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			2825 lines
		
	
	
		
			95 KiB
		
	
	
	
		
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			2825 lines
		
	
	
		
			95 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
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                      "http://www.w3.org/TR/html4/strict.dtd">
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<html>
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<head>
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  <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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  <title>Source Level Debugging with LLVM</title>
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  <link rel="stylesheet" href="llvm.css" type="text/css">
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</head>
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<body>
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<h1>Source Level Debugging with LLVM</h1>
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<table class="layout" style="width:100%">
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  <tr class="layout">
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    <td class="left">
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<ul>
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  <li><a href="#introduction">Introduction</a>
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  <ol>
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    <li><a href="#phil">Philosophy behind LLVM debugging information</a></li>
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    <li><a href="#consumers">Debug information consumers</a></li>
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    <li><a href="#debugopt">Debugging optimized code</a></li>
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  </ol></li>
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  <li><a href="#format">Debugging information format</a>
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  <ol>
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    <li><a href="#debug_info_descriptors">Debug information descriptors</a>
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    <ul>
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      <li><a href="#format_compile_units">Compile unit descriptors</a></li>
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      <li><a href="#format_files">File descriptors</a></li>
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      <li><a href="#format_global_variables">Global variable descriptors</a></li>
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      <li><a href="#format_subprograms">Subprogram descriptors</a></li>
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      <li><a href="#format_blocks">Block descriptors</a></li>
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      <li><a href="#format_basic_type">Basic type descriptors</a></li>
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      <li><a href="#format_derived_type">Derived type descriptors</a></li>
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      <li><a href="#format_composite_type">Composite type descriptors</a></li>
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      <li><a href="#format_subrange">Subrange descriptors</a></li>
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      <li><a href="#format_enumeration">Enumerator descriptors</a></li>
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      <li><a href="#format_variables">Local variables</a></li>
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    </ul></li>
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    <li><a href="#format_common_intrinsics">Debugger intrinsic functions</a>
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      <ul>
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      <li><a href="#format_common_declare">llvm.dbg.declare</a></li>
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      <li><a href="#format_common_value">llvm.dbg.value</a></li>
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    </ul></li>
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  </ol></li>
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  <li><a href="#format_common_lifetime">Object lifetimes and scoping</a></li>
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  <li><a href="#ccxx_frontend">C/C++ front-end specific debug information</a>
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  <ol>
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    <li><a href="#ccxx_compile_units">C/C++ source file information</a></li>
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    <li><a href="#ccxx_global_variable">C/C++ global variable information</a></li>
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    <li><a href="#ccxx_subprogram">C/C++ function information</a></li>
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    <li><a href="#ccxx_basic_types">C/C++ basic types</a></li>
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    <li><a href="#ccxx_derived_types">C/C++ derived types</a></li>
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    <li><a href="#ccxx_composite_types">C/C++ struct/union types</a></li>
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    <li><a href="#ccxx_enumeration_types">C/C++ enumeration types</a></li>
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  </ol></li>
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  <li><a href="#llvmdwarfextension">LLVM Dwarf Extensions</a>
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    <ol>
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      <li><a href="#objcproperty">Debugging Information Extension
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	  for Objective C Properties</a>
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        <ul>
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	  <li><a href="#objcpropertyintroduction">Introduction</a></li>
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	  <li><a href="#objcpropertyproposal">Proposal</a></li>
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	  <li><a href="#objcpropertynewattributes">New DWARF Attributes</a></li>
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	  <li><a href="#objcpropertynewconstants">New DWARF Constants</a></li>
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        </ul>
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      </li>
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      <li><a href="#acceltable">Name Accelerator Tables</a>
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        <ul>
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          <li><a href="#acceltableintroduction">Introduction</a></li>
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          <li><a href="#acceltablehashes">Hash Tables</a></li>
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          <li><a href="#acceltabledetails">Details</a></li>
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          <li><a href="#acceltablecontents">Contents</a></li>
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          <li><a href="#acceltableextensions">Language Extensions and File Format Changes</a></li>
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        </ul>
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      </li>
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    </ol>
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  </li>
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</ul>
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</td>
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<td class="right">
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<img src="img/venusflytrap.jpg" alt="A leafy and green bug eater" width="247"
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height="369">
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</td>
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</tr></table>
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<div class="doc_author">
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  <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a>
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            and <a href="mailto:jlaskey@mac.com">Jim Laskey</a></p>
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</div>
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<!-- *********************************************************************** -->
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<h2><a name="introduction">Introduction</a></h2>
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<!-- *********************************************************************** -->
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<div>
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<p>This document is the central repository for all information pertaining to
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   debug information in LLVM.  It describes the <a href="#format">actual format
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   that the LLVM debug information</a> takes, which is useful for those
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   interested in creating front-ends or dealing directly with the information.
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   Further, this document provides specific examples of what debug information
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   for C/C++ looks like.</p>
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<!-- ======================================================================= -->
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<h3>
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  <a name="phil">Philosophy behind LLVM debugging information</a>
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</h3>
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<div>
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<p>The idea of the LLVM debugging information is to capture how the important
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   pieces of the source-language's Abstract Syntax Tree map onto LLVM code.
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   Several design aspects have shaped the solution that appears here.  The
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   important ones are:</p>
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<ul>
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  <li>Debugging information should have very little impact on the rest of the
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      compiler.  No transformations, analyses, or code generators should need to
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      be modified because of debugging information.</li>
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  <li>LLVM optimizations should interact in <a href="#debugopt">well-defined and
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      easily described ways</a> with the debugging information.</li>
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  <li>Because LLVM is designed to support arbitrary programming languages,
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      LLVM-to-LLVM tools should not need to know anything about the semantics of
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      the source-level-language.</li>
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  <li>Source-level languages are often <b>widely</b> different from one another.
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      LLVM should not put any restrictions of the flavor of the source-language,
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      and the debugging information should work with any language.</li>
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  <li>With code generator support, it should be possible to use an LLVM compiler
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      to compile a program to native machine code and standard debugging
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      formats.  This allows compatibility with traditional machine-code level
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      debuggers, like GDB or DBX.</li>
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</ul>
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<p>The approach used by the LLVM implementation is to use a small set
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   of <a href="#format_common_intrinsics">intrinsic functions</a> to define a
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   mapping between LLVM program objects and the source-level objects.  The
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   description of the source-level program is maintained in LLVM metadata
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   in an <a href="#ccxx_frontend">implementation-defined format</a>
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   (the C/C++ front-end currently uses working draft 7 of
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   the <a href="http://www.eagercon.com/dwarf/dwarf3std.htm">DWARF 3
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   standard</a>).</p>
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<p>When a program is being debugged, a debugger interacts with the user and
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   turns the stored debug information into source-language specific information.
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   As such, a debugger must be aware of the source-language, and is thus tied to
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   a specific language or family of languages.</p>
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</div>
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<!-- ======================================================================= -->
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<h3>
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  <a name="consumers">Debug information consumers</a>
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</h3>
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<div>
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<p>The role of debug information is to provide meta information normally
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   stripped away during the compilation process.  This meta information provides
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   an LLVM user a relationship between generated code and the original program
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   source code.</p>
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<p>Currently, debug information is consumed by DwarfDebug to produce dwarf
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   information used by the gdb debugger.  Other targets could use the same
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   information to produce stabs or other debug forms.</p>
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<p>It would also be reasonable to use debug information to feed profiling tools
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   for analysis of generated code, or, tools for reconstructing the original
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   source from generated code.</p>
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<p>TODO - expound a bit more.</p>
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</div>
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<!-- ======================================================================= -->
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<h3>
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  <a name="debugopt">Debugging optimized code</a>
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</h3>
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<div>
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<p>An extremely high priority of LLVM debugging information is to make it
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   interact well with optimizations and analysis.  In particular, the LLVM debug
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   information provides the following guarantees:</p>
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<ul>
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  <li>LLVM debug information <b>always provides information to accurately read
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      the source-level state of the program</b>, regardless of which LLVM
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      optimizations have been run, and without any modification to the
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      optimizations themselves.  However, some optimizations may impact the
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      ability to modify the current state of the program with a debugger, such
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      as setting program variables, or calling functions that have been
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      deleted.</li>
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  <li>As desired, LLVM optimizations can be upgraded to be aware of the LLVM
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      debugging information, allowing them to update the debugging information
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      as they perform aggressive optimizations.  This means that, with effort,
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      the LLVM optimizers could optimize debug code just as well as non-debug
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      code.</li>
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  <li>LLVM debug information does not prevent optimizations from
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      happening (for example inlining, basic block reordering/merging/cleanup,
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      tail duplication, etc).</li>
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  <li>LLVM debug information is automatically optimized along with the rest of
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      the program, using existing facilities.  For example, duplicate
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      information is automatically merged by the linker, and unused information
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      is automatically removed.</li>
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</ul>
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<p>Basically, the debug information allows you to compile a program with
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   "<tt>-O0 -g</tt>" and get full debug information, allowing you to arbitrarily
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   modify the program as it executes from a debugger.  Compiling a program with
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   "<tt>-O3 -g</tt>" gives you full debug information that is always available
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   and accurate for reading (e.g., you get accurate stack traces despite tail
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   call elimination and inlining), but you might lose the ability to modify the
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   program and call functions where were optimized out of the program, or
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   inlined away completely.</p>
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<p><a href="TestingGuide.html#quicktestsuite">LLVM test suite</a> provides a
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   framework to test optimizer's handling of debugging information. It can be
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   run like this:</p>
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<div class="doc_code">
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<pre>
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% cd llvm/projects/test-suite/MultiSource/Benchmarks  # or some other level
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% make TEST=dbgopt
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</pre>
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</div>
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<p>This will test impact of debugging information on optimization passes. If
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   debugging information influences optimization passes then it will be reported
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   as a failure. See <a href="TestingGuide.html">TestingGuide</a> for more
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   information on LLVM test infrastructure and how to run various tests.</p>
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</div>
 | 
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 | 
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</div>
 | 
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 | 
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<!-- *********************************************************************** -->
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<h2>
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  <a name="format">Debugging information format</a>
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</h2>
 | 
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<!-- *********************************************************************** -->
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<div>
 | 
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<p>LLVM debugging information has been carefully designed to make it possible
 | 
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   for the optimizer to optimize the program and debugging information without
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   necessarily having to know anything about debugging information.  In
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   particular, the use of metadata avoids duplicated debugging information from
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   the beginning, and the global dead code elimination pass automatically
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   deletes debugging information for a function if it decides to delete the
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   function. </p>
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<p>To do this, most of the debugging information (descriptors for types,
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   variables, functions, source files, etc) is inserted by the language
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   front-end in the form of LLVM metadata. </p>
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<p>Debug information is designed to be agnostic about the target debugger and
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   debugging information representation (e.g. DWARF/Stabs/etc).  It uses a
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   generic pass to decode the information that represents variables, types,
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   functions, namespaces, etc: this allows for arbitrary source-language
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   semantics and type-systems to be used, as long as there is a module
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   written for the target debugger to interpret the information. </p>
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<p>To provide basic functionality, the LLVM debugger does have to make some
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   assumptions about the source-level language being debugged, though it keeps
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   these to a minimum.  The only common features that the LLVM debugger assumes
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   exist are <a href="#format_files">source files</a>,
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   and <a href="#format_global_variables">program objects</a>.  These abstract
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   objects are used by a debugger to form stack traces, show information about
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   local variables, etc.</p>
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<p>This section of the documentation first describes the representation aspects
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   common to any source-language.  The <a href="#ccxx_frontend">next section</a>
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   describes the data layout conventions used by the C and C++ front-ends.</p>
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<!-- ======================================================================= -->
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<h3>
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  <a name="debug_info_descriptors">Debug information descriptors</a>
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</h3>
 | 
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<div>
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<p>In consideration of the complexity and volume of debug information, LLVM
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   provides a specification for well formed debug descriptors. </p>
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<p>Consumers of LLVM debug information expect the descriptors for program
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   objects to start in a canonical format, but the descriptors can include
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   additional information appended at the end that is source-language
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   specific. All LLVM debugging information is versioned, allowing backwards
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   compatibility in the case that the core structures need to change in some
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   way.  Also, all debugging information objects start with a tag to indicate
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   what type of object it is.  The source-language is allowed to define its own
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   objects, by using unreserved tag numbers.  We recommend using with tags in
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   the range 0x1000 through 0x2000 (there is a defined enum DW_TAG_user_base =
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   0x1000.)</p>
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<p>The fields of debug descriptors used internally by LLVM
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   are restricted to only the simple data types <tt>i32</tt>, <tt>i1</tt>,
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   <tt>float</tt>, <tt>double</tt>, <tt>mdstring</tt> and <tt>mdnode</tt>. </p>
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<div class="doc_code">
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<pre>
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!1 = metadata !{
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  i32,   ;; A tag
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  ...
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}
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</pre>
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</div>
 | 
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<p><a name="LLVMDebugVersion">The first field of a descriptor is always an
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   <tt>i32</tt> containing a tag value identifying the content of the
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   descriptor.  The remaining fields are specific to the descriptor.  The values
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						|
   of tags are loosely bound to the tag values of DWARF information entries.
