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			333 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			333 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/CodeGen/MachineCodeEmitter.h - Code emission -------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines an abstract interface that is used by the machine code
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// emission framework to output the code.  This allows machine code emission to
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// be separated from concerns such as resolution of call targets, and where the
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// machine code will be written (memory or disk, f.e.).
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINECODEEMITTER_H
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#define LLVM_CODEGEN_MACHINECODEEMITTER_H
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#include "llvm/Support/DataTypes.h"
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#include "llvm/Support/DebugLoc.h"
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namespace llvm {
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class MachineBasicBlock;
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class MachineConstantPool;
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class MachineJumpTableInfo;
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class MachineFunction;
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class MachineModuleInfo;
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class MachineRelocation;
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class Value;
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class GlobalValue;
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class Function;
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class MCSymbol;
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/// MachineCodeEmitter - This class defines two sorts of methods: those for
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/// emitting the actual bytes of machine code, and those for emitting auxillary
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/// structures, such as jump tables, relocations, etc.
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///
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/// Emission of machine code is complicated by the fact that we don't (in
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/// general) know the size of the machine code that we're about to emit before
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/// we emit it.  As such, we preallocate a certain amount of memory, and set the
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/// BufferBegin/BufferEnd pointers to the start and end of the buffer.  As we
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/// emit machine instructions, we advance the CurBufferPtr to indicate the
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/// location of the next byte to emit.  In the case of a buffer overflow (we
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/// need to emit more machine code than we have allocated space for), the
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/// CurBufferPtr will saturate to BufferEnd and ignore stores.  Once the entire
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/// function has been emitted, the overflow condition is checked, and if it has
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/// occurred, more memory is allocated, and we reemit the code into it.
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/// 
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class MachineCodeEmitter {
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protected:
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  /// BufferBegin/BufferEnd - Pointers to the start and end of the memory
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  /// allocated for this code buffer.
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  uint8_t *BufferBegin, *BufferEnd;
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  /// CurBufferPtr - Pointer to the next byte of memory to fill when emitting
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  /// code.  This is guranteed to be in the range [BufferBegin,BufferEnd].  If
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  /// this pointer is at BufferEnd, it will never move due to code emission, and
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  /// all code emission requests will be ignored (this is the buffer overflow
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  /// condition).
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  uint8_t *CurBufferPtr;
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public:
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  virtual ~MachineCodeEmitter() {}
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  /// startFunction - This callback is invoked when the specified function is
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  /// about to be code generated.  This initializes the BufferBegin/End/Ptr
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  /// fields.
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  ///
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  virtual void startFunction(MachineFunction &F) = 0;
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  /// finishFunction - This callback is invoked when the specified function has
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  /// finished code generation.  If a buffer overflow has occurred, this method
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  /// returns true (the callee is required to try again), otherwise it returns
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  /// false.
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  ///
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  virtual bool finishFunction(MachineFunction &F) = 0;
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  /// emitByte - This callback is invoked when a byte needs to be written to the
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  /// output stream.
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  ///
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  void emitByte(uint8_t B) {
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    if (CurBufferPtr != BufferEnd)
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      *CurBufferPtr++ = B;
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  }
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  /// emitWordLE - This callback is invoked when a 32-bit word needs to be
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  /// written to the output stream in little-endian format.
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  ///
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  void emitWordLE(uint32_t W) {
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    if (4 <= BufferEnd-CurBufferPtr) {
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      emitWordLEInto(CurBufferPtr, W);
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    } else {
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      CurBufferPtr = BufferEnd;
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    }
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  }
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  /// emitWordLEInto - This callback is invoked when a 32-bit word needs to be
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  /// written to an arbitrary buffer in little-endian format.  Buf must have at
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  /// least 4 bytes of available space.
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  ///
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  static void emitWordLEInto(uint8_t *&Buf, uint32_t W) {
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    *Buf++ = (uint8_t)(W >>  0);
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    *Buf++ = (uint8_t)(W >>  8);
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    *Buf++ = (uint8_t)(W >> 16);
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    *Buf++ = (uint8_t)(W >> 24);
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  }
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  /// emitWordBE - This callback is invoked when a 32-bit word needs to be
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  /// written to the output stream in big-endian format.
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  ///
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  void emitWordBE(uint32_t W) {
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    if (4 <= BufferEnd-CurBufferPtr) {
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      *CurBufferPtr++ = (uint8_t)(W >> 24);
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      *CurBufferPtr++ = (uint8_t)(W >> 16);
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      *CurBufferPtr++ = (uint8_t)(W >>  8);
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      *CurBufferPtr++ = (uint8_t)(W >>  0);
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    } else {
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      CurBufferPtr = BufferEnd;
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    }
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  }
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  /// emitDWordLE - This callback is invoked when a 64-bit word needs to be
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  /// written to the output stream in little-endian format.
