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	The personality routine currently lives in the LandingPadInst. This isn't desirable because: - All LandingPadInsts in the same function must have the same personality routine. This means that each LandingPadInst beyond the first has an operand which produces no additional information. - There is ongoing work to introduce EH IR constructs other than LandingPadInst. Moving the personality routine off of any one particular Instruction and onto the parent function seems a lot better than have N different places a personality function can sneak onto an exceptional function. Differential Revision: http://reviews.llvm.org/D10429 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239940 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			265 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			265 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/User.h - User class definition ---------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This class defines the interface that one who uses a Value must implement.
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// Each instance of the Value class keeps track of what User's have handles
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// to it.
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//
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//  * Instructions are the largest class of Users.
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//  * Constants may be users of other constants (think arrays and stuff)
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_IR_USER_H
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#define LLVM_IR_USER_H
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#include "llvm/ADT/iterator.h"
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#include "llvm/ADT/iterator_range.h"
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#include "llvm/IR/Value.h"
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#include "llvm/Support/AlignOf.h"
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#include "llvm/Support/ErrorHandling.h"
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namespace llvm {
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/// \brief Compile-time customization of User operands.
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///
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/// Customizes operand-related allocators and accessors.
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template <class>
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struct OperandTraits;
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class User : public Value {
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  User(const User &) = delete;
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  template <unsigned>
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  friend struct HungoffOperandTraits;
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  virtual void anchor();
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protected:
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  /// Allocate a User with an operand pointer co-allocated.
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  ///
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  /// This is used for subclasses which need to allocate a variable number
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  /// of operands, ie, 'hung off uses'.
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  void *operator new(size_t Size);
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  /// Allocate a User with the operands co-allocated.
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  ///
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  /// This is used for subclasses which have a fixed number of operands.
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  void *operator new(size_t Size, unsigned Us);
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  User(Type *ty, unsigned vty, Use *OpList, unsigned NumOps)
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      : Value(ty, vty) {
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    assert(NumOps < (1u << NumUserOperandsBits) && "Too many operands");
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    NumUserOperands = NumOps;
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    // If we have hung off uses, then the operand list should initially be
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    // null.
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    assert((!HasHungOffUses || !getOperandList()) &&
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           "Error in initializing hung off uses for User");
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  }
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  /// \brief Allocate the array of Uses, followed by a pointer
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  /// (with bottom bit set) to the User.
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  /// \param IsPhi identifies callers which are phi nodes and which need
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  /// N BasicBlock* allocated along with N
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  void allocHungoffUses(unsigned N, bool IsPhi = false);
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  /// \brief Grow the number of hung off uses.  Note that allocHungoffUses
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  /// should be called if there are no uses.
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  void growHungoffUses(unsigned N, bool IsPhi = false);
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public:
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  ~User() override {
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  }
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  /// \brief Free memory allocated for User and Use objects.
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  void operator delete(void *Usr);
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  /// \brief Placement delete - required by std, but never called.
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  void operator delete(void*, unsigned) {
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    llvm_unreachable("Constructor throws?");
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  }
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  /// \brief Placement delete - required by std, but never called.
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  void operator delete(void*, unsigned, bool) {
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    llvm_unreachable("Constructor throws?");
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  }
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protected:
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  template <int Idx, typename U> static Use &OpFrom(const U *that) {
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    return Idx < 0
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      ? OperandTraits<U>::op_end(const_cast<U*>(that))[Idx]
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      : OperandTraits<U>::op_begin(const_cast<U*>(that))[Idx];
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  }
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  template <int Idx> Use &Op() {
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    return OpFrom<Idx>(this);
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  }
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  template <int Idx> const Use &Op() const {
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    return OpFrom<Idx>(this);
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  }
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private:
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  Use *&getHungOffOperands() { return *(reinterpret_cast<Use **>(this) - 1); }
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  Use *getIntrusiveOperands() {
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    return reinterpret_cast<Use *>(this) - NumUserOperands;
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  }
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  void setOperandList(Use *NewList) {
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    assert(HasHungOffUses &&
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           "Setting operand list only required for hung off uses");
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    getHungOffOperands() = NewList;
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  }
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public:
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  Use *getOperandList() {
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    return HasHungOffUses ? getHungOffOperands() : getIntrusiveOperands();
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  }
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  const Use *getOperandList() const {
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    return const_cast<User *>(this)->getOperandList();
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  }
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  Value *getOperand(unsigned i) const {
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    assert(i < NumUserOperands && "getOperand() out of range!");
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    return getOperandList()[i];
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  }
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  void setOperand(unsigned i, Value *Val) {
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    assert(i < NumUserOperands && "setOperand() out of range!");
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    assert((!isa<Constant>((const Value*)this) ||
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            isa<GlobalValue>((const Value*)this)) &&
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           "Cannot mutate a constant with setOperand!");
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    getOperandList()[i] = Val;
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  }
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  const Use &getOperandUse(unsigned i) const {
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    assert(i < NumUserOperands && "getOperandUse() out of range!");
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    return getOperandList()[i];
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  }
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  Use &getOperandUse(unsigned i) {
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    assert(i < NumUserOperands && "getOperandUse() out of range!");
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    return getOperandList()[i];
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  }
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  unsigned getNumOperands() const { return NumUserOperands; }
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  /// Set the number of operands on a GlobalVariable.