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						|
   However, that does not restrict the use of the information supplied to DWARF
 | 
						|
   targets.  To facilitate versioning of debug information, the tag is augmented
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						|
   with the current debug version (LLVMDebugVersion = 8 << 16 or
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						|
   0x80000 or 524288.)</a></p>
 | 
						|
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<p>The details of the various descriptors follow.</p>
 | 
						|
 | 
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<!-- ======================================================================= -->
 | 
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<h4>
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						|
  <a name="format_compile_units">Compile unit descriptors</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
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						|
!0 = metadata !{
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  i32,       ;; Tag = 17 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a>
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             ;; (DW_TAG_compile_unit)
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						|
  i32,       ;; Unused field.
 | 
						|
  i32,       ;; DWARF language identifier (ex. DW_LANG_C89)
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						|
  metadata,  ;; Source file name
 | 
						|
  metadata,  ;; Source file directory (includes trailing slash)
 | 
						|
  metadata   ;; Producer (ex. "4.0.1 LLVM (LLVM research group)")
 | 
						|
  i1,        ;; True if this is a main compile unit.
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						|
  i1,        ;; True if this is optimized.
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						|
  metadata,  ;; Flags
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  i32        ;; Runtime version
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						|
  metadata   ;; List of enums types
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						|
  metadata   ;; List of retained types
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						|
  metadata   ;; List of subprograms
 | 
						|
  metadata   ;; List of global variables
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}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>These descriptors contain a source language ID for the file (we use the DWARF
 | 
						|
   3.0 ID numbers, such as <tt>DW_LANG_C89</tt>, <tt>DW_LANG_C_plus_plus</tt>,
 | 
						|
   <tt>DW_LANG_Cobol74</tt>, etc), three strings describing the filename,
 | 
						|
   working directory of the compiler, and an identifier string for the compiler
 | 
						|
   that produced it.</p>
 | 
						|
 | 
						|
<p>Compile unit descriptors provide the root context for objects declared in a
 | 
						|
   specific compilation unit. File descriptors are defined using this context.
 | 
						|
   These descriptors are collected by a named metadata
 | 
						|
   <tt>!llvm.dbg.cu</tt>. Compile unit descriptor keeps track of subprograms,
 | 
						|
   global variables and type information.
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="format_files">File descriptors</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!0 = metadata !{
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						|
  i32,       ;; Tag = 41 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a>
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             ;; (DW_TAG_file_type)
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						|
  metadata,  ;; Source file name
 | 
						|
  metadata,  ;; Source file directory (includes trailing slash)
 | 
						|
  metadata   ;; Unused
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						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>These descriptors contain information for a file. Global variables and top
 | 
						|
   level functions would be defined using this context.k File descriptors also
 | 
						|
   provide context for source line correspondence. </p>
 | 
						|
 | 
						|
<p>Each input file is encoded as a separate file descriptor in LLVM debugging
 | 
						|
   information output. </p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="format_global_variables">Global variable descriptors</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!1 = metadata !{
 | 
						|
  i32,      ;; Tag = 52 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a>
 | 
						|
            ;; (DW_TAG_variable)
 | 
						|
  i32,      ;; Unused field.
 | 
						|
  metadata, ;; Reference to context descriptor
 | 
						|
  metadata, ;; Name
 | 
						|
  metadata, ;; Display name (fully qualified C++ name)
 | 
						|
  metadata, ;; MIPS linkage name (for C++)
 | 
						|
  metadata, ;; Reference to file where defined
 | 
						|
  i32,      ;; Line number where defined
 | 
						|
  metadata, ;; Reference to type descriptor
 | 
						|
  i1,       ;; True if the global is local to compile unit (static)
 | 
						|
  i1,       ;; True if the global is defined in the compile unit (not extern)
 | 
						|
  {}*       ;; Reference to the global variable
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>These descriptors provide debug information about globals variables.  The
 | 
						|
provide details such as name, type and where the variable is defined. All
 | 
						|
global variables are collected by named metadata <tt>!llvm.dbg.gv</tt>.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="format_subprograms">Subprogram descriptors</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!2 = metadata !{
 | 
						|
  i32,      ;; Tag = 46 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a>
 | 
						|
            ;; (DW_TAG_subprogram)
 | 
						|
  i32,      ;; Unused field.
 | 
						|
  metadata, ;; Reference to context descriptor
 | 
						|
  metadata, ;; Name
 | 
						|
  metadata, ;; Display name (fully qualified C++ name)
 | 
						|
  metadata, ;; MIPS linkage name (for C++)
 | 
						|
  metadata, ;; Reference to file where defined
 | 
						|
  i32,      ;; Line number where defined
 | 
						|
  metadata, ;; Reference to type descriptor
 | 
						|
  i1,       ;; True if the global is local to compile unit (static)
 | 
						|
  i1,       ;; True if the global is defined in the compile unit (not extern)
 | 
						|
  i32,      ;; Virtuality, e.g. dwarf::DW_VIRTUALITY__virtual
 | 
						|
  i32,      ;; Index into a virtual function
 | 
						|
  metadata, ;; indicates which base type contains the vtable pointer for the
 | 
						|
            ;; derived class
 | 
						|
  i32,      ;; Flags - Artifical, Private, Protected, Explicit, Prototyped.
 | 
						|
  i1,       ;; isOptimized
 | 
						|
  Function *,;; Pointer to LLVM function
 | 
						|
  metadata, ;; Lists function template parameters
 | 
						|
  metadata  ;; Function declaration descriptor
 | 
						|
  metadata  ;; List of function variables
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>These descriptors provide debug information about functions, methods and
 | 
						|
   subprograms.  They provide details such as name, return types and the source
 | 
						|
   location where the subprogram is defined.
 | 
						|
</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="format_blocks">Block descriptors</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!3 = metadata !{
 | 
						|
  i32,     ;; Tag = 11 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_lexical_block)
 | 
						|
  metadata,;; Reference to context descriptor
 | 
						|
  i32,     ;; Line number
 | 
						|
  i32,     ;; Column number
 | 
						|
  metadata,;; Reference to source file
 | 
						|
  i32      ;; Unique ID to identify blocks from a template function
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>This descriptor provides debug information about nested blocks within a
 | 
						|
   subprogram. The line number and column numbers are used to dinstinguish
 | 
						|
   two lexical blocks at same depth. </p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!3 = metadata !{
 | 
						|
  i32,     ;; Tag = 11 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_lexical_block)
 | 
						|
  metadata ;; Reference to the scope we're annotating with a file change
 | 
						|
  metadata,;; Reference to the file the scope is enclosed in.
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>This descriptor provides a wrapper around a lexical scope to handle file
 | 
						|
   changes in the middle of a lexical block.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="format_basic_type">Basic type descriptors</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!4 = metadata !{
 | 
						|
  i32,      ;; Tag = 36 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a>
 | 
						|
            ;; (DW_TAG_base_type)
 | 
						|
  metadata, ;; Reference to context
 | 
						|
  metadata, ;; Name (may be "" for anonymous types)
 | 
						|
  metadata, ;; Reference to file where defined (may be NULL)
 | 
						|
  i32,      ;; Line number where defined (may be 0)
 | 
						|
  i64,      ;; Size in bits
 | 
						|
  i64,      ;; Alignment in bits
 | 
						|
  i64,      ;; Offset in bits
 | 
						|
  i32,      ;; Flags
 | 
						|
  i32       ;; DWARF type encoding
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>These descriptors define primitive types used in the code. Example int, bool
 | 
						|
   and float.  The context provides the scope of the type, which is usually the
 | 
						|
   top level.  Since basic types are not usually user defined the context
 | 
						|
   and line number can be left as NULL and 0.  The size, alignment and offset
 | 
						|
   are expressed in bits and can be 64 bit values.  The alignment is used to
 | 
						|
   round the offset when embedded in a
 | 
						|
   <a href="#format_composite_type">composite type</a> (example to keep float
 | 
						|
   doubles on 64 bit boundaries.) The offset is the bit offset if embedded in
 | 
						|
   a <a href="#format_composite_type">composite type</a>.</p>
 | 
						|
 | 
						|
<p>The type encoding provides the details of the type.  The values are typically
 | 
						|
   one of the following:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
DW_ATE_address       = 1
 | 
						|
DW_ATE_boolean       = 2
 | 
						|
DW_ATE_float         = 4
 | 
						|
DW_ATE_signed        = 5
 | 
						|
DW_ATE_signed_char   = 6
 | 
						|
DW_ATE_unsigned      = 7
 | 
						|
DW_ATE_unsigned_char = 8
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="format_derived_type">Derived type descriptors</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!5 = metadata !{
 | 
						|
  i32,      ;; Tag (see below)
 | 
						|
  metadata, ;; Reference to context
 | 
						|
  metadata, ;; Name (may be "" for anonymous types)
 | 
						|
  metadata, ;; Reference to file where defined (may be NULL)
 | 
						|
  i32,      ;; Line number where defined (may be 0)
 | 
						|
  i64,      ;; Size in bits
 | 
						|
  i64,      ;; Alignment in bits
 | 
						|
  i64,      ;; Offset in bits
 | 
						|
  i32,      ;; Flags to encode attributes, e.g. private
 | 
						|
  metadata, ;; Reference to type derived from
 | 
						|
  metadata, ;; (optional) Name of the Objective C property associated with
 | 
						|
            ;; Objective-C an ivar
 | 
						|
  metadata, ;; (optional) Name of the Objective C property getter selector.
 | 
						|
  metadata, ;; (optional) Name of the Objective C property setter selector.
 | 
						|
  i32       ;; (optional) Objective C property attributes.
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>These descriptors are used to define types derived from other types.  The
 | 
						|
value of the tag varies depending on the meaning.  The following are possible
 | 
						|
tag values:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
DW_TAG_formal_parameter = 5
 | 
						|
DW_TAG_member           = 13
 | 
						|
DW_TAG_pointer_type     = 15
 | 
						|
DW_TAG_reference_type   = 16
 | 
						|
DW_TAG_typedef          = 22
 | 
						|
DW_TAG_const_type       = 38
 | 
						|
DW_TAG_volatile_type    = 53
 | 
						|
DW_TAG_restrict_type    = 55
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p><tt>DW_TAG_member</tt> is used to define a member of
 | 
						|
   a <a href="#format_composite_type">composite type</a>
 | 
						|
   or <a href="#format_subprograms">subprogram</a>.  The type of the member is
 | 
						|
   the <a href="#format_derived_type">derived
 | 
						|
   type</a>. <tt>DW_TAG_formal_parameter</tt> is used to define a member which
 | 
						|
   is a formal argument of a subprogram.</p>
 | 
						|
 | 
						|
<p><tt>DW_TAG_typedef</tt> is used to provide a name for the derived type.</p>
 | 
						|
 | 
						|
<p><tt>DW_TAG_pointer_type</tt>, <tt>DW_TAG_reference_type</tt>,
 | 
						|
   <tt>DW_TAG_const_type</tt>, <tt>DW_TAG_volatile_type</tt> and
 | 
						|
   <tt>DW_TAG_restrict_type</tt> are used to qualify
 | 
						|
   the <a href="#format_derived_type">derived type</a>. </p>
 | 
						|
 | 
						|
<p><a href="#format_derived_type">Derived type</a> location can be determined
 | 
						|
   from the context and line number.  The size, alignment and offset are
 | 
						|
   expressed in bits and can be 64 bit values.  The alignment is used to round
 | 
						|
   the offset when embedded in a <a href="#format_composite_type">composite
 | 
						|
   type</a> (example to keep float doubles on 64 bit boundaries.) The offset is
 | 
						|
   the bit offset if embedded in a <a href="#format_composite_type">composite
 | 
						|
   type</a>.</p>
 | 
						|
 | 
						|
<p>Note that the <tt>void *</tt> type is expressed as a type derived from NULL.
