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			3451 lines
		
	
	
		
			130 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			3451 lines
		
	
	
		
			130 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- SROA.cpp - Scalar Replacement Of Aggregates ------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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/// \file
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/// This transformation implements the well known scalar replacement of
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/// aggregates transformation. It tries to identify promotable elements of an
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/// aggregate alloca, and promote them to registers. It will also try to
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/// convert uses of an element (or set of elements) of an alloca into a vector
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/// or bitfield-style integer scalar if appropriate.
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///
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/// It works to do this with minimal slicing of the alloca so that regions
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/// which are merely transferred in and out of external memory remain unchanged
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/// and are not decomposed to scalar code.
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///
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/// Because this also performs alloca promotion, it can be thought of as also
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/// serving the purpose of SSA formation. The algorithm iterates on the
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/// function until all opportunities for promotion have been realized.
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///
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "sroa"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Constants.h"
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#include "llvm/DIBuilder.h"
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#include "llvm/DebugInfo.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Function.h"
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#include "llvm/IRBuilder.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/Module.h"
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#include "llvm/Operator.h"
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#include "llvm/Pass.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/Loads.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/GetElementPtrTypeIterator.h"
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#include "llvm/Support/InstVisitor.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/DataLayout.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Transforms/Utils/PromoteMemToReg.h"
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#include "llvm/Transforms/Utils/SSAUpdater.h"
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using namespace llvm;
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STATISTIC(NumAllocasAnalyzed, "Number of allocas analyzed for replacement");
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STATISTIC(NumNewAllocas,      "Number of new, smaller allocas introduced");
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STATISTIC(NumPromoted,        "Number of allocas promoted to SSA values");
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STATISTIC(NumLoadsSpeculated, "Number of loads speculated to allow promotion");
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STATISTIC(NumDeleted,         "Number of instructions deleted");
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STATISTIC(NumVectorized,      "Number of vectorized aggregates");
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/// Hidden option to force the pass to not use DomTree and mem2reg, instead
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/// forming SSA values through the SSAUpdater infrastructure.
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static cl::opt<bool>
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ForceSSAUpdater("force-ssa-updater", cl::init(false), cl::Hidden);
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namespace {
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/// \brief Alloca partitioning representation.
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///
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/// This class represents a partitioning of an alloca into slices, and
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/// information about the nature of uses of each slice of the alloca. The goal
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/// is that this information is sufficient to decide if and how to split the
 | 
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/// alloca apart and replace slices with scalars. It is also intended that this
 | 
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/// structure can capture the relevant information needed both to decide about
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/// and to enact these transformations.
 | 
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class AllocaPartitioning {
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public:
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  /// \brief A common base class for representing a half-open byte range.
 | 
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  struct ByteRange {
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    /// \brief The beginning offset of the range.
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    uint64_t BeginOffset;
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    /// \brief The ending offset, not included in the range.
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    uint64_t EndOffset;
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    ByteRange() : BeginOffset(), EndOffset() {}
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    ByteRange(uint64_t BeginOffset, uint64_t EndOffset)
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        : BeginOffset(BeginOffset), EndOffset(EndOffset) {}
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    /// \brief Support for ordering ranges.
 | 
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    ///
 | 
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    /// This provides an ordering over ranges such that start offsets are
 | 
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    /// always increasing, and within equal start offsets, the end offsets are
 | 
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    /// decreasing. Thus the spanning range comes first in a cluster with the
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    /// same start position.
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    bool operator<(const ByteRange &RHS) const {
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      if (BeginOffset < RHS.BeginOffset) return true;
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      if (BeginOffset > RHS.BeginOffset) return false;
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      if (EndOffset > RHS.EndOffset) return true;
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      return false;
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    }
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    /// \brief Support comparison with a single offset to allow binary searches.
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    friend bool operator<(const ByteRange &LHS, uint64_t RHSOffset) {
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      return LHS.BeginOffset < RHSOffset;
 | 
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    }
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    friend LLVM_ATTRIBUTE_UNUSED bool operator<(uint64_t LHSOffset,
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                                                const ByteRange &RHS) {
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      return LHSOffset < RHS.BeginOffset;
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    }
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    bool operator==(const ByteRange &RHS) const {
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      return BeginOffset == RHS.BeginOffset && EndOffset == RHS.EndOffset;
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    }
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    bool operator!=(const ByteRange &RHS) const { return !operator==(RHS); }
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  };
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  /// \brief A partition of an alloca.
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  ///
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  /// This structure represents a contiguous partition of the alloca. These are
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  /// formed by examining the uses of the alloca. During formation, they may
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  /// overlap but once an AllocaPartitioning is built, the Partitions within it
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  /// are all disjoint.
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  struct Partition : public ByteRange {
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    /// \brief Whether this partition is splittable into smaller partitions.
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    ///
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    /// We flag partitions as splittable when they are formed entirely due to
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    /// accesses by trivially splittable operations such as memset and memcpy.
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    ///
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    /// FIXME: At some point we should consider loads and stores of FCAs to be
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    /// splittable and eagerly split them into scalar values.
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    bool IsSplittable;
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    /// \brief Test whether a partition has been marked as dead.
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    bool isDead() const {
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      if (BeginOffset == UINT64_MAX) {
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        assert(EndOffset == UINT64_MAX);
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        return true;
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      }
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      return false;
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    }
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    /// \brief Kill a partition.
 | 
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    /// This is accomplished by setting both its beginning and end offset to
 | 
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    /// the maximum possible value.
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    void kill() {
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      assert(!isDead() && "He's Dead, Jim!");
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      BeginOffset = EndOffset = UINT64_MAX;
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    }
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    Partition() : ByteRange(), IsSplittable() {}
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    Partition(uint64_t BeginOffset, uint64_t EndOffset, bool IsSplittable)
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        : ByteRange(BeginOffset, EndOffset), IsSplittable(IsSplittable) {}
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  };
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  /// \brief A particular use of a partition of the alloca.
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  ///
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  /// This structure is used to associate uses of a partition with it. They
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  /// mark the range of bytes which are referenced by a particular instruction,
 | 
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  /// and includes a handle to the user itself and the pointer value in use.
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  /// The bounds of these uses are determined by intersecting the bounds of the
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  /// memory use itself with a particular partition. As a consequence there is
 | 
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  /// intentionally overlap between various uses of the same partition.
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  struct PartitionUse : public ByteRange {
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    /// \brief The use in question. Provides access to both user and used value.
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    ///
 | 
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    /// Note that this may be null if the partition use is *dead*, that is, it
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    /// should be ignored.
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    Use *U;
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    PartitionUse() : ByteRange(), U() {}
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    PartitionUse(uint64_t BeginOffset, uint64_t EndOffset, Use *U)
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        : ByteRange(BeginOffset, EndOffset), U(U) {}
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  };
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  /// \brief Construct a partitioning of a particular alloca.
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  ///
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  /// Construction does most of the work for partitioning the alloca. This
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  /// performs the necessary walks of users and builds a partitioning from it.
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  AllocaPartitioning(const DataLayout &TD, AllocaInst &AI);
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  /// \brief Test whether a pointer to the allocation escapes our analysis.
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  ///
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  /// If this is true, the partitioning is never fully built and should be
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  /// ignored.
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  bool isEscaped() const { return PointerEscapingInstr; }
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  /// \brief Support for iterating over the partitions.
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  /// @{
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  typedef SmallVectorImpl<Partition>::iterator iterator;
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  iterator begin() { return Partitions.begin(); }
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  iterator end() { return Partitions.end(); }
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  typedef SmallVectorImpl<Partition>::const_iterator const_iterator;
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  const_iterator begin() const { return Partitions.begin(); }
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  const_iterator end() const { return Partitions.end(); }
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  /// @}
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  /// \brief Support for iterating over and manipulating a particular
 | 
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  /// partition's uses.
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  ///
 | 
						|
  /// The iteration support provided for uses is more limited, but also
 | 
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  /// includes some manipulation routines to support rewriting the uses of
 | 
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  /// partitions during SROA.
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  /// @{
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  typedef SmallVectorImpl<PartitionUse>::iterator use_iterator;
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  use_iterator use_begin(unsigned Idx) { return Uses[Idx].begin(); }
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  use_iterator use_begin(const_iterator I) { return Uses[I - begin()].begin(); }
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  use_iterator use_end(unsigned Idx) { return Uses[Idx].end(); }
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  use_iterator use_end(const_iterator I) { return Uses[I - begin()].end(); }
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  typedef SmallVectorImpl<PartitionUse>::const_iterator const_use_iterator;
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  const_use_iterator use_begin(unsigned Idx) const { return Uses[Idx].begin(); }
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  const_use_iterator use_begin(const_iterator I) const {
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    return Uses[I - begin()].begin();
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  }
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  const_use_iterator use_end(unsigned Idx) const { return Uses[Idx].end(); }
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  const_use_iterator use_end(const_iterator I) const {
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    return Uses[I - begin()].end();
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  }
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  unsigned use_size(unsigned Idx) const { return Uses[Idx].size(); }
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  unsigned use_size(const_iterator I) const { return Uses[I - begin()].size(); }
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  const PartitionUse &getUse(unsigned PIdx, unsigned UIdx) const {
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    return Uses[PIdx][UIdx];
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  }
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  const PartitionUse &getUse(const_iterator I, unsigned UIdx) const {
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    return Uses[I - begin()][UIdx];
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  }
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  void use_push_back(unsigned Idx, const PartitionUse &PU) {
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    Uses[Idx].push_back(PU);
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  }
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  void use_push_back(const_iterator I, const PartitionUse &PU) {
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    Uses[I - begin()].push_back(PU);
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						|
  }
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						|
  /// @}
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  /// \brief Allow iterating the dead users for this alloca.
 | 
						|
  ///
 | 
						|
  /// These are instructions which will never actually use the alloca as they
 | 
						|
  /// are outside the allocated range. They are safe to replace with undef and
 | 
						|
  /// delete.
 | 
						|
  /// @{
 | 
						|
  typedef SmallVectorImpl<Instruction *>::const_iterator dead_user_iterator;
 | 
						|
  dead_user_iterator dead_user_begin() const { return DeadUsers.begin(); }
 | 
						|
  dead_user_iterator dead_user_end() const { return DeadUsers.end(); }
 | 
						|
  /// @}
 | 
						|
 | 
						|
  /// \brief Allow iterating the dead expressions referring to this alloca.
 | 
						|
  ///
 | 
						|
  /// These are operands which have cannot actually be used to refer to the
 | 
						|
  /// alloca as they are outside its range and the user doesn't correct for
 | 
						|
  /// that. These mostly consist of PHI node inputs and the like which we just
 | 
						|
  /// need to replace with undef.
 | 
						|
  /// @{
 | 
						|
  typedef SmallVectorImpl<Use *>::const_iterator dead_op_iterator;
 | 
						|
  dead_op_iterator dead_op_begin() const { return DeadOperands.begin(); }
 | 
						|
  dead_op_iterator dead_op_end() const { return DeadOperands.end(); }
 | 
						|
  /// @}
 | 
						|
 | 
						|
  /// \brief MemTransferInst auxiliary data.
 | 
						|
  /// This struct provides some auxiliary data about memory transfer
 | 
						|
  /// intrinsics such as memcpy and memmove. These intrinsics can use two
 | 
						|
  /// different ranges within the same alloca, and provide other challenges to
 | 
						|
  /// correctly represent. We stash extra data to help us untangle this
 | 
						|
  /// after the partitioning is complete.
 | 
						|
  struct MemTransferOffsets {
 | 
						|
    /// The destination begin and end offsets when the destination is within
 | 
						|
    /// this alloca. If the end offset is zero the destination is not within
 | 
						|
    /// this alloca.
 | 
						|
    uint64_t DestBegin, DestEnd;
 | 
						|
 | 
						|
    /// The source begin and end offsets when the source is within this alloca.
 | 
						|
    /// If the end offset is zero, the source is not within this alloca.
 | 
						|
    uint64_t SourceBegin, SourceEnd;
 | 
						|
 | 
						|
    /// Flag for whether an alloca is splittable.
 | 
						|
    bool IsSplittable;
 | 
						|
  };
 | 
						|
  MemTransferOffsets getMemTransferOffsets(MemTransferInst &II) const {
 | 
						|
    return MemTransferInstData.lookup(&II);
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Map from a PHI or select operand back to a partition.
 | 
						|
  ///
 | 
						|
  /// When manipulating PHI nodes or selects, they can use more than one
 | 
						|
  /// partition of an alloca. We store a special mapping to allow finding the
 | 
						|
  /// partition referenced by each of these operands, if any.
 | 
						|
  iterator findPartitionForPHIOrSelectOperand(Use *U) {
 | 
						|
    SmallDenseMap<Use *, std::pair<unsigned, unsigned> >::const_iterator MapIt
 | 
						|
      = PHIOrSelectOpMap.find(U);
 | 
						|
    if (MapIt == PHIOrSelectOpMap.end())
 | 
						|
      return end();
 | 
						|
 | 
						|
    return begin() + MapIt->second.first;
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Map from a PHI or select operand back to the specific use of
 | 
						|
  /// a partition.
 | 
						|
  ///
 | 
						|
  /// Similar to mapping these operands back to the partitions, this maps
 | 
						|
  /// directly to the use structure of that partition.
 | 
						|
  use_iterator findPartitionUseForPHIOrSelectOperand(Use *U) {
 | 
						|
    SmallDenseMap<Use *, std::pair<unsigned, unsigned> >::const_iterator MapIt
 | 
						|
      = PHIOrSelectOpMap.find(U);
 | 
						|
    assert(MapIt != PHIOrSelectOpMap.end());
 | 
						|
    return Uses[MapIt->second.first].begin() + MapIt->second.second;
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Compute a common type among the uses of a particular partition.
 | 
						|
  ///
 | 
						|
  /// This routines walks all of the uses of a particular partition and tries
 | 
						|
  /// to find a common type between them. Untyped operations such as memset and
 | 
						|
  /// memcpy are ignored.
 | 
						|
  Type *getCommonType(iterator I) const;
 | 
						|
 | 
						|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | 
						|
  void print(raw_ostream &OS, const_iterator I, StringRef Indent = "  ") const;
 | 
						|
  void printUsers(raw_ostream &OS, const_iterator I,
 | 
						|
                  StringRef Indent = "  ") const;
 | 
						|
  void print(raw_ostream &OS) const;
 | 
						|
  void LLVM_ATTRIBUTE_NOINLINE LLVM_ATTRIBUTE_USED dump(const_iterator I) const;
 | 
						|
  void LLVM_ATTRIBUTE_NOINLINE LLVM_ATTRIBUTE_USED dump() const;
 | 
						|
#endif
 | 
						|
 | 
						|
private:
 | 
						|
  template <typename DerivedT, typename RetT = void> class BuilderBase;
 | 
						|
  class PartitionBuilder;
 | 
						|
  friend class AllocaPartitioning::PartitionBuilder;
 | 
						|
  class UseBuilder;
 | 
						|
  friend class AllocaPartitioning::UseBuilder;
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
  /// \brief Handle to alloca instruction to simplify method interfaces.
 | 
						|
  AllocaInst &AI;
 | 
						|
#endif
 | 
						|
 | 
						|
  /// \brief The instruction responsible for this alloca having no partitioning.
 | 
						|
  ///
 | 
						|
  /// When an instruction (potentially) escapes the pointer to the alloca, we
 | 
						|
  /// store a pointer to that here and abort trying to partition the alloca.
 | 
						|
  /// This will be null if the alloca is partitioned successfully.
 | 
						|
  Instruction *PointerEscapingInstr;
 | 
						|
 | 
						|
  /// \brief The partitions of the alloca.
 | 
						|
  ///
 | 
						|
  /// We store a vector of the partitions over the alloca here. This vector is
 | 
						|
  /// sorted by increasing begin offset, and then by decreasing end offset. See
 | 
						|
  /// the Partition inner class for more details. Initially (during
 | 
						|
  /// construction) there are overlaps, but we form a disjoint sequence of
 | 
						|
  /// partitions while finishing construction and a fully constructed object is
 | 
						|
  /// expected to always have this as a disjoint space.
 | 
						|
  SmallVector<Partition, 8> Partitions;
 | 
						|
 | 
						|
  /// \brief The uses of the partitions.
 | 
						|
  ///
 | 
						|
  /// This is essentially a mapping from each partition to a list of uses of
 | 
						|
  /// that partition. The mapping is done with a Uses vector that has the exact
 | 
						|
  /// same number of entries as the partition vector. Each entry is itself
 | 
						|
  /// a vector of the uses.
 | 
						|
  SmallVector<SmallVector<PartitionUse, 2>, 8> Uses;
 | 
						|
 | 
						|
  /// \brief Instructions which will become dead if we rewrite the alloca.
 | 
						|
  ///
 | 
						|
  /// Note that these are not separated by partition. This is because we expect
 | 
						|
  /// a partitioned alloca to be completely rewritten or not rewritten at all.
 | 
						|
  /// If rewritten, all these instructions can simply be removed and replaced
 | 
						|
  /// with undef as they come from outside of the allocated space.
 | 
						|
  SmallVector<Instruction *, 8> DeadUsers;
 | 
						|
 | 
						|
  /// \brief Operands which will become dead if we rewrite the alloca.
 | 
						|
  ///
 | 
						|
  /// These are operands that in their particular use can be replaced with
 | 
						|
  /// undef when we rewrite the alloca. These show up in out-of-bounds inputs
 | 
						|
  /// to PHI nodes and the like. They aren't entirely dead (there might be
 | 
						|
  /// a GEP back into the bounds using it elsewhere) and nor is the PHI, but we
 | 
						|
  /// want to swap this particular input for undef to simplify the use lists of
 | 
						|
  /// the alloca.
 | 
						|
  SmallVector<Use *, 8> DeadOperands;
 | 
						|
 | 
						|
  /// \brief The underlying storage for auxiliary memcpy and memset info.
 | 
						|
  SmallDenseMap<MemTransferInst *, MemTransferOffsets, 4> MemTransferInstData;
 | 
						|
 | 
						|
  /// \brief A side datastructure used when building up the partitions and uses.
