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	Finish off PR23080 by renaming the debug info IR constructs from `MD*` to `DI*`. The last of the `DIDescriptor` classes were deleted in r235356, and the last of the related typedefs removed in r235413, so this has all baked for about a week. Note: If you have out-of-tree code (like a frontend), I recommend that you get everything compiling and tests passing with the *previous* commit before updating to this one. It'll be easier to keep track of what code is using the `DIDescriptor` hierarchy and what you've already updated, and I think you're extremely unlikely to insert bugs. YMMV of course. Back to *this* commit: I did this using the rename-md-di-nodes.sh upgrade script I've attached to PR23080 (both code and testcases) and filtered through clang-format-diff.py. I edited the tests for test/Assembler/invalid-generic-debug-node-*.ll by hand since the columns were off-by-three. It should work on your out-of-tree testcases (and code, if you've followed the advice in the previous paragraph). Some of the tests are in badly named files now (e.g., test/Assembler/invalid-mdcompositetype-missing-tag.ll should be 'dicompositetype'); I'll come back and move the files in a follow-up commit. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@236120 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			508 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			508 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file exposes a function named BuildMI, which is useful for dramatically
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// simplifying how MachineInstr's are created.  It allows use of code like this:
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//
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//   M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2);
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
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#define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstrBundle.h"
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#include "llvm/Support/ErrorHandling.h"
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namespace llvm {
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class MCInstrDesc;
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class MDNode;
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namespace RegState {
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  enum {
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    Define         = 0x2,
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    Implicit       = 0x4,
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    Kill           = 0x8,
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    Dead           = 0x10,
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    Undef          = 0x20,
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    EarlyClobber   = 0x40,
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    Debug          = 0x80,
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    InternalRead   = 0x100,
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    DefineNoRead   = Define | Undef,
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    ImplicitDefine = Implicit | Define,
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    ImplicitKill   = Implicit | Kill
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  };
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}
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class MachineInstrBuilder {
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  MachineFunction *MF;
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  MachineInstr *MI;
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public:
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  MachineInstrBuilder() : MF(nullptr), MI(nullptr) {}
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  /// Create a MachineInstrBuilder for manipulating an existing instruction.
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  /// F must be the machine function  that was used to allocate I.
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  MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {}
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  /// Allow automatic conversion to the machine instruction we are working on.
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  ///
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  operator MachineInstr*() const { return MI; }
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  MachineInstr *operator->() const { return MI; }
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  operator MachineBasicBlock::iterator() const { return MI; }
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  /// If conversion operators fail, use this method to get the MachineInstr
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  /// explicitly.
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  MachineInstr *getInstr() const { return MI; }
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  /// addReg - Add a new virtual register operand...
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  ///
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  const
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  MachineInstrBuilder &addReg(unsigned RegNo, unsigned flags = 0,
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                              unsigned SubReg = 0) const {
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    assert((flags & 0x1) == 0 &&
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           "Passing in 'true' to addReg is forbidden! Use enums instead.");
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    MI->addOperand(*MF, MachineOperand::CreateReg(RegNo,
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                                               flags & RegState::Define,
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                                               flags & RegState::Implicit,
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                                               flags & RegState::Kill,
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                                               flags & RegState::Dead,
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                                               flags & RegState::Undef,
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                                               flags & RegState::EarlyClobber,
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                                               SubReg,
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                                               flags & RegState::Debug,
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                                               flags & RegState::InternalRead));
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    return *this;
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  }
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  /// addImm - Add a new immediate operand.