 | 
						|
</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="format_composite_type">Composite type descriptors</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!6 = metadata !{
 | 
						|
  i32,      ;; Tag (see below)
 | 
						|
  metadata, ;; Reference to context
 | 
						|
  metadata, ;; Name (may be "" for anonymous types)
 | 
						|
  metadata, ;; Reference to file where defined (may be NULL)
 | 
						|
  i32,      ;; Line number where defined (may be 0)
 | 
						|
  i64,      ;; Size in bits
 | 
						|
  i64,      ;; Alignment in bits
 | 
						|
  i64,      ;; Offset in bits
 | 
						|
  i32,      ;; Flags
 | 
						|
  metadata, ;; Reference to type derived from
 | 
						|
  metadata, ;; Reference to array of member descriptors
 | 
						|
  i32       ;; Runtime languages
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>These descriptors are used to define types that are composed of 0 or more
 | 
						|
elements.  The value of the tag varies depending on the meaning.  The following
 | 
						|
are possible tag values:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
DW_TAG_array_type       = 1
 | 
						|
DW_TAG_enumeration_type = 4
 | 
						|
DW_TAG_structure_type   = 19
 | 
						|
DW_TAG_union_type       = 23
 | 
						|
DW_TAG_vector_type      = 259
 | 
						|
DW_TAG_subroutine_type  = 21
 | 
						|
DW_TAG_inheritance      = 28
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>The vector flag indicates that an array type is a native packed vector.</p>
 | 
						|
 | 
						|
<p>The members of array types (tag = <tt>DW_TAG_array_type</tt>) or vector types
 | 
						|
   (tag = <tt>DW_TAG_vector_type</tt>) are <a href="#format_subrange">subrange
 | 
						|
   descriptors</a>, each representing the range of subscripts at that level of
 | 
						|
   indexing.</p>
 | 
						|
 | 
						|
<p>The members of enumeration types (tag = <tt>DW_TAG_enumeration_type</tt>) are
 | 
						|
   <a href="#format_enumeration">enumerator descriptors</a>, each representing
 | 
						|
   the definition of enumeration value for the set. All enumeration type
 | 
						|
   descriptors are collected by named metadata <tt>!llvm.dbg.enum</tt>.</p>
 | 
						|
 | 
						|
<p>The members of structure (tag = <tt>DW_TAG_structure_type</tt>) or union (tag
 | 
						|
   = <tt>DW_TAG_union_type</tt>) types are any one of
 | 
						|
   the <a href="#format_basic_type">basic</a>,
 | 
						|
   <a href="#format_derived_type">derived</a>
 | 
						|
   or <a href="#format_composite_type">composite</a> type descriptors, each
 | 
						|
   representing a field member of the structure or union.</p>
 | 
						|
 | 
						|
<p>For C++ classes (tag = <tt>DW_TAG_structure_type</tt>), member descriptors
 | 
						|
   provide information about base classes, static members and member
 | 
						|
   functions. If a member is a <a href="#format_derived_type">derived type
 | 
						|
   descriptor</a> and has a tag of <tt>DW_TAG_inheritance</tt>, then the type
 | 
						|
   represents a base class. If the member of is
 | 
						|
   a <a href="#format_global_variables">global variable descriptor</a> then it
 | 
						|
   represents a static member.  And, if the member is
 | 
						|
   a <a href="#format_subprograms">subprogram descriptor</a> then it represents
 | 
						|
   a member function.  For static members and member
 | 
						|
   functions, <tt>getName()</tt> returns the members link or the C++ mangled
 | 
						|
   name.  <tt>getDisplayName()</tt> the simplied version of the name.</p>
 | 
						|
 | 
						|
<p>The first member of subroutine (tag = <tt>DW_TAG_subroutine_type</tt>) type
 | 
						|
   elements is the return type for the subroutine.  The remaining elements are
 | 
						|
   the formal arguments to the subroutine.</p>
 | 
						|
 | 
						|
<p><a href="#format_composite_type">Composite type</a> location can be
 | 
						|
   determined from the context and line number.  The size, alignment and
 | 
						|
   offset are expressed in bits and can be 64 bit values.  The alignment is used
 | 
						|
   to round the offset when embedded in
 | 
						|
   a <a href="#format_composite_type">composite type</a> (as an example, to keep
 | 
						|
   float doubles on 64 bit boundaries.) The offset is the bit offset if embedded
 | 
						|
   in a <a href="#format_composite_type">composite type</a>.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="format_subrange">Subrange descriptors</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!42 = metadata !{
 | 
						|
  i32,    ;; Tag = 33 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_subrange_type)
 | 
						|
  i64,    ;; Low value
 | 
						|
  i64     ;; High value
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>These descriptors are used to define ranges of array subscripts for an array
 | 
						|
   <a href="#format_composite_type">composite type</a>.  The low value defines
 | 
						|
   the lower bounds typically zero for C/C++.  The high value is the upper
 | 
						|
   bounds.  Values are 64 bit.  High - low + 1 is the size of the array.  If low
 | 
						|
   > high the array bounds are not included in generated debugging information.
 | 
						|
</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="format_enumeration">Enumerator descriptors</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!6 = metadata !{
 | 
						|
  i32,      ;; Tag = 40 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a>
 | 
						|
            ;; (DW_TAG_enumerator)
 | 
						|
  metadata, ;; Name
 | 
						|
  i64       ;; Value
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>These descriptors are used to define members of an
 | 
						|
   enumeration <a href="#format_composite_type">composite type</a>, it
 | 
						|
   associates the name to the value.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="format_variables">Local variables</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!7 = metadata !{
 | 
						|
  i32,      ;; Tag (see below)
 | 
						|
  metadata, ;; Context
 | 
						|
  metadata, ;; Name
 | 
						|
  metadata, ;; Reference to file where defined
 | 
						|
  i32,      ;; 24 bit - Line number where defined
 | 
						|
            ;; 8 bit - Argument number. 1 indicates 1st argument.
 | 
						|
  metadata, ;; Type descriptor
 | 
						|
  i32,      ;; flags
 | 
						|
  metadata  ;; (optional) Reference to inline location
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>These descriptors are used to define variables local to a sub program.  The
 | 
						|
   value of the tag depends on the usage of the variable:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
DW_TAG_auto_variable   = 256
 | 
						|
DW_TAG_arg_variable    = 257
 | 
						|
DW_TAG_return_variable = 258
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>An auto variable is any variable declared in the body of the function.  An
 | 
						|
   argument variable is any variable that appears as a formal argument to the
 | 
						|
   function.  A return variable is used to track the result of a function and
 | 
						|
   has no source correspondent.</p>
 | 
						|
 | 
						|
<p>The context is either the subprogram or block where the variable is defined.
 | 
						|
   Name the source variable name.  Context and line indicate where the
 | 
						|
   variable was defined. Type descriptor defines the declared type of the
 | 
						|
   variable.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="format_common_intrinsics">Debugger intrinsic functions</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>LLVM uses several intrinsic functions (name prefixed with "llvm.dbg") to
 | 
						|
   provide debug information at various points in generated code.</p>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="format_common_declare">llvm.dbg.declare</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
<pre>
 | 
						|
  void %<a href="#format_common_declare">llvm.dbg.declare</a>(metadata, metadata)
 | 
						|
</pre>
 | 
						|
 | 
						|
<p>This intrinsic provides information about a local element (e.g., variable). The
 | 
						|
   first argument is metadata holding the alloca for the variable. The
 | 
						|
   second argument is metadata containing a description of the variable.</p>
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="format_common_value">llvm.dbg.value</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
<pre>
 | 
						|
  void %<a href="#format_common_value">llvm.dbg.value</a>(metadata, i64, metadata)
 | 
						|
</pre>
 | 
						|
 | 
						|
<p>This intrinsic provides information when a user source variable is set to a
 | 
						|
   new value.  The first argument is the new value (wrapped as metadata).  The
 | 
						|
   second argument is the offset in the user source variable where the new value
 | 
						|
   is written.  The third argument is metadata containing a description of the
 | 
						|
   user source variable.</p>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="format_common_lifetime">Object lifetimes and scoping</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
<p>In many languages, the local variables in functions can have their lifetimes
 | 
						|
   or scopes limited to a subset of a function.  In the C family of languages,
 | 
						|
   for example, variables are only live (readable and writable) within the
 | 
						|
   source block that they are defined in.  In functional languages, values are
 | 
						|
   only readable after they have been defined.  Though this is a very obvious
 | 
						|
   concept, it is non-trivial to model in LLVM, because it has no notion of
 | 
						|
   scoping in this sense, and does not want to be tied to a language's scoping
 | 
						|
   rules.</p>
 | 
						|
 | 
						|
<p>In order to handle this, the LLVM debug format uses the metadata attached to
 | 
						|
   llvm instructions to encode line number and scoping information. Consider
 | 
						|
   the following C fragment, for example:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
1.  void foo() {
 | 
						|
2.    int X = 21;
 | 
						|
3.    int Y = 22;
 | 
						|
4.    {
 | 
						|
5.      int Z = 23;
 | 
						|
6.      Z = X;
 | 
						|
7.    }
 | 
						|
8.    X = Y;
 | 
						|
9.  }
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>Compiled to LLVM, this function would be represented like this:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
define void @foo() nounwind ssp {
 | 
						|
entry:
 | 
						|
  %X = alloca i32, align 4                        ; <i32*> [#uses=4]
 | 
						|
  %Y = alloca i32, align 4                        ; <i32*> [#uses=4]
 | 
						|
  %Z = alloca i32, align 4                        ; <i32*> [#uses=3]
 | 
						|
  %0 = bitcast i32* %X to {}*                     ; <{}*> [#uses=1]
 | 
						|
  call void @llvm.dbg.declare(metadata !{i32 * %X}, metadata !0), !dbg !7
 | 
						|
  store i32 21, i32* %X, !dbg !8
 | 
						|
  %1 = bitcast i32* %Y to {}*                     ; <{}*> [#uses=1]
 | 
						|
  call void @llvm.dbg.declare(metadata !{i32 * %Y}, metadata !9), !dbg !10
 | 
						|
  store i32 22, i32* %Y, !dbg !11
 | 
						|
  %2 = bitcast i32* %Z to {}*                     ; <{}*> [#uses=1]
 | 
						|
  call void @llvm.dbg.declare(metadata !{i32 * %Z}, metadata !12), !dbg !14
 | 
						|
  store i32 23, i32* %Z, !dbg !15
 | 
						|
  %tmp = load i32* %X, !dbg !16                   ; <i32> [#uses=1]
 | 
						|
  %tmp1 = load i32* %Y, !dbg !16                  ; <i32> [#uses=1]
 | 
						|
  %add = add nsw i32 %tmp, %tmp1, !dbg !16        ; <i32> [#uses=1]
 | 
						|
  store i32 %add, i32* %Z, !dbg !16
 | 
						|
  %tmp2 = load i32* %Y, !dbg !17                  ; <i32> [#uses=1]
 | 
						|
  store i32 %tmp2, i32* %X, !dbg !17
 | 
						|
  ret void, !dbg !18
 | 
						|
}
 | 
						|
 | 
						|
declare void @llvm.dbg.declare(metadata, metadata) nounwind readnone
 | 
						|
 | 
						|
!0 = metadata !{i32 459008, metadata !1, metadata !"X",
 | 
						|
                metadata !3, i32 2, metadata !6}; [ DW_TAG_auto_variable ]
 | 
						|
!1 = metadata !{i32 458763, metadata !2}; [DW_TAG_lexical_block ]
 | 
						|
!2 = metadata !{i32 458798, i32 0, metadata !3, metadata !"foo", metadata !"foo",
 | 
						|
               metadata !"foo", metadata !3, i32 1, metadata !4,
 | 
						|
               i1 false, i1 true}; [DW_TAG_subprogram ]
 | 
						|
!3 = metadata !{i32 458769, i32 0, i32 12, metadata !"foo.c",
 | 
						|
                metadata !"/private/tmp", metadata !"clang 1.1", i1 true,
 | 
						|
                i1 false, metadata !"", i32 0}; [DW_TAG_compile_unit ]
 | 
						|
!4 = metadata !{i32 458773, metadata !3, metadata !"", null, i32 0, i64 0, i64 0,
 | 
						|
                i64 0, i32 0, null, metadata !5, i32 0}; [DW_TAG_subroutine_type ]
 | 
						|
!5 = metadata !{null}
 | 
						|
!6 = metadata !{i32 458788, metadata !3, metadata !"int", metadata !3, i32 0,
 | 
						|
                i64 32, i64 32, i64 0, i32 0, i32 5}; [DW_TAG_base_type ]
 | 
						|
!7 = metadata !{i32 2, i32 7, metadata !1, null}
 | 
						|
!8 = metadata !{i32 2, i32 3, metadata !1, null}
 | 
						|
!9 = metadata !{i32 459008, metadata !1, metadata !"Y", metadata !3, i32 3,
 | 
						|
                metadata !6}; [ DW_TAG_auto_variable ]
 | 
						|
!10 = metadata !{i32 3, i32 7, metadata !1, null}
 | 
						|
!11 = metadata !{i32 3, i32 3, metadata !1, null}
 | 
						|
!12 = metadata !{i32 459008, metadata !13, metadata !"Z", metadata !3, i32 5,
 | 
						|
                 metadata !6}; [ DW_TAG_auto_variable ]
 | 
						|
!13 = metadata !{i32 458763, metadata !1}; [DW_TAG_lexical_block ]
 | 
						|
!14 = metadata !{i32 5, i32 9, metadata !13, null}
 | 
						|
!15 = metadata !{i32 5, i32 5, metadata !13, null}
 | 
						|
!16 = metadata !{i32 6, i32 5, metadata !13, null}
 | 
						|
!17 = metadata !{i32 8, i32 3, metadata !1, null}
 | 
						|
!18 = metadata !{i32 9, i32 1, metadata !2, null}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>This example illustrates a few important details about LLVM debugging
 | 
						|
   information. In particular, it shows how the <tt>llvm.dbg.declare</tt>
 | 
						|
   intrinsic and location information, which are attached to an instruction,
 | 
						|
   are applied together to allow a debugger to analyze the relationship between
 | 
						|
   statements, variable definitions, and the code used to implement the
 | 
						|
   function.</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
call void @llvm.dbg.declare(metadata, metadata !0), !dbg !7
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>The first intrinsic
 | 
						|
   <tt>%<a href="#format_common_declare">llvm.dbg.declare</a></tt>
 | 
						|
   encodes debugging information for the variable <tt>X</tt>. The metadata
 | 
						|
   <tt>!dbg !7</tt> attached to the intrinsic provides scope information for the
 | 
						|
   variable <tt>X</tt>.</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!7 = metadata !{i32 2, i32 7, metadata !1, null}
 | 
						|
!1 = metadata !{i32 458763, metadata !2}; [DW_TAG_lexical_block ]
 | 
						|
!2 = metadata !{i32 458798, i32 0, metadata !3, metadata !"foo",
 | 
						|
                metadata !"foo", metadata !"foo", metadata !3, i32 1,
 | 
						|
                metadata !4, i1 false, i1 true}; [DW_TAG_subprogram ]
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>Here <tt>!7</tt> is metadata providing location information. It has four
 | 
						|
   fields: line number, column number, scope, and original scope. The original
 | 
						|
   scope represents inline location if this instruction is inlined inside a
 | 
						|
   caller, and is null otherwise. In this example, scope is encoded by
 | 
						|
   <tt>!1</tt>. <tt>!1</tt> represents a lexical block inside the scope
 | 
						|
   <tt>!2</tt>, where <tt>!2</tt> is a
 | 
						|
   <a href="#format_subprograms">subprogram descriptor</a>. This way the
 | 
						|
   location information attached to the intrinsics indicates that the
 | 
						|
   variable <tt>X</tt> is declared at line number 2 at a function level scope in
 | 
						|
   function <tt>foo</tt>.</p>
 | 
						|
 | 
						|
<p>Now lets take another example.</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
call void @llvm.dbg.declare(metadata, metadata !12), !dbg !14
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>The second intrinsic
 | 
						|
   <tt>%<a href="#format_common_declare">llvm.dbg.declare</a></tt>
 | 
						|
   encodes debugging information for variable <tt>Z</tt>. The metadata
 | 
						|
   <tt>!dbg !14</tt> attached to the intrinsic provides scope information for
 | 
						|
   the variable <tt>Z</tt>.</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!13 = metadata !{i32 458763, metadata !1}; [DW_TAG_lexical_block ]
 | 
						|
!14 = metadata !{i32 5, i32 9, metadata !13, null}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>Here <tt>!14</tt> indicates that <tt>Z</tt> is declared at line number 5 and
 | 
						|
   column number 9 inside of lexical scope <tt>!13</tt>. The lexical scope
 | 
						|
   itself resides inside of lexical scope <tt>!1</tt> described above.</p>
 | 
						|
 | 
						|
<p>The scope information attached with each instruction provides a
 | 
						|
   straightforward way to find instructions covered by a scope.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h2>
 | 
						|
  <a name="ccxx_frontend">C/C++ front-end specific debug information</a>
 | 
						|
</h2>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>The C and C++ front-ends represent information about the program in a format
 | 
						|
   that is effectively identical
 | 
						|
   to <a href="http://www.eagercon.com/dwarf/dwarf3std.htm">DWARF 3.0</a> in
 | 
						|
   terms of information content.  This allows code generators to trivially
 | 
						|
   support native debuggers by generating standard dwarf information, and
 | 
						|
   contains enough information for non-dwarf targets to translate it as
 | 
						|
   needed.</p>
 | 
						|
 | 
						|
<p>This section describes the forms used to represent C and C++ programs. Other
 | 
						|
   languages could pattern themselves after this (which itself is tuned to
 | 
						|
   representing programs in the same way that DWARF 3 does), or they could
 | 
						|
   choose to provide completely different forms if they don't fit into the DWARF
 | 
						|
   model.  As support for debugging information gets added to the various LLVM
 | 
						|
   source-language front-ends, the information used should be documented
 | 
						|
   here.</p>
 | 
						|
 | 
						|
<p>The following sections provide examples of various C/C++ constructs and the
 | 
						|
   debug information that would best describe those constructs.</p>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="ccxx_compile_units">C/C++ source file information</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>Given the source files <tt>MySource.cpp</tt> and <tt>MyHeader.h</tt> located
 | 
						|
   in the directory <tt>/Users/mine/sources</tt>, the following code:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
#include "MyHeader.h"
 | 
						|
 | 
						|
int main(int argc, char *argv[]) {
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>a C/C++ front-end would generate the following descriptors:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
...