 | 
						|
  ///
 | 
						|
  /// This mapping is only really used during the initial building of the
 | 
						|
  /// partitioning so that we can retain information about PHI and select nodes
 | 
						|
  /// processed.
 | 
						|
  SmallDenseMap<Instruction *, std::pair<uint64_t, bool> > PHIOrSelectSizes;
 | 
						|
 | 
						|
  /// \brief Auxiliary information for particular PHI or select operands.
 | 
						|
  SmallDenseMap<Use *, std::pair<unsigned, unsigned>, 4> PHIOrSelectOpMap;
 | 
						|
 | 
						|
  /// \brief A utility routine called from the constructor.
 | 
						|
  ///
 | 
						|
  /// This does what it says on the tin. It is the key of the alloca partition
 | 
						|
  /// splitting and merging. After it is called we have the desired disjoint
 | 
						|
  /// collection of partitions.
 | 
						|
  void splitAndMergePartitions();
 | 
						|
};
 | 
						|
}
 | 
						|
 | 
						|
template <typename DerivedT, typename RetT>
 | 
						|
class AllocaPartitioning::BuilderBase
 | 
						|
    : public InstVisitor<DerivedT, RetT> {
 | 
						|
public:
 | 
						|
  BuilderBase(const DataLayout &TD, AllocaInst &AI, AllocaPartitioning &P)
 | 
						|
      : TD(TD),
 | 
						|
        AllocSize(TD.getTypeAllocSize(AI.getAllocatedType())),
 | 
						|
        P(P) {
 | 
						|
    enqueueUsers(AI, 0);
 | 
						|
  }
 | 
						|
 | 
						|
protected:
 | 
						|
  const DataLayout &TD;
 | 
						|
  const uint64_t AllocSize;
 | 
						|
  AllocaPartitioning &P;
 | 
						|
 | 
						|
  SmallPtrSet<Use *, 8> VisitedUses;
 | 
						|
 | 
						|
  struct OffsetUse {
 | 
						|
    Use *U;
 | 
						|
    int64_t Offset;
 | 
						|
  };
 | 
						|
  SmallVector<OffsetUse, 8> Queue;
 | 
						|
 | 
						|
  // The active offset and use while visiting.
 | 
						|
  Use *U;
 | 
						|
  int64_t Offset;
 | 
						|
 | 
						|
  void enqueueUsers(Instruction &I, int64_t UserOffset) {
 | 
						|
    for (Value::use_iterator UI = I.use_begin(), UE = I.use_end();
 | 
						|
         UI != UE; ++UI) {
 | 
						|
      if (VisitedUses.insert(&UI.getUse())) {
 | 
						|
        OffsetUse OU = { &UI.getUse(), UserOffset };
 | 
						|
        Queue.push_back(OU);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  bool computeConstantGEPOffset(GetElementPtrInst &GEPI, int64_t &GEPOffset) {
 | 
						|
    GEPOffset = Offset;
 | 
						|
    for (gep_type_iterator GTI = gep_type_begin(GEPI), GTE = gep_type_end(GEPI);
 | 
						|
         GTI != GTE; ++GTI) {
 | 
						|
      ConstantInt *OpC = dyn_cast<ConstantInt>(GTI.getOperand());
 | 
						|
      if (!OpC)
 | 
						|
        return false;
 | 
						|
      if (OpC->isZero())
 | 
						|
        continue;
 | 
						|
 | 
						|
      // Handle a struct index, which adds its field offset to the pointer.
 | 
						|
      if (StructType *STy = dyn_cast<StructType>(*GTI)) {
 | 
						|
        unsigned ElementIdx = OpC->getZExtValue();
 | 
						|
        const StructLayout *SL = TD.getStructLayout(STy);
 | 
						|
        uint64_t ElementOffset = SL->getElementOffset(ElementIdx);
 | 
						|
        // Check that we can continue to model this GEP in a signed 64-bit offset.
 | 
						|
        if (ElementOffset > INT64_MAX ||
 | 
						|
            (GEPOffset >= 0 &&
 | 
						|
             ((uint64_t)GEPOffset + ElementOffset) > INT64_MAX)) {
 | 
						|
          DEBUG(dbgs() << "WARNING: Encountered a cumulative offset exceeding "
 | 
						|
                       << "what can be represented in an int64_t!\n"
 | 
						|
                       << "  alloca: " << P.AI << "\n");
 | 
						|
          return false;
 | 
						|
        }
 | 
						|
        if (GEPOffset < 0)
 | 
						|
          GEPOffset = ElementOffset + (uint64_t)-GEPOffset;
 | 
						|
        else
 | 
						|
          GEPOffset += ElementOffset;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      APInt Index = OpC->getValue().sextOrTrunc(TD.getPointerSizeInBits());
 | 
						|
      Index *= APInt(Index.getBitWidth(),
 | 
						|
                     TD.getTypeAllocSize(GTI.getIndexedType()));
 | 
						|
      Index += APInt(Index.getBitWidth(), (uint64_t)GEPOffset,
 | 
						|
                     /*isSigned*/true);
 | 
						|
      // Check if the result can be stored in our int64_t offset.
 | 
						|
      if (!Index.isSignedIntN(sizeof(GEPOffset) * 8)) {
 | 
						|
        DEBUG(dbgs() << "WARNING: Encountered a cumulative offset exceeding "
 | 
						|
                     << "what can be represented in an int64_t!\n"
 | 
						|
                     << "  alloca: " << P.AI << "\n");
 | 
						|
        return false;
 | 
						|
      }
 | 
						|
 | 
						|
      GEPOffset = Index.getSExtValue();
 | 
						|
    }
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  Value *foldSelectInst(SelectInst &SI) {
 | 
						|
    // If the condition being selected on is a constant or the same value is
 | 
						|
    // being selected between, fold the select. Yes this does (rarely) happen
 | 
						|
    // early on.
 | 
						|
    if (ConstantInt *CI = dyn_cast<ConstantInt>(SI.getCondition()))
 | 
						|
      return SI.getOperand(1+CI->isZero());
 | 
						|
    if (SI.getOperand(1) == SI.getOperand(2)) {
 | 
						|
      assert(*U == SI.getOperand(1));
 | 
						|
      return SI.getOperand(1);
 | 
						|
    }
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
/// \brief Builder for the alloca partitioning.
 | 
						|
///
 | 
						|
/// This class builds an alloca partitioning by recursively visiting the uses
 | 
						|
/// of an alloca and splitting the partitions for each load and store at each
 | 
						|
/// offset.
 | 
						|
class AllocaPartitioning::PartitionBuilder
 | 
						|
    : public BuilderBase<PartitionBuilder, bool> {
 | 
						|
  friend class InstVisitor<PartitionBuilder, bool>;
 | 
						|
 | 
						|
  SmallDenseMap<Instruction *, unsigned> MemTransferPartitionMap;
 | 
						|
 | 
						|
public:
 | 
						|
  PartitionBuilder(const DataLayout &TD, AllocaInst &AI, AllocaPartitioning &P)
 | 
						|
      : BuilderBase<PartitionBuilder, bool>(TD, AI, P) {}
 | 
						|
 | 
						|
  /// \brief Run the builder over the allocation.
 | 
						|
  bool operator()() {
 | 
						|
    // Note that we have to re-evaluate size on each trip through the loop as
 | 
						|
    // the queue grows at the tail.
 | 
						|
    for (unsigned Idx = 0; Idx < Queue.size(); ++Idx) {
 | 
						|
      U = Queue[Idx].U;
 | 
						|
      Offset = Queue[Idx].Offset;
 | 
						|
      if (!visit(cast<Instruction>(U->getUser())))
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
private:
 | 
						|
  bool markAsEscaping(Instruction &I) {
 | 
						|
    P.PointerEscapingInstr = &I;
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  void insertUse(Instruction &I, int64_t Offset, uint64_t Size,
 | 
						|
                 bool IsSplittable = false) {
 | 
						|
    // Completely skip uses which have a zero size or don't overlap the
 | 
						|
    // allocation.
 | 
						|
    if (Size == 0 ||
 | 
						|
        (Offset >= 0 && (uint64_t)Offset >= AllocSize) ||
 | 
						|
        (Offset < 0 && (uint64_t)-Offset >= Size)) {
 | 
						|
      DEBUG(dbgs() << "WARNING: Ignoring " << Size << " byte use @" << Offset
 | 
						|
                   << " which starts past the end of the " << AllocSize
 | 
						|
                   << " byte alloca:\n"
 | 
						|
                   << "    alloca: " << P.AI << "\n"
 | 
						|
                   << "       use: " << I << "\n");
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    // Clamp the start to the beginning of the allocation.
 | 
						|
    if (Offset < 0) {
 | 
						|
      DEBUG(dbgs() << "WARNING: Clamping a " << Size << " byte use @" << Offset
 | 
						|
                   << " to start at the beginning of the alloca:\n"
 | 
						|
                   << "    alloca: " << P.AI << "\n"
 | 
						|
                   << "       use: " << I << "\n");
 | 
						|
      Size -= (uint64_t)-Offset;
 | 
						|
      Offset = 0;
 | 
						|
    }
 | 
						|
 | 
						|
    uint64_t BeginOffset = Offset, EndOffset = BeginOffset + Size;
 | 
						|
 | 
						|
    // Clamp the end offset to the end of the allocation. Note that this is
 | 
						|
    // formulated to handle even the case where "BeginOffset + Size" overflows.
 | 
						|
    assert(AllocSize >= BeginOffset); // Established above.
 | 
						|
    if (Size > AllocSize - BeginOffset) {
 | 
						|
      DEBUG(dbgs() << "WARNING: Clamping a " << Size << " byte use @" << Offset
 | 
						|
                   << " to remain within the " << AllocSize << " byte alloca:\n"
 | 
						|
                   << "    alloca: " << P.AI << "\n"
 | 
						|
                   << "       use: " << I << "\n");
 | 
						|
      EndOffset = AllocSize;
 | 
						|
    }
 | 
						|
 | 
						|
    Partition New(BeginOffset, EndOffset, IsSplittable);
 | 
						|
    P.Partitions.push_back(New);
 | 
						|
  }
 | 
						|
 | 
						|
  bool handleLoadOrStore(Type *Ty, Instruction &I, int64_t Offset) {
 | 
						|
    uint64_t Size = TD.getTypeStoreSize(Ty);
 | 
						|
 | 
						|
    // If this memory access can be shown to *statically* extend outside the
 | 
						|
    // bounds of of the allocation, it's behavior is undefined, so simply
 | 
						|
    // ignore it. Note that this is more strict than the generic clamping
 | 
						|
    // behavior of insertUse. We also try to handle cases which might run the
 | 
						|
    // risk of overflow.
 | 
						|
    // FIXME: We should instead consider the pointer to have escaped if this
 | 
						|
    // function is being instrumented for addressing bugs or race conditions.
 | 
						|
    if (Offset < 0 || (uint64_t)Offset >= AllocSize ||
 | 
						|
        Size > (AllocSize - (uint64_t)Offset)) {
 | 
						|
      DEBUG(dbgs() << "WARNING: Ignoring " << Size << " byte "
 | 
						|
                   << (isa<LoadInst>(I) ? "load" : "store") << " @" << Offset
 | 
						|
                   << " which extends past the end of the " << AllocSize
 | 
						|
                   << " byte alloca:\n"
 | 
						|
                   << "    alloca: " << P.AI << "\n"
 | 
						|
                   << "       use: " << I << "\n");
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
 | 
						|
    insertUse(I, Offset, Size);
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitBitCastInst(BitCastInst &BC) {
 | 
						|
    enqueueUsers(BC, Offset);
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitGetElementPtrInst(GetElementPtrInst &GEPI) {
 | 
						|
    int64_t GEPOffset;
 | 
						|
    if (!computeConstantGEPOffset(GEPI, GEPOffset))
 | 
						|
      return markAsEscaping(GEPI);
 | 
						|
 | 
						|
    enqueueUsers(GEPI, GEPOffset);
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitLoadInst(LoadInst &LI) {
 | 
						|
    assert((!LI.isSimple() || LI.getType()->isSingleValueType()) &&
 | 
						|
           "All simple FCA loads should have been pre-split");
 | 
						|
    return handleLoadOrStore(LI.getType(), LI, Offset);
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitStoreInst(StoreInst &SI) {
 | 
						|
    Value *ValOp = SI.getValueOperand();
 | 
						|
    if (ValOp == *U)
 | 
						|
      return markAsEscaping(SI);
 | 
						|
 | 
						|
    assert((!SI.isSimple() || ValOp->getType()->isSingleValueType()) &&
 | 
						|
           "All simple FCA stores should have been pre-split");
 | 
						|
    return handleLoadOrStore(ValOp->getType(), SI, Offset);
 | 
						|
  }
 | 
						|
 | 
						|
 | 
						|
  bool visitMemSetInst(MemSetInst &II) {
 | 
						|
    assert(II.getRawDest() == *U && "Pointer use is not the destination?");
 | 
						|
    ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
 | 
						|
    uint64_t Size = Length ? Length->getZExtValue() : AllocSize - Offset;
 | 
						|
    insertUse(II, Offset, Size, Length);
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitMemTransferInst(MemTransferInst &II) {
 | 
						|
    ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
 | 
						|
    uint64_t Size = Length ? Length->getZExtValue() : AllocSize - Offset;
 | 
						|
    if (!Size)
 | 
						|
      // Zero-length mem transfer intrinsics can be ignored entirely.
 | 
						|
      return true;
 | 
						|
 | 
						|
    MemTransferOffsets &Offsets = P.MemTransferInstData[&II];
 | 
						|
 | 
						|
    // Only intrinsics with a constant length can be split.
 | 
						|
    Offsets.IsSplittable = Length;
 | 
						|
 | 
						|
    if (*U == II.getRawDest()) {
 | 
						|
      Offsets.DestBegin = Offset;
 | 
						|
      Offsets.DestEnd = Offset + Size;
 | 
						|
    }
 | 
						|
    if (*U == II.getRawSource()) {
 | 
						|
      Offsets.SourceBegin = Offset;
 | 
						|
      Offsets.SourceEnd = Offset + Size;
 | 
						|
    }
 | 
						|
 | 
						|
    // If we have set up end offsets for both the source and the destination,
 | 
						|
    // we have found both sides of this transfer pointing at the same alloca.
 | 
						|
    bool SeenBothEnds = Offsets.SourceEnd && Offsets.DestEnd;
 | 
						|
    if (SeenBothEnds && II.getRawDest() != II.getRawSource()) {
 | 
						|
      unsigned PrevIdx = MemTransferPartitionMap[&II];
 | 
						|
 | 
						|
      // Check if the begin offsets match and this is a non-volatile transfer.
 | 
						|
      // In that case, we can completely elide the transfer.
 | 
						|
      if (!II.isVolatile() && Offsets.SourceBegin == Offsets.DestBegin) {
 | 
						|
        P.Partitions[PrevIdx].kill();
 | 
						|
        return true;
 | 
						|
      }
 | 
						|
 | 
						|
      // Otherwise we have an offset transfer within the same alloca. We can't
 | 
						|
      // split those.
 | 
						|
      P.Partitions[PrevIdx].IsSplittable = Offsets.IsSplittable = false;
 | 
						|
    } else if (SeenBothEnds) {
 | 
						|
      // Handle the case where this exact use provides both ends of the
 | 
						|
      // operation.
 | 
						|
      assert(II.getRawDest() == II.getRawSource());
 | 
						|
 | 
						|
      // For non-volatile transfers this is a no-op.
 | 
						|
      if (!II.isVolatile())
 | 
						|
        return true;
 | 
						|
 | 
						|
      // Otherwise just suppress splitting.
 | 
						|
      Offsets.IsSplittable = false;
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
    // Insert the use now that we've fixed up the splittable nature.
 | 
						|
    insertUse(II, Offset, Size, Offsets.IsSplittable);
 | 
						|
 | 
						|
    // Setup the mapping from intrinsic to partition of we've not seen both
 | 
						|
    // ends of this transfer.
 | 
						|
    if (!SeenBothEnds) {
 | 
						|
      unsigned NewIdx = P.Partitions.size() - 1;
 | 
						|
      bool Inserted
 | 
						|
        = MemTransferPartitionMap.insert(std::make_pair(&II, NewIdx)).second;
 | 
						|
      assert(Inserted &&
 | 
						|
             "Already have intrinsic in map but haven't seen both ends");
 | 
						|
      (void)Inserted;
 | 
						|
    }
 | 
						|
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  // Disable SRoA for any intrinsics except for lifetime invariants.
 | 
						|
  // FIXME: What about debug instrinsics? This matches old behavior, but
 | 
						|
  // doesn't make sense.
 | 
						|
  bool visitIntrinsicInst(IntrinsicInst &II) {
 | 
						|
    if (II.getIntrinsicID() == Intrinsic::lifetime_start ||
 | 
						|
        II.getIntrinsicID() == Intrinsic::lifetime_end) {
 | 
						|
      ConstantInt *Length = cast<ConstantInt>(II.getArgOperand(0));
 | 
						|
      uint64_t Size = std::min(AllocSize - Offset, Length->getLimitedValue());
 | 
						|
      insertUse(II, Offset, Size, true);
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
 | 
						|
    return markAsEscaping(II);
 | 
						|
  }
 | 
						|
 | 
						|
  Instruction *hasUnsafePHIOrSelectUse(Instruction *Root, uint64_t &Size) {
 | 
						|
    // We consider any PHI or select that results in a direct load or store of
 | 
						|
    // the same offset to be a viable use for partitioning purposes. These uses
 | 
						|
    // are considered unsplittable and the size is the maximum loaded or stored
 | 
						|
    // size.
 | 
						|
    SmallPtrSet<Instruction *, 4> Visited;
 | 
						|
    SmallVector<std::pair<Instruction *, Instruction *>, 4> Uses;
 | 
						|
    Visited.insert(Root);
 | 
						|
    Uses.push_back(std::make_pair(cast<Instruction>(*U), Root));
 | 
						|
    // If there are no loads or stores, the access is dead. We mark that as
 | 
						|
    // a size zero access.