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  ///
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  void emitDWordLE(uint64_t W) {
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    if (8 <= BufferEnd-CurBufferPtr) {
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      *CurBufferPtr++ = (uint8_t)(W >>  0);
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      *CurBufferPtr++ = (uint8_t)(W >>  8);
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      *CurBufferPtr++ = (uint8_t)(W >> 16);
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      *CurBufferPtr++ = (uint8_t)(W >> 24);
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      *CurBufferPtr++ = (uint8_t)(W >> 32);
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      *CurBufferPtr++ = (uint8_t)(W >> 40);
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      *CurBufferPtr++ = (uint8_t)(W >> 48);
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      *CurBufferPtr++ = (uint8_t)(W >> 56);
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    } else {
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      CurBufferPtr = BufferEnd;
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    }
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  }
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  /// emitDWordBE - This callback is invoked when a 64-bit word needs to be
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  /// written to the output stream in big-endian format.
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  ///
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  void emitDWordBE(uint64_t W) {
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    if (8 <= BufferEnd-CurBufferPtr) {
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      *CurBufferPtr++ = (uint8_t)(W >> 56);
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      *CurBufferPtr++ = (uint8_t)(W >> 48);
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      *CurBufferPtr++ = (uint8_t)(W >> 40);
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      *CurBufferPtr++ = (uint8_t)(W >> 32);
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      *CurBufferPtr++ = (uint8_t)(W >> 24);
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      *CurBufferPtr++ = (uint8_t)(W >> 16);
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      *CurBufferPtr++ = (uint8_t)(W >>  8);
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      *CurBufferPtr++ = (uint8_t)(W >>  0);
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    } else {
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      CurBufferPtr = BufferEnd;
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    }
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  }
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  /// emitAlignment - Move the CurBufferPtr pointer up to the specified
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  /// alignment (saturated to BufferEnd of course).
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  void emitAlignment(unsigned Alignment) {
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    if (Alignment == 0) Alignment = 1;
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    if(Alignment <= (uintptr_t)(BufferEnd-CurBufferPtr)) {
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      // Move the current buffer ptr up to the specified alignment.
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      CurBufferPtr =
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        (uint8_t*)(((uintptr_t)CurBufferPtr+Alignment-1) &
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                   ~(uintptr_t)(Alignment-1));
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    } else {
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      CurBufferPtr = BufferEnd;
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    }
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  }
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  /// emitULEB128Bytes - This callback is invoked when a ULEB128 needs to be
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  /// written to the output stream.
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  void emitULEB128Bytes(uint64_t Value) {
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    do {
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      uint8_t Byte = Value & 0x7f;
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      Value >>= 7;
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      if (Value) Byte |= 0x80;
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      emitByte(Byte);
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    } while (Value);
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  }
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  /// emitSLEB128Bytes - This callback is invoked when a SLEB128 needs to be
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  /// written to the output stream.
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  void emitSLEB128Bytes(uint64_t Value) {
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    uint64_t Sign = Value >> (8 * sizeof(Value) - 1);
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    bool IsMore;
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    do {
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      uint8_t Byte = Value & 0x7f;
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      Value >>= 7;
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      IsMore = Value != Sign || ((Byte ^ Sign) & 0x40) != 0;
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      if (IsMore) Byte |= 0x80;
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      emitByte(Byte);
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    } while (IsMore);
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  }
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  /// emitString - This callback is invoked when a String needs to be
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  /// written to the output stream.
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  void emitString(const std::string &String) {
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    for (unsigned i = 0, N = static_cast<unsigned>(String.size());
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         i < N; ++i) {
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      uint8_t C = String[i];
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      emitByte(C);
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    }
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    emitByte(0);
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  }
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  /// emitInt32 - Emit a int32 directive.
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  void emitInt32(int32_t Value) {
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    if (4 <= BufferEnd-CurBufferPtr) {
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      *((uint32_t*)CurBufferPtr) = Value;
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      CurBufferPtr += 4;
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    } else {
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      CurBufferPtr = BufferEnd;
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    }
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  }
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  /// emitInt64 - Emit a int64 directive.