 | 
						|
;;
 | 
						|
;; Define the compile unit for the main source file "/Users/mine/sources/MySource.cpp".
 | 
						|
;;
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524305,    ;; Tag
 | 
						|
  i32 0,         ;; Unused
 | 
						|
  i32 4,         ;; Language Id
 | 
						|
  metadata !"MySource.cpp",
 | 
						|
  metadata !"/Users/mine/sources",
 | 
						|
  metadata !"4.2.1 (Based on Apple Inc. build 5649) (LLVM build 00)",
 | 
						|
  i1 true,       ;; Main Compile Unit
 | 
						|
  i1 false,      ;; Optimized compile unit
 | 
						|
  metadata !"",  ;; Compiler flags
 | 
						|
  i32 0}         ;; Runtime version
 | 
						|
 | 
						|
;;
 | 
						|
;; Define the file for the file "/Users/mine/sources/MySource.cpp".
 | 
						|
;;
 | 
						|
!1 = metadata !{
 | 
						|
  i32 524329,    ;; Tag
 | 
						|
  metadata !"MySource.cpp",
 | 
						|
  metadata !"/Users/mine/sources",
 | 
						|
  metadata !2    ;; Compile unit
 | 
						|
}
 | 
						|
 | 
						|
;;
 | 
						|
;; Define the file for the file "/Users/mine/sources/Myheader.h"
 | 
						|
;;
 | 
						|
!3 = metadata !{
 | 
						|
  i32 524329,    ;; Tag
 | 
						|
  metadata !"Myheader.h"
 | 
						|
  metadata !"/Users/mine/sources",
 | 
						|
  metadata !2    ;; Compile unit
 | 
						|
}
 | 
						|
 | 
						|
...
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>llvm::Instruction provides easy access to metadata attached with an
 | 
						|
instruction. One can extract line number information encoded in LLVM IR
 | 
						|
using <tt>Instruction::getMetadata()</tt> and
 | 
						|
<tt>DILocation::getLineNumber()</tt>.
 | 
						|
<pre>
 | 
						|
 if (MDNode *N = I->getMetadata("dbg")) {  // Here I is an LLVM instruction
 | 
						|
   DILocation Loc(N);                      // DILocation is in DebugInfo.h
 | 
						|
   unsigned Line = Loc.getLineNumber();
 | 
						|
   StringRef File = Loc.getFilename();
 | 
						|
   StringRef Dir = Loc.getDirectory();
 | 
						|
 }
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="ccxx_global_variable">C/C++ global variable information</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>Given an integer global variable declared as follows:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
int MyGlobal = 100;
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>a C/C++ front-end would generate the following descriptors:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
;;
 | 
						|
;; Define the global itself.
 | 
						|
;;
 | 
						|
%MyGlobal = global int 100
 | 
						|
...
 | 
						|
;;
 | 
						|
;; List of debug info of globals
 | 
						|
;;
 | 
						|
!llvm.dbg.gv = !{!0}
 | 
						|
 | 
						|
;;
 | 
						|
;; Define the global variable descriptor.  Note the reference to the global
 | 
						|
;; variable anchor and the global variable itself.
 | 
						|
;;
 | 
						|
!0 = metadata !{
 | 
						|
  i32 524340,              ;; Tag
 | 
						|
  i32 0,                   ;; Unused
 | 
						|
  metadata !1,             ;; Context
 | 
						|
  metadata !"MyGlobal",    ;; Name
 | 
						|
  metadata !"MyGlobal",    ;; Display Name
 | 
						|
  metadata !"MyGlobal",    ;; Linkage Name
 | 
						|
  metadata !3,             ;; Compile Unit
 | 
						|
  i32 1,                   ;; Line Number
 | 
						|
  metadata !4,             ;; Type
 | 
						|
  i1 false,                ;; Is a local variable
 | 
						|
  i1 true,                 ;; Is this a definition
 | 
						|
  i32* @MyGlobal           ;; The global variable
 | 
						|
}
 | 
						|
 | 
						|
;;
 | 
						|
;; Define the basic type of 32 bit signed integer.  Note that since int is an
 | 
						|
;; intrinsic type the source file is NULL and line 0.
 | 
						|
;;
 | 
						|
!4 = metadata !{
 | 
						|
  i32 524324,              ;; Tag
 | 
						|
  metadata !1,             ;; Context
 | 
						|
  metadata !"int",         ;; Name
 | 
						|
  metadata !1,             ;; File
 | 
						|
  i32 0,                   ;; Line number
 | 
						|
  i64 32,                  ;; Size in Bits
 | 
						|
  i64 32,                  ;; Align in Bits
 | 
						|
  i64 0,                   ;; Offset in Bits
 | 
						|
  i32 0,                   ;; Flags
 | 
						|
  i32 5                    ;; Encoding
 | 
						|
}
 | 
						|
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="ccxx_subprogram">C/C++ function information</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>Given a function declared as follows:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
int main(int argc, char *argv[]) {
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>a C/C++ front-end would generate the following descriptors:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
;;
 | 
						|
;; Define the anchor for subprograms.  Note that the second field of the
 | 
						|
;; anchor is 46, which is the same as the tag for subprograms
 | 
						|
;; (46 = DW_TAG_subprogram.)
 | 
						|
;;
 | 
						|
!6 = metadata !{
 | 
						|
  i32 524334,        ;; Tag
 | 
						|
  i32 0,             ;; Unused
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"main",  ;; Name
 | 
						|
  metadata !"main",  ;; Display name
 | 
						|
  metadata !"main",  ;; Linkage name
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 1,             ;; Line number
 | 
						|
  metadata !4,       ;; Type
 | 
						|
  i1 false,          ;; Is local
 | 
						|
  i1 true,           ;; Is definition
 | 
						|
  i32 0,             ;; Virtuality attribute, e.g. pure virtual function
 | 
						|
  i32 0,             ;; Index into virtual table for C++ methods
 | 
						|
  i32 0,             ;; Type that holds virtual table.
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  i1 false,          ;; True if this function is optimized
 | 
						|
  Function *,        ;; Pointer to llvm::Function
 | 
						|
  null               ;; Function template parameters
 | 
						|
}
 | 
						|
;;
 | 
						|
;; Define the subprogram itself.
 | 
						|
;;
 | 
						|
define i32 @main(i32 %argc, i8** %argv) {
 | 
						|
...
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="ccxx_basic_types">C/C++ basic types</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>The following are the basic type descriptors for C/C++ core types:</p>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="ccxx_basic_type_bool">bool</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524324,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"bool",  ;; Name
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 0,             ;; Line number
 | 
						|
  i64 8,             ;; Size in Bits
 | 
						|
  i64 8,             ;; Align in Bits
 | 
						|
  i64 0,             ;; Offset in Bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  i32 2              ;; Encoding
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="ccxx_basic_char">char</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524324,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"char",  ;; Name
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 0,             ;; Line number
 | 
						|
  i64 8,             ;; Size in Bits
 | 
						|
  i64 8,             ;; Align in Bits
 | 
						|
  i64 0,             ;; Offset in Bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  i32 6              ;; Encoding
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="ccxx_basic_unsigned_char">unsigned char</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524324,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"unsigned char",
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 0,             ;; Line number
 | 
						|
  i64 8,             ;; Size in Bits
 | 
						|
  i64 8,             ;; Align in Bits
 | 
						|
  i64 0,             ;; Offset in Bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  i32 8              ;; Encoding
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="ccxx_basic_short">short</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524324,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"short int",
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 0,             ;; Line number
 | 
						|
  i64 16,            ;; Size in Bits
 | 
						|
  i64 16,            ;; Align in Bits
 | 
						|
  i64 0,             ;; Offset in Bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  i32 5              ;; Encoding
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="ccxx_basic_unsigned_short">unsigned short</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524324,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"short unsigned int",
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 0,             ;; Line number
 | 
						|
  i64 16,            ;; Size in Bits
 | 
						|
  i64 16,            ;; Align in Bits
 | 
						|
  i64 0,             ;; Offset in Bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  i32 7              ;; Encoding
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="ccxx_basic_int">int</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524324,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"int",   ;; Name
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 0,             ;; Line number
 | 
						|
  i64 32,            ;; Size in Bits
 | 
						|
  i64 32,            ;; Align in Bits
 | 
						|
  i64 0,             ;; Offset in Bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  i32 5              ;; Encoding
 | 
						|
}
 | 
						|
</pre></div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="ccxx_basic_unsigned_int">unsigned int</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524324,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"unsigned int",
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 0,             ;; Line number
 | 
						|
  i64 32,            ;; Size in Bits
 | 
						|
  i64 32,            ;; Align in Bits
 | 
						|
  i64 0,             ;; Offset in Bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  i32 7              ;; Encoding
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="ccxx_basic_long_long">long long</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524324,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"long long int",
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 0,             ;; Line number
 | 
						|
  i64 64,            ;; Size in Bits
 | 
						|
  i64 64,            ;; Align in Bits
 | 
						|
  i64 0,             ;; Offset in Bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  i32 5              ;; Encoding
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="ccxx_basic_unsigned_long_long">unsigned long long</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524324,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"long long unsigned int",
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 0,             ;; Line number
 | 
						|
  i64 64,            ;; Size in Bits
 | 
						|
  i64 64,            ;; Align in Bits
 | 
						|
  i64 0,             ;; Offset in Bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  i32 7              ;; Encoding
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="ccxx_basic_float">float</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524324,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"float",
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 0,             ;; Line number
 | 
						|
  i64 32,            ;; Size in Bits
 | 
						|
  i64 32,            ;; Align in Bits
 | 
						|
  i64 0,             ;; Offset in Bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  i32 4              ;; Encoding
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="ccxx_basic_double">double</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524324,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"double",;; Name
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 0,             ;; Line number
 | 
						|
  i64 64,            ;; Size in Bits
 | 
						|
  i64 64,            ;; Align in Bits
 | 
						|
  i64 0,             ;; Offset in Bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  i32 4              ;; Encoding
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="ccxx_derived_types">C/C++ derived types</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>Given the following as an example of C/C++ derived type:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
typedef const int *IntPtr;
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>a C/C++ front-end would generate the following descriptors:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
;;
 | 
						|
;; Define the typedef "IntPtr".