 | 
						|
    Size = 0;
 | 
						|
    do {
 | 
						|
      Instruction *I, *UsedI;
 | 
						|
      llvm::tie(UsedI, I) = Uses.pop_back_val();
 | 
						|
 | 
						|
      if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
 | 
						|
        Size = std::max(Size, TD.getTypeStoreSize(LI->getType()));
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
 | 
						|
        Value *Op = SI->getOperand(0);
 | 
						|
        if (Op == UsedI)
 | 
						|
          return SI;
 | 
						|
        Size = std::max(Size, TD.getTypeStoreSize(Op->getType()));
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I)) {
 | 
						|
        if (!GEP->hasAllZeroIndices())
 | 
						|
          return GEP;
 | 
						|
      } else if (!isa<BitCastInst>(I) && !isa<PHINode>(I) &&
 | 
						|
                 !isa<SelectInst>(I)) {
 | 
						|
        return I;
 | 
						|
      }
 | 
						|
 | 
						|
      for (Value::use_iterator UI = I->use_begin(), UE = I->use_end(); UI != UE;
 | 
						|
           ++UI)
 | 
						|
        if (Visited.insert(cast<Instruction>(*UI)))
 | 
						|
          Uses.push_back(std::make_pair(I, cast<Instruction>(*UI)));
 | 
						|
    } while (!Uses.empty());
 | 
						|
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitPHINode(PHINode &PN) {
 | 
						|
    // See if we already have computed info on this node.
 | 
						|
    std::pair<uint64_t, bool> &PHIInfo = P.PHIOrSelectSizes[&PN];
 | 
						|
    if (PHIInfo.first) {
 | 
						|
      PHIInfo.second = true;
 | 
						|
      insertUse(PN, Offset, PHIInfo.first);
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
 | 
						|
    // Check for an unsafe use of the PHI node.
 | 
						|
    if (Instruction *EscapingI = hasUnsafePHIOrSelectUse(&PN, PHIInfo.first))
 | 
						|
      return markAsEscaping(*EscapingI);
 | 
						|
 | 
						|
    insertUse(PN, Offset, PHIInfo.first);
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitSelectInst(SelectInst &SI) {
 | 
						|
    if (Value *Result = foldSelectInst(SI)) {
 | 
						|
      if (Result == *U)
 | 
						|
        // If the result of the constant fold will be the pointer, recurse
 | 
						|
        // through the select as if we had RAUW'ed it.
 | 
						|
        enqueueUsers(SI, Offset);
 | 
						|
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
 | 
						|
    // See if we already have computed info on this node.
 | 
						|
    std::pair<uint64_t, bool> &SelectInfo = P.PHIOrSelectSizes[&SI];
 | 
						|
    if (SelectInfo.first) {
 | 
						|
      SelectInfo.second = true;
 | 
						|
      insertUse(SI, Offset, SelectInfo.first);
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
 | 
						|
    // Check for an unsafe use of the PHI node.
 | 
						|
    if (Instruction *EscapingI = hasUnsafePHIOrSelectUse(&SI, SelectInfo.first))
 | 
						|
      return markAsEscaping(*EscapingI);
 | 
						|
 | 
						|
    insertUse(SI, Offset, SelectInfo.first);
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Disable SROA entirely if there are unhandled users of the alloca.
 | 
						|
  bool visitInstruction(Instruction &I) { return markAsEscaping(I); }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/// \brief Use adder for the alloca partitioning.
 | 
						|
///
 | 
						|
/// This class adds the uses of an alloca to all of the partitions which they
 | 
						|
/// use. For splittable partitions, this can end up doing essentially a linear
 | 
						|
/// walk of the partitions, but the number of steps remains bounded by the
 | 
						|
/// total result instruction size:
 | 
						|
/// - The number of partitions is a result of the number unsplittable
 | 
						|
///   instructions using the alloca.
 | 
						|
/// - The number of users of each partition is at worst the total number of
 | 
						|
///   splittable instructions using the alloca.
 | 
						|
/// Thus we will produce N * M instructions in the end, where N are the number
 | 
						|
/// of unsplittable uses and M are the number of splittable. This visitor does
 | 
						|
/// the exact same number of updates to the partitioning.
 | 
						|
///
 | 
						|
/// In the more common case, this visitor will leverage the fact that the
 | 
						|
/// partition space is pre-sorted, and do a logarithmic search for the
 | 
						|
/// partition needed, making the total visit a classical ((N + M) * log(N))
 | 
						|
/// complexity operation.
 | 
						|
class AllocaPartitioning::UseBuilder : public BuilderBase<UseBuilder> {
 | 
						|
  friend class InstVisitor<UseBuilder>;
 | 
						|
 | 
						|
  /// \brief Set to de-duplicate dead instructions found in the use walk.
 | 
						|
  SmallPtrSet<Instruction *, 4> VisitedDeadInsts;
 | 
						|
 | 
						|
public:
 | 
						|
  UseBuilder(const DataLayout &TD, AllocaInst &AI, AllocaPartitioning &P)
 | 
						|
      : BuilderBase<UseBuilder>(TD, AI, P) {}
 | 
						|
 | 
						|
  /// \brief Run the builder over the allocation.
 | 
						|
  void operator()() {
 | 
						|
    // Note that we have to re-evaluate size on each trip through the loop as
 | 
						|
    // the queue grows at the tail.
 | 
						|
    for (unsigned Idx = 0; Idx < Queue.size(); ++Idx) {
 | 
						|
      U = Queue[Idx].U;
 | 
						|
      Offset = Queue[Idx].Offset;
 | 
						|
      this->visit(cast<Instruction>(U->getUser()));
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
private:
 | 
						|
  void markAsDead(Instruction &I) {
 | 
						|
    if (VisitedDeadInsts.insert(&I))
 | 
						|
      P.DeadUsers.push_back(&I);
 | 
						|
  }
 | 
						|
 | 
						|
  void insertUse(Instruction &User, int64_t Offset, uint64_t Size) {
 | 
						|
    // If the use has a zero size or extends outside of the allocation, record
 | 
						|
    // it as a dead use for elimination later.
 | 
						|
    if (Size == 0 || (uint64_t)Offset >= AllocSize ||
 | 
						|
        (Offset < 0 && (uint64_t)-Offset >= Size))
 | 
						|
      return markAsDead(User);
 | 
						|
 | 
						|
    // Clamp the start to the beginning of the allocation.
 | 
						|
    if (Offset < 0) {
 | 
						|
      Size -= (uint64_t)-Offset;
 | 
						|
      Offset = 0;
 | 
						|
    }
 | 
						|
 | 
						|
    uint64_t BeginOffset = Offset, EndOffset = BeginOffset + Size;
 | 
						|
 | 
						|
    // Clamp the end offset to the end of the allocation. Note that this is
 | 
						|
    // formulated to handle even the case where "BeginOffset + Size" overflows.
 | 
						|
    assert(AllocSize >= BeginOffset); // Established above.
 | 
						|
    if (Size > AllocSize - BeginOffset)
 | 
						|
      EndOffset = AllocSize;
 | 
						|
 | 
						|
    // NB: This only works if we have zero overlapping partitions.
 | 
						|
    iterator B = std::lower_bound(P.begin(), P.end(), BeginOffset);
 | 
						|
    if (B != P.begin() && llvm::prior(B)->EndOffset > BeginOffset)
 | 
						|
      B = llvm::prior(B);
 | 
						|
    for (iterator I = B, E = P.end(); I != E && I->BeginOffset < EndOffset;
 | 
						|
         ++I) {
 | 
						|
      PartitionUse NewPU(std::max(I->BeginOffset, BeginOffset),
 | 
						|
                         std::min(I->EndOffset, EndOffset), U);
 | 
						|
      P.use_push_back(I, NewPU);
 | 
						|
      if (isa<PHINode>(U->getUser()) || isa<SelectInst>(U->getUser()))
 | 
						|
        P.PHIOrSelectOpMap[U]
 | 
						|
          = std::make_pair(I - P.begin(), P.Uses[I - P.begin()].size() - 1);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  void handleLoadOrStore(Type *Ty, Instruction &I, int64_t Offset) {
 | 
						|
    uint64_t Size = TD.getTypeStoreSize(Ty);
 | 
						|
 | 
						|
    // If this memory access can be shown to *statically* extend outside the
 | 
						|
    // bounds of of the allocation, it's behavior is undefined, so simply
 | 
						|
    // ignore it. Note that this is more strict than the generic clamping
 | 
						|
    // behavior of insertUse.
 | 
						|
    if (Offset < 0 || (uint64_t)Offset >= AllocSize ||
 | 
						|
        Size > (AllocSize - (uint64_t)Offset))
 | 
						|
      return markAsDead(I);
 | 
						|
 | 
						|
    insertUse(I, Offset, Size);
 | 
						|
  }
 | 
						|
 | 
						|
  void visitBitCastInst(BitCastInst &BC) {
 | 
						|
    if (BC.use_empty())
 | 
						|
      return markAsDead(BC);
 | 
						|
 | 
						|
    enqueueUsers(BC, Offset);
 | 
						|
  }
 | 
						|
 | 
						|
  void visitGetElementPtrInst(GetElementPtrInst &GEPI) {
 | 
						|
    if (GEPI.use_empty())
 | 
						|
      return markAsDead(GEPI);
 | 
						|
 | 
						|
    int64_t GEPOffset;
 | 
						|
    if (!computeConstantGEPOffset(GEPI, GEPOffset))
 | 
						|
      llvm_unreachable("Unable to compute constant offset for use");
 | 
						|
 | 
						|
    enqueueUsers(GEPI, GEPOffset);
 | 
						|
  }
 | 
						|
 | 
						|
  void visitLoadInst(LoadInst &LI) {
 | 
						|
    handleLoadOrStore(LI.getType(), LI, Offset);
 | 
						|
  }
 | 
						|
 | 
						|
  void visitStoreInst(StoreInst &SI) {
 | 
						|
    handleLoadOrStore(SI.getOperand(0)->getType(), SI, Offset);
 | 
						|
  }
 | 
						|
 | 
						|
  void visitMemSetInst(MemSetInst &II) {
 | 
						|
    ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
 | 
						|
    uint64_t Size = Length ? Length->getZExtValue() : AllocSize - Offset;
 | 
						|
    insertUse(II, Offset, Size);
 | 
						|
  }
 | 
						|
 | 
						|
  void visitMemTransferInst(MemTransferInst &II) {
 | 
						|
    ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
 | 
						|
    uint64_t Size = Length ? Length->getZExtValue() : AllocSize - Offset;
 | 
						|
    if (!Size)
 | 
						|
      return markAsDead(II);
 | 
						|
 | 
						|
    MemTransferOffsets &Offsets = P.MemTransferInstData[&II];
 | 
						|
    if (!II.isVolatile() && Offsets.DestEnd && Offsets.SourceEnd &&
 | 
						|
        Offsets.DestBegin == Offsets.SourceBegin)
 | 
						|
      return markAsDead(II); // Skip identity transfers without side-effects.
 | 
						|
 | 
						|
    insertUse(II, Offset, Size);
 | 
						|
  }
 | 
						|
 | 
						|
  void visitIntrinsicInst(IntrinsicInst &II) {
 | 
						|
    assert(II.getIntrinsicID() == Intrinsic::lifetime_start ||
 | 
						|
           II.getIntrinsicID() == Intrinsic::lifetime_end);
 | 
						|
 | 
						|
    ConstantInt *Length = cast<ConstantInt>(II.getArgOperand(0));
 | 
						|
    insertUse(II, Offset,
 | 
						|
              std::min(AllocSize - Offset, Length->getLimitedValue()));
 | 
						|
  }
 | 
						|
 | 
						|
  void insertPHIOrSelect(Instruction &User, uint64_t Offset) {
 | 
						|
    uint64_t Size = P.PHIOrSelectSizes.lookup(&User).first;
 | 
						|
 | 
						|
    // For PHI and select operands outside the alloca, we can't nuke the entire
 | 
						|
    // phi or select -- the other side might still be relevant, so we special
 | 
						|
    // case them here and use a separate structure to track the operands
 | 
						|
    // themselves which should be replaced with undef.
 | 
						|
    if (Offset >= AllocSize) {
 | 
						|
      P.DeadOperands.push_back(U);
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    insertUse(User, Offset, Size);
 | 
						|
  }
 | 
						|
  void visitPHINode(PHINode &PN) {
 | 
						|
    if (PN.use_empty())
 | 
						|
      return markAsDead(PN);
 | 
						|
 | 
						|
    insertPHIOrSelect(PN, Offset);
 | 
						|
  }
 | 
						|
  void visitSelectInst(SelectInst &SI) {
 | 
						|
    if (SI.use_empty())
 | 
						|
      return markAsDead(SI);
 | 
						|
 | 
						|
    if (Value *Result = foldSelectInst(SI)) {
 | 
						|
      if (Result == *U)
 | 
						|
        // If the result of the constant fold will be the pointer, recurse
 | 
						|
        // through the select as if we had RAUW'ed it.
 | 
						|
        enqueueUsers(SI, Offset);
 | 
						|
      else
 | 
						|
        // Otherwise the operand to the select is dead, and we can replace it
 | 
						|
        // with undef.
 | 
						|
        P.DeadOperands.push_back(U);
 | 
						|
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    insertPHIOrSelect(SI, Offset);
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Unreachable, we've already visited the alloca once.
 | 
						|
  void visitInstruction(Instruction &I) {
 | 
						|
    llvm_unreachable("Unhandled instruction in use builder.");
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
void AllocaPartitioning::splitAndMergePartitions() {
 | 
						|
  size_t NumDeadPartitions = 0;
 | 
						|
 | 
						|
  // Track the range of splittable partitions that we pass when accumulating
 | 
						|
  // overlapping unsplittable partitions.
 | 
						|
  uint64_t SplitEndOffset = 0ull;
 | 
						|
 | 
						|
  Partition New(0ull, 0ull, false);
 | 
						|
 | 
						|
  for (unsigned i = 0, j = i, e = Partitions.size(); i != e; i = j) {
 | 
						|
    ++j;
 | 
						|
 | 
						|
    if (!Partitions[i].IsSplittable || New.BeginOffset == New.EndOffset) {
 | 
						|
      assert(New.BeginOffset == New.EndOffset);
 | 
						|
      New = Partitions[i];
 | 
						|
    } else {
 | 
						|
      assert(New.IsSplittable);
 | 
						|
      New.EndOffset = std::max(New.EndOffset, Partitions[i].EndOffset);
 | 
						|
    }
 | 
						|
    assert(New.BeginOffset != New.EndOffset);
 | 
						|
 | 
						|
    // Scan the overlapping partitions.
 | 
						|
    while (j != e && New.EndOffset > Partitions[j].BeginOffset) {
 | 
						|
      // If the new partition we are forming is splittable, stop at the first
 | 
						|
      // unsplittable partition.
 | 
						|
      if (New.IsSplittable && !Partitions[j].IsSplittable)
 | 
						|
        break;
 | 
						|
 | 
						|
      // Grow the new partition to include any equally splittable range. 'j' is
 | 
						|
      // always equally splittable when New is splittable, but when New is not
 | 
						|
      // splittable, we may subsume some (or part of some) splitable partition
 | 
						|
      // without growing the new one.
 | 
						|
      if (New.IsSplittable == Partitions[j].IsSplittable) {
 | 
						|
        New.EndOffset = std::max(New.EndOffset, Partitions[j].EndOffset);
 | 
						|
      } else {
 | 
						|
        assert(!New.IsSplittable);
 | 
						|
        assert(Partitions[j].IsSplittable);
 | 
						|
        SplitEndOffset = std::max(SplitEndOffset, Partitions[j].EndOffset);
 | 
						|
      }
 | 
						|
 | 
						|
      Partitions[j].kill();
 | 
						|
      ++NumDeadPartitions;
 | 
						|
      ++j;
 | 
						|
    }
 | 
						|
 | 
						|
    // If the new partition is splittable, chop off the end as soon as the
 | 
						|
    // unsplittable subsequent partition starts and ensure we eventually cover
 | 
						|
    // the splittable area.
 | 
						|
    if (j != e && New.IsSplittable) {
 | 
						|
      SplitEndOffset = std::max(SplitEndOffset, New.EndOffset);
 | 
						|
      New.EndOffset = std::min(New.EndOffset, Partitions[j].BeginOffset);
 | 
						|
    }
 | 
						|
 | 
						|
    // Add the new partition if it differs from the original one and is
 | 
						|
    // non-empty. We can end up with an empty partition here if it was
 | 
						|
    // splittable but there is an unsplittable one that starts at the same
 | 
						|
    // offset.
 | 
						|
    if (New != Partitions[i]) {
 | 
						|
      if (New.BeginOffset != New.EndOffset)
 | 
						|
        Partitions.push_back(New);
 | 
						|
      // Mark the old one for removal.
 | 
						|
      Partitions[i].kill();
 | 
						|
      ++NumDeadPartitions;
 | 
						|
    }
 | 
						|
 | 
						|
    New.BeginOffset = New.EndOffset;
 | 
						|
    if (!New.IsSplittable) {
 | 
						|
      New.EndOffset = std::max(New.EndOffset, SplitEndOffset);
 | 
						|
      if (j != e && !Partitions[j].IsSplittable)
 | 
						|
        New.EndOffset = std::min(New.EndOffset, Partitions[j].BeginOffset);
 | 
						|
      New.IsSplittable = true;
 | 
						|
      // If there is a trailing splittable partition which won't be fused into
 | 
						|
      // the next splittable partition go ahead and add it onto the partitions
 | 
						|
      // list.
 | 
						|
      if (New.BeginOffset < New.EndOffset &&
 | 
						|
          (j == e || !Partitions[j].IsSplittable ||
 | 
						|
           New.EndOffset < Partitions[j].BeginOffset)) {
 | 
						|
        Partitions.push_back(New);
 | 
						|
        New.BeginOffset = New.EndOffset = 0ull;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Re-sort the partitions now that they have been split and merged into
 | 
						|
  // disjoint set of partitions. Also remove any of the dead partitions we've
 | 
						|
  // replaced in the process.