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  ///
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  const MachineInstrBuilder &addImm(int64_t Val) const {
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    MI->addOperand(*MF, MachineOperand::CreateImm(Val));
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    return *this;
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  }
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  const MachineInstrBuilder &addCImm(const ConstantInt *Val) const {
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    MI->addOperand(*MF, MachineOperand::CreateCImm(Val));
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    return *this;
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  }
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  const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const {
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    MI->addOperand(*MF, MachineOperand::CreateFPImm(Val));
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    return *this;
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  }
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  const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB,
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                                    unsigned char TargetFlags = 0) const {
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    MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags));
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    return *this;
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  }
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  const MachineInstrBuilder &addFrameIndex(int Idx) const {
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    MI->addOperand(*MF, MachineOperand::CreateFI(Idx));
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    return *this;
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  }
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  const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx,
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                                                  int Offset = 0,
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                                          unsigned char TargetFlags = 0) const {
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    MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags));
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    return *this;
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  }
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  const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0,
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                                          unsigned char TargetFlags = 0) const {
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    MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset,
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                                                          TargetFlags));
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    return *this;
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  }
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  const MachineInstrBuilder &addJumpTableIndex(unsigned Idx,
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                                          unsigned char TargetFlags = 0) const {
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    MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags));
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    return *this;
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  }
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  const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV,
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                                              int64_t Offset = 0,
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                                          unsigned char TargetFlags = 0) const {
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    MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags));
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    return *this;
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  }
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  const MachineInstrBuilder &addExternalSymbol(const char *FnName,
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                                          unsigned char TargetFlags = 0) const {
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    MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags));
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    return *this;
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  }
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  const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA,
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                                             int64_t Offset = 0,
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                                          unsigned char TargetFlags = 0) const {
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    MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags));
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    return *this;
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  }
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  const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const {
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    MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask));
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    return *this;
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  }
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  const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const {
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    MI->addMemOperand(*MF, MMO);
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    return *this;
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  }
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  const MachineInstrBuilder &setMemRefs(MachineInstr::mmo_iterator b,
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                                        MachineInstr::mmo_iterator e) const {
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    MI->setMemRefs(b, e);
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    return *this;
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  }
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  const MachineInstrBuilder &addOperand(const MachineOperand &MO) const {
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    MI->addOperand(*MF, MO);
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    return *this;
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  }
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  const MachineInstrBuilder &addMetadata(const MDNode *MD) const {
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    MI->addOperand(*MF, MachineOperand::CreateMetadata(MD));
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    assert((MI->isDebugValue() ? static_cast<bool>(MI->getDebugVariable())
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                               : true) &&
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           "first MDNode argument of a DBG_VALUE not a variable");
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    return *this;
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  }
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  const MachineInstrBuilder &addCFIIndex(unsigned CFIIndex) const {
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    MI->addOperand(*MF, MachineOperand::CreateCFIIndex(CFIIndex));
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    return *this;
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  }
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  const MachineInstrBuilder &addSym(MCSymbol *Sym) const {
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    MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym));
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    return *this;
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  }
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  const MachineInstrBuilder &setMIFlags(unsigned Flags) const {
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    MI->setFlags(Flags);
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    return *this;
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  }
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  const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const {
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    MI->setFlag(Flag);
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    return *this;
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  }
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  // Add a displacement from an existing MachineOperand with an added offset.
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  const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off,
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                                     unsigned char TargetFlags = 0) const {
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    switch (Disp.getType()) {
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      default:
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        llvm_unreachable("Unhandled operand type in addDisp()");
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      case MachineOperand::MO_Immediate:
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        return addImm(Disp.getImm() + off);
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      case MachineOperand::MO_GlobalAddress: {
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        // If caller specifies new TargetFlags then use it, otherwise the
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        // default behavior is to copy the target flags from the existing
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        // MachineOperand. This means if the caller wants to clear the
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        // target flags it needs to do so explicitly.
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        if (TargetFlags)
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          return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
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                                  TargetFlags);
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        return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
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                                Disp.getTargetFlags());
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      }
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    }
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  }
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  /// Copy all the implicit operands from OtherMI onto this one.
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  const MachineInstrBuilder ©ImplicitOps(const MachineInstr *OtherMI) {
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    MI->copyImplicitOps(*MF, OtherMI);
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    return *this;
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  }
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};
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/// BuildMI - Builder interface.  Specify how to create the initial instruction
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/// itself.
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///
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inline MachineInstrBuilder BuildMI(MachineFunction &MF,
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                                   DebugLoc DL,
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                                   const MCInstrDesc &MCID) {
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  return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL));
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}
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/// BuildMI - This version of the builder sets up the first operand as a
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/// destination virtual register.
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///
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inline MachineInstrBuilder BuildMI(MachineFunction &MF,
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                                   DebugLoc DL,
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                                   const MCInstrDesc &MCID,
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                                   unsigned DestReg) {
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  return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL))
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           .addReg(DestReg, RegState::Define);
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}
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/// BuildMI - This version of the builder inserts the newly-built
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/// instruction before the given position in the given MachineBasicBlock, and
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/// sets up the first operand as a destination virtual register.
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///
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inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
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                                   MachineBasicBlock::iterator I,
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                                   DebugLoc DL,
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                                   const MCInstrDesc &MCID,
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                                   unsigned DestReg) {
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  MachineFunction &MF = *BB.getParent();
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  MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
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  BB.insert(I, MI);
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  return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define);
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}
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inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
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                                   MachineBasicBlock::instr_iterator I,
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                                   DebugLoc DL,
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                                   const MCInstrDesc &MCID,
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                                   unsigned DestReg) {
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  MachineFunction &MF = *BB.getParent();
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  MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
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  BB.insert(I, MI);
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  return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define);
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}
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inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
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                                   MachineInstr *I,
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                                   DebugLoc DL,
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                                   const MCInstrDesc &MCID,
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                                   unsigned DestReg) {
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  if (I->isInsideBundle()) {
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    MachineBasicBlock::instr_iterator MII = I;
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    return BuildMI(BB, MII, DL, MCID, DestReg);
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  }
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  MachineBasicBlock::iterator MII = I;
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  return BuildMI(BB, MII, DL, MCID, DestReg);
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}
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/// BuildMI - This version of the builder inserts the newly-built
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/// instruction before the given position in the given MachineBasicBlock, and
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/// does NOT take a destination register.