 | 
						|
;;
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524310,          ;; Tag
 | 
						|
  metadata !1,         ;; Context
 | 
						|
  metadata !"IntPtr",  ;; Name
 | 
						|
  metadata !3,         ;; File
 | 
						|
  i32 0,               ;; Line number
 | 
						|
  i64 0,               ;; Size in bits
 | 
						|
  i64 0,               ;; Align in bits
 | 
						|
  i64 0,               ;; Offset in bits
 | 
						|
  i32 0,               ;; Flags
 | 
						|
  metadata !4          ;; Derived From type
 | 
						|
}
 | 
						|
 | 
						|
;;
 | 
						|
;; Define the pointer type.
 | 
						|
;;
 | 
						|
!4 = metadata !{
 | 
						|
  i32 524303,          ;; Tag
 | 
						|
  metadata !1,         ;; Context
 | 
						|
  metadata !"",        ;; Name
 | 
						|
  metadata !1,         ;; File
 | 
						|
  i32 0,               ;; Line number
 | 
						|
  i64 64,              ;; Size in bits
 | 
						|
  i64 64,              ;; Align in bits
 | 
						|
  i64 0,               ;; Offset in bits
 | 
						|
  i32 0,               ;; Flags
 | 
						|
  metadata !5          ;; Derived From type
 | 
						|
}
 | 
						|
;;
 | 
						|
;; Define the const type.
 | 
						|
;;
 | 
						|
!5 = metadata !{
 | 
						|
  i32 524326,          ;; Tag
 | 
						|
  metadata !1,         ;; Context
 | 
						|
  metadata !"",        ;; Name
 | 
						|
  metadata !1,         ;; File
 | 
						|
  i32 0,               ;; Line number
 | 
						|
  i64 32,              ;; Size in bits
 | 
						|
  i64 32,              ;; Align in bits
 | 
						|
  i64 0,               ;; Offset in bits
 | 
						|
  i32 0,               ;; Flags
 | 
						|
  metadata !6          ;; Derived From type
 | 
						|
}
 | 
						|
;;
 | 
						|
;; Define the int type.
 | 
						|
;;
 | 
						|
!6 = metadata !{
 | 
						|
  i32 524324,          ;; Tag
 | 
						|
  metadata !1,         ;; Context
 | 
						|
  metadata !"int",     ;; Name
 | 
						|
  metadata !1,         ;; File
 | 
						|
  i32 0,               ;; Line number
 | 
						|
  i64 32,              ;; Size in bits
 | 
						|
  i64 32,              ;; Align in bits
 | 
						|
  i64 0,               ;; Offset in bits
 | 
						|
  i32 0,               ;; Flags
 | 
						|
  5                    ;; Encoding
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="ccxx_composite_types">C/C++ struct/union types</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>Given the following as an example of C/C++ struct type:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
struct Color {
 | 
						|
  unsigned Red;
 | 
						|
  unsigned Green;
 | 
						|
  unsigned Blue;
 | 
						|
};
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>a C/C++ front-end would generate the following descriptors:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
;;
 | 
						|
;; Define basic type for unsigned int.
 | 
						|
;;
 | 
						|
!5 = metadata !{
 | 
						|
  i32 524324,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"unsigned int",
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 0,             ;; Line number
 | 
						|
  i64 32,            ;; Size in Bits
 | 
						|
  i64 32,            ;; Align in Bits
 | 
						|
  i64 0,             ;; Offset in Bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  i32 7              ;; Encoding
 | 
						|
}
 | 
						|
;;
 | 
						|
;; Define composite type for struct Color.
 | 
						|
;;
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524307,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"Color", ;; Name
 | 
						|
  metadata !1,       ;; Compile unit
 | 
						|
  i32 1,             ;; Line number
 | 
						|
  i64 96,            ;; Size in bits
 | 
						|
  i64 32,            ;; Align in bits
 | 
						|
  i64 0,             ;; Offset in bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  null,              ;; Derived From
 | 
						|
  metadata !3,       ;; Elements
 | 
						|
  i32 0              ;; Runtime Language
 | 
						|
}
 | 
						|
 | 
						|
;;
 | 
						|
;; Define the Red field.
 | 
						|
;;
 | 
						|
!4 = metadata !{
 | 
						|
  i32 524301,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"Red",   ;; Name
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 2,             ;; Line number
 | 
						|
  i64 32,            ;; Size in bits
 | 
						|
  i64 32,            ;; Align in bits
 | 
						|
  i64 0,             ;; Offset in bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  metadata !5        ;; Derived From type
 | 
						|
}
 | 
						|
 | 
						|
;;
 | 
						|
;; Define the Green field.
 | 
						|
;;
 | 
						|
!6 = metadata !{
 | 
						|
  i32 524301,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"Green", ;; Name
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 3,             ;; Line number
 | 
						|
  i64 32,            ;; Size in bits
 | 
						|
  i64 32,            ;; Align in bits
 | 
						|
  i64 32,             ;; Offset in bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  metadata !5        ;; Derived From type
 | 
						|
}
 | 
						|
 | 
						|
;;
 | 
						|
;; Define the Blue field.
 | 
						|
;;
 | 
						|
!7 = metadata !{
 | 
						|
  i32 524301,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"Blue",  ;; Name
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 4,             ;; Line number
 | 
						|
  i64 32,            ;; Size in bits
 | 
						|
  i64 32,            ;; Align in bits
 | 
						|
  i64 64,             ;; Offset in bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  metadata !5        ;; Derived From type
 | 
						|
}
 | 
						|
 | 
						|
;;
 | 
						|
;; Define the array of fields used by the composite type Color.
 | 
						|
;;
 | 
						|
!3 = metadata !{metadata !4, metadata !6, metadata !7}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="ccxx_enumeration_types">C/C++ enumeration types</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>Given the following as an example of C/C++ enumeration type:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
enum Trees {
 | 
						|
  Spruce = 100,
 | 
						|
  Oak = 200,
 | 
						|
  Maple = 300
 | 
						|
};
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>a C/C++ front-end would generate the following descriptors:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
;;
 | 
						|
;; Define composite type for enum Trees
 | 
						|
;;
 | 
						|
!2 = metadata !{
 | 
						|
  i32 524292,        ;; Tag
 | 
						|
  metadata !1,       ;; Context
 | 
						|
  metadata !"Trees", ;; Name
 | 
						|
  metadata !1,       ;; File
 | 
						|
  i32 1,             ;; Line number
 | 
						|
  i64 32,            ;; Size in bits
 | 
						|
  i64 32,            ;; Align in bits
 | 
						|
  i64 0,             ;; Offset in bits
 | 
						|
  i32 0,             ;; Flags
 | 
						|
  null,              ;; Derived From type
 | 
						|
  metadata !3,       ;; Elements
 | 
						|
  i32 0              ;; Runtime language
 | 
						|
}
 | 
						|
 | 
						|
;;
 | 
						|
;; Define the array of enumerators used by composite type Trees.
 | 
						|
;;
 | 
						|
!3 = metadata !{metadata !4, metadata !5, metadata !6}
 | 
						|
 | 
						|
;;
 | 
						|
;; Define Spruce enumerator.
 | 
						|
;;
 | 
						|
!4 = metadata !{i32 524328, metadata !"Spruce", i64 100}
 | 
						|
 | 
						|
;;
 | 
						|
;; Define Oak enumerator.
 | 
						|
;;
 | 
						|
!5 = metadata !{i32 524328, metadata !"Oak", i64 200}
 | 
						|
 | 
						|
;;
 | 
						|
;; Define Maple enumerator.
 | 
						|
;;
 | 
						|
!6 = metadata !{i32 524328, metadata !"Maple", i64 300}
 | 
						|
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h2>
 | 
						|
  <a name="llvmdwarfextension">Debugging information format</a>
 | 
						|
</h2>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<div>
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="objcproperty">Debugging Information Extension for Objective C Properties</a>
 | 
						|
</h3>
 | 
						|
<div>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h4>
 | 
						|
  <a name="objcpropertyintroduction">Introduction</a>
 | 
						|
</h4>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<div>
 | 
						|
<p>Objective C provides a simpler way to declare and define accessor methods
 | 
						|
using declared properties. The language provides features to declare a
 | 
						|
property and to let compiler synthesize accessor methods.
 | 
						|
</p>
 | 
						|
 | 
						|
<p>The debugger lets developer inspect Objective C interfaces and their
 | 
						|
instance variables and class variables. However, the debugger does not know
 | 
						|
anything about the properties defined in Objective C interfaces. The debugger
 | 
						|
consumes information generated by compiler in DWARF format. The format does
 | 
						|
not support encoding of Objective C properties. This proposal describes DWARF
 | 
						|
extensions to encode Objective C properties, which the debugger can use to let
 | 
						|
developers inspect Objective C properties.
 | 
						|
</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h4>
 | 
						|
  <a name="objcpropertyproposal">Proposal</a>
 | 
						|
</h4>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<div>
 | 
						|
<p>Objective C properties exist separately from class members. A property
 | 
						|
can be defined only by "setter" and "getter" selectors, and
 | 
						|
be calculated anew on each access.  Or a property can just be a direct access
 | 
						|
to some declared ivar.  Finally it can have an ivar "automatically
 | 
						|
synthesized" for it by the compiler, in which case the property can be
 | 
						|
referred to in user code directly using the standard C dereference syntax as
 | 
						|
well as through the property "dot" syntax, but there is no entry in
 | 
						|
the @interface declaration corresponding to this ivar.
 | 
						|
</p>
 | 
						|
<p>
 | 
						|
To facilitate debugging, these properties we will add a new DWARF TAG into the
 | 
						|
DW_TAG_structure_type definition for the class to hold the description of a
 | 
						|
given property, and a set of DWARF attributes that provide said description.
 | 
						|
The property tag will also contain the name and declared type of the property.
 | 
						|
</p>
 | 
						|
<p>
 | 
						|
If there is a related ivar, there will also be a DWARF property attribute placed
 | 
						|
in the DW_TAG_member DIE for that ivar referring back to the property TAG for
 | 
						|
that property. And in the case where the compiler synthesizes the ivar directly,
 | 
						|
the compiler is expected to generate a DW_TAG_member for that ivar (with the
 | 
						|
DW_AT_artificial set to 1), whose name will be the name used to access this
 | 
						|
ivar directly in code, and with the property attribute pointing back to the
 | 
						|
property it is backing.
 | 
						|
</p>
 | 
						|
<p>
 | 
						|
The following examples will serve as illustration for our discussion:
 | 
						|
</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
@interface I1 {
 | 
						|
  int n2;
 | 
						|
}
 | 
						|
 | 
						|
@property int p1;
 | 
						|
@property int p2;
 | 
						|
@end
 | 
						|
 | 
						|
@implementation I1
 | 
						|
@synthesize p1;
 | 
						|
@synthesize p2 = n2;
 | 
						|
@end
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>
 | 
						|
This produces the following DWARF (this is a "pseudo dwarfdump" output):
 | 
						|
</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
0x00000100:  TAG_structure_type [7] *
 | 
						|
               AT_APPLE_runtime_class( 0x10 )
 | 
						|
               AT_name( "I1" )
 | 
						|
               AT_decl_file( "Objc_Property.m" )
 | 
						|
               AT_decl_line( 3 )
 | 
						|
 | 
						|
0x00000110    TAG_APPLE_property
 | 
						|
                AT_name ( "p1" )
 | 
						|
                AT_type ( {0x00000150} ( int ) )
 | 
						|
 | 
						|
0x00000120:   TAG_APPLE_property
 | 
						|
                AT_name ( "p2" )
 | 
						|
                AT_type ( {0x00000150} ( int ) )
 | 
						|
 | 
						|
0x00000130:   TAG_member [8]
 | 
						|
                AT_name( "_p1" )
 | 
						|
                AT_APPLE_property ( {0x00000110} "p1" )
 | 
						|
                AT_type( {0x00000150} ( int ) )
 | 
						|
                AT_artificial ( 0x1 )
 | 
						|
 | 
						|
0x00000140:    TAG_member [8]
 | 
						|
                 AT_name( "n2" )
 | 
						|
                 AT_APPLE_property ( {0x00000120} "p2" )
 | 
						|
                 AT_type( {0x00000150} ( int ) )
 | 
						|
 | 
						|
0x00000150:  AT_type( ( int ) )
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p> Note, the current convention is that the name of the ivar for an
 | 
						|
auto-synthesized property is the name of the property from which it derives with
 | 
						|
an underscore prepended, as is shown in the example.
 | 
						|
But we actually don't need to know this convention, since we are given the name
 | 
						|
of the ivar directly.
 | 
						|
</p>
 | 
						|
 | 
						|
<p>
 | 
						|
Also, it is common practice in ObjC to have different property declarations in
 | 
						|
the @interface and @implementation - e.g. to provide a read-only property in
 | 
						|
the interface,and a read-write interface in the implementation.  In that case,
 | 
						|
the compiler should emit whichever property declaration will be in force in the
 | 
						|
current translation unit.
