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	Make the CBE and V9 backends create their own, since they're the only ones that use it. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26974 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			52 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- IA64TargetMachine.h - Define TargetMachine for IA64 ---*- C++ -*---===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by Duraid Madina and is distributed under the
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the IA64 specific subclass of TargetMachine.
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//
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//===----------------------------------------------------------------------===//
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#ifndef IA64TARGETMACHINE_H
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#define IA64TARGETMACHINE_H
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetFrameInfo.h"
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#include "llvm/PassManager.h"
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#include "IA64InstrInfo.h"
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#include "IA64ISelLowering.h"
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namespace llvm {
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class IA64TargetMachine : public TargetMachine {
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  IA64InstrInfo      InstrInfo;
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  TargetFrameInfo    FrameInfo;
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  //IA64JITInfo      JITInfo;
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  IA64TargetLowering TLInfo;
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public:
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  IA64TargetMachine(const Module &M, const std::string &FS);
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  virtual const IA64InstrInfo      *getInstrInfo() const { return &InstrInfo; }
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  virtual const TargetFrameInfo    *getFrameInfo() const { return &FrameInfo; }
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  virtual       IA64TargetLowering *getTargetLowering()  { return &TLInfo; }
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  virtual const MRegisterInfo    *getRegisterInfo() const {
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    return &InstrInfo.getRegisterInfo();
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  }
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  virtual bool addPassesToEmitFile(PassManager &PM, std::ostream &Out,
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                                   CodeGenFileType FileType, bool Fast);
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  static unsigned getModuleMatchQuality(const Module &M);
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  static unsigned compileTimeMatchQuality(void);
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};
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} // End llvm namespace
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#endif
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