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			105 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- SimplifyCFG.cpp - CFG Simplification Pass --------------------------===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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//
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// This file implements dead code elimination and basic block merging.
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//
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// Specifically, this:
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//   * removes basic blocks with no predecessors
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//   * merges a basic block into its predecessor if there is only one and the
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//     predecessor only has one successor.
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//   * Eliminates PHI nodes for basic blocks with a single predecessor
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//   * Eliminates a basic block that only contains an unconditional branch
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Module.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Pass.h"
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#include "Support/Statistic.h"
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#include <set>
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using namespace llvm;
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namespace {
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  Statistic<> NumSimpl("cfgsimplify", "Number of blocks simplified");
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  struct CFGSimplifyPass : public FunctionPass {
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    virtual bool runOnFunction(Function &F);
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  };
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  RegisterOpt<CFGSimplifyPass> X("simplifycfg", "Simplify the CFG");
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}
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// Public interface to the CFGSimplification pass
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FunctionPass *llvm::createCFGSimplificationPass() {
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  return new CFGSimplifyPass();
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}
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static bool MarkAliveBlocks(BasicBlock *BB, std::set<BasicBlock*> &Reachable) {
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  if (Reachable.count(BB)) return false;
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  Reachable.insert(BB);
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  bool Changed = ConstantFoldTerminator(BB);
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  for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
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    MarkAliveBlocks(*SI, Reachable);
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  return Changed;
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}
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// It is possible that we may require multiple passes over the code to fully
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// simplify the CFG.
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//
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bool CFGSimplifyPass::runOnFunction(Function &F) {
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  std::set<BasicBlock*> Reachable;
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  bool Changed = MarkAliveBlocks(F.begin(), Reachable);
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  // If there are unreachable blocks in the CFG...
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  if (Reachable.size() != F.size()) {
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    assert(Reachable.size() < F.size());
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    NumSimpl += F.size()-Reachable.size();
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    // Loop over all of the basic blocks that are not reachable, dropping all of
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    // their internal references...
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    for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB)
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      if (!Reachable.count(BB)) {
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        for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI!=SE; ++SI)
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          if (Reachable.count(*SI))
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            (*SI)->removePredecessor(BB);
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        BB->dropAllReferences();
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      }
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    for (Function::iterator I = ++F.begin(); I != F.end();)
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      if (!Reachable.count(I))
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        I = F.getBasicBlockList().erase(I);
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      else
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        ++I;
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    Changed = true;
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  }
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  bool LocalChange = true;
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  while (LocalChange) {
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    LocalChange = false;
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    // Loop over all of the basic blocks (except the first one) and remove them
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    // if they are unneeded...
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    //
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    for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) {
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      if (SimplifyCFG(BBIt++)) {
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        LocalChange = true;
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        ++NumSimpl;
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      }
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    }
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    Changed |= LocalChange;
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  }
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  return Changed;
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}
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