 | 
						|
</p>
 | 
						|
 | 
						|
<p> Developers can decorate a property with attributes which are encoded using
 | 
						|
DW_AT_APPLE_property_attribute.
 | 
						|
</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
@property (readonly, nonatomic) int pr;
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>
 | 
						|
Which produces a property tag:
 | 
						|
<p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
TAG_APPLE_property [8]
 | 
						|
  AT_name( "pr" )
 | 
						|
  AT_type ( {0x00000147} (int) )
 | 
						|
  AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic)
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p> The setter and getter method names are attached to the property using
 | 
						|
DW_AT_APPLE_property_setter and DW_AT_APPLE_property_getter attributes.
 | 
						|
</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
@interface I1
 | 
						|
@property (setter=myOwnP3Setter:) int p3;
 | 
						|
-(void)myOwnP3Setter:(int)a;
 | 
						|
@end
 | 
						|
 | 
						|
@implementation I1
 | 
						|
@synthesize p3;
 | 
						|
-(void)myOwnP3Setter:(int)a{ }
 | 
						|
@end
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>
 | 
						|
The DWARF for this would be:
 | 
						|
</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
0x000003bd: TAG_structure_type [7] *
 | 
						|
              AT_APPLE_runtime_class( 0x10 )
 | 
						|
              AT_name( "I1" )
 | 
						|
              AT_decl_file( "Objc_Property.m" )
 | 
						|
              AT_decl_line( 3 )
 | 
						|
 | 
						|
0x000003cd      TAG_APPLE_property
 | 
						|
                  AT_name ( "p3" )
 | 
						|
                  AT_APPLE_property_setter ( "myOwnP3Setter:" )
 | 
						|
                  AT_type( {0x00000147} ( int ) )
 | 
						|
 | 
						|
0x000003f3:     TAG_member [8]
 | 
						|
                  AT_name( "_p3" )
 | 
						|
                  AT_type ( {0x00000147} ( int ) )
 | 
						|
                  AT_APPLE_property ( {0x000003cd} )
 | 
						|
                  AT_artificial ( 0x1 )
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h4>
 | 
						|
  <a name="objcpropertynewtags">New DWARF Tags</a>
 | 
						|
</h4>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<div>
 | 
						|
<table border="1" cellspacing="0">
 | 
						|
  <col width="200">
 | 
						|
  <col width="200">
 | 
						|
  <tr>
 | 
						|
    <th>TAG</th>
 | 
						|
    <th>Value</th>
 | 
						|
  </tr>
 | 
						|
  <tr>
 | 
						|
    <td>DW_TAG_APPLE_property</td>
 | 
						|
    <td>0x4200</td>
 | 
						|
  </tr>
 | 
						|
</table>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h4>
 | 
						|
  <a name="objcpropertynewattributes">New DWARF Attributes</a>
 | 
						|
</h4>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<div>
 | 
						|
<table border="1" cellspacing="0">
 | 
						|
  <col width="200">
 | 
						|
  <col width="200">
 | 
						|
  <col width="200">
 | 
						|
  <tr>
 | 
						|
    <th>Attribute</th>
 | 
						|
    <th>Value</th>
 | 
						|
    <th>Classes</th>
 | 
						|
  </tr>
 | 
						|
  <tr>
 | 
						|
    <td>DW_AT_APPLE_property</td>
 | 
						|
    <td>0x3fed</td>
 | 
						|
    <td>Reference</td>
 | 
						|
  </tr>
 | 
						|
  <tr>
 | 
						|
    <td>DW_AT_APPLE_property_getter</td>
 | 
						|
    <td>0x3fe9</td>
 | 
						|
    <td>String</td>
 | 
						|
  </tr>
 | 
						|
  <tr>
 | 
						|
    <td>DW_AT_APPLE_property_setter</td>
 | 
						|
    <td>0x3fea</td>
 | 
						|
    <td>String</td>
 | 
						|
  </tr>
 | 
						|
  <tr>
 | 
						|
    <td>DW_AT_APPLE_property_attribute</td>
 | 
						|
    <td>0x3feb</td>
 | 
						|
    <td>Constant</td>
 | 
						|
  </tr>
 | 
						|
</table>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h4>
 | 
						|
  <a name="objcpropertynewconstants">New DWARF Constants</a>
 | 
						|
</h4>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<div>
 | 
						|
<table border="1" cellspacing="0">
 | 
						|
  <col width="200">
 | 
						|
  <col width="200">
 | 
						|
  <tr>
 | 
						|
    <th>Name</th>
 | 
						|
    <th>Value</th>
 | 
						|
  </tr>
 | 
						|
  <tr>
 | 
						|
    <td>DW_AT_APPLE_PROPERTY_readonly</td>
 | 
						|
    <td>0x1</td>
 | 
						|
  </tr>
 | 
						|
  <tr>
 | 
						|
    <td>DW_AT_APPLE_PROPERTY_readwrite</td>
 | 
						|
    <td>0x2</td>
 | 
						|
  </tr>
 | 
						|
  <tr>
 | 
						|
    <td>DW_AT_APPLE_PROPERTY_assign</td>
 | 
						|
    <td>0x4</td>
 | 
						|
  </tr>
 | 
						|
  <tr>
 | 
						|
    <td>DW_AT_APPLE_PROPERTY_retain</td>
 | 
						|
    <td>0x8</td>
 | 
						|
  </tr>
 | 
						|
  <tr>
 | 
						|
    <td>DW_AT_APPLE_PROPERTY_copy</td>
 | 
						|
    <td>0x10</td>
 | 
						|
  </tr>
 | 
						|
  <tr>
 | 
						|
    <td>DW_AT_APPLE_PROPERTY_nonatomic</td>
 | 
						|
    <td>0x20</td>
 | 
						|
  </tr>
 | 
						|
</table>
 | 
						|
 | 
						|
</div>
 | 
						|
</div>
 | 
						|
</div>
 | 
						|
 | 
						|
<div>
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="acceltable">Name Accelerator Tables</a>
 | 
						|
</h3>
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="acceltableintroduction">Introduction</a>
 | 
						|
</h4>
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<div>
 | 
						|
<p>The .debug_pubnames and .debug_pubtypes formats are not what a debugger
 | 
						|
  needs. The "pub" in the section name indicates that the entries in the
 | 
						|
  table are publicly visible names only. This means no static or hidden
 | 
						|
  functions show up in the .debug_pubnames. No static variables or private class
 | 
						|
  variables are in the .debug_pubtypes. Many compilers add different things to
 | 
						|
  these tables, so we can't rely upon the contents between gcc, icc, or clang.</p>
 | 
						|
 | 
						|
<p>The typical query given by users tends not to match up with the contents of
 | 
						|
  these tables. For example, the DWARF spec states that "In the case of the
 | 
						|
  name of a function member or static data member of a C++ structure, class or
 | 
						|
  union, the name presented in the .debug_pubnames section is not the simple
 | 
						|
  name given by the DW_AT_name attribute of the referenced debugging information
 | 
						|
  entry, but rather the fully qualified name of the data or function member."
 | 
						|
  So the only names in these tables for complex C++ entries is a fully
 | 
						|
  qualified name.  Debugger users tend not to enter their search strings as
 | 
						|
  "a::b::c(int,const Foo&) const", but rather as "c", "b::c" , or "a::b::c".  So
 | 
						|
  the name entered in the name table must be demangled in order to chop it up
 | 
						|
  appropriately and additional names must be manually entered into the table
 | 
						|
  to make it effective as a name lookup table for debuggers to use.</p>
 | 
						|
 | 
						|
<p>All debuggers currently ignore the .debug_pubnames table as a result of
 | 
						|
  its inconsistent and useless public-only name content making it a waste of
 | 
						|
  space in the object file. These tables, when they are written to disk, are
 | 
						|
  not sorted in any way, leaving every debugger to do its own parsing
 | 
						|
  and sorting. These tables also include an inlined copy of the string values
 | 
						|
  in the table itself making the tables much larger than they need to be on
 | 
						|
  disk, especially for large C++ programs.</p>
 | 
						|
 | 
						|
<p>Can't we just fix the sections by adding all of the names we need to this
 | 
						|
  table? No, because that is not what the tables are defined to contain and we
 | 
						|
  won't know the difference between the old bad tables and the new good tables.
 | 
						|
  At best we could make our own renamed sections that contain all of the data
 | 
						|
  we need.</p>
 | 
						|
 | 
						|
<p>These tables are also insufficient for what a debugger like LLDB needs.
 | 
						|
  LLDB uses clang for its expression parsing where LLDB acts as a PCH. LLDB is
 | 
						|
  then often asked to look for type "foo" or namespace "bar", or list items in
 | 
						|
  namespace "baz". Namespaces are not included in the pubnames or pubtypes
 | 
						|
  tables. Since clang asks a lot of questions when it is parsing an expression,
 | 
						|
  we need to be very fast when looking up names, as it happens a lot. Having new
 | 
						|
  accelerator tables that are optimized for very quick lookups will benefit
 | 
						|
  this type of debugging experience greatly.</p>
 | 
						|
 | 
						|
<p>We would like to generate name lookup tables that can be mapped into
 | 
						|
  memory from disk, and used as is, with little or no up-front parsing. We would
 | 
						|
  also be able to control the exact content of these different tables so they
 | 
						|
  contain exactly what we need. The Name Accelerator Tables were designed
 | 
						|
  to fix these issues. In order to solve these issues we need to:</p>
 | 
						|
 | 
						|
<ul>
 | 
						|
  <li>Have a format that can be mapped into memory from disk and used as is</li>
 | 
						|
  <li>Lookups should be very fast</li>
 | 
						|
  <li>Extensible table format so these tables can be made by many producers</li>
 | 
						|
  <li>Contain all of the names needed for typical lookups out of the box</li>
 | 
						|
  <li>Strict rules for the contents of tables</li>
 | 
						|
</ul>
 | 
						|
 | 
						|
<p>Table size is important and the accelerator table format should allow the
 | 
						|
  reuse of strings from common string tables so the strings for the names are
 | 
						|
  not duplicated. We also want to make sure the table is ready to be used as-is
 | 
						|
  by simply mapping the table into memory with minimal header parsing.</p>
 | 
						|
 | 
						|
<p>The name lookups need to be fast and optimized for the kinds of lookups
 | 
						|
  that debuggers tend to do. Optimally we would like to touch as few parts of
 | 
						|
  the mapped table as possible when doing a name lookup and be able to quickly
 | 
						|
  find the name entry we are looking for, or discover there are no matches. In
 | 
						|
  the case of debuggers we optimized for lookups that fail most of the time.</p>
 | 
						|
 | 
						|
<p>Each table that is defined should have strict rules on exactly what is in
 | 
						|
  the accelerator tables and documented so clients can rely on the content.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="acceltablehashes">Hash Tables</a>
 | 
						|
</h4>
 | 
						|
<!-- ======================================================================= -->
 | 
						|
 | 
						|
<div>
 | 
						|
<h5>Standard Hash Tables</h5>
 | 
						|
 | 
						|
<p>Typical hash tables have a header, buckets, and each bucket points to the
 | 
						|
bucket contents:
 | 
						|
</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
.------------.
 | 
						|
|  HEADER    |
 | 
						|
|------------|
 | 
						|
|  BUCKETS   |
 | 
						|
|------------|
 | 
						|
|  DATA      |
 | 
						|
`------------'
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>The BUCKETS are an array of offsets to DATA for each hash:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
.------------.
 | 
						|
| 0x00001000 | BUCKETS[0]
 | 
						|
| 0x00002000 | BUCKETS[1]
 | 
						|
| 0x00002200 | BUCKETS[2]
 | 
						|
| 0x000034f0 | BUCKETS[3]
 | 
						|
|            | ...
 | 
						|
| 0xXXXXXXXX | BUCKETS[n_buckets]
 | 
						|
'------------'
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>So for bucket[3] in the example above, we have an offset into the table
 | 
						|
  0x000034f0 which points to a chain of entries for the bucket. Each bucket
 | 
						|
  must contain a next pointer, full 32 bit hash value, the string itself,
 | 
						|
  and the data for the current string value.</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
            .------------.
 | 
						|
0x000034f0: | 0x00003500 | next pointer
 | 
						|
            | 0x12345678 | 32 bit hash
 | 
						|
            | "erase"    | string value
 | 
						|
            | data[n]    | HashData for this bucket
 | 
						|
            |------------|
 | 
						|
0x00003500: | 0x00003550 | next pointer
 | 
						|
            | 0x29273623 | 32 bit hash
 | 
						|
            | "dump"     | string value
 | 
						|
            | data[n]    | HashData for this bucket
 | 
						|
            |------------|
 | 
						|
0x00003550: | 0x00000000 | next pointer
 | 
						|
            | 0x82638293 | 32 bit hash
 | 
						|
            | "main"     | string value
 | 
						|
            | data[n]    | HashData for this bucket
 | 
						|
            `------------'
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>The problem with this layout for debuggers is that we need to optimize for
 | 
						|
  the negative lookup case where the symbol we're searching for is not present.