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///
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inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
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                                   MachineBasicBlock::iterator I,
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                                   DebugLoc DL,
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                                   const MCInstrDesc &MCID) {
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  MachineFunction &MF = *BB.getParent();
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  MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
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  BB.insert(I, MI);
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  return MachineInstrBuilder(MF, MI);
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}
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inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
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                                   MachineBasicBlock::instr_iterator I,
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                                   DebugLoc DL,
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                                   const MCInstrDesc &MCID) {
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  MachineFunction &MF = *BB.getParent();
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  MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
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  BB.insert(I, MI);
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  return MachineInstrBuilder(MF, MI);
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}
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inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
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                                   MachineInstr *I,
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                                   DebugLoc DL,
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                                   const MCInstrDesc &MCID) {
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  if (I->isInsideBundle()) {
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    MachineBasicBlock::instr_iterator MII = I;
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    return BuildMI(BB, MII, DL, MCID);
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  }
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  MachineBasicBlock::iterator MII = I;
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  return BuildMI(BB, MII, DL, MCID);
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}
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/// BuildMI - This version of the builder inserts the newly-built
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/// instruction at the end of the given MachineBasicBlock, and does NOT take a
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/// destination register.
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///
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inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
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                                   DebugLoc DL,
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                                   const MCInstrDesc &MCID) {
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  return BuildMI(*BB, BB->end(), DL, MCID);
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}
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/// BuildMI - This version of the builder inserts the newly-built
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/// instruction at the end of the given MachineBasicBlock, and sets up the first
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/// operand as a destination virtual register.
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///
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inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
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                                   DebugLoc DL,
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                                   const MCInstrDesc &MCID,
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                                   unsigned DestReg) {
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  return BuildMI(*BB, BB->end(), DL, MCID, DestReg);
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}
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/// BuildMI - This version of the builder builds a DBG_VALUE intrinsic
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/// for either a value in a register or a register-indirect+offset
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/// address.  The convention is that a DBG_VALUE is indirect iff the
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/// second operand is an immediate.
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///
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inline MachineInstrBuilder BuildMI(MachineFunction &MF, DebugLoc DL,
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                                   const MCInstrDesc &MCID, bool IsIndirect,
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                                   unsigned Reg, unsigned Offset,
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                                   const MDNode *Variable, const MDNode *Expr) {
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  assert(isa<DILocalVariable>(Variable) && "not a variable");
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  assert(cast<DIExpression>(Expr)->isValid() && "not an expression");
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  assert(cast<DILocalVariable>(Variable)->isValidLocationForIntrinsic(DL) &&
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         "Expected inlined-at fields to agree");
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  if (IsIndirect)
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    return BuildMI(MF, DL, MCID)
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        .addReg(Reg, RegState::Debug)
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        .addImm(Offset)
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        .addMetadata(Variable)
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        .addMetadata(Expr);
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  else {
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    assert(Offset == 0 && "A direct address cannot have an offset.");
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    return BuildMI(MF, DL, MCID)
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        .addReg(Reg, RegState::Debug)
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        .addReg(0U, RegState::Debug)
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        .addMetadata(Variable)
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        .addMetadata(Expr);
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  }
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}
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/// BuildMI - This version of the builder builds a DBG_VALUE intrinsic
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/// for either a value in a register or a register-indirect+offset
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/// address and inserts it at position I.
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///
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inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
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                                   MachineBasicBlock::iterator I, DebugLoc DL,
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                                   const MCInstrDesc &MCID, bool IsIndirect,
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                                   unsigned Reg, unsigned Offset,
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                                   const MDNode *Variable, const MDNode *Expr) {
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  assert(isa<DILocalVariable>(Variable) && "not a variable");
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  assert(cast<DIExpression>(Expr)->isValid() && "not an expression");
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  MachineFunction &MF = *BB.getParent();
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  MachineInstr *MI =
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      BuildMI(MF, DL, MCID, IsIndirect, Reg, Offset, Variable, Expr);
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  BB.insert(I, MI);
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  return MachineInstrBuilder(MF, MI);
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}
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inline unsigned getDefRegState(bool B) {
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  return B ? RegState::Define : 0;
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}
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inline unsigned getImplRegState(bool B) {
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  return B ? RegState::Implicit : 0;
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}
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inline unsigned getKillRegState(bool B) {
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  return B ? RegState::Kill : 0;
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}
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inline unsigned getDeadRegState(bool B) {
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  return B ? RegState::Dead : 0;
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}
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inline unsigned getUndefRegState(bool B) {
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						|
  return B ? RegState::Undef : 0;
 | 
						|
}
 | 
						|
inline unsigned getInternalReadRegState(bool B) {
 | 
						|
  return B ? RegState::InternalRead : 0;
 | 
						|
}
 | 
						|
inline unsigned getDebugRegState(bool B) {
 | 
						|
  return B ? RegState::Debug : 0;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/// Helper class for constructing bundles of MachineInstrs.