 | 
						|
  std::sort(Partitions.begin(), Partitions.end());
 | 
						|
  if (NumDeadPartitions) {
 | 
						|
    assert(Partitions.back().isDead());
 | 
						|
    assert((ptrdiff_t)NumDeadPartitions ==
 | 
						|
           std::count(Partitions.begin(), Partitions.end(), Partitions.back()));
 | 
						|
  }
 | 
						|
  Partitions.erase(Partitions.end() - NumDeadPartitions, Partitions.end());
 | 
						|
}
 | 
						|
 | 
						|
AllocaPartitioning::AllocaPartitioning(const DataLayout &TD, AllocaInst &AI)
 | 
						|
    :
 | 
						|
#ifndef NDEBUG
 | 
						|
      AI(AI),
 | 
						|
#endif
 | 
						|
      PointerEscapingInstr(0) {
 | 
						|
  PartitionBuilder PB(TD, AI, *this);
 | 
						|
  if (!PB())
 | 
						|
    return;
 | 
						|
 | 
						|
  // Sort the uses. This arranges for the offsets to be in ascending order,
 | 
						|
  // and the sizes to be in descending order.
 | 
						|
  std::sort(Partitions.begin(), Partitions.end());
 | 
						|
 | 
						|
  // Remove any partitions from the back which are marked as dead.
 | 
						|
  while (!Partitions.empty() && Partitions.back().isDead())
 | 
						|
    Partitions.pop_back();
 | 
						|
 | 
						|
  if (Partitions.size() > 1) {
 | 
						|
    // Intersect splittability for all partitions with equal offsets and sizes.
 | 
						|
    // Then remove all but the first so that we have a sequence of non-equal but
 | 
						|
    // potentially overlapping partitions.
 | 
						|
    for (iterator I = Partitions.begin(), J = I, E = Partitions.end(); I != E;
 | 
						|
         I = J) {
 | 
						|
      ++J;
 | 
						|
      while (J != E && *I == *J) {
 | 
						|
        I->IsSplittable &= J->IsSplittable;
 | 
						|
        ++J;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    Partitions.erase(std::unique(Partitions.begin(), Partitions.end()),
 | 
						|
                     Partitions.end());
 | 
						|
 | 
						|
    // Split splittable and merge unsplittable partitions into a disjoint set
 | 
						|
    // of partitions over the used space of the allocation.
 | 
						|
    splitAndMergePartitions();
 | 
						|
  }
 | 
						|
 | 
						|
  // Now build up the user lists for each of these disjoint partitions by
 | 
						|
  // re-walking the recursive users of the alloca.
 | 
						|
  Uses.resize(Partitions.size());
 | 
						|
  UseBuilder UB(TD, AI, *this);
 | 
						|
  UB();
 | 
						|
}
 | 
						|
 | 
						|
Type *AllocaPartitioning::getCommonType(iterator I) const {
 | 
						|
  Type *Ty = 0;
 | 
						|
  for (const_use_iterator UI = use_begin(I), UE = use_end(I); UI != UE; ++UI) {
 | 
						|
    if (!UI->U)
 | 
						|
      continue; // Skip dead uses.
 | 
						|
    if (isa<IntrinsicInst>(*UI->U->getUser()))
 | 
						|
      continue;
 | 
						|
    if (UI->BeginOffset != I->BeginOffset || UI->EndOffset != I->EndOffset)
 | 
						|
      continue;
 | 
						|
 | 
						|
    Type *UserTy = 0;
 | 
						|
    if (LoadInst *LI = dyn_cast<LoadInst>(UI->U->getUser())) {
 | 
						|
      UserTy = LI->getType();
 | 
						|
    } else if (StoreInst *SI = dyn_cast<StoreInst>(UI->U->getUser())) {
 | 
						|
      UserTy = SI->getValueOperand()->getType();
 | 
						|
    }
 | 
						|
 | 
						|
    if (Ty && Ty != UserTy)
 | 
						|
      return 0;
 | 
						|
 | 
						|
    Ty = UserTy;
 | 
						|
  }
 | 
						|
  return Ty;
 | 
						|
}
 | 
						|
 | 
						|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | 
						|
 | 
						|
void AllocaPartitioning::print(raw_ostream &OS, const_iterator I,
 | 
						|
                               StringRef Indent) const {
 | 
						|
  OS << Indent << "partition #" << (I - begin())
 | 
						|
     << " [" << I->BeginOffset << "," << I->EndOffset << ")"
 | 
						|
     << (I->IsSplittable ? " (splittable)" : "")
 | 
						|
     << (Uses[I - begin()].empty() ? " (zero uses)" : "")
 | 
						|
     << "\n";
 | 
						|
}
 | 
						|
 | 
						|
void AllocaPartitioning::printUsers(raw_ostream &OS, const_iterator I,
 | 
						|
                                    StringRef Indent) const {
 | 
						|
  for (const_use_iterator UI = use_begin(I), UE = use_end(I);
 | 
						|
       UI != UE; ++UI) {
 | 
						|
    if (!UI->U)
 | 
						|
      continue; // Skip dead uses.
 | 
						|
    OS << Indent << "  [" << UI->BeginOffset << "," << UI->EndOffset << ") "
 | 
						|
       << "used by: " << *UI->U->getUser() << "\n";
 | 
						|
    if (MemTransferInst *II = dyn_cast<MemTransferInst>(UI->U->getUser())) {
 | 
						|
      const MemTransferOffsets &MTO = MemTransferInstData.lookup(II);
 | 
						|
      bool IsDest;
 | 
						|
      if (!MTO.IsSplittable)
 | 
						|
        IsDest = UI->BeginOffset == MTO.DestBegin;
 | 
						|
      else
 | 
						|
        IsDest = MTO.DestBegin != 0u;
 | 
						|
      OS << Indent << "    (original " << (IsDest ? "dest" : "source") << ": "
 | 
						|
         << "[" << (IsDest ? MTO.DestBegin : MTO.SourceBegin)
 | 
						|
         << "," << (IsDest ? MTO.DestEnd : MTO.SourceEnd) << ")\n";
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void AllocaPartitioning::print(raw_ostream &OS) const {
 | 
						|
  if (PointerEscapingInstr) {
 | 
						|
    OS << "No partitioning for alloca: " << AI << "\n"
 | 
						|
       << "  A pointer to this alloca escaped by:\n"
 | 
						|
       << "  " << *PointerEscapingInstr << "\n";
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  OS << "Partitioning of alloca: " << AI << "\n";
 | 
						|
  unsigned Num = 0;
 | 
						|
  for (const_iterator I = begin(), E = end(); I != E; ++I, ++Num) {
 | 
						|
    print(OS, I);
 | 
						|
    printUsers(OS, I);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void AllocaPartitioning::dump(const_iterator I) const { print(dbgs(), I); }
 | 
						|
void AllocaPartitioning::dump() const { print(dbgs()); }
 | 
						|
 | 
						|
#endif // !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | 
						|
 | 
						|
 | 
						|
namespace {
 | 
						|
/// \brief Implementation of LoadAndStorePromoter for promoting allocas.
 | 
						|
///
 | 
						|
/// This subclass of LoadAndStorePromoter adds overrides to handle promoting
 | 
						|
/// the loads and stores of an alloca instruction, as well as updating its
 | 
						|
/// debug information. This is used when a domtree is unavailable and thus
 | 
						|
/// mem2reg in its full form can't be used to handle promotion of allocas to
 | 
						|
/// scalar values.
 | 
						|
class AllocaPromoter : public LoadAndStorePromoter {
 | 
						|
  AllocaInst &AI;
 | 
						|
  DIBuilder &DIB;
 | 
						|
 | 
						|
  SmallVector<DbgDeclareInst *, 4> DDIs;
 | 
						|
  SmallVector<DbgValueInst *, 4> DVIs;
 | 
						|
 | 
						|
public:
 | 
						|
  AllocaPromoter(const SmallVectorImpl<Instruction*> &Insts, SSAUpdater &S,
 | 
						|
                 AllocaInst &AI, DIBuilder &DIB)
 | 
						|
    : LoadAndStorePromoter(Insts, S), AI(AI), DIB(DIB) {}
 | 
						|
 | 
						|
  void run(const SmallVectorImpl<Instruction*> &Insts) {
 | 
						|
    // Remember which alloca we're promoting (for isInstInList).
 | 
						|
    if (MDNode *DebugNode = MDNode::getIfExists(AI.getContext(), &AI)) {
 | 
						|
      for (Value::use_iterator UI = DebugNode->use_begin(),
 | 
						|
                               UE = DebugNode->use_end();
 | 
						|
           UI != UE; ++UI)
 | 
						|
        if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(*UI))
 | 
						|
          DDIs.push_back(DDI);
 | 
						|
        else if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(*UI))
 | 
						|
          DVIs.push_back(DVI);
 | 
						|
    }
 | 
						|
 | 
						|
    LoadAndStorePromoter::run(Insts);
 | 
						|
    AI.eraseFromParent();
 | 
						|
    while (!DDIs.empty())
 | 
						|
      DDIs.pop_back_val()->eraseFromParent();
 | 
						|
    while (!DVIs.empty())
 | 
						|
      DVIs.pop_back_val()->eraseFromParent();
 | 
						|
  }
 | 
						|
 | 
						|
  virtual bool isInstInList(Instruction *I,
 | 
						|
                            const SmallVectorImpl<Instruction*> &Insts) const {
 | 
						|
    if (LoadInst *LI = dyn_cast<LoadInst>(I))
 | 
						|
      return LI->getOperand(0) == &AI;
 | 
						|
    return cast<StoreInst>(I)->getPointerOperand() == &AI;
 | 
						|
  }
 | 
						|
 | 
						|
  virtual void updateDebugInfo(Instruction *Inst) const {
 | 
						|
    for (SmallVector<DbgDeclareInst *, 4>::const_iterator I = DDIs.begin(),
 | 
						|
           E = DDIs.end(); I != E; ++I) {
 | 
						|
      DbgDeclareInst *DDI = *I;
 | 
						|
      if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
 | 
						|
        ConvertDebugDeclareToDebugValue(DDI, SI, DIB);
 | 
						|
      else if (LoadInst *LI = dyn_cast<LoadInst>(Inst))
 | 
						|
        ConvertDebugDeclareToDebugValue(DDI, LI, DIB);
 | 
						|
    }
 | 
						|
    for (SmallVector<DbgValueInst *, 4>::const_iterator I = DVIs.begin(),
 | 
						|
           E = DVIs.end(); I != E; ++I) {
 | 
						|
      DbgValueInst *DVI = *I;
 | 
						|
      Value *Arg = NULL;
 | 
						|
      if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
 | 
						|
        // If an argument is zero extended then use argument directly. The ZExt
 | 
						|
        // may be zapped by an optimization pass in future.
 | 
						|
        if (ZExtInst *ZExt = dyn_cast<ZExtInst>(SI->getOperand(0)))
 | 
						|
          Arg = dyn_cast<Argument>(ZExt->getOperand(0));
 | 
						|
        if (SExtInst *SExt = dyn_cast<SExtInst>(SI->getOperand(0)))
 | 
						|
          Arg = dyn_cast<Argument>(SExt->getOperand(0));
 | 
						|
        if (!Arg)
 | 
						|
          Arg = SI->getOperand(0);
 | 
						|
      } else if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
 | 
						|
        Arg = LI->getOperand(0);
 | 
						|
      } else {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      Instruction *DbgVal =
 | 
						|
        DIB.insertDbgValueIntrinsic(Arg, 0, DIVariable(DVI->getVariable()),
 | 
						|
                                     Inst);
 | 
						|
      DbgVal->setDebugLoc(DVI->getDebugLoc());
 | 
						|
    }
 | 
						|
  }
 | 
						|
};
 | 
						|
} // end anon namespace
 | 
						|
 | 
						|
 | 
						|
namespace {
 | 
						|
/// \brief An optimization pass providing Scalar Replacement of Aggregates.
 | 
						|
///
 | 
						|
/// This pass takes allocations which can be completely analyzed (that is, they
 | 
						|
/// don't escape) and tries to turn them into scalar SSA values. There are
 | 
						|
/// a few steps to this process.
 | 
						|
///
 | 
						|
/// 1) It takes allocations of aggregates and analyzes the ways in which they
 | 
						|
///    are used to try to split them into smaller allocations, ideally of
 | 
						|
///    a single scalar data type. It will split up memcpy and memset accesses
 | 
						|
///    as necessary and try to isolate invidual scalar accesses.
 | 
						|
/// 2) It will transform accesses into forms which are suitable for SSA value
 | 
						|
///    promotion. This can be replacing a memset with a scalar store of an
 | 
						|
///    integer value, or it can involve speculating operations on a PHI or
 | 
						|
///    select to be a PHI or select of the results.
 | 
						|
/// 3) Finally, this will try to detect a pattern of accesses which map cleanly
 | 
						|
///    onto insert and extract operations on a vector value, and convert them to
 | 
						|
///    this form. By doing so, it will enable promotion of vector aggregates to
 | 
						|
///    SSA vector values.
 | 
						|
class SROA : public FunctionPass {
 | 
						|
  const bool RequiresDomTree;
 | 
						|
 | 
						|
  LLVMContext *C;
 | 
						|
  const DataLayout *TD;
 | 
						|
  DominatorTree *DT;
 | 
						|
 | 
						|
  /// \brief Worklist of alloca instructions to simplify.
 | 
						|
  ///
 | 
						|
  /// Each alloca in the function is added to this. Each new alloca formed gets
 | 
						|
  /// added to it as well to recursively simplify unless that alloca can be
 | 
						|
  /// directly promoted. Finally, each time we rewrite a use of an alloca other
 | 
						|
  /// the one being actively rewritten, we add it back onto the list if not
 | 
						|
  /// already present to ensure it is re-visited.
 | 
						|
  SetVector<AllocaInst *, SmallVector<AllocaInst *, 16> > Worklist;
 | 
						|
 | 
						|
  /// \brief A collection of instructions to delete.
 | 
						|
  /// We try to batch deletions to simplify code and make things a bit more
 | 
						|
  /// efficient.
 | 
						|
  SmallVector<Instruction *, 8> DeadInsts;
 | 
						|
 | 
						|
  /// \brief A set to prevent repeatedly marking an instruction split into many
 | 
						|
  /// uses as dead. Only used to guard insertion into DeadInsts.
 | 
						|
  SmallPtrSet<Instruction *, 4> DeadSplitInsts;
 | 
						|
 | 
						|
  /// \brief Post-promotion worklist.
 | 
						|
  ///
 | 
						|
  /// Sometimes we discover an alloca which has a high probability of becoming
 | 
						|
  /// viable for SROA after a round of promotion takes place. In those cases,
 | 
						|
  /// the alloca is enqueued here for re-processing.
 | 
						|
  ///
 | 
						|
  /// Note that we have to be very careful to clear allocas out of this list in
 | 
						|
  /// the event they are deleted.
 | 
						|
  SetVector<AllocaInst *, SmallVector<AllocaInst *, 16> > PostPromotionWorklist;
 | 
						|
 | 
						|
  /// \brief A collection of alloca instructions we can directly promote.
 | 
						|
  std::vector<AllocaInst *> PromotableAllocas;
 | 
						|
 | 
						|
public:
 | 
						|
  SROA(bool RequiresDomTree = true)
 | 
						|
      : FunctionPass(ID), RequiresDomTree(RequiresDomTree),
 | 
						|
        C(0), TD(0), DT(0) {
 | 
						|
    initializeSROAPass(*PassRegistry::getPassRegistry());
 | 
						|
  }
 | 
						|
  bool runOnFunction(Function &F);
 | 
						|
  void getAnalysisUsage(AnalysisUsage &AU) const;
 | 
						|
 | 
						|
  const char *getPassName() const { return "SROA"; }
 | 
						|
  static char ID;
 | 
						|
 | 
						|
private:
 | 
						|
  friend class PHIOrSelectSpeculator;
 | 
						|
  friend class AllocaPartitionRewriter;
 | 
						|
  friend class AllocaPartitionVectorRewriter;
 | 
						|
 | 
						|
  bool rewriteAllocaPartition(AllocaInst &AI,
 | 
						|
                              AllocaPartitioning &P,
 | 
						|
                              AllocaPartitioning::iterator PI);
 | 
						|
  bool splitAlloca(AllocaInst &AI, AllocaPartitioning &P);
 | 
						|
  bool runOnAlloca(AllocaInst &AI);
 | 
						|
  void deleteDeadInstructions(SmallPtrSet<AllocaInst *, 4> &DeletedAllocas);
 | 
						|
  bool promoteAllocas(Function &F);
 | 
						|
};
 | 
						|
}
 | 
						|
 | 
						|
char SROA::ID = 0;
 | 
						|
 | 
						|
FunctionPass *llvm::createSROAPass(bool RequiresDomTree) {
 | 
						|
  return new SROA(RequiresDomTree);
 | 
						|
}
 | 
						|
 | 
						|
INITIALIZE_PASS_BEGIN(SROA, "sroa", "Scalar Replacement Of Aggregates",
 | 
						|
                      false, false)
 | 
						|
INITIALIZE_PASS_DEPENDENCY(DominatorTree)
 | 
						|
INITIALIZE_PASS_END(SROA, "sroa", "Scalar Replacement Of Aggregates",
 | 
						|
                    false, false)
 | 
						|
 | 
						|
namespace {
 | 
						|
/// \brief Visitor to speculate PHIs and Selects where possible.
 | 
						|
class PHIOrSelectSpeculator : public InstVisitor<PHIOrSelectSpeculator> {
 | 
						|
  // Befriend the base class so it can delegate to private visit methods.
 | 
						|
  friend class llvm::InstVisitor<PHIOrSelectSpeculator>;
 | 
						|
 | 
						|
  const DataLayout &TD;
 | 
						|
  AllocaPartitioning &P;
 | 
						|
  SROA &Pass;
 | 
						|
 | 
						|
public:
 | 
						|
  PHIOrSelectSpeculator(const DataLayout &TD, AllocaPartitioning &P, SROA &Pass)
 | 
						|
    : TD(TD), P(P), Pass(Pass) {}
 | 
						|
 | 
						|
  /// \brief Visit the users of an alloca partition and rewrite them.
 | 
						|
  void visitUsers(AllocaPartitioning::const_iterator PI) {
 | 
						|
    // Note that we need to use an index here as the underlying vector of uses
 | 
						|
    // may be grown during speculation. However, we never need to re-visit the
 | 
						|
    // new uses, and so we can use the initial size bound.