 | 
						|
  So if we were to lookup "printf" in the table above, we would make a 32 hash
 | 
						|
  for "printf", it might match bucket[3]. We would need to go to the offset
 | 
						|
  0x000034f0 and start looking to see if our 32 bit hash matches. To do so, we
 | 
						|
  need to read the next pointer, then read the hash, compare it, and skip to
 | 
						|
  the next bucket. Each time we are skipping many bytes in memory and touching
 | 
						|
  new cache pages just to do the compare on the full 32 bit hash. All of these
 | 
						|
  accesses then tell us that we didn't have a match.</p>
 | 
						|
 | 
						|
<h5>Name Hash Tables</h5>
 | 
						|
 | 
						|
<p>To solve the issues mentioned above we have structured the hash tables
 | 
						|
  a bit differently: a header, buckets, an array of all unique 32 bit hash
 | 
						|
  values, followed by an array of hash value data offsets, one for each hash
 | 
						|
  value, then the data for all hash values:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
.-------------.
 | 
						|
|  HEADER     |
 | 
						|
|-------------|
 | 
						|
|  BUCKETS    |
 | 
						|
|-------------|
 | 
						|
|  HASHES     |
 | 
						|
|-------------|
 | 
						|
|  OFFSETS    |
 | 
						|
|-------------|
 | 
						|
|  DATA       |
 | 
						|
`-------------'
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>The BUCKETS in the name tables are an index into the HASHES array. By
 | 
						|
  making all of the full 32 bit hash values contiguous in memory, we allow
 | 
						|
  ourselves to efficiently check for a match while touching as little
 | 
						|
  memory as possible. Most often checking the 32 bit hash values is as far as
 | 
						|
  the lookup goes. If it does match, it usually is a match with no collisions.
 | 
						|
  So for a table with "n_buckets" buckets, and "n_hashes" unique 32 bit hash
 | 
						|
  values, we can clarify the contents of the BUCKETS, HASHES and OFFSETS as:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
.-------------------------.
 | 
						|
|  HEADER.magic           | uint32_t
 | 
						|
|  HEADER.version         | uint16_t
 | 
						|
|  HEADER.hash_function   | uint16_t
 | 
						|
|  HEADER.bucket_count    | uint32_t
 | 
						|
|  HEADER.hashes_count    | uint32_t
 | 
						|
|  HEADER.header_data_len | uint32_t
 | 
						|
|  HEADER_DATA            | HeaderData
 | 
						|
|-------------------------|
 | 
						|
|  BUCKETS                | uint32_t[n_buckets] // 32 bit hash indexes
 | 
						|
|-------------------------|
 | 
						|
|  HASHES                 | uint32_t[n_buckets] // 32 bit hash values
 | 
						|
|-------------------------|
 | 
						|
|  OFFSETS                | uint32_t[n_buckets] // 32 bit offsets to hash value data
 | 
						|
|-------------------------|
 | 
						|
|  ALL HASH DATA          |
 | 
						|
`-------------------------'
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>So taking the exact same data from the standard hash example above we end up
 | 
						|
  with:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
            .------------.
 | 
						|
            | HEADER     |
 | 
						|
            |------------|
 | 
						|
            |          0 | BUCKETS[0]
 | 
						|
            |          2 | BUCKETS[1]
 | 
						|
            |          5 | BUCKETS[2]
 | 
						|
            |          6 | BUCKETS[3]
 | 
						|
            |            | ...
 | 
						|
            |        ... | BUCKETS[n_buckets]
 | 
						|
            |------------|
 | 
						|
            | 0x........ | HASHES[0]
 | 
						|
            | 0x........ | HASHES[1]
 | 
						|
            | 0x........ | HASHES[2]
 | 
						|
            | 0x........ | HASHES[3]
 | 
						|
            | 0x........ | HASHES[4]
 | 
						|
            | 0x........ | HASHES[5]
 | 
						|
            | 0x12345678 | HASHES[6]    hash for BUCKETS[3]
 | 
						|
            | 0x29273623 | HASHES[7]    hash for BUCKETS[3]
 | 
						|
            | 0x82638293 | HASHES[8]    hash for BUCKETS[3]
 | 
						|
            | 0x........ | HASHES[9]
 | 
						|
            | 0x........ | HASHES[10]
 | 
						|
            | 0x........ | HASHES[11]
 | 
						|
            | 0x........ | HASHES[12]
 | 
						|
            | 0x........ | HASHES[13]
 | 
						|
            | 0x........ | HASHES[n_hashes]
 | 
						|
            |------------|
 | 
						|
            | 0x........ | OFFSETS[0]
 | 
						|
            | 0x........ | OFFSETS[1]
 | 
						|
            | 0x........ | OFFSETS[2]
 | 
						|
            | 0x........ | OFFSETS[3]
 | 
						|
            | 0x........ | OFFSETS[4]
 | 
						|
            | 0x........ | OFFSETS[5]
 | 
						|
            | 0x000034f0 | OFFSETS[6]   offset for BUCKETS[3]
 | 
						|
            | 0x00003500 | OFFSETS[7]   offset for BUCKETS[3]
 | 
						|
            | 0x00003550 | OFFSETS[8]   offset for BUCKETS[3]
 | 
						|
            | 0x........ | OFFSETS[9]
 | 
						|
            | 0x........ | OFFSETS[10]
 | 
						|
            | 0x........ | OFFSETS[11]
 | 
						|
            | 0x........ | OFFSETS[12]
 | 
						|
            | 0x........ | OFFSETS[13]
 | 
						|
            | 0x........ | OFFSETS[n_hashes]
 | 
						|
            |------------|
 | 
						|
            |            |
 | 
						|
            |            |
 | 
						|
            |            |
 | 
						|
            |            |
 | 
						|
            |            |
 | 
						|
            |------------|
 | 
						|
0x000034f0: | 0x00001203 | .debug_str ("erase")
 | 
						|
            | 0x00000004 | A 32 bit array count - number of HashData with name "erase"
 | 
						|
            | 0x........ | HashData[0]
 | 
						|
            | 0x........ | HashData[1]
 | 
						|
            | 0x........ | HashData[2]
 | 
						|
            | 0x........ | HashData[3]
 | 
						|
            | 0x00000000 | String offset into .debug_str (terminate data for hash)
 | 
						|
            |------------|
 | 
						|
0x00003500: | 0x00001203 | String offset into .debug_str ("collision")
 | 
						|
            | 0x00000002 | A 32 bit array count - number of HashData with name "collision"
 | 
						|
            | 0x........ | HashData[0]
 | 
						|
            | 0x........ | HashData[1]
 | 
						|
            | 0x00001203 | String offset into .debug_str ("dump")
 | 
						|
            | 0x00000003 | A 32 bit array count - number of HashData with name "dump"
 | 
						|
            | 0x........ | HashData[0]
 | 
						|
            | 0x........ | HashData[1]
 | 
						|
            | 0x........ | HashData[2]
 | 
						|
            | 0x00000000 | String offset into .debug_str (terminate data for hash)
 | 
						|
            |------------|
 | 
						|
0x00003550: | 0x00001203 | String offset into .debug_str ("main")
 | 
						|
            | 0x00000009 | A 32 bit array count - number of HashData with name "main"
 | 
						|
            | 0x........ | HashData[0]
 | 
						|
            | 0x........ | HashData[1]
 | 
						|
            | 0x........ | HashData[2]
 | 
						|
            | 0x........ | HashData[3]
 | 
						|
            | 0x........ | HashData[4]
 | 
						|
            | 0x........ | HashData[5]
 | 
						|
            | 0x........ | HashData[6]
 | 
						|
            | 0x........ | HashData[7]
 | 
						|
            | 0x........ | HashData[8]
 | 
						|
            | 0x00000000 | String offset into .debug_str (terminate data for hash)
 | 
						|
            `------------'
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>So we still have all of the same data, we just organize it more efficiently
 | 
						|
  for debugger lookup. If we repeat the same "printf" lookup from above, we
 | 
						|
  would hash "printf" and find it matches BUCKETS[3] by taking the 32 bit hash
 | 
						|
  value and modulo it by n_buckets. BUCKETS[3] contains "6" which is the index
 | 
						|
  into the HASHES table. We would then compare any consecutive 32 bit hashes
 | 
						|
  values in the HASHES array as long as the hashes would be in BUCKETS[3]. We
 | 
						|
  do this by verifying that each subsequent hash value modulo n_buckets is still
 | 
						|
  3. In the case of a failed lookup we would access the memory for BUCKETS[3], and
 | 
						|
  then compare a few consecutive 32 bit hashes before we know that we have no match.
 | 
						|
  We don't end up marching through multiple words of memory and we really keep the
 | 
						|
  number of processor data cache lines being accessed as small as possible.</p>
 | 
						|
 | 
						|
<p>The string hash that is used for these lookup tables is the Daniel J.
 | 
						|
  Bernstein hash which is also used in the ELF GNU_HASH sections. It is a very
 | 
						|
  good hash for all kinds of names in programs with very few hash collisions.</p>
 | 
						|
 | 
						|
<p>Empty buckets are designated by using an invalid hash index of UINT32_MAX.</p>
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="acceltabledetails">Details</a>
 | 
						|
</h4>
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<div>
 | 
						|
<p>These name hash tables are designed to be generic where specializations of
 | 
						|
  the table get to define additional data that goes into the header
 | 
						|
  ("HeaderData"), how the string value is stored ("KeyType") and the content
 | 
						|
  of the data for each hash value.</p>
 | 
						|
 | 
						|
<h5>Header Layout</h5>
 | 
						|
<p>The header has a fixed part, and the specialized part. The exact format of
 | 
						|
  the header is:</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
struct Header
 | 
						|
{
 | 
						|
  uint32_t   magic;           // 'HASH' magic value to allow endian detection
 | 
						|
  uint16_t   version;         // Version number
 | 
						|
  uint16_t   hash_function;   // The hash function enumeration that was used
 | 
						|
  uint32_t   bucket_count;    // The number of buckets in this hash table
 | 
						|
  uint32_t   hashes_count;    // The total number of unique hash values and hash data offsets in this table
 | 
						|
  uint32_t   header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment
 | 
						|
                              // Specifically the length of the following HeaderData field - this does not
 | 
						|
                              // include the size of the preceding fields
 | 
						|
  HeaderData header_data;     // Implementation specific header data
 | 
						|
};
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>The header starts with a 32 bit "magic" value which must be 'HASH' encoded as
 | 
						|
  an ASCII integer. This allows the detection of the start of the hash table and
 | 
						|
  also allows the table's byte order to be determined so the table can be
 | 
						|
  correctly extracted. The "magic" value is followed by a 16 bit version number
 | 
						|
  which allows the table to be revised and modified in the future. The current
 | 
						|
  version number is 1. "hash_function" is a uint16_t enumeration that specifies
 | 
						|
  which hash function was used to produce this table. The current values for the
 | 
						|
  hash function enumerations include:</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
enum HashFunctionType
 | 
						|
{
 | 
						|
  eHashFunctionDJB = 0u, // Daniel J Bernstein hash function
 | 
						|
};
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>"bucket_count" is a 32 bit unsigned integer that represents how many buckets
 | 
						|
  are in the BUCKETS array. "hashes_count" is the number of unique 32 bit hash
 | 
						|
  values that are in the HASHES array, and is the same number of offsets are
 | 
						|
  contained in the OFFSETS array. "header_data_len" specifies the size in
 | 
						|
  bytes of the HeaderData that is filled in by specialized versions of this
 | 
						|
  table.</p>
 | 
						|
 | 
						|
<h5>Fixed Lookup</h5>
 | 
						|
<p>The header is followed by the buckets, hashes, offsets, and hash value
 | 
						|
  data.
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
struct FixedTable
 | 
						|
{
 | 
						|
  uint32_t buckets[Header.bucket_count];  // An array of hash indexes into the "hashes[]" array below
 | 
						|
  uint32_t hashes [Header.hashes_count];  // Every unique 32 bit hash for the entire table is in this table
 | 
						|
  uint32_t offsets[Header.hashes_count];  // An offset that corresponds to each item in the "hashes[]" array above
 | 
						|
};
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>"buckets" is an array of 32 bit indexes into the "hashes" array. The
 | 
						|
  "hashes" array contains all of the 32 bit hash values for all names in the
 | 
						|
  hash table. Each hash in the "hashes" table has an offset in the "offsets"
 | 
						|
  array that points to the data for the hash value.</p>
 | 
						|
 | 
						|
<p>This table setup makes it very easy to repurpose these tables to contain
 | 
						|
  different data, while keeping the lookup mechanism the same for all tables.
 | 
						|
  This layout also makes it possible to save the table to disk and map it in
 | 
						|
  later and do very efficient name lookups with little or no parsing.</p>
 | 
						|
 | 
						|
<p>DWARF lookup tables can be implemented in a variety of ways and can store
 | 
						|
  a lot of information for each name. We want to make the DWARF tables
 | 
						|
  extensible and able to store the data efficiently so we have used some of the
 | 
						|
  DWARF features that enable efficient data storage to define exactly what kind
 | 
						|
  of data we store for each name.</p>
 | 
						|
 | 
						|
<p>The "HeaderData" contains a definition of the contents of each HashData
 | 
						|
  chunk. We might want to store an offset to all of the debug information
 | 
						|
  entries (DIEs) for each name. To keep things extensible, we create a list of
 | 
						|
  items, or Atoms, that are contained in the data for each name. First comes the
 | 
						|
  type of the data in each atom:</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
enum AtomType
 | 
						|
{
 | 
						|
  eAtomTypeNULL       = 0u,
 | 
						|
  eAtomTypeDIEOffset  = 1u,   // DIE offset, check form for encoding
 | 
						|
  eAtomTypeCUOffset   = 2u,   // DIE offset of the compiler unit header that contains the item in question
 | 
						|
  eAtomTypeTag        = 3u,   // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2
 | 
						|
  eAtomTypeNameFlags  = 4u,   // Flags from enum NameFlags
 | 
						|
  eAtomTypeTypeFlags  = 5u,   // Flags from enum TypeFlags
 | 
						|
};
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>The enumeration values and their meanings are:</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
  eAtomTypeNULL       - a termination atom that specifies the end of the atom list
 | 
						|
  eAtomTypeDIEOffset  - an offset into the .debug_info section for the DWARF DIE for this name
 | 
						|
  eAtomTypeCUOffset   - an offset into the .debug_info section for the CU that contains the DIE
 | 
						|
  eAtomTypeDIETag     - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is
 | 
						|
  eAtomTypeNameFlags  - Flags for functions and global variables (isFunction, isInlined, isExternal...)
 | 
						|
  eAtomTypeTypeFlags  - Flags for types (isCXXClass, isObjCClass, ...)
