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	There are static variables of this around that we really want to go into a read-only segment. Sadly compilers are not smart enough to figure that out without constexpr. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230895 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			104 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===--- UnicodeCharRanges.h - Types and functions for character ranges ---===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_UNICODECHARRANGES_H
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#define LLVM_SUPPORT_UNICODECHARRANGES_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/Mutex.h"
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#include "llvm/Support/MutexGuard.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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namespace llvm {
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namespace sys {
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#define DEBUG_TYPE "unicode"
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/// \brief Represents a closed range of Unicode code points [Lower, Upper].
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struct UnicodeCharRange {
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  uint32_t Lower;
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  uint32_t Upper;
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};
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inline bool operator<(uint32_t Value, UnicodeCharRange Range) {
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  return Value < Range.Lower;
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}
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inline bool operator<(UnicodeCharRange Range, uint32_t Value) {
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  return Range.Upper < Value;
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}
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/// \brief Holds a reference to an ordered array of UnicodeCharRange and allows
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/// to quickly check if a code point is contained in the set represented by this
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/// array.
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class UnicodeCharSet {
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public:
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  typedef ArrayRef<UnicodeCharRange> CharRanges;
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  /// \brief Constructs a UnicodeCharSet instance from an array of
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  /// UnicodeCharRanges.
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  ///
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  /// Array pointed by \p Ranges should have the lifetime at least as long as
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  /// the UnicodeCharSet instance, and should not change. Array is validated by
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  /// the constructor, so it makes sense to create as few UnicodeCharSet
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  /// instances per each array of ranges, as possible.
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#ifdef NDEBUG
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  LLVM_CONSTEXPR UnicodeCharSet(CharRanges Ranges) : Ranges(Ranges) {}
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#else
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  UnicodeCharSet(CharRanges Ranges) : Ranges(Ranges) {
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    assert(rangesAreValid());
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  }
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#endif
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  /// \brief Returns true if the character set contains the Unicode code point
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  /// \p C.
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  bool contains(uint32_t C) const {
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    return std::binary_search(Ranges.begin(), Ranges.end(), C);
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  }
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private:
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  /// \brief Returns true if each of the ranges is a proper closed range
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  /// [min, max], and if the ranges themselves are ordered and non-overlapping.
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  bool rangesAreValid() const {
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    uint32_t Prev = 0;
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    for (CharRanges::const_iterator I = Ranges.begin(), E = Ranges.end();
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         I != E; ++I) {
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      if (I != Ranges.begin() && Prev >= I->Lower) {
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        DEBUG(dbgs() << "Upper bound 0x");
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        DEBUG(dbgs().write_hex(Prev));
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        DEBUG(dbgs() << " should be less than succeeding lower bound 0x");
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        DEBUG(dbgs().write_hex(I->Lower) << "\n");
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        return false;
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      }
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      if (I->Upper < I->Lower) {
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        DEBUG(dbgs() << "Upper bound 0x");
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        DEBUG(dbgs().write_hex(I->Lower));
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        DEBUG(dbgs() << " should not be less than lower bound 0x");
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        DEBUG(dbgs().write_hex(I->Upper) << "\n");
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        return false;
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      }
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      Prev = I->Upper;
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    }
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    return true;
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  }
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  const CharRanges Ranges;
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};
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#undef DEBUG_TYPE // "unicode"
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} // namespace sys
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} // namespace llvm
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#endif // LLVM_SUPPORT_UNICODECHARRANGES_H
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