 | 
						|
    for (unsigned Idx = 0, Size = P.use_size(PI); Idx != Size; ++Idx) {
 | 
						|
      const AllocaPartitioning::PartitionUse &PU = P.getUse(PI, Idx);
 | 
						|
      if (!PU.U)
 | 
						|
        continue; // Skip dead use.
 | 
						|
 | 
						|
      visit(cast<Instruction>(PU.U->getUser()));
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
private:
 | 
						|
  // By default, skip this instruction.
 | 
						|
  void visitInstruction(Instruction &I) {}
 | 
						|
 | 
						|
  /// PHI instructions that use an alloca and are subsequently loaded can be
 | 
						|
  /// rewritten to load both input pointers in the pred blocks and then PHI the
 | 
						|
  /// results, allowing the load of the alloca to be promoted.
 | 
						|
  /// From this:
 | 
						|
  ///   %P2 = phi [i32* %Alloca, i32* %Other]
 | 
						|
  ///   %V = load i32* %P2
 | 
						|
  /// to:
 | 
						|
  ///   %V1 = load i32* %Alloca      -> will be mem2reg'd
 | 
						|
  ///   ...
 | 
						|
  ///   %V2 = load i32* %Other
 | 
						|
  ///   ...
 | 
						|
  ///   %V = phi [i32 %V1, i32 %V2]
 | 
						|
  ///
 | 
						|
  /// We can do this to a select if its only uses are loads and if the operands
 | 
						|
  /// to the select can be loaded unconditionally.
 | 
						|
  ///
 | 
						|
  /// FIXME: This should be hoisted into a generic utility, likely in
 | 
						|
  /// Transforms/Util/Local.h
 | 
						|
  bool isSafePHIToSpeculate(PHINode &PN, SmallVectorImpl<LoadInst *> &Loads) {
 | 
						|
    // For now, we can only do this promotion if the load is in the same block
 | 
						|
    // as the PHI, and if there are no stores between the phi and load.
 | 
						|
    // TODO: Allow recursive phi users.
 | 
						|
    // TODO: Allow stores.
 | 
						|
    BasicBlock *BB = PN.getParent();
 | 
						|
    unsigned MaxAlign = 0;
 | 
						|
    for (Value::use_iterator UI = PN.use_begin(), UE = PN.use_end();
 | 
						|
         UI != UE; ++UI) {
 | 
						|
      LoadInst *LI = dyn_cast<LoadInst>(*UI);
 | 
						|
      if (LI == 0 || !LI->isSimple()) return false;
 | 
						|
 | 
						|
      // For now we only allow loads in the same block as the PHI.  This is
 | 
						|
      // a common case that happens when instcombine merges two loads through
 | 
						|
      // a PHI.
 | 
						|
      if (LI->getParent() != BB) return false;
 | 
						|
 | 
						|
      // Ensure that there are no instructions between the PHI and the load that
 | 
						|
      // could store.
 | 
						|
      for (BasicBlock::iterator BBI = &PN; &*BBI != LI; ++BBI)
 | 
						|
        if (BBI->mayWriteToMemory())
 | 
						|
          return false;
 | 
						|
 | 
						|
      MaxAlign = std::max(MaxAlign, LI->getAlignment());
 | 
						|
      Loads.push_back(LI);
 | 
						|
    }
 | 
						|
 | 
						|
    // We can only transform this if it is safe to push the loads into the
 | 
						|
    // predecessor blocks. The only thing to watch out for is that we can't put
 | 
						|
    // a possibly trapping load in the predecessor if it is a critical edge.
 | 
						|
    for (unsigned Idx = 0, Num = PN.getNumIncomingValues(); Idx != Num;
 | 
						|
         ++Idx) {
 | 
						|
      TerminatorInst *TI = PN.getIncomingBlock(Idx)->getTerminator();
 | 
						|
      Value *InVal = PN.getIncomingValue(Idx);
 | 
						|
 | 
						|
      // If the value is produced by the terminator of the predecessor (an
 | 
						|
      // invoke) or it has side-effects, there is no valid place to put a load
 | 
						|
      // in the predecessor.
 | 
						|
      if (TI == InVal || TI->mayHaveSideEffects())
 | 
						|
        return false;
 | 
						|
 | 
						|
      // If the predecessor has a single successor, then the edge isn't
 | 
						|
      // critical.
 | 
						|
      if (TI->getNumSuccessors() == 1)
 | 
						|
        continue;
 | 
						|
 | 
						|
      // If this pointer is always safe to load, or if we can prove that there
 | 
						|
      // is already a load in the block, then we can move the load to the pred
 | 
						|
      // block.
 | 
						|
      if (InVal->isDereferenceablePointer() ||
 | 
						|
          isSafeToLoadUnconditionally(InVal, TI, MaxAlign, &TD))
 | 
						|
        continue;
 | 
						|
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  void visitPHINode(PHINode &PN) {
 | 
						|
    DEBUG(dbgs() << "    original: " << PN << "\n");
 | 
						|
 | 
						|
    SmallVector<LoadInst *, 4> Loads;
 | 
						|
    if (!isSafePHIToSpeculate(PN, Loads))
 | 
						|
      return;
 | 
						|
 | 
						|
    assert(!Loads.empty());
 | 
						|
 | 
						|
    Type *LoadTy = cast<PointerType>(PN.getType())->getElementType();
 | 
						|
    IRBuilder<> PHIBuilder(&PN);
 | 
						|
    PHINode *NewPN = PHIBuilder.CreatePHI(LoadTy, PN.getNumIncomingValues(),
 | 
						|
                                          PN.getName() + ".sroa.speculated");
 | 
						|
 | 
						|
    // Get the TBAA tag and alignment to use from one of the loads.  It doesn't
 | 
						|
    // matter which one we get and if any differ, it doesn't matter.
 | 
						|
    LoadInst *SomeLoad = cast<LoadInst>(Loads.back());
 | 
						|
    MDNode *TBAATag = SomeLoad->getMetadata(LLVMContext::MD_tbaa);
 | 
						|
    unsigned Align = SomeLoad->getAlignment();
 | 
						|
 | 
						|
    // Rewrite all loads of the PN to use the new PHI.
 | 
						|
    do {
 | 
						|
      LoadInst *LI = Loads.pop_back_val();
 | 
						|
      LI->replaceAllUsesWith(NewPN);
 | 
						|
      Pass.DeadInsts.push_back(LI);
 | 
						|
    } while (!Loads.empty());
 | 
						|
 | 
						|
    // Inject loads into all of the pred blocks.
 | 
						|
    for (unsigned Idx = 0, Num = PN.getNumIncomingValues(); Idx != Num; ++Idx) {
 | 
						|
      BasicBlock *Pred = PN.getIncomingBlock(Idx);
 | 
						|
      TerminatorInst *TI = Pred->getTerminator();
 | 
						|
      Use *InUse = &PN.getOperandUse(PN.getOperandNumForIncomingValue(Idx));
 | 
						|
      Value *InVal = PN.getIncomingValue(Idx);
 | 
						|
      IRBuilder<> PredBuilder(TI);
 | 
						|
 | 
						|
      LoadInst *Load
 | 
						|
        = PredBuilder.CreateLoad(InVal, (PN.getName() + ".sroa.speculate.load." +
 | 
						|
                                         Pred->getName()));
 | 
						|
      ++NumLoadsSpeculated;
 | 
						|
      Load->setAlignment(Align);
 | 
						|
      if (TBAATag)
 | 
						|
        Load->setMetadata(LLVMContext::MD_tbaa, TBAATag);
 | 
						|
      NewPN->addIncoming(Load, Pred);
 | 
						|
 | 
						|
      Instruction *Ptr = dyn_cast<Instruction>(InVal);
 | 
						|
      if (!Ptr)
 | 
						|
        // No uses to rewrite.
 | 
						|
        continue;
 | 
						|
 | 
						|
      // Try to lookup and rewrite any partition uses corresponding to this phi
 | 
						|
      // input.
 | 
						|
      AllocaPartitioning::iterator PI
 | 
						|
        = P.findPartitionForPHIOrSelectOperand(InUse);
 | 
						|
      if (PI == P.end())
 | 
						|
        continue;
 | 
						|
 | 
						|
      // Replace the Use in the PartitionUse for this operand with the Use
 | 
						|
      // inside the load.
 | 
						|
      AllocaPartitioning::use_iterator UI
 | 
						|
        = P.findPartitionUseForPHIOrSelectOperand(InUse);
 | 
						|
      assert(isa<PHINode>(*UI->U->getUser()));
 | 
						|
      UI->U = &Load->getOperandUse(Load->getPointerOperandIndex());
 | 
						|
    }
 | 
						|
    DEBUG(dbgs() << "          speculated to: " << *NewPN << "\n");
 | 
						|
  }
 | 
						|
 | 
						|
  /// Select instructions that use an alloca and are subsequently loaded can be
 | 
						|
  /// rewritten to load both input pointers and then select between the result,
 | 
						|
  /// allowing the load of the alloca to be promoted.
 | 
						|
  /// From this:
 | 
						|
  ///   %P2 = select i1 %cond, i32* %Alloca, i32* %Other
 | 
						|
  ///   %V = load i32* %P2
 | 
						|
  /// to:
 | 
						|
  ///   %V1 = load i32* %Alloca      -> will be mem2reg'd
 | 
						|
  ///   %V2 = load i32* %Other
 | 
						|
  ///   %V = select i1 %cond, i32 %V1, i32 %V2
 | 
						|
  ///
 | 
						|
  /// We can do this to a select if its only uses are loads and if the operand
 | 
						|
  /// to the select can be loaded unconditionally.
 | 
						|
  bool isSafeSelectToSpeculate(SelectInst &SI,
 | 
						|
                               SmallVectorImpl<LoadInst *> &Loads) {
 | 
						|
    Value *TValue = SI.getTrueValue();
 | 
						|
    Value *FValue = SI.getFalseValue();
 | 
						|
    bool TDerefable = TValue->isDereferenceablePointer();
 | 
						|
    bool FDerefable = FValue->isDereferenceablePointer();
 | 
						|
 | 
						|
    for (Value::use_iterator UI = SI.use_begin(), UE = SI.use_end();
 | 
						|
         UI != UE; ++UI) {
 | 
						|
      LoadInst *LI = dyn_cast<LoadInst>(*UI);
 | 
						|
      if (LI == 0 || !LI->isSimple()) return false;
 | 
						|
 | 
						|
      // Both operands to the select need to be dereferencable, either
 | 
						|
      // absolutely (e.g. allocas) or at this point because we can see other
 | 
						|
      // accesses to it.
 | 
						|
      if (!TDerefable && !isSafeToLoadUnconditionally(TValue, LI,
 | 
						|
                                                      LI->getAlignment(), &TD))
 | 
						|
        return false;
 | 
						|
      if (!FDerefable && !isSafeToLoadUnconditionally(FValue, LI,
 | 
						|
                                                      LI->getAlignment(), &TD))
 | 
						|
        return false;
 | 
						|
      Loads.push_back(LI);
 | 
						|
    }
 | 
						|
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  void visitSelectInst(SelectInst &SI) {
 | 
						|
    DEBUG(dbgs() << "    original: " << SI << "\n");
 | 
						|
    IRBuilder<> IRB(&SI);
 | 
						|
 | 
						|
    // If the select isn't safe to speculate, just use simple logic to emit it.
 | 
						|
    SmallVector<LoadInst *, 4> Loads;
 | 
						|
    if (!isSafeSelectToSpeculate(SI, Loads))
 | 
						|
      return;
 | 
						|
 | 
						|
    Use *Ops[2] = { &SI.getOperandUse(1), &SI.getOperandUse(2) };
 | 
						|
    AllocaPartitioning::iterator PIs[2];
 | 
						|
    AllocaPartitioning::PartitionUse PUs[2];
 | 
						|
    for (unsigned i = 0, e = 2; i != e; ++i) {
 | 
						|
      PIs[i] = P.findPartitionForPHIOrSelectOperand(Ops[i]);
 | 
						|
      if (PIs[i] != P.end()) {
 | 
						|
        // If the pointer is within the partitioning, remove the select from
 | 
						|
        // its uses. We'll add in the new loads below.
 | 
						|
        AllocaPartitioning::use_iterator UI
 | 
						|
          = P.findPartitionUseForPHIOrSelectOperand(Ops[i]);
 | 
						|
        PUs[i] = *UI;
 | 
						|
        // Clear out the use here so that the offsets into the use list remain
 | 
						|
        // stable but this use is ignored when rewriting.
 | 
						|
        UI->U = 0;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    Value *TV = SI.getTrueValue();
 | 
						|
    Value *FV = SI.getFalseValue();
 | 
						|
    // Replace the loads of the select with a select of two loads.
 | 
						|
    while (!Loads.empty()) {
 | 
						|
      LoadInst *LI = Loads.pop_back_val();
 | 
						|
 | 
						|
      IRB.SetInsertPoint(LI);
 | 
						|
      LoadInst *TL =
 | 
						|
        IRB.CreateLoad(TV, LI->getName() + ".sroa.speculate.load.true");
 | 
						|
      LoadInst *FL =
 | 
						|
        IRB.CreateLoad(FV, LI->getName() + ".sroa.speculate.load.false");
 | 
						|
      NumLoadsSpeculated += 2;
 | 
						|
 | 
						|
      // Transfer alignment and TBAA info if present.
 | 
						|
      TL->setAlignment(LI->getAlignment());
 | 
						|
      FL->setAlignment(LI->getAlignment());
 | 
						|
      if (MDNode *Tag = LI->getMetadata(LLVMContext::MD_tbaa)) {
 | 
						|
        TL->setMetadata(LLVMContext::MD_tbaa, Tag);
 | 
						|
        FL->setMetadata(LLVMContext::MD_tbaa, Tag);
 | 
						|
      }
 | 
						|
 | 
						|
      Value *V = IRB.CreateSelect(SI.getCondition(), TL, FL,
 | 
						|
                                  LI->getName() + ".sroa.speculated");
 | 
						|
 | 
						|
      LoadInst *Loads[2] = { TL, FL };
 | 
						|
      for (unsigned i = 0, e = 2; i != e; ++i) {
 | 
						|
        if (PIs[i] != P.end()) {
 | 
						|
          Use *LoadUse = &Loads[i]->getOperandUse(0);
 | 
						|
          assert(PUs[i].U->get() == LoadUse->get());
 | 
						|
          PUs[i].U = LoadUse;
 | 
						|
          P.use_push_back(PIs[i], PUs[i]);
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      DEBUG(dbgs() << "          speculated to: " << *V << "\n");
 | 
						|
      LI->replaceAllUsesWith(V);
 | 
						|
      Pass.DeadInsts.push_back(LI);
 | 
						|
    }
 | 
						|
  }
 | 
						|
};
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Accumulate the constant offsets in a GEP into a single APInt offset.
 | 
						|
///
 | 
						|
/// If the provided GEP is all-constant, the total byte offset formed by the
 | 
						|
/// GEP is computed and Offset is set to it. If the GEP has any non-constant
 | 
						|
/// operands, the function returns false and the value of Offset is unmodified.
 | 
						|
static bool accumulateGEPOffsets(const DataLayout &TD, GEPOperator &GEP,
 | 
						|
                                 APInt &Offset) {
 | 
						|
  APInt GEPOffset(Offset.getBitWidth(), 0);
 | 
						|
  for (gep_type_iterator GTI = gep_type_begin(GEP), GTE = gep_type_end(GEP);
 | 
						|
       GTI != GTE; ++GTI) {
 | 
						|
    ConstantInt *OpC = dyn_cast<ConstantInt>(GTI.getOperand());
 | 
						|
    if (!OpC)
 | 
						|
      return false;
 | 
						|
    if (OpC->isZero()) continue;
 | 
						|
 | 
						|
    // Handle a struct index, which adds its field offset to the pointer.
 | 
						|
    if (StructType *STy = dyn_cast<StructType>(*GTI)) {
 | 
						|
      unsigned ElementIdx = OpC->getZExtValue();
 | 
						|
      const StructLayout *SL = TD.getStructLayout(STy);
 | 
						|
      GEPOffset += APInt(Offset.getBitWidth(),
 | 
						|
                         SL->getElementOffset(ElementIdx));
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    APInt TypeSize(Offset.getBitWidth(),
 | 
						|
                   TD.getTypeAllocSize(GTI.getIndexedType()));
 | 
						|
    if (VectorType *VTy = dyn_cast<VectorType>(*GTI)) {
 | 
						|
      assert((VTy->getScalarSizeInBits() % 8) == 0 &&
 | 
						|
             "vector element size is not a multiple of 8, cannot GEP over it");
 | 
						|
      TypeSize = VTy->getScalarSizeInBits() / 8;
 | 
						|
    }
 | 
						|
 | 
						|
    GEPOffset += OpC->getValue().sextOrTrunc(Offset.getBitWidth()) * TypeSize;
 | 
						|
  }
 | 
						|
  Offset = GEPOffset;
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Build a GEP out of a base pointer and indices.
 | 
						|
///
 | 
						|
/// This will return the BasePtr if that is valid, or build a new GEP
 | 
						|
/// instruction using the IRBuilder if GEP-ing is needed.
 | 
						|
static Value *buildGEP(IRBuilder<> &IRB, Value *BasePtr,
 | 
						|
                       SmallVectorImpl<Value *> &Indices,
 | 
						|
                       const Twine &Prefix) {
 | 
						|
  if (Indices.empty())
 | 
						|
    return BasePtr;
 | 
						|
 | 
						|
  // A single zero index is a no-op, so check for this and avoid building a GEP
 | 
						|
  // in that case.
 | 
						|
  if (Indices.size() == 1 && cast<ConstantInt>(Indices.back())->isZero())
 | 
						|
    return BasePtr;
 | 
						|
 | 
						|
  return IRB.CreateInBoundsGEP(BasePtr, Indices, Prefix + ".idx");
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Get a natural GEP off of the BasePtr walking through Ty toward
 | 
						|
/// TargetTy without changing the offset of the pointer.
 | 
						|
///
 | 
						|
/// This routine assumes we've already established a properly offset GEP with
 | 
						|
/// Indices, and arrived at the Ty type. The goal is to continue to GEP with
 | 
						|
/// zero-indices down through type layers until we find one the same as
 | 
						|
/// TargetTy. If we can't find one with the same type, we at least try to use
 | 
						|
/// one with the same size. If none of that works, we just produce the GEP as
 | 
						|
/// indicated by Indices to have the correct offset.