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  void emitInt64(uint64_t Value) {
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    if (8 <= BufferEnd-CurBufferPtr) {
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      *((uint64_t*)CurBufferPtr) = Value;
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      CurBufferPtr += 8;
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    } else {
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      CurBufferPtr = BufferEnd;
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    }
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  }
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  /// emitInt32At - Emit the Int32 Value in Addr.
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  void emitInt32At(uintptr_t *Addr, uintptr_t Value) {
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    if (Addr >= (uintptr_t*)BufferBegin && Addr < (uintptr_t*)BufferEnd)
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      (*(uint32_t*)Addr) = (uint32_t)Value;
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  }
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  /// emitInt64At - Emit the Int64 Value in Addr.
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  void emitInt64At(uintptr_t *Addr, uintptr_t Value) {
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    if (Addr >= (uintptr_t*)BufferBegin && Addr < (uintptr_t*)BufferEnd)
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      (*(uint64_t*)Addr) = (uint64_t)Value;
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  }
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  /// processDebugLoc - Records debug location information about a
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  /// MachineInstruction.  This is called before emitting any bytes associated
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  /// with the instruction.  Even if successive instructions have the same debug
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  /// location, this method will be called for each one.
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  virtual void processDebugLoc(DebugLoc DL, bool BeforePrintintInsn) {}
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  /// emitLabel - Emits a label
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  virtual void emitLabel(MCSymbol *Label) = 0;
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  /// allocateSpace - Allocate a block of space in the current output buffer,
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  /// returning null (and setting conditions to indicate buffer overflow) on
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  /// failure.  Alignment is the alignment in bytes of the buffer desired.
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  virtual void *allocateSpace(uintptr_t Size, unsigned Alignment) {
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    emitAlignment(Alignment);
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    void *Result;
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    // Check for buffer overflow.
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    if (Size >= (uintptr_t)(BufferEnd-CurBufferPtr)) {
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      CurBufferPtr = BufferEnd;
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      Result = 0;
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    } else {
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      // Allocate the space.
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      Result = CurBufferPtr;
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      CurBufferPtr += Size;
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    }
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    return Result;
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  }
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  /// StartMachineBasicBlock - This should be called by the target when a new
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  /// basic block is about to be emitted.  This way the MCE knows where the
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  /// start of the block is, and can implement getMachineBasicBlockAddress.
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  virtual void StartMachineBasicBlock(MachineBasicBlock *MBB) = 0;
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  /// getCurrentPCValue - This returns the address that the next emitted byte
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  /// will be output to.
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  ///
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  virtual uintptr_t getCurrentPCValue() const {
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    return (uintptr_t)CurBufferPtr;
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  }
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  /// getCurrentPCOffset - Return the offset from the start of the emitted
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  /// buffer that we are currently writing to.
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  virtual uintptr_t getCurrentPCOffset() const {
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    return CurBufferPtr-BufferBegin;
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  }
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  /// earlyResolveAddresses - True if the code emitter can use symbol addresses 
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  /// during code emission time. The JIT is capable of doing this because it
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  /// creates jump tables or constant pools in memory on the fly while the
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  /// object code emitters rely on a linker to have real addresses and should
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  /// use relocations instead.
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  virtual bool earlyResolveAddresses() const = 0;
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  /// addRelocation - Whenever a relocatable address is needed, it should be
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  /// noted with this interface.
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  virtual void addRelocation(const MachineRelocation &MR) = 0;
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  /// FIXME: These should all be handled with relocations!
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  /// getConstantPoolEntryAddress - Return the address of the 'Index' entry in
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  /// the constant pool that was last emitted with the emitConstantPool method.
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  ///
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  virtual uintptr_t getConstantPoolEntryAddress(unsigned Index) const = 0;
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  /// getJumpTableEntryAddress - Return the address of the jump table with index
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  /// 'Index' in the function that last called initJumpTableInfo.
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  ///
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  virtual uintptr_t getJumpTableEntryAddress(unsigned Index) const = 0;
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  /// getMachineBasicBlockAddress - Return the address of the specified
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  /// MachineBasicBlock, only usable after the label for the MBB has been
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  /// emitted.
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  ///
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  virtual uintptr_t getMachineBasicBlockAddress(MachineBasicBlock *MBB) const= 0;
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  /// getLabelAddress - Return the address of the specified Label, only usable
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  /// after the LabelID has been emitted.
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  ///
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  virtual uintptr_t getLabelAddress(MCSymbol *Label) const = 0;
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  /// Specifies the MachineModuleInfo object. This is used for exception handling
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  /// purposes.
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  virtual void setModuleInfo(MachineModuleInfo* Info) = 0;
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};
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} // End llvm namespace
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#endif
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