 | 
						|
///
 | 
						|
/// MIBundleBuilder can create a bundle from scratch by inserting new
 | 
						|
/// MachineInstrs one at a time, or it can create a bundle from a sequence of
 | 
						|
/// existing MachineInstrs in a basic block.
 | 
						|
class MIBundleBuilder {
 | 
						|
  MachineBasicBlock &MBB;
 | 
						|
  MachineBasicBlock::instr_iterator Begin;
 | 
						|
  MachineBasicBlock::instr_iterator End;
 | 
						|
 | 
						|
public:
 | 
						|
  /// Create an MIBundleBuilder that inserts instructions into a new bundle in
 | 
						|
  /// BB above the bundle or instruction at Pos.
 | 
						|
  MIBundleBuilder(MachineBasicBlock &BB,
 | 
						|
                  MachineBasicBlock::iterator Pos)
 | 
						|
    : MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {}
 | 
						|
 | 
						|
  /// Create a bundle from the sequence of instructions between B and E.
 | 
						|
  MIBundleBuilder(MachineBasicBlock &BB,
 | 
						|
                  MachineBasicBlock::iterator B,
 | 
						|
                  MachineBasicBlock::iterator E)
 | 
						|
    : MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) {
 | 
						|
    assert(B != E && "No instructions to bundle");
 | 
						|
    ++B;
 | 
						|
    while (B != E) {
 | 
						|
      MachineInstr *MI = B;
 | 
						|
      ++B;
 | 
						|
      MI->bundleWithPred();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /// Create an MIBundleBuilder representing an existing instruction or bundle
 | 
						|
  /// that has MI as its head.
 | 
						|
  explicit MIBundleBuilder(MachineInstr *MI)
 | 
						|
    : MBB(*MI->getParent()), Begin(MI), End(getBundleEnd(MI)) {}
 | 
						|
 | 
						|
  /// Return a reference to the basic block containing this bundle.
 | 
						|
  MachineBasicBlock &getMBB() const { return MBB; }
 | 
						|
 | 
						|
  /// Return true if no instructions have been inserted in this bundle yet.
 | 
						|
  /// Empty bundles aren't representable in a MachineBasicBlock.
 | 
						|
  bool empty() const { return Begin == End; }
 | 
						|
 | 
						|
  /// Return an iterator to the first bundled instruction.
 | 
						|
  MachineBasicBlock::instr_iterator begin() const { return Begin; }
 | 
						|
 | 
						|
  /// Return an iterator beyond the last bundled instruction.
 | 
						|
  MachineBasicBlock::instr_iterator end() const { return End; }
 | 
						|
 | 
						|
  /// Insert MI into this bundle before I which must point to an instruction in
 | 
						|
  /// the bundle, or end().
 | 
						|
  MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I,
 | 
						|
                          MachineInstr *MI) {
 | 
						|
    MBB.insert(I, MI);
 | 
						|
    if (I == Begin) {
 | 
						|
      if (!empty())
 | 
						|
        MI->bundleWithSucc();
 | 
						|
      Begin = MI;
 | 
						|
      return *this;
 | 
						|
    }
 | 
						|
    if (I == End) {
 | 
						|
      MI->bundleWithPred();
 | 
						|
      return *this;
 | 
						|
    }
 | 
						|
    // MI was inserted in the middle of the bundle, so its neighbors' flags are
 | 
						|
    // already fine. Update MI's bundle flags manually.
 | 
						|
    MI->setFlag(MachineInstr::BundledPred);
 | 
						|
    MI->setFlag(MachineInstr::BundledSucc);
 | 
						|
    return *this;
 | 
						|
  }
 | 
						|
 | 
						|
  /// Insert MI into MBB by prepending it to the instructions in the bundle.
 | 
						|
  /// MI will become the first instruction in the bundle.
 | 
						|
  MIBundleBuilder &prepend(MachineInstr *MI) {
 | 
						|
    return insert(begin(), MI);
 | 
						|
  }
 | 
						|
 | 
						|
  /// Insert MI into MBB by appending it to the instructions in the bundle.
 | 
						|
  /// MI will become the last instruction in the bundle.
 | 
						|
  MIBundleBuilder &append(MachineInstr *MI) {
 | 
						|
    return insert(end(), MI);
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
} // End llvm namespace
 | 
						|
 | 
						|
#endif
 |