 | 
						|
static Value *getNaturalGEPWithType(IRBuilder<> &IRB, const DataLayout &TD,
 | 
						|
                                    Value *BasePtr, Type *Ty, Type *TargetTy,
 | 
						|
                                    SmallVectorImpl<Value *> &Indices,
 | 
						|
                                    const Twine &Prefix) {
 | 
						|
  if (Ty == TargetTy)
 | 
						|
    return buildGEP(IRB, BasePtr, Indices, Prefix);
 | 
						|
 | 
						|
  // See if we can descend into a struct and locate a field with the correct
 | 
						|
  // type.
 | 
						|
  unsigned NumLayers = 0;
 | 
						|
  Type *ElementTy = Ty;
 | 
						|
  do {
 | 
						|
    if (ElementTy->isPointerTy())
 | 
						|
      break;
 | 
						|
    if (SequentialType *SeqTy = dyn_cast<SequentialType>(ElementTy)) {
 | 
						|
      ElementTy = SeqTy->getElementType();
 | 
						|
      Indices.push_back(IRB.getInt(APInt(TD.getPointerSizeInBits(), 0)));
 | 
						|
    } else if (StructType *STy = dyn_cast<StructType>(ElementTy)) {
 | 
						|
      if (STy->element_begin() == STy->element_end())
 | 
						|
        break; // Nothing left to descend into.
 | 
						|
      ElementTy = *STy->element_begin();
 | 
						|
      Indices.push_back(IRB.getInt32(0));
 | 
						|
    } else {
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    ++NumLayers;
 | 
						|
  } while (ElementTy != TargetTy);
 | 
						|
  if (ElementTy != TargetTy)
 | 
						|
    Indices.erase(Indices.end() - NumLayers, Indices.end());
 | 
						|
 | 
						|
  return buildGEP(IRB, BasePtr, Indices, Prefix);
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Recursively compute indices for a natural GEP.
 | 
						|
///
 | 
						|
/// This is the recursive step for getNaturalGEPWithOffset that walks down the
 | 
						|
/// element types adding appropriate indices for the GEP.
 | 
						|
static Value *getNaturalGEPRecursively(IRBuilder<> &IRB, const DataLayout &TD,
 | 
						|
                                       Value *Ptr, Type *Ty, APInt &Offset,
 | 
						|
                                       Type *TargetTy,
 | 
						|
                                       SmallVectorImpl<Value *> &Indices,
 | 
						|
                                       const Twine &Prefix) {
 | 
						|
  if (Offset == 0)
 | 
						|
    return getNaturalGEPWithType(IRB, TD, Ptr, Ty, TargetTy, Indices, Prefix);
 | 
						|
 | 
						|
  // We can't recurse through pointer types.
 | 
						|
  if (Ty->isPointerTy())
 | 
						|
    return 0;
 | 
						|
 | 
						|
  // We try to analyze GEPs over vectors here, but note that these GEPs are
 | 
						|
  // extremely poorly defined currently. The long-term goal is to remove GEPing
 | 
						|
  // over a vector from the IR completely.
 | 
						|
  if (VectorType *VecTy = dyn_cast<VectorType>(Ty)) {
 | 
						|
    unsigned ElementSizeInBits = VecTy->getScalarSizeInBits();
 | 
						|
    if (ElementSizeInBits % 8)
 | 
						|
      return 0; // GEPs over non-multiple of 8 size vector elements are invalid.
 | 
						|
    APInt ElementSize(Offset.getBitWidth(), ElementSizeInBits / 8);
 | 
						|
    APInt NumSkippedElements = Offset.udiv(ElementSize);
 | 
						|
    if (NumSkippedElements.ugt(VecTy->getNumElements()))
 | 
						|
      return 0;
 | 
						|
    Offset -= NumSkippedElements * ElementSize;
 | 
						|
    Indices.push_back(IRB.getInt(NumSkippedElements));
 | 
						|
    return getNaturalGEPRecursively(IRB, TD, Ptr, VecTy->getElementType(),
 | 
						|
                                    Offset, TargetTy, Indices, Prefix);
 | 
						|
  }
 | 
						|
 | 
						|
  if (ArrayType *ArrTy = dyn_cast<ArrayType>(Ty)) {
 | 
						|
    Type *ElementTy = ArrTy->getElementType();
 | 
						|
    APInt ElementSize(Offset.getBitWidth(), TD.getTypeAllocSize(ElementTy));
 | 
						|
    APInt NumSkippedElements = Offset.udiv(ElementSize);
 | 
						|
    if (NumSkippedElements.ugt(ArrTy->getNumElements()))
 | 
						|
      return 0;
 | 
						|
 | 
						|
    Offset -= NumSkippedElements * ElementSize;
 | 
						|
    Indices.push_back(IRB.getInt(NumSkippedElements));
 | 
						|
    return getNaturalGEPRecursively(IRB, TD, Ptr, ElementTy, Offset, TargetTy,
 | 
						|
                                    Indices, Prefix);
 | 
						|
  }
 | 
						|
 | 
						|
  StructType *STy = dyn_cast<StructType>(Ty);
 | 
						|
  if (!STy)
 | 
						|
    return 0;
 | 
						|
 | 
						|
  const StructLayout *SL = TD.getStructLayout(STy);
 | 
						|
  uint64_t StructOffset = Offset.getZExtValue();
 | 
						|
  if (StructOffset >= SL->getSizeInBytes())
 | 
						|
    return 0;
 | 
						|
  unsigned Index = SL->getElementContainingOffset(StructOffset);
 | 
						|
  Offset -= APInt(Offset.getBitWidth(), SL->getElementOffset(Index));
 | 
						|
  Type *ElementTy = STy->getElementType(Index);
 | 
						|
  if (Offset.uge(TD.getTypeAllocSize(ElementTy)))
 | 
						|
    return 0; // The offset points into alignment padding.
 | 
						|
 | 
						|
  Indices.push_back(IRB.getInt32(Index));
 | 
						|
  return getNaturalGEPRecursively(IRB, TD, Ptr, ElementTy, Offset, TargetTy,
 | 
						|
                                  Indices, Prefix);
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Get a natural GEP from a base pointer to a particular offset and
 | 
						|
/// resulting in a particular type.
 | 
						|
///
 | 
						|
/// The goal is to produce a "natural" looking GEP that works with the existing
 | 
						|
/// composite types to arrive at the appropriate offset and element type for
 | 
						|
/// a pointer. TargetTy is the element type the returned GEP should point-to if
 | 
						|
/// possible. We recurse by decreasing Offset, adding the appropriate index to
 | 
						|
/// Indices, and setting Ty to the result subtype.
 | 
						|
///
 | 
						|
/// If no natural GEP can be constructed, this function returns null.
 | 
						|
static Value *getNaturalGEPWithOffset(IRBuilder<> &IRB, const DataLayout &TD,
 | 
						|
                                      Value *Ptr, APInt Offset, Type *TargetTy,
 | 
						|
                                      SmallVectorImpl<Value *> &Indices,
 | 
						|
                                      const Twine &Prefix) {
 | 
						|
  PointerType *Ty = cast<PointerType>(Ptr->getType());
 | 
						|
 | 
						|
  // Don't consider any GEPs through an i8* as natural unless the TargetTy is
 | 
						|
  // an i8.
 | 
						|
  if (Ty == IRB.getInt8PtrTy() && TargetTy->isIntegerTy(8))
 | 
						|
    return 0;
 | 
						|
 | 
						|
  Type *ElementTy = Ty->getElementType();
 | 
						|
  if (!ElementTy->isSized())
 | 
						|
    return 0; // We can't GEP through an unsized element.
 | 
						|
  APInt ElementSize(Offset.getBitWidth(), TD.getTypeAllocSize(ElementTy));
 | 
						|
  if (ElementSize == 0)
 | 
						|
    return 0; // Zero-length arrays can't help us build a natural GEP.
 | 
						|
  APInt NumSkippedElements = Offset.udiv(ElementSize);
 | 
						|
 | 
						|
  Offset -= NumSkippedElements * ElementSize;
 | 
						|
  Indices.push_back(IRB.getInt(NumSkippedElements));
 | 
						|
  return getNaturalGEPRecursively(IRB, TD, Ptr, ElementTy, Offset, TargetTy,
 | 
						|
                                  Indices, Prefix);
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Compute an adjusted pointer from Ptr by Offset bytes where the
 | 
						|
/// resulting pointer has PointerTy.
 | 
						|
///
 | 
						|
/// This tries very hard to compute a "natural" GEP which arrives at the offset
 | 
						|
/// and produces the pointer type desired. Where it cannot, it will try to use
 | 
						|
/// the natural GEP to arrive at the offset and bitcast to the type. Where that
 | 
						|
/// fails, it will try to use an existing i8* and GEP to the byte offset and
 | 
						|
/// bitcast to the type.
 | 
						|
///
 | 
						|
/// The strategy for finding the more natural GEPs is to peel off layers of the
 | 
						|
/// pointer, walking back through bit casts and GEPs, searching for a base
 | 
						|
/// pointer from which we can compute a natural GEP with the desired
 | 
						|
/// properities. The algorithm tries to fold as many constant indices into
 | 
						|
/// a single GEP as possible, thus making each GEP more independent of the
 | 
						|
/// surrounding code.
 | 
						|
static Value *getAdjustedPtr(IRBuilder<> &IRB, const DataLayout &TD,
 | 
						|
                             Value *Ptr, APInt Offset, Type *PointerTy,
 | 
						|
                             const Twine &Prefix) {
 | 
						|
  // Even though we don't look through PHI nodes, we could be called on an
 | 
						|
  // instruction in an unreachable block, which may be on a cycle.
 | 
						|
  SmallPtrSet<Value *, 4> Visited;
 | 
						|
  Visited.insert(Ptr);
 | 
						|
  SmallVector<Value *, 4> Indices;
 | 
						|
 | 
						|
  // We may end up computing an offset pointer that has the wrong type. If we
 | 
						|
  // never are able to compute one directly that has the correct type, we'll
 | 
						|
  // fall back to it, so keep it around here.
 | 
						|
  Value *OffsetPtr = 0;
 | 
						|
 | 
						|
  // Remember any i8 pointer we come across to re-use if we need to do a raw
 | 
						|
  // byte offset.
 | 
						|
  Value *Int8Ptr = 0;
 | 
						|
  APInt Int8PtrOffset(Offset.getBitWidth(), 0);
 | 
						|
 | 
						|
  Type *TargetTy = PointerTy->getPointerElementType();
 | 
						|
 | 
						|
  do {
 | 
						|
    // First fold any existing GEPs into the offset.
 | 
						|
    while (GEPOperator *GEP = dyn_cast<GEPOperator>(Ptr)) {
 | 
						|
      APInt GEPOffset(Offset.getBitWidth(), 0);
 | 
						|
      if (!accumulateGEPOffsets(TD, *GEP, GEPOffset))
 | 
						|
        break;
 | 
						|
      Offset += GEPOffset;
 | 
						|
      Ptr = GEP->getPointerOperand();
 | 
						|
      if (!Visited.insert(Ptr))
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    // See if we can perform a natural GEP here.
 | 
						|
    Indices.clear();
 | 
						|
    if (Value *P = getNaturalGEPWithOffset(IRB, TD, Ptr, Offset, TargetTy,
 | 
						|
                                           Indices, Prefix)) {
 | 
						|
      if (P->getType() == PointerTy) {
 | 
						|
        // Zap any offset pointer that we ended up computing in previous rounds.
 | 
						|
        if (OffsetPtr && OffsetPtr->use_empty())
 | 
						|
          if (Instruction *I = dyn_cast<Instruction>(OffsetPtr))
 | 
						|
            I->eraseFromParent();
 | 
						|
        return P;
 | 
						|
      }
 | 
						|
      if (!OffsetPtr) {
 | 
						|
        OffsetPtr = P;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Stash this pointer if we've found an i8*.
 | 
						|
    if (Ptr->getType()->isIntegerTy(8)) {
 | 
						|
      Int8Ptr = Ptr;
 | 
						|
      Int8PtrOffset = Offset;
 | 
						|
    }
 | 
						|
 | 
						|
    // Peel off a layer of the pointer and update the offset appropriately.
 | 
						|
    if (Operator::getOpcode(Ptr) == Instruction::BitCast) {
 | 
						|
      Ptr = cast<Operator>(Ptr)->getOperand(0);
 | 
						|
    } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(Ptr)) {
 | 
						|
      if (GA->mayBeOverridden())
 | 
						|
        break;
 | 
						|
      Ptr = GA->getAliasee();
 | 
						|
    } else {
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    assert(Ptr->getType()->isPointerTy() && "Unexpected operand type!");
 | 
						|
  } while (Visited.insert(Ptr));
 | 
						|
 | 
						|
  if (!OffsetPtr) {
 | 
						|
    if (!Int8Ptr) {
 | 
						|
      Int8Ptr = IRB.CreateBitCast(Ptr, IRB.getInt8PtrTy(),
 | 
						|
                                  Prefix + ".raw_cast");
 | 
						|
      Int8PtrOffset = Offset;
 | 
						|
    }
 | 
						|
 | 
						|
    OffsetPtr = Int8PtrOffset == 0 ? Int8Ptr :
 | 
						|
      IRB.CreateInBoundsGEP(Int8Ptr, IRB.getInt(Int8PtrOffset),
 | 
						|
                            Prefix + ".raw_idx");
 | 
						|
  }
 | 
						|
  Ptr = OffsetPtr;
 | 
						|
 | 
						|
  // On the off chance we were targeting i8*, guard the bitcast here.
 | 
						|
  if (Ptr->getType() != PointerTy)
 | 
						|
    Ptr = IRB.CreateBitCast(Ptr, PointerTy, Prefix + ".cast");
 | 
						|
 | 
						|
  return Ptr;
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Test whether the given alloca partition can be promoted to a vector.
 | 
						|
///
 | 
						|
/// This is a quick test to check whether we can rewrite a particular alloca
 | 
						|
/// partition (and its newly formed alloca) into a vector alloca with only
 | 
						|
/// whole-vector loads and stores such that it could be promoted to a vector
 | 
						|
/// SSA value. We only can ensure this for a limited set of operations, and we
 | 
						|
/// don't want to do the rewrites unless we are confident that the result will
 | 
						|
/// be promotable, so we have an early test here.
 | 
						|
static bool isVectorPromotionViable(const DataLayout &TD,
 | 
						|
                                    Type *AllocaTy,
 | 
						|
                                    AllocaPartitioning &P,
 | 
						|
                                    uint64_t PartitionBeginOffset,
 | 
						|
                                    uint64_t PartitionEndOffset,
 | 
						|
                                    AllocaPartitioning::const_use_iterator I,
 | 
						|
                                    AllocaPartitioning::const_use_iterator E) {
 | 
						|
  VectorType *Ty = dyn_cast<VectorType>(AllocaTy);
 | 
						|
  if (!Ty)
 | 
						|
    return false;
 | 
						|
 | 
						|
  uint64_t VecSize = TD.getTypeSizeInBits(Ty);
 | 
						|
  uint64_t ElementSize = Ty->getScalarSizeInBits();
 | 
						|
 | 
						|
  // While the definition of LLVM vectors is bitpacked, we don't support sizes
 | 
						|
  // that aren't byte sized.
 | 
						|
  if (ElementSize % 8)
 | 
						|
    return false;
 | 
						|
  assert((VecSize % 8) == 0 && "vector size not a multiple of element size?");
 | 
						|
  VecSize /= 8;
 | 
						|
  ElementSize /= 8;
 | 
						|
 | 
						|
  for (; I != E; ++I) {
 | 
						|
    if (!I->U)
 | 
						|
      continue; // Skip dead use.
 | 
						|
 | 
						|
    uint64_t BeginOffset = I->BeginOffset - PartitionBeginOffset;
 | 
						|
    uint64_t BeginIndex = BeginOffset / ElementSize;
 | 
						|
    if (BeginIndex * ElementSize != BeginOffset ||
 | 
						|
        BeginIndex >= Ty->getNumElements())
 | 
						|
      return false;
 | 
						|
    uint64_t EndOffset = I->EndOffset - PartitionBeginOffset;
 | 
						|
    uint64_t EndIndex = EndOffset / ElementSize;
 | 
						|
    if (EndIndex * ElementSize != EndOffset ||
 | 
						|
        EndIndex > Ty->getNumElements())
 | 
						|
      return false;
 | 
						|
 | 
						|
    // FIXME: We should build shuffle vector instructions to handle
 | 
						|
    // non-element-sized accesses.
 | 
						|
    if ((EndOffset - BeginOffset) != ElementSize &&
 | 
						|
        (EndOffset - BeginOffset) != VecSize)
 | 
						|
      return false;
 | 
						|
 | 
						|
    if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I->U->getUser())) {
 | 
						|
      if (MI->isVolatile())
 | 
						|
        return false;
 | 
						|
      if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(I->U->getUser())) {
 | 
						|
        const AllocaPartitioning::MemTransferOffsets &MTO
 | 
						|
          = P.getMemTransferOffsets(*MTI);
 | 
						|
        if (!MTO.IsSplittable)
 | 
						|
          return false;
 | 
						|
      }
 | 
						|
    } else if (I->U->get()->getType()->getPointerElementType()->isStructTy()) {
 | 
						|
      // Disable vector promotion when there are loads or stores of an FCA.
 | 
						|
      return false;
 | 
						|
    } else if (!isa<LoadInst>(I->U->getUser()) &&
 | 
						|
               !isa<StoreInst>(I->U->getUser())) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Test whether the given alloca partition can be promoted to an int.
 | 
						|
///
 | 
						|
/// This is a quick test to check whether we can rewrite a particular alloca
 | 
						|
/// partition (and its newly formed alloca) into an integer alloca suitable for
 | 
						|
/// promotion to an SSA value. We only can ensure this for a limited set of
 | 
						|
/// operations, and we don't want to do the rewrites unless we are confident
 | 
						|
/// that the result will be promotable, so we have an early test here.