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>Then we allow each atom type to define the atom type and how the data for
 | 
						|
  each atom type data is encoded:</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
struct Atom
 | 
						|
{
 | 
						|
  uint16_t type;  // AtomType enum value
 | 
						|
  uint16_t form;  // DWARF DW_FORM_XXX defines
 | 
						|
};
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>The "form" type above is from the DWARF specification and defines the
 | 
						|
  exact encoding of the data for the Atom type. See the DWARF specification for
 | 
						|
  the DW_FORM_ definitions.</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
struct HeaderData
 | 
						|
{
 | 
						|
  uint32_t die_offset_base;
 | 
						|
  uint32_t atom_count;
 | 
						|
  Atoms    atoms[atom_count0];
 | 
						|
};
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>"HeaderData" defines the base DIE offset that should be added to any atoms
 | 
						|
  that are encoded using the DW_FORM_ref1, DW_FORM_ref2, DW_FORM_ref4,
 | 
						|
  DW_FORM_ref8 or DW_FORM_ref_udata. It also defines what is contained in
 | 
						|
  each "HashData" object -- Atom.form tells us how large each field will be in
 | 
						|
  the HashData and the Atom.type tells us how this data should be interpreted.</p>
 | 
						|
 | 
						|
<p>For the current implementations of the ".apple_names" (all functions + globals),
 | 
						|
  the ".apple_types" (names of all types that are defined), and the
 | 
						|
  ".apple_namespaces" (all namespaces), we currently set the Atom array to be:</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
HeaderData.atom_count = 1;
 | 
						|
HeaderData.atoms[0].type = eAtomTypeDIEOffset;
 | 
						|
HeaderData.atoms[0].form = DW_FORM_data4;
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is
 | 
						|
  encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have
 | 
						|
  multiple matching DIEs in a single file, which could come up with an inlined
 | 
						|
  function for instance. Future tables could include more information about the
 | 
						|
  DIE such as flags indicating if the DIE is a function, method, block,
 | 
						|
  or inlined.</p>
 | 
						|
 | 
						|
<p>The KeyType for the DWARF table is a 32 bit string table offset into the
 | 
						|
  ".debug_str" table. The ".debug_str" is the string table for the DWARF which
 | 
						|
  may already contain copies of all of the strings. This helps make sure, with
 | 
						|
  help from the compiler, that we reuse the strings between all of the DWARF
 | 
						|
  sections and keeps the hash table size down. Another benefit to having the
 | 
						|
  compiler generate all strings as DW_FORM_strp in the debug info, is that
 | 
						|
  DWARF parsing can be made much faster.</p>
 | 
						|
 | 
						|
<p>After a lookup is made, we get an offset into the hash data. The hash data
 | 
						|
  needs to be able to deal with 32 bit hash collisions, so the chunk of data
 | 
						|
  at the offset in the hash data consists of a triple:</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
uint32_t str_offset
 | 
						|
uint32_t hash_data_count
 | 
						|
HashData[hash_data_count]
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>If "str_offset" is zero, then the bucket contents are done. 99.9% of the
 | 
						|
  hash data chunks contain a single item (no 32 bit hash collision):</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
.------------.
 | 
						|
| 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
 | 
						|
| 0x00000004 | uint32_t HashData count
 | 
						|
| 0x........ | uint32_t HashData[0] DIE offset
 | 
						|
| 0x........ | uint32_t HashData[1] DIE offset
 | 
						|
| 0x........ | uint32_t HashData[2] DIE offset
 | 
						|
| 0x........ | uint32_t HashData[3] DIE offset
 | 
						|
| 0x00000000 | uint32_t KeyType (end of hash chain)
 | 
						|
`------------'
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>If there are collisions, you will have multiple valid string offsets:</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
.------------.
 | 
						|
| 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
 | 
						|
| 0x00000004 | uint32_t HashData count
 | 
						|
| 0x........ | uint32_t HashData[0] DIE offset
 | 
						|
| 0x........ | uint32_t HashData[1] DIE offset
 | 
						|
| 0x........ | uint32_t HashData[2] DIE offset
 | 
						|
| 0x........ | uint32_t HashData[3] DIE offset
 | 
						|
| 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print")
 | 
						|
| 0x00000002 | uint32_t HashData count
 | 
						|
| 0x........ | uint32_t HashData[0] DIE offset
 | 
						|
| 0x........ | uint32_t HashData[1] DIE offset
 | 
						|
| 0x00000000 | uint32_t KeyType (end of hash chain)
 | 
						|
`------------'
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>Current testing with real world C++ binaries has shown that there is around 1
 | 
						|
  32 bit hash collision per 100,000 name entries.</p>
 | 
						|
</div>
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="acceltablecontents">Contents</a>
 | 
						|
</h4>
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<div>
 | 
						|
<p>As we said, we want to strictly define exactly what is included in the
 | 
						|
  different tables. For DWARF, we have 3 tables: ".apple_names", ".apple_types",
 | 
						|
  and ".apple_namespaces".</p>
 | 
						|
 | 
						|
<p>".apple_names" sections should contain an entry for each DWARF DIE whose
 | 
						|
  DW_TAG is a DW_TAG_label, DW_TAG_inlined_subroutine, or DW_TAG_subprogram that
 | 
						|
  has address attributes: DW_AT_low_pc, DW_AT_high_pc, DW_AT_ranges or
 | 
						|
  DW_AT_entry_pc. It also contains DW_TAG_variable DIEs that have a DW_OP_addr
 | 
						|
  in the location (global and static variables). All global and static variables
 | 
						|
  should be included, including those scoped withing functions and classes. For
 | 
						|
  example using the following code:</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
static int var = 0;
 | 
						|
 | 
						|
void f ()
 | 
						|
{
 | 
						|
  static int var = 0;
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>Both of the static "var" variables would be included in the table. All
 | 
						|
  functions should emit both their full names and their basenames. For C or C++,
 | 
						|
  the full name is the mangled name (if available) which is usually in the
 | 
						|
  DW_AT_MIPS_linkage_name attribute, and the DW_AT_name contains the function
 | 
						|
  basename. If global or static variables have a mangled name in a
 | 
						|
  DW_AT_MIPS_linkage_name attribute, this should be emitted along with the
 | 
						|
  simple name found in the DW_AT_name attribute.</p>
 | 
						|
 | 
						|
<p>".apple_types" sections should contain an entry for each DWARF DIE whose
 | 
						|
  tag is one of:</p>
 | 
						|
<ul>
 | 
						|
  <li>DW_TAG_array_type</li>
 | 
						|
  <li>DW_TAG_class_type</li>
 | 
						|
  <li>DW_TAG_enumeration_type</li>
 | 
						|
  <li>DW_TAG_pointer_type</li>
 | 
						|
  <li>DW_TAG_reference_type</li>
 | 
						|
  <li>DW_TAG_string_type</li>
 | 
						|
  <li>DW_TAG_structure_type</li>
 | 
						|
  <li>DW_TAG_subroutine_type</li>
 | 
						|
  <li>DW_TAG_typedef</li>
 | 
						|
  <li>DW_TAG_union_type</li>
 | 
						|
  <li>DW_TAG_ptr_to_member_type</li>
 | 
						|
  <li>DW_TAG_set_type</li>
 | 
						|
  <li>DW_TAG_subrange_type</li>
 | 
						|
  <li>DW_TAG_base_type</li>
 | 
						|
  <li>DW_TAG_const_type</li>
 | 
						|
  <li>DW_TAG_constant</li>
 | 
						|
  <li>DW_TAG_file_type</li>
 | 
						|
  <li>DW_TAG_namelist</li>
 | 
						|
  <li>DW_TAG_packed_type</li>
 | 
						|
  <li>DW_TAG_volatile_type</li>
 | 
						|
  <li>DW_TAG_restrict_type</li>
 | 
						|
  <li>DW_TAG_interface_type</li>
 | 
						|
  <li>DW_TAG_unspecified_type</li>
 | 
						|
  <li>DW_TAG_shared_type</li>
 | 
						|
</ul>
 | 
						|
<p>Only entries with a DW_AT_name attribute are included, and the entry must
 | 
						|
  not be a forward declaration (DW_AT_declaration attribute with a non-zero value).
 | 
						|
  For example, using the following code:</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
int main ()
 | 
						|
{
 | 
						|
  int *b = 0;
 | 
						|
  return *b;
 | 
						|
}
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>We get a few type DIEs:</p>
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
0x00000067:     TAG_base_type [5]
 | 
						|
                AT_encoding( DW_ATE_signed )
 | 
						|
                AT_name( "int" )
 | 
						|
                AT_byte_size( 0x04 )
 | 
						|
 | 
						|
0x0000006e:     TAG_pointer_type [6]
 | 
						|
                AT_type( {0x00000067} ( int ) )
 | 
						|
                AT_byte_size( 0x08 )
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
<p>The DW_TAG_pointer_type is not included because it does not have a DW_AT_name.</p>
 | 
						|
 | 
						|
<p>".apple_namespaces" section should contain all DW_TAG_namespace DIEs. If
 | 
						|
  we run into a namespace that has no name this is an anonymous namespace,
 | 
						|
  and the name should be output as "(anonymous namespace)" (without the quotes).
 | 
						|
  Why? This matches the output of the abi::cxa_demangle() that is in the standard
 | 
						|
  C++ library that demangles mangled names.</p>
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="acceltableextensions">Language Extensions and File Format Changes</a>
 | 
						|
</h4>
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<div>
 | 
						|
<h5>Objective-C Extensions</h5>
 | 
						|
<p>".apple_objc" section should contain all DW_TAG_subprogram DIEs for an
 | 
						|
  Objective-C class. The name used in the hash table is the name of the
 | 
						|
  Objective-C class itself. If the Objective-C class has a category, then an
 | 
						|
  entry is made for both the class name without the category, and for the class
 | 
						|
  name with the category. So if we have a DIE at offset 0x1234 with a name
 | 
						|
  of method "-[NSString(my_additions) stringWithSpecialString:]", we would add
 | 
						|
  an entry for "NSString" that points to DIE 0x1234, and an entry for
 | 
						|
  "NSString(my_additions)" that points to 0x1234. This allows us to quickly
 | 
						|
  track down all Objective-C methods for an Objective-C class when doing
 | 
						|
  expressions. It is needed because of the dynamic nature of Objective-C where
 | 
						|
  anyone can add methods to a class. The DWARF for Objective-C methods is also
 | 
						|
  emitted differently from C++ classes where the methods are not usually
 | 
						|
  contained in the class definition, they are scattered about across one or more
 | 
						|
  compile units. Categories can also be defined in different shared libraries.
 | 
						|
  So we need to be able to quickly find all of the methods and class functions
 | 
						|
  given the Objective-C class name, or quickly find all methods and class
 | 
						|
  functions for a class + category name. This table does not contain any selector
 | 
						|
  names, it just maps Objective-C class names (or class names + category) to all
 | 
						|
  of the methods and class functions. The selectors are added as function
 | 
						|
  basenames in the .debug_names section.</p>
 | 
						|
 | 
						|
<p>In the ".apple_names" section for Objective-C functions, the full name is the
 | 
						|
  entire function name with the brackets ("-[NSString stringWithCString:]") and the
 | 
						|
  basename is the selector only ("stringWithCString:").</p>
 | 
						|
 | 
						|
<h5>Mach-O Changes</h5>
 | 
						|
<p>The sections names for the apple hash tables are for non mach-o files. For
 | 
						|
  mach-o files, the sections should be contained in the "__DWARF" segment with
 | 
						|
  names as follows:</p>
 | 
						|
<ul>
 | 
						|
  <li>".apple_names" -> "__apple_names"</li>
 | 
						|
  <li>".apple_types" -> "__apple_types"</li>
 | 
						|
  <li>".apple_namespaces" -> "__apple_namespac" (16 character limit)</li>
 | 
						|
  <li> ".apple_objc" -> "__apple_objc"</li>
 | 
						|
</ul>
 | 
						|
</div>
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<hr>
 | 
						|
<address>
 | 
						|
  <a href="http://jigsaw.w3.org/css-validator/check/referer"><img
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  src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a>
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  src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a>
 | 
						|
 | 
						|
  <a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
 | 
						|
  <a href="http://llvm.org/">LLVM Compiler Infrastructure</a><br>
 | 
						|
  Last modified: $Date$
 | 
						|
</address>
 | 
						|
 | 
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 | 
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