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  ///
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  /// GlobalVariable always allocates space for a single operands, but
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  /// doesn't always use it.
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  ///
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  /// FIXME: As that the number of operands is used to find the start of
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  /// the allocated memory in operator delete, we need to always think we have
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  /// 1 operand before delete.
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  void setGlobalVariableNumOperands(unsigned NumOps) {
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    assert(NumOps <= 1 && "GlobalVariable can only have 0 or 1 operands");
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    NumUserOperands = NumOps;
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  }
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  /// Set the number of operands on a Function.
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  ///
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  /// Function always allocates space for a single operands, but
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  /// doesn't always use it.
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  ///
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  /// FIXME: As that the number of operands is used to find the start of
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  /// the allocated memory in operator delete, we need to always think we have
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  /// 1 operand before delete.
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  void setFunctionNumOperands(unsigned NumOps) {
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    assert(NumOps <= 1 && "Function can only have 0 or 1 operands");
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    NumUserOperands = NumOps;
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  }
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  /// \brief Subclasses with hung off uses need to manage the operand count
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  /// themselves.  In these instances, the operand count isn't used to find the
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  /// OperandList, so there's no issue in having the operand count change.
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  void setNumHungOffUseOperands(unsigned NumOps) {
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    assert(HasHungOffUses && "Must have hung off uses to use this method");
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    assert(NumOps < (1u << NumUserOperandsBits) && "Too many operands");
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    NumUserOperands = NumOps;
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  }
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  // ---------------------------------------------------------------------------
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  // Operand Iterator interface...
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  //
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  typedef Use*       op_iterator;
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  typedef const Use* const_op_iterator;
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  typedef iterator_range<op_iterator> op_range;
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  typedef iterator_range<const_op_iterator> const_op_range;
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  op_iterator       op_begin()       { return getOperandList(); }
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  const_op_iterator op_begin() const { return getOperandList(); }
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  op_iterator       op_end()         {
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    return getOperandList() + NumUserOperands;
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  }
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  const_op_iterator op_end()   const {
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    return getOperandList() + NumUserOperands;
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  }
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  op_range operands() {
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    return op_range(op_begin(), op_end());
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  }
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  const_op_range operands() const {
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    return const_op_range(op_begin(), op_end());
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  }
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  /// \brief Iterator for directly iterating over the operand Values.
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  struct value_op_iterator
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      : iterator_adaptor_base<value_op_iterator, op_iterator,
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                              std::random_access_iterator_tag, Value *,
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                              ptrdiff_t, Value *, Value *> {
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    explicit value_op_iterator(Use *U = nullptr) : iterator_adaptor_base(U) {}
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    Value *operator*() const { return *I; }
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    Value *operator->() const { return operator*(); }
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  };
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  value_op_iterator value_op_begin() {
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    return value_op_iterator(op_begin());
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  }
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  value_op_iterator value_op_end() {
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    return value_op_iterator(op_end());
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  }
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  iterator_range<value_op_iterator> operand_values() {
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    return iterator_range<value_op_iterator>(value_op_begin(), value_op_end());
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  }
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  /// \brief Drop all references to operands.
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  ///
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  /// This function is in charge of "letting go" of all objects that this User
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  /// refers to.  This allows one to 'delete' a whole class at a time, even
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  /// though there may be circular references...  First all references are
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  /// dropped, and all use counts go to zero.  Then everything is deleted for
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  /// real.  Note that no operations are valid on an object that has "dropped
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  /// all references", except operator delete.
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  void dropAllReferences() {
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    for (Use &U : operands())
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      U.set(nullptr);
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  }
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  /// \brief Replace uses of one Value with another.
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  ///
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  /// Replaces all references to the "From" definition with references to the
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  /// "To" definition.
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  void replaceUsesOfWith(Value *From, Value *To);
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  // Methods for support type inquiry through isa, cast, and dyn_cast:
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  static inline bool classof(const Value *V) {
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    return isa<Instruction>(V) || isa<Constant>(V);
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  }
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};
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// Either Use objects, or a Use pointer can be prepended to User.
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static_assert(AlignOf<Use>::Alignment >= AlignOf<User>::Alignment,
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              "Alignment is insufficient after objects prepended to User");
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static_assert(AlignOf<Use *>::Alignment >= AlignOf<User>::Alignment,
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              "Alignment is insufficient after objects prepended to User");
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template<> struct simplify_type<User::op_iterator> {
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  typedef Value* SimpleType;
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  static SimpleType getSimplifiedValue(User::op_iterator &Val) {
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    return Val->get();
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  }
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};
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template<> struct simplify_type<User::const_op_iterator> {
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  typedef /*const*/ Value* SimpleType;
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  static SimpleType getSimplifiedValue(User::const_op_iterator &Val) {
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    return Val->get();
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  }
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};
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} // End llvm namespace
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#endif
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