 | 
						|
static bool isIntegerPromotionViable(const DataLayout &TD,
 | 
						|
                                     Type *AllocaTy,
 | 
						|
                                     uint64_t AllocBeginOffset,
 | 
						|
                                     AllocaPartitioning &P,
 | 
						|
                                     AllocaPartitioning::const_use_iterator I,
 | 
						|
                                     AllocaPartitioning::const_use_iterator E) {
 | 
						|
  IntegerType *Ty = dyn_cast<IntegerType>(AllocaTy);
 | 
						|
  if (!Ty || 8*TD.getTypeStoreSize(Ty) != Ty->getBitWidth())
 | 
						|
    return false;
 | 
						|
 | 
						|
  // Check the uses to ensure the uses are (likely) promoteable integer uses.
 | 
						|
  // Also ensure that the alloca has a covering load or store. We don't want
 | 
						|
  // promote because of some other unsplittable entry (which we may make
 | 
						|
  // splittable later) and lose the ability to promote each element access.
 | 
						|
  bool WholeAllocaOp = false;
 | 
						|
  for (; I != E; ++I) {
 | 
						|
    if (!I->U)
 | 
						|
      continue; // Skip dead use.
 | 
						|
 | 
						|
    // We can't reasonably handle cases where the load or store extends past
 | 
						|
    // the end of the aloca's type and into its padding.
 | 
						|
    if ((I->EndOffset - AllocBeginOffset) > TD.getTypeStoreSize(Ty))
 | 
						|
      return false;
 | 
						|
 | 
						|
    if (LoadInst *LI = dyn_cast<LoadInst>(I->U->getUser())) {
 | 
						|
      if (LI->isVolatile() || !LI->getType()->isIntegerTy())
 | 
						|
        return false;
 | 
						|
      if (LI->getType() == Ty)
 | 
						|
        WholeAllocaOp = true;
 | 
						|
    } else if (StoreInst *SI = dyn_cast<StoreInst>(I->U->getUser())) {
 | 
						|
      if (SI->isVolatile() || !SI->getValueOperand()->getType()->isIntegerTy())
 | 
						|
        return false;
 | 
						|
      if (SI->getValueOperand()->getType() == Ty)
 | 
						|
        WholeAllocaOp = true;
 | 
						|
    } else if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I->U->getUser())) {
 | 
						|
      if (MI->isVolatile())
 | 
						|
        return false;
 | 
						|
      if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(I->U->getUser())) {
 | 
						|
        const AllocaPartitioning::MemTransferOffsets &MTO
 | 
						|
          = P.getMemTransferOffsets(*MTI);
 | 
						|
        if (!MTO.IsSplittable)
 | 
						|
          return false;
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return WholeAllocaOp;
 | 
						|
}
 | 
						|
 | 
						|
namespace {
 | 
						|
/// \brief Visitor to rewrite instructions using a partition of an alloca to
 | 
						|
/// use a new alloca.
 | 
						|
///
 | 
						|
/// Also implements the rewriting to vector-based accesses when the partition
 | 
						|
/// passes the isVectorPromotionViable predicate. Most of the rewriting logic
 | 
						|
/// lives here.
 | 
						|
class AllocaPartitionRewriter : public InstVisitor<AllocaPartitionRewriter,
 | 
						|
                                                   bool> {
 | 
						|
  // Befriend the base class so it can delegate to private visit methods.
 | 
						|
  friend class llvm::InstVisitor<AllocaPartitionRewriter, bool>;
 | 
						|
 | 
						|
  const DataLayout &TD;
 | 
						|
  AllocaPartitioning &P;
 | 
						|
  SROA &Pass;
 | 
						|
  AllocaInst &OldAI, &NewAI;
 | 
						|
  const uint64_t NewAllocaBeginOffset, NewAllocaEndOffset;
 | 
						|
 | 
						|
  // If we are rewriting an alloca partition which can be written as pure
 | 
						|
  // vector operations, we stash extra information here. When VecTy is
 | 
						|
  // non-null, we have some strict guarantees about the rewriten alloca:
 | 
						|
  //   - The new alloca is exactly the size of the vector type here.
 | 
						|
  //   - The accesses all either map to the entire vector or to a single
 | 
						|
  //     element.
 | 
						|
  //   - The set of accessing instructions is only one of those handled above
 | 
						|
  //     in isVectorPromotionViable. Generally these are the same access kinds
 | 
						|
  //     which are promotable via mem2reg.
 | 
						|
  VectorType *VecTy;
 | 
						|
  Type *ElementTy;
 | 
						|
  uint64_t ElementSize;
 | 
						|
 | 
						|
  // This is a convenience and flag variable that will be null unless the new
 | 
						|
  // alloca has a promotion-targeted integer type due to passing
 | 
						|
  // isIntegerPromotionViable above. If it is non-null does, the desired
 | 
						|
  // integer type will be stored here for easy access during rewriting.
 | 
						|
  IntegerType *IntPromotionTy;
 | 
						|
 | 
						|
  // The offset of the partition user currently being rewritten.
 | 
						|
  uint64_t BeginOffset, EndOffset;
 | 
						|
  Use *OldUse;
 | 
						|
  Instruction *OldPtr;
 | 
						|
 | 
						|
  // The name prefix to use when rewriting instructions for this alloca.
 | 
						|
  std::string NamePrefix;
 | 
						|
 | 
						|
public:
 | 
						|
  AllocaPartitionRewriter(const DataLayout &TD, AllocaPartitioning &P,
 | 
						|
                          AllocaPartitioning::iterator PI,
 | 
						|
                          SROA &Pass, AllocaInst &OldAI, AllocaInst &NewAI,
 | 
						|
                          uint64_t NewBeginOffset, uint64_t NewEndOffset)
 | 
						|
    : TD(TD), P(P), Pass(Pass),
 | 
						|
      OldAI(OldAI), NewAI(NewAI),
 | 
						|
      NewAllocaBeginOffset(NewBeginOffset),
 | 
						|
      NewAllocaEndOffset(NewEndOffset),
 | 
						|
      VecTy(), ElementTy(), ElementSize(), IntPromotionTy(),
 | 
						|
      BeginOffset(), EndOffset() {
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Visit the users of the alloca partition and rewrite them.
 | 
						|
  bool visitUsers(AllocaPartitioning::const_use_iterator I,
 | 
						|
                  AllocaPartitioning::const_use_iterator E) {
 | 
						|
    if (isVectorPromotionViable(TD, NewAI.getAllocatedType(), P,
 | 
						|
                                NewAllocaBeginOffset, NewAllocaEndOffset,
 | 
						|
                                I, E)) {
 | 
						|
      ++NumVectorized;
 | 
						|
      VecTy = cast<VectorType>(NewAI.getAllocatedType());
 | 
						|
      ElementTy = VecTy->getElementType();
 | 
						|
      assert((VecTy->getScalarSizeInBits() % 8) == 0 &&
 | 
						|
             "Only multiple-of-8 sized vector elements are viable");
 | 
						|
      ElementSize = VecTy->getScalarSizeInBits() / 8;
 | 
						|
    } else if (isIntegerPromotionViable(TD, NewAI.getAllocatedType(),
 | 
						|
                                        NewAllocaBeginOffset, P, I, E)) {
 | 
						|
      IntPromotionTy = cast<IntegerType>(NewAI.getAllocatedType());
 | 
						|
    }
 | 
						|
    bool CanSROA = true;
 | 
						|
    for (; I != E; ++I) {
 | 
						|
      if (!I->U)
 | 
						|
        continue; // Skip dead uses.
 | 
						|
      BeginOffset = I->BeginOffset;
 | 
						|
      EndOffset = I->EndOffset;
 | 
						|
      OldUse = I->U;
 | 
						|
      OldPtr = cast<Instruction>(I->U->get());
 | 
						|
      NamePrefix = (Twine(NewAI.getName()) + "." + Twine(BeginOffset)).str();
 | 
						|
      CanSROA &= visit(cast<Instruction>(I->U->getUser()));
 | 
						|
    }
 | 
						|
    if (VecTy) {
 | 
						|
      assert(CanSROA);
 | 
						|
      VecTy = 0;
 | 
						|
      ElementTy = 0;
 | 
						|
      ElementSize = 0;
 | 
						|
    }
 | 
						|
    return CanSROA;
 | 
						|
  }
 | 
						|
 | 
						|
private:
 | 
						|
  // Every instruction which can end up as a user must have a rewrite rule.
 | 
						|
  bool visitInstruction(Instruction &I) {
 | 
						|
    DEBUG(dbgs() << "    !!!! Cannot rewrite: " << I << "\n");
 | 
						|
    llvm_unreachable("No rewrite rule for this instruction!");
 | 
						|
  }
 | 
						|
 | 
						|
  Twine getName(const Twine &Suffix) {
 | 
						|
    return NamePrefix + Suffix;
 | 
						|
  }
 | 
						|
 | 
						|
  Value *getAdjustedAllocaPtr(IRBuilder<> &IRB, Type *PointerTy) {
 | 
						|
    assert(BeginOffset >= NewAllocaBeginOffset);
 | 
						|
    APInt Offset(TD.getPointerSizeInBits(), BeginOffset - NewAllocaBeginOffset);
 | 
						|
    return getAdjustedPtr(IRB, TD, &NewAI, Offset, PointerTy, getName(""));
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Compute suitable alignment to access an offset into the new alloca.
 | 
						|
  unsigned getOffsetAlign(uint64_t Offset) {
 | 
						|
    unsigned NewAIAlign = NewAI.getAlignment();
 | 
						|
    if (!NewAIAlign)
 | 
						|
      NewAIAlign = TD.getABITypeAlignment(NewAI.getAllocatedType());
 | 
						|
    return MinAlign(NewAIAlign, Offset);
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Compute suitable alignment to access this partition of the new
 | 
						|
  /// alloca.
 | 
						|
  unsigned getPartitionAlign() {
 | 
						|
    return getOffsetAlign(BeginOffset - NewAllocaBeginOffset);
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Compute suitable alignment to access a type at an offset of the
 | 
						|
  /// new alloca.
 | 
						|
  ///
 | 
						|
  /// \returns zero if the type's ABI alignment is a suitable alignment,
 | 
						|
  /// otherwise returns the maximal suitable alignment.
 | 
						|
  unsigned getOffsetTypeAlign(Type *Ty, uint64_t Offset) {
 | 
						|
    unsigned Align = getOffsetAlign(Offset);
 | 
						|
    return Align == TD.getABITypeAlignment(Ty) ? 0 : Align;
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Compute suitable alignment to access a type at the beginning of
 | 
						|
  /// this partition of the new alloca.
 | 
						|
  ///
 | 
						|
  /// See \c getOffsetTypeAlign for details; this routine delegates to it.
 | 
						|
  unsigned getPartitionTypeAlign(Type *Ty) {
 | 
						|
    return getOffsetTypeAlign(Ty, BeginOffset - NewAllocaBeginOffset);
 | 
						|
  }
 | 
						|
 | 
						|
  ConstantInt *getIndex(IRBuilder<> &IRB, uint64_t Offset) {
 | 
						|
    assert(VecTy && "Can only call getIndex when rewriting a vector");
 | 
						|
    uint64_t RelOffset = Offset - NewAllocaBeginOffset;
 | 
						|
    assert(RelOffset / ElementSize < UINT32_MAX && "Index out of bounds");
 | 
						|
    uint32_t Index = RelOffset / ElementSize;
 | 
						|
    assert(Index * ElementSize == RelOffset);
 | 
						|
    return IRB.getInt32(Index);
 | 
						|
  }
 | 
						|
 | 
						|
  Value *extractInteger(IRBuilder<> &IRB, IntegerType *TargetTy,
 | 
						|
                        uint64_t Offset) {
 | 
						|
    assert(IntPromotionTy && "Alloca is not an integer we can extract from");
 | 
						|
    Value *V = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
 | 
						|
                                     getName(".load"));
 | 
						|
    assert(Offset >= NewAllocaBeginOffset && "Out of bounds offset");
 | 
						|
    uint64_t RelOffset = Offset - NewAllocaBeginOffset;
 | 
						|
    assert(TD.getTypeStoreSize(TargetTy) + RelOffset <=
 | 
						|
           TD.getTypeStoreSize(IntPromotionTy) &&
 | 
						|
           "Element load outside of alloca store");
 | 
						|
    uint64_t ShAmt = 8*RelOffset;
 | 
						|
    if (TD.isBigEndian())
 | 
						|
      ShAmt = 8*(TD.getTypeStoreSize(IntPromotionTy) -
 | 
						|
                 TD.getTypeStoreSize(TargetTy) - RelOffset);
 | 
						|
    if (ShAmt)
 | 
						|
      V = IRB.CreateLShr(V, ShAmt, getName(".shift"));
 | 
						|
    if (TargetTy != IntPromotionTy) {
 | 
						|
      assert(TargetTy->getBitWidth() < IntPromotionTy->getBitWidth() &&
 | 
						|
             "Cannot extract to a larger integer!");
 | 
						|
      V = IRB.CreateTrunc(V, TargetTy, getName(".trunc"));
 | 
						|
    }
 | 
						|
    return V;
 | 
						|
  }
 | 
						|
 | 
						|
  StoreInst *insertInteger(IRBuilder<> &IRB, Value *V, uint64_t Offset) {
 | 
						|
    IntegerType *Ty = cast<IntegerType>(V->getType());
 | 
						|
    if (Ty == IntPromotionTy)
 | 
						|
      return IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment());
 | 
						|
 | 
						|
    assert(Ty->getBitWidth() < IntPromotionTy->getBitWidth() &&
 | 
						|
           "Cannot insert a larger integer!");
 | 
						|
    V = IRB.CreateZExt(V, IntPromotionTy, getName(".ext"));
 | 
						|
    assert(Offset >= NewAllocaBeginOffset && "Out of bounds offset");
 | 
						|
    uint64_t RelOffset = Offset - NewAllocaBeginOffset;
 | 
						|
    assert(TD.getTypeStoreSize(Ty) + RelOffset <=
 | 
						|
           TD.getTypeStoreSize(IntPromotionTy) &&
 | 
						|
           "Element store outside of alloca store");
 | 
						|
    uint64_t ShAmt = 8*RelOffset;
 | 
						|
    if (TD.isBigEndian())
 | 
						|
      ShAmt = 8*(TD.getTypeStoreSize(IntPromotionTy) - TD.getTypeStoreSize(Ty)
 | 
						|
                 - RelOffset);
 | 
						|
    if (ShAmt)
 | 
						|
      V = IRB.CreateShl(V, ShAmt, getName(".shift"));
 | 
						|
 | 
						|
    APInt Mask = ~Ty->getMask().zext(IntPromotionTy->getBitWidth()).shl(ShAmt);
 | 
						|
    Value *Old = IRB.CreateAnd(IRB.CreateAlignedLoad(&NewAI,
 | 
						|
                                                     NewAI.getAlignment(),
 | 
						|
                                                     getName(".oldload")),
 | 
						|
                               Mask, getName(".mask"));
 | 
						|
    return IRB.CreateAlignedStore(IRB.CreateOr(Old, V, getName(".insert")),
 | 
						|
                                  &NewAI, NewAI.getAlignment());
 | 
						|
  }
 | 
						|
 | 
						|
  void deleteIfTriviallyDead(Value *V) {
 | 
						|
    Instruction *I = cast<Instruction>(V);
 | 
						|
    if (isInstructionTriviallyDead(I))
 | 
						|
      Pass.DeadInsts.push_back(I);
 | 
						|
  }
 | 
						|
 | 
						|
  Value *getValueCast(IRBuilder<> &IRB, Value *V, Type *Ty) {
 | 
						|
    if (V->getType()->isIntegerTy() && Ty->isPointerTy())
 | 
						|
      return IRB.CreateIntToPtr(V, Ty);
 | 
						|
    if (V->getType()->isPointerTy() && Ty->isIntegerTy())
 | 
						|
      return IRB.CreatePtrToInt(V, Ty);
 | 
						|
 | 
						|
    return IRB.CreateBitCast(V, Ty);
 | 
						|
  }
 | 
						|
 | 
						|
  bool rewriteVectorizedLoadInst(IRBuilder<> &IRB, LoadInst &LI, Value *OldOp) {
 | 
						|
    Value *Result;
 | 
						|
    if (LI.getType() == VecTy->getElementType() ||
 | 
						|
        BeginOffset > NewAllocaBeginOffset || EndOffset < NewAllocaEndOffset) {
 | 
						|
      Result = IRB.CreateExtractElement(
 | 
						|
        IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(), getName(".load")),
 | 
						|
        getIndex(IRB, BeginOffset), getName(".extract"));
 | 
						|
    } else {
 | 
						|
      Result = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
 | 
						|
                                     getName(".load"));
 | 
						|
    }
 | 
						|
    if (Result->getType() != LI.getType())
 | 
						|
      Result = getValueCast(IRB, Result, LI.getType());
 | 
						|
    LI.replaceAllUsesWith(Result);
 | 
						|
    Pass.DeadInsts.push_back(&LI);
 | 
						|
 | 
						|
    DEBUG(dbgs() << "          to: " << *Result << "\n");
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  bool rewriteIntegerLoad(IRBuilder<> &IRB, LoadInst &LI) {
 | 
						|
    assert(!LI.isVolatile());
 | 
						|
    Value *Result = extractInteger(IRB, cast<IntegerType>(LI.getType()),
 | 
						|
                                   BeginOffset);
 | 
						|
    LI.replaceAllUsesWith(Result);
 | 
						|
    Pass.DeadInsts.push_back(&LI);
 | 
						|
    DEBUG(dbgs() << "          to: " << *Result << "\n");
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitLoadInst(LoadInst &LI) {
 | 
						|
    DEBUG(dbgs() << "    original: " << LI << "\n");
 | 
						|
    Value *OldOp = LI.getOperand(0);
 | 
						|
    assert(OldOp == OldPtr);
 | 
						|
    IRBuilder<> IRB(&LI);
 | 
						|
 | 
						|
    if (VecTy)
 | 
						|
      return rewriteVectorizedLoadInst(IRB, LI, OldOp);
 | 
						|
    if (IntPromotionTy)
 | 
						|
      return rewriteIntegerLoad(IRB, LI);
 | 
						|
 | 
						|
    Value *NewPtr = getAdjustedAllocaPtr(IRB,
 | 
						|
                                         LI.getPointerOperand()->getType());
 | 
						|
    LI.setOperand(0, NewPtr);
 | 
						|
    LI.setAlignment(getPartitionTypeAlign(LI.getType()));
 | 
						|
    DEBUG(dbgs() << "          to: " << LI << "\n");
 | 
						|
 | 
						|
    deleteIfTriviallyDead(OldOp);
 | 
						|
    return NewPtr == &NewAI && !LI.isVolatile();
 | 
						|
  }
 | 
						|
 | 
						|
  bool rewriteVectorizedStoreInst(IRBuilder<> &IRB, StoreInst &SI,
 | 
						|
                                  Value *OldOp) {
 | 
						|
    Value *V = SI.getValueOperand();
 | 
						|
    if (V->getType() == ElementTy ||
 | 
						|
        BeginOffset > NewAllocaBeginOffset || EndOffset < NewAllocaEndOffset) {
 | 
						|
      if (V->getType() != ElementTy)
 | 
						|
        V = getValueCast(IRB, V, ElementTy);
 | 
						|
      LoadInst *LI = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
 | 
						|
                                           getName(".load"));
 | 
						|
      V = IRB.CreateInsertElement(LI, V, getIndex(IRB, BeginOffset),
 | 
						|
                                  getName(".insert"));
 | 
						|
    } else if (V->getType() != VecTy) {
 | 
						|
      V = getValueCast(IRB, V, VecTy);
 | 
						|
    }
 | 
						|
    StoreInst *Store = IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment());
 | 
						|
    Pass.DeadInsts.push_back(&SI);
 | 
						|
 | 
						|
    (void)Store;
 | 
						|
    DEBUG(dbgs() << "          to: " << *Store << "\n");
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  bool rewriteIntegerStore(IRBuilder<> &IRB, StoreInst &SI) {
 | 
						|
    assert(!SI.isVolatile());
 | 
						|
    StoreInst *Store = insertInteger(IRB, SI.getValueOperand(), BeginOffset);
 | 
						|
    Pass.DeadInsts.push_back(&SI);
 | 
						|
    (void)Store;
 | 
						|
    DEBUG(dbgs() << "          to: " << *Store << "\n");
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitStoreInst(StoreInst &SI) {
 | 
						|
    DEBUG(dbgs() << "    original: " << SI << "\n");
 | 
						|
    Value *OldOp = SI.getOperand(1);
 | 
						|
    assert(OldOp == OldPtr);
 | 
						|
    IRBuilder<> IRB(&SI);
 | 
						|
 | 
						|
    if (VecTy)
 | 
						|
      return rewriteVectorizedStoreInst(IRB, SI, OldOp);
 | 
						|
    if (IntPromotionTy)
 | 
						|
      return rewriteIntegerStore(IRB, SI);
 | 
						|
 | 
						|
    // Strip all inbounds GEPs and pointer casts to try to dig out any root
 | 
						|
    // alloca that should be re-examined after promoting this alloca.
 | 
						|
    if (SI.getValueOperand()->getType()->isPointerTy())
 | 
						|
      if (AllocaInst *AI = dyn_cast<AllocaInst>(SI.getValueOperand()
 | 
						|
                                                  ->stripInBoundsOffsets()))
 | 
						|
        Pass.PostPromotionWorklist.insert(AI);
 | 
						|
 | 
						|
    Value *NewPtr = getAdjustedAllocaPtr(IRB,
 | 
						|
                                         SI.getPointerOperand()->getType());
 | 
						|
    SI.setOperand(1, NewPtr);
 | 
						|
    SI.setAlignment(getPartitionTypeAlign(SI.getValueOperand()->getType()));
 | 
						|
    DEBUG(dbgs() << "          to: " << SI << "\n");
 | 
						|
 | 
						|
    deleteIfTriviallyDead(OldOp);
 | 
						|
    return NewPtr == &NewAI && !SI.isVolatile();
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitMemSetInst(MemSetInst &II) {
 | 
						|
    DEBUG(dbgs() << "    original: " << II << "\n");
 | 
						|
    IRBuilder<> IRB(&II);
 | 
						|
    assert(II.getRawDest() == OldPtr);
 | 
						|
 | 
						|
    // If the memset has a variable size, it cannot be split, just adjust the
 | 
						|
    // pointer to the new alloca.
 | 
						|
    if (!isa<Constant>(II.getLength())) {
 | 
						|
      II.setDest(getAdjustedAllocaPtr(IRB, II.getRawDest()->getType()));
 | 
						|
      Type *CstTy = II.getAlignmentCst()->getType();
 | 
						|
      II.setAlignment(ConstantInt::get(CstTy, getPartitionAlign()));
 | 
						|
 | 
						|
      deleteIfTriviallyDead(OldPtr);
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    // Record this instruction for deletion.
 | 
						|
    if (Pass.DeadSplitInsts.insert(&II))
 | 
						|
      Pass.DeadInsts.push_back(&II);
 | 
						|
 | 
						|
    Type *AllocaTy = NewAI.getAllocatedType();
 | 
						|
    Type *ScalarTy = AllocaTy->getScalarType();
 | 
						|
 | 
						|
    // If this doesn't map cleanly onto the alloca type, and that type isn't
 | 
						|
    // a single value type, just emit a memset.
 | 
						|
    if (!VecTy && (BeginOffset != NewAllocaBeginOffset ||
 | 
						|
                   EndOffset != NewAllocaEndOffset ||
 | 
						|
                   !AllocaTy->isSingleValueType() ||
 | 
						|
                   !TD.isLegalInteger(TD.getTypeSizeInBits(ScalarTy)))) {
 | 
						|
      Type *SizeTy = II.getLength()->getType();
 | 
						|
      Constant *Size = ConstantInt::get(SizeTy, EndOffset - BeginOffset);
 | 
						|
      CallInst *New
 | 
						|
        = IRB.CreateMemSet(getAdjustedAllocaPtr(IRB,
 | 
						|
                                                II.getRawDest()->getType()),
 | 
						|
                           II.getValue(), Size, getPartitionAlign(),
 | 
						|
                           II.isVolatile());
 | 
						|
      (void)New;
 | 
						|
      DEBUG(dbgs() << "          to: " << *New << "\n");
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    // If we can represent this as a simple value, we have to build the actual
 | 
						|
    // value to store, which requires expanding the byte present in memset to
 | 
						|
    // a sensible representation for the alloca type. This is essentially
 | 
						|
    // splatting the byte to a sufficiently wide integer, bitcasting to the
 | 
						|
    // desired scalar type, and splatting it across any desired vector type.
 | 
						|
    Value *V = II.getValue();
 | 
						|
    IntegerType *VTy = cast<IntegerType>(V->getType());
 | 
						|
    Type *IntTy = Type::getIntNTy(VTy->getContext(),
 | 
						|
                                  TD.getTypeSizeInBits(ScalarTy));
 | 
						|
    if (TD.getTypeSizeInBits(ScalarTy) > VTy->getBitWidth())
 | 
						|
      V = IRB.CreateMul(IRB.CreateZExt(V, IntTy, getName(".zext")),
 | 
						|
                        ConstantExpr::getUDiv(
 | 
						|
                          Constant::getAllOnesValue(IntTy),
 | 
						|
                          ConstantExpr::getZExt(
 | 
						|
                            Constant::getAllOnesValue(V->getType()),
 | 
						|
                            IntTy)),
 | 
						|
                        getName(".isplat"));
 | 
						|
    if (V->getType() != ScalarTy) {
 | 
						|
      if (ScalarTy->isPointerTy())
 | 
						|
        V = IRB.CreateIntToPtr(V, ScalarTy);
 | 
						|
      else if (ScalarTy->isPrimitiveType() || ScalarTy->isVectorTy())
 | 
						|
        V = IRB.CreateBitCast(V, ScalarTy);
 | 
						|
      else if (ScalarTy->isIntegerTy())
 | 
						|
        llvm_unreachable("Computed different integer types with equal widths");
 | 
						|
      else
 | 
						|
        llvm_unreachable("Invalid scalar type");
 | 
						|
    }
 | 
						|
 | 
						|
    // If this is an element-wide memset of a vectorizable alloca, insert it.
 | 
						|
    if (VecTy && (BeginOffset > NewAllocaBeginOffset ||
 | 
						|
                  EndOffset < NewAllocaEndOffset)) {
 | 
						|
      StoreInst *Store = IRB.CreateAlignedStore(
 | 
						|
        IRB.CreateInsertElement(IRB.CreateAlignedLoad(&NewAI,
 | 
						|
                                                      NewAI.getAlignment(),
 | 
						|
                                                      getName(".load")),
 | 
						|
                                V, getIndex(IRB, BeginOffset),
 | 
						|
                                getName(".insert")),
 | 
						|
        &NewAI, NewAI.getAlignment());
 | 
						|
      (void)Store;
 | 
						|
      DEBUG(dbgs() << "          to: " << *Store << "\n");
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
 | 
						|
    // Splat to a vector if needed.
 | 
						|
    if (VectorType *VecTy = dyn_cast<VectorType>(AllocaTy)) {
 | 
						|
      VectorType *SplatSourceTy = VectorType::get(V->getType(), 1);
 | 
						|
      V = IRB.CreateShuffleVector(
 | 
						|
        IRB.CreateInsertElement(UndefValue::get(SplatSourceTy), V,
 | 
						|
                                IRB.getInt32(0), getName(".vsplat.insert")),
 | 
						|
        UndefValue::get(SplatSourceTy),
 | 
						|
        ConstantVector::getSplat(VecTy->getNumElements(), IRB.getInt32(0)),
 | 
						|
        getName(".vsplat.shuffle"));
 | 
						|
      assert(V->getType() == VecTy);
 | 
						|
    }
 | 
						|
 | 
						|
    Value *New = IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment(),
 | 
						|
                                        II.isVolatile());
 | 
						|
    (void)New;
 | 
						|
    DEBUG(dbgs() << "          to: " << *New << "\n");
 | 
						|
    return !II.isVolatile();
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitMemTransferInst(MemTransferInst &II) {
 | 
						|
    // Rewriting of memory transfer instructions can be a bit tricky. We break
 | 
						|
    // them into two categories: split intrinsics and unsplit intrinsics.
 | 
						|
 | 
						|
    DEBUG(dbgs() << "    original: " << II << "\n");
 | 
						|
    IRBuilder<> IRB(&II);
 | 
						|
 | 
						|
    assert(II.getRawSource() == OldPtr || II.getRawDest() == OldPtr);
 | 
						|
    bool IsDest = II.getRawDest() == OldPtr;
 | 
						|
 | 
						|
    const AllocaPartitioning::MemTransferOffsets &MTO
 | 
						|
      = P.getMemTransferOffsets(II);
 | 
						|
 | 
						|
    // Compute the relative offset within the transfer.
 | 
						|
    unsigned IntPtrWidth = TD.getPointerSizeInBits();
 | 
						|
    APInt RelOffset(IntPtrWidth, BeginOffset - (IsDest ? MTO.DestBegin
 | 
						|
                                                       : MTO.SourceBegin));
 | 
						|
 | 
						|
    unsigned Align = II.getAlignment();
 | 
						|
    if (Align > 1)
 | 
						|
      Align = MinAlign(RelOffset.zextOrTrunc(64).getZExtValue(),
 | 
						|
                       MinAlign(II.getAlignment(), getPartitionAlign()));
 | 
						|
 | 
						|
    // For unsplit intrinsics, we simply modify the source and destination
 | 
						|
    // pointers in place. This isn't just an optimization, it is a matter of
 | 
						|
    // correctness. With unsplit intrinsics we may be dealing with transfers
 | 
						|
    // within a single alloca before SROA ran, or with transfers that have
 | 
						|
    // a variable length. We may also be dealing with memmove instead of
 | 
						|
    // memcpy, and so simply updating the pointers is the necessary for us to
 | 
						|
    // update both source and dest of a single call.
 | 
						|
    if (!MTO.IsSplittable) {
 | 
						|
      Value *OldOp = IsDest ? II.getRawDest() : II.getRawSource();
 | 
						|
      if (IsDest)
 | 
						|
        II.setDest(getAdjustedAllocaPtr(IRB, II.getRawDest()->getType()));
 | 
						|
      else
 | 
						|
        II.setSource(getAdjustedAllocaPtr(IRB, II.getRawSource()->getType()));
 | 
						|
 | 
						|
      Type *CstTy = II.getAlignmentCst()->getType();
 | 
						|
      II.setAlignment(ConstantInt::get(CstTy, Align));
 | 
						|
 | 
						|
      DEBUG(dbgs() << "          to: " << II << "\n");
 | 
						|
      deleteIfTriviallyDead(OldOp);
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    // For split transfer intrinsics we have an incredibly useful assurance:
 | 
						|
    // the source and destination do not reside within the same alloca, and at
 | 
						|
    // least one of them does not escape. This means that we can replace
 | 
						|
    // memmove with memcpy, and we don't need to worry about all manner of
 | 
						|
    // downsides to splitting and transforming the operations.
 | 
						|
 | 
						|
    // If this doesn't map cleanly onto the alloca type, and that type isn't
 | 
						|
    // a single value type, just emit a memcpy.
 | 
						|
    bool EmitMemCpy
 | 
						|
      = !VecTy && (BeginOffset != NewAllocaBeginOffset ||
 | 
						|
                   EndOffset != NewAllocaEndOffset ||
 | 
						|
                   !NewAI.getAllocatedType()->isSingleValueType());
 | 
						|
 | 
						|
    // If we're just going to emit a memcpy, the alloca hasn't changed, and the
 | 
						|
    // size hasn't been shrunk based on analysis of the viable range, this is
 | 
						|
    // a no-op.
 | 
						|
    if (EmitMemCpy && &OldAI == &NewAI) {
 | 
						|
      uint64_t OrigBegin = IsDest ? MTO.DestBegin : MTO.SourceBegin;
 | 
						|
      uint64_t OrigEnd = IsDest ? MTO.DestEnd : MTO.SourceEnd;
 | 
						|
      // Ensure the start lines up.
 | 
						|
      assert(BeginOffset == OrigBegin);
 | 
						|
      (void)OrigBegin;
 | 
						|
 | 
						|
      // Rewrite the size as needed.
 | 
						|
      if (EndOffset != OrigEnd)
 | 
						|
        II.setLength(ConstantInt::get(II.getLength()->getType(),
 | 
						|
                                      EndOffset - BeginOffset));
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    // Record this instruction for deletion.
 | 
						|
    if (Pass.DeadSplitInsts.insert(&II))
 | 
						|
      Pass.DeadInsts.push_back(&II);
 | 
						|
 | 
						|
    bool IsVectorElement = VecTy && (BeginOffset > NewAllocaBeginOffset ||
 | 
						|
                                     EndOffset < NewAllocaEndOffset);
 | 
						|
 | 
						|
    Type *OtherPtrTy = IsDest ? II.getRawSource()->getType()
 | 
						|
                              : II.getRawDest()->getType();
 | 
						|
    if (!EmitMemCpy)
 | 
						|
      OtherPtrTy = IsVectorElement ? VecTy->getElementType()->getPointerTo()
 | 
						|
                                   : NewAI.getType();
 | 
						|
 | 
						|
    // Compute the other pointer, folding as much as possible to produce
 | 
						|
    // a single, simple GEP in most cases.
 | 
						|
    Value *OtherPtr = IsDest ? II.getRawSource() : II.getRawDest();
 | 
						|
    OtherPtr = getAdjustedPtr(IRB, TD, OtherPtr, RelOffset, OtherPtrTy,
 | 
						|
                              getName("." + OtherPtr->getName()));
 | 
						|
 | 
						|
    // Strip all inbounds GEPs and pointer casts to try to dig out any root
 | 
						|
    // alloca that should be re-examined after rewriting this instruction.
 | 
						|
    if (AllocaInst *AI
 | 
						|
          = dyn_cast<AllocaInst>(OtherPtr->stripInBoundsOffsets()))
 | 
						|
      Pass.Worklist.insert(AI);
 | 
						|
 | 
						|
    if (EmitMemCpy) {
 | 
						|
      Value *OurPtr
 | 
						|
        = getAdjustedAllocaPtr(IRB, IsDest ? II.getRawDest()->getType()
 | 
						|
                                           : II.getRawSource()->getType());
 | 
						|
      Type *SizeTy = II.getLength()->getType();
 | 
						|
      Constant *Size = ConstantInt::get(SizeTy, EndOffset - BeginOffset);
 | 
						|
 | 
						|
      CallInst *New = IRB.CreateMemCpy(IsDest ? OurPtr : OtherPtr,
 | 
						|
                                       IsDest ? OtherPtr : OurPtr,
 | 
						|
                                       Size, Align, II.isVolatile());
 | 
						|
      (void)New;
 | 
						|
      DEBUG(dbgs() << "          to: " << *New << "\n");
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    // Note that we clamp the alignment to 1 here as a 0 alignment for a memcpy
 | 
						|
    // is equivalent to 1, but that isn't true if we end up rewriting this as
 | 
						|
    // a load or store.
 | 
						|
    if (!Align)
 | 
						|
      Align = 1;
 | 
						|
 | 
						|
    Value *SrcPtr = OtherPtr;
 | 
						|
    Value *DstPtr = &NewAI;
 | 
						|
    if (!IsDest)
 | 
						|
      std::swap(SrcPtr, DstPtr);
 | 
						|
 | 
						|
    Value *Src;
 | 
						|
    if (IsVectorElement && !IsDest) {
 | 
						|
      // We have to extract rather than load.
 | 
						|
      Src = IRB.CreateExtractElement(
 | 
						|
        IRB.CreateAlignedLoad(SrcPtr, Align, getName(".copyload")),
 | 
						|
        getIndex(IRB, BeginOffset),
 | 
						|
        getName(".copyextract"));
 | 
						|
    } else {
 | 
						|
      Src = IRB.CreateAlignedLoad(SrcPtr, Align, II.isVolatile(),
 | 
						|
                                  getName(".copyload"));
 | 
						|
    }
 | 
						|
 | 
						|
    if (IsVectorElement && IsDest) {
 | 
						|
      // We have to insert into a loaded copