntries; ++j) {
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      InMemoryStruct<macho::RelocationEntry> RE;
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      Obj->ReadRelocationEntry(Sect->RelocationTableOffset, j, RE);
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      if (RE->Word0 & macho::RF_Scattered)
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        return Error("NOT YET IMPLEMENTED: scattered relocations.");
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      // Word0 of the relocation is the offset into the section where the
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      // relocation should be applied. We need to translate that into an
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      // offset into a function since that's our atom.
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      uint32_t Offset = RE->Word0;
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      // Look for the function containing the address. This is used for JIT
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      // code, so the number of functions in section is almost always going
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      // to be very small (usually just one), so until we have use cases
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      // where that's not true, just use a trivial linear search.
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      unsigned SymbolNum;
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      unsigned NumSymbols = Symbols.size();
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      assert(NumSymbols > 0 && Symbols[0].first <= Offset &&
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             "No symbol containing relocation!");
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      for (SymbolNum = 0; SymbolNum < NumSymbols - 1; ++SymbolNum)
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        if (Symbols[SymbolNum + 1].first > Offset)
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          break;
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      // Adjust the offset to be relative to the symbol.
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      Offset -= Symbols[SymbolNum].first;
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      // Get the name of the symbol containing the relocation.
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      StringRef TargetName = SymbolNames[SymbolNum];
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      bool isExtern = (RE->Word1 >> 27) & 1;
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      // Figure out the source symbol of the relocation. If isExtern is true,
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      // this relocation references the symbol table, otherwise it references
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      // a section in the same object, numbered from 1 through NumSections
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      // (SectionBases is [0, NumSections-1]).
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      // FIXME: Some targets (ARM) use internal relocations even for
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      // externally visible symbols, if the definition is in the same
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      // file as the reference. We need to convert those back to by-name
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      // references. We can resolve the address based on the section
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      // offset and see if we have a symbol at that address. If we do,
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      // use that; otherwise, puke.
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      if (!isExtern)
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        return Error("Internal relocations not supported.");
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      uint32_t SourceNum = RE->Word1 & 0xffffff; // 24-bit value
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      StringRef SourceName = SymbolNames[SourceNum];
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      // FIXME: Get the relocation addend from the target address.
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      // Now store the relocation information. Associate it with the source
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      // symbol.
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      Relocations[SourceName].push_back(RelocationEntry(TargetName,
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                                                        Offset,
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                                                        RE->Word1,
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                                                        0 /*Addend*/));
 | 
						|
      DEBUG(dbgs() << "Relocation at '" << TargetName << "' + " << Offset
 | 
						|
                   << " from '" << SourceName << "(Word1: "
 | 
						|
                   << format("0x%x", RE->Word1) << ")\n");
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
bool RuntimeDyldImpl::
 | 
						|
loadSegment64(const MachOObject *Obj,
 | 
						|
              const MachOObject::LoadCommandInfo *SegmentLCI,
 | 
						|
              const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) {
 | 
						|
  InMemoryStruct<macho::Segment64LoadCommand> Segment64LC;
 | 
						|
  Obj->ReadSegment64LoadCommand(*SegmentLCI, Segment64LC);
 | 
						|
  if (!Segment64LC)
 | 
						|
    return Error("unable to load segment load command");
 | 
						|
 | 
						|
  for (unsigned SectNum = 0; SectNum != Segment64LC->NumSections; ++SectNum) {
 | 
						|
    InMemoryStruct<macho::Section64> Sect;
 | 
						|
    Obj->ReadSection64(*SegmentLCI, SectNum, Sect);
 | 
						|
    if (!Sect)
 | 
						|
      return Error("unable to load section: '" + Twine(SectNum) + "'");
 | 
						|
 | 
						|
    // FIXME: For the time being, we're only loading text segments.
 | 
						|
    if (Sect->Flags != 0x80000400)
 | 
						|
      continue;
 | 
						|
 | 
						|
    // Address and names of symbols in the section.
 | 
						|
    typedef std::pair<uint64_t, StringRef> SymbolEntry;
 | 
						|
    SmallVector<SymbolEntry, 64> Symbols;
 | 
						|
    // Index of all the names, in this section or not. Used when we're
 | 
						|
    // dealing with relocation entries.
 | 
						|
    SmallVector<StringRef, 64> SymbolNames;
 | 
						|
    for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) {
 | 
						|
      InMemoryStruct<macho::Symbol64TableEntry> STE;
 | 
						|
      Obj->ReadSymbol64TableEntry(SymtabLC->SymbolTableOffset, i, STE);
 | 
						|
      if (!STE)
 | 
						|
        return Error("unable to read symbol: '" + Twine(i) + "'");
 | 
						|
      if (STE->SectionIndex > Segment64LC->NumSections)
 | 
						|
        return Error("invalid section index for symbol: '" + Twine(i) + "'");
 | 
						|
      // Get the symbol name.
 | 
						|
      StringRef Name = Obj->getStringAtIndex(STE->StringIndex);
 | 
						|
      SymbolNames.push_back(Name);
 | 
						|
 | 
						|
      // Just skip symbols not defined in this section.
 | 
						|
      if ((unsigned)STE->SectionIndex - 1 != SectNum)
 | 
						|
        continue;
 | 
						|
 | 
						|
      // FIXME: Check the symbol type and flags.
 | 
						|
      if (STE->Type != 0xF)  // external, defined in this section.
 | 
						|
        continue;
 | 
						|
      if (STE->Flags != 0x0)
 | 
						|
        continue;
 | 
						|
 | 
						|
      // Remember the symbol.
 | 
						|
      Symbols.push_back(SymbolEntry(STE->Value, Name));
 | 
						|
 | 
						|
      DEBUG(dbgs() << "Function sym: '" << Name << "' @ " <<
 | 
						|
            (Sect->Address + STE->Value) << "\n");
 | 
						|
    }
 | 
						|
    // Sort the symbols by address, just in case they didn't come in that way.
 | 
						|
    array_pod_sort(Symbols.begin(), Symbols.end());
 | 
						|
 | 
						|
    // If there weren't any functions (odd, but just in case...)
 | 
						|
    if (!Symbols.size())
 | 
						|
      continue;
 | 
						|
 | 
						|
    // Extract the function data.
 | 
						|
    uint8_t *Base = (uint8_t*)Obj->getData(Segment64LC->FileOffset,
 | 
						|
                                           Segment64LC->FileSize).data();
 | 
						|
    for (unsigned i = 0, e = Symbols.size() - 1; i != e; ++i) {
 | 
						|
      uint64_t StartOffset = Sect->Address + Symbols[i].first;
 | 
						|
      uint64_t EndOffset = Symbols[i + 1].first - 1;
 | 
						|
      DEBUG(dbgs() << "Extracting function: " << Symbols[i].second
 | 
						|
                   << " from [" << StartOffset << ", " << EndOffset << "]\n");
 | 
						|
      extractFunction(Symbols[i].second, Base + StartOffset, Base + EndOffset);
 | 
						|
    }
 | 
						|
    // The last symbol we do after since the end address is calculated
 | 
						|
    // differently because there is no next symbol to reference.
 | 
						|
    uint64_t StartOffset = Symbols[Symbols.size() - 1].first;
 | 
						|
    uint64_t EndOffset = Sect->Size - 1;
 | 
						|
    DEBUG(dbgs() << "Extracting function: " << Symbols[Symbols.size()-1].second
 | 
						|
                 << " from [" << StartOffset << ", " << EndOffset << "]\n");
 | 
						|
    extractFunction(Symbols[Symbols.size()-1].second,
 | 
						|
                    Base + StartOffset, Base + EndOffset);
 | 
						|
 | 
						|
    // Now extract the relocation information for each function and process it.
 | 
						|
    for (unsigned j = 0; j != Sect->NumRelocationTableEntries; ++j) {
 | 
						|
      InMemoryStruct<macho::RelocationEntry> RE;
 | 
						|
      Obj->ReadRelocationEntry(Sect->RelocationTableOffset, j, RE);
 | 
						|
      if (RE->Word0 & macho::RF_Scattered)
 | 
						|
        return Error("NOT YET IMPLEMENTED: scattered relocations.");
 | 
						|
      // Word0 of the relocation is the offset into the section where the
 | 
						|
      // relocation should be applied. We need to translate that into an
 | 
						|
      // offset into a function since that's our atom.
 | 
						|
      uint32_t Offset = RE->Word0;
 | 
						|
      // Look for the function containing the address. This is used for JIT
 | 
						|
      // code, so the number of functions in section is almost always going
 | 
						|
      // to be very small (usually just one), so until we have use cases
 | 
						|
      // where that's not true, just use a trivial linear search.
 | 
						|
      unsigned SymbolNum;
 | 
						|
      unsigned NumSymbols = Symbols.size();
 | 
						|
      assert(NumSymbols > 0 && Symbols[0].first <= Offset &&
 | 
						|
             "No symbol containing relocation!");
 | 
						|
      for (SymbolNum = 0; SymbolNum < NumSymbols - 1; ++SymbolNum)
 | 
						|
        if (Symbols[SymbolNum + 1].first > Offset)
 | 
						|
          break;
 | 
						|
      // Adjust the offset to be relative to the symbol.
 | 
						|
      Offset -= Symbols[SymbolNum].first;
 | 
						|
      // Get the name of the symbol containing the relocation.
 | 
						|
      StringRef TargetName = SymbolNames[SymbolNum];
 | 
						|
 | 
						|
      bool isExtern = (RE->Word1 >> 27) & 1;
 | 
						|
      // Figure out the source symbol of the relocation. If isExtern is true,
 | 
						|
      // this relocation references the symbol table, otherwise it references
 | 
						|
      // a section in the same object, numbered from 1 through NumSections
 | 
						|
      // (SectionBases is [0, NumSections-1]).
 | 
						|
      if (!isExtern)
 | 
						|
        return Error("Internal relocations not supported.");
 | 
						|
      uint32_t SourceNum = RE->Word1 & 0xffffff; // 24-bit value
 | 
						|
      StringRef SourceName = SymbolNames[SourceNum];
 | 
						|
 | 
						|
      // FIXME: Get the relocation addend from the target address.
 | 
						|
 | 
						|
      // Now store the relocation information. Associate it with the source
 | 
						|
      // symbol.
 | 
						|
      Relocations[SourceName].push_back(RelocationEntry(TargetName,
 | 
						|
                                                        Offset,
 | 
						|
                                                        RE->Word1,
 | 
						|
                                                        0 /*Addend*/));
 | 
						|
      DEBUG(dbgs() << "Relocation at '" << TargetName << "' + " << Offset
 | 
						|
                   << " from '" << SourceName << "(Word1: "
 | 
						|
                   << format("0x%x", RE->Word1) << ")\n");
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
bool RuntimeDyldImpl::loadObject(MemoryBuffer *InputBuffer) {
 | 
						|
  // If the linker is in an error state, don't do anything.
 | 
						|
  if (hasError())
 | 
						|
    return true;
 | 
						|
  // Load the Mach-O wrapper object.
 | 
						|
  std::string ErrorStr;
 | 
						|
  OwningPtr<MachOObject> Obj(
 | 
						|
    MachOObject::LoadFromBuffer(InputBuffer, &ErrorStr));
 | 
						|
  if (!Obj)
 | 
						|
    return Error("unable to load object: '" + ErrorStr + "'");
 | 
						|
 | 
						|
  // Get the CPU type information from the header.
 | 
						|
  const macho::Header &Header = Obj->getHeader();
 | 
						|
 | 
						|
  // FIXME: Error checking that the loaded object is compatible with
 | 
						|
  //        the system we're running on.
 | 
						|
  CPUType = Header.CPUType;
 | 
						|
  CPUSubtype = Header.CPUSubtype;
 | 
						|
 | 
						|
  // Validate that the load commands match what we expect.
 | 
						|
  const MachOObject::LoadCommandInfo *SegmentLCI = 0, *SymtabLCI = 0,
 | 
						|
    *DysymtabLCI = 0;
 | 
						|
  for (unsigned i = 0; i != Header.NumLoadCommands; ++i) {
 | 
						|
    const MachOObject::LoadCommandInfo &LCI = Obj->getLoadCommandInfo(i);
 | 
						|
    switch (LCI.Command.Type) {
 | 
						|
    case macho::LCT_Segment:
 | 
						|
    case macho::LCT_Segment64:
 | 
						|
      if (SegmentLCI)
 | 
						|
        return Error("unexpected input object (multiple segments)");
 | 
						|
      SegmentLCI = &LCI;
 | 
						|
      break;
 | 
						|
    case macho::LCT_Symtab:
 | 
						|
      if (SymtabLCI)
 | 
						|
        return Error("unexpected input object (multiple symbol tables)");
 | 
						|
      SymtabLCI = &LCI;
 | 
						|
      break;
 | 
						|
    case macho::LCT_Dysymtab:
 | 
						|
      if (DysymtabLCI)
 | 
						|
        return Error("unexpected input object (multiple symbol tables)");
 | 
						|
      DysymtabLCI = &LCI;
 | 
						|
      break;
 | 
						|
    default:
 | 
						|
      return Error("unexpected input object (unexpected load command");
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (!SymtabLCI)
 | 
						|
    return Error("no symbol table found in object");
 | 
						|
  if (!SegmentLCI)
 | 
						|
    return Error("no symbol table found in object");
 | 
						|
 | 
						|
  // Read and register the symbol table data.
 | 
						|
  InMemoryStruct<macho::SymtabLoadCommand> SymtabLC;
 | 
						|
  Obj->ReadSymtabLoadCommand(*SymtabLCI, SymtabLC);
 | 
						|
  if (!SymtabLC)
 | 
						|
    return Error("unable to load symbol table load command");
 | 
						|
  Obj->RegisterStringTable(*SymtabLC);
 | 
						|
 | 
						|
  // Read the dynamic link-edit information, if present (not present in static
 | 
						|
  // objects).
 | 
						|
  if (DysymtabLCI) {
 | 
						|
    InMemoryStruct<macho::DysymtabLoadCommand> DysymtabLC;
 | 
						|
    Obj->ReadDysymtabLoadCommand(*DysymtabLCI, DysymtabLC);
 | 
						|
    if (!DysymtabLC)
 | 
						|
      return Error("unable to load dynamic link-exit load command");
 | 
						|
 | 
						|
    // FIXME: We don't support anything interesting yet.
 | 
						|
//    if (DysymtabLC->LocalSymbolsIndex != 0)
 | 
						|
//      return Error("NOT YET IMPLEMENTED: local symbol entries");
 | 
						|
//    if (DysymtabLC->ExternalSymbolsIndex != 0)
 | 
						|
//      return Error("NOT YET IMPLEMENTED: non-external symbol entries");
 | 
						|
//    if (DysymtabLC->UndefinedSymbolsIndex != SymtabLC->NumSymbolTableEntries)
 | 
						|
//      return Error("NOT YET IMPLEMENTED: undefined symbol entries");
 | 
						|
  }
 | 
						|
 | 
						|
  // Load the segment load command.
 | 
						|
  if (SegmentLCI->Command.Type == macho::LCT_Segment) {
 | 
						|
    if (loadSegment32(Obj.get(), SegmentLCI, SymtabLC))
 | 
						|
      return true;
 | 
						|
  } else {
 | 
						|
    if (loadSegment64(Obj.get(), SegmentLCI, SymtabLC))
 | 
						|
      return true;
 | 
						|
  }
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
// Resolve the relocations for all symbols we currently know about.
 | 
						|
void RuntimeDyldImpl::resolveRelocations() {
 | 
						|
  // Just iterate over the symbols in our symbol table and assign their
 | 
						|
  // addresses.
 | 
						|
  StringMap<uint8_t*>::iterator i = SymbolTable.begin();
 | 
						|
  StringMap<uint8_t*>::iterator e = SymbolTable.end();
 | 
						|
  for (;i != e; ++i)
 | 
						|
    reassignSymbolAddress(i->getKey(), i->getValue());
 | 
						|
}
 | 
						|
 | 
						|
// Assign an address to a symbol name and resolve all the relocations
 | 
						|
// associated with it.
 | 
						|
void RuntimeDyldImpl::reassignSymbolAddress(StringRef Name, uint8_t *Addr) {
 | 
						|
  // Assign the address in our symbol table.
 | 
						|
  SymbolTable[Name] = Addr;
 | 
						|
 | 
						|
  RelocationList &Relocs = Relocations[Name];
 | 
						|
  for (unsigned i = 0, e = Relocs.size(); i != e; ++i) {
 | 
						|
    RelocationEntry &RE = Relocs[i];
 | 
						|
    uint8_t *Target = SymbolTable[RE.Target] + RE.Offset;
 | 
						|
    bool isPCRel = (RE.Data >> 24) & 1;
 | 
						|
    unsigned Type = (RE.Data >> 28) & 0xf;
 | 
						|
    unsigned Size = 1 << ((RE.Data >> 25) & 3);
 | 
						|
 | 
						|
    DEBUG(dbgs() << "Resolving relocation at '" << RE.Target
 | 
						|
          << "' + " << RE.Offset << " (" << format("%p", Target) << ")"
 | 
						|
          << " from '" << Name << " (" << format("%p", Addr) << ")"
 | 
						|
          << "(" << (isPCRel ? "pcrel" : "absolute")
 | 
						|
          << ", type: " << Type << ", Size: " << Size << ").\n");
 | 
						|
 | 
						|
    resolveRelocation(Target, Addr, isPCRel, Type, Size);
 | 
						|
    RE.isResolved = true;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// RuntimeDyld class implementation
 | 
						|
RuntimeDyld::RuntimeDyld(RTDyldMemoryManager *MM) {
 | 
						|
  Dyld = new RuntimeDyldImpl(MM);
 | 
						|
}
 | 
						|
 | 
						|
RuntimeDyld::~RuntimeDyld() {
 | 
						|
  delete Dyld;
 | 
						|
}
 | 
						|
 | 
						|
bool RuntimeDyld::loadObject(MemoryBuffer *InputBuffer) {
 | 
						|
  return Dyld->loadObject(InputBuffer);
 | 
						|
}
 | 
						|
 | 
						|
void *RuntimeDyld::getSymbolAddress(StringRef Name) {
 | 
						|
  return Dyld->getSymbolAddress(Name);
 | 
						|
}
 | 
						|
 | 
						|
void RuntimeDyld::resolveRelocations() {
 | 
						|
  Dyld->resolveRelocations();
 | 
						|
}
 | 
						|
 | 
						|
void RuntimeDyld::reassignSymbolAddress(StringRef Name, uint8_t *Addr) {
 | 
						|
  Dyld->reassignSymbolAddress(Name, Addr);
 | 
						|
}
 | 
						|
 | 
						|
StringRef RuntimeDyld::getErrorString() {
 | 
						|
  return Dyld->getErrorString();
 | 
						|
}
 | 
						|
 | 
						|
} // end namespace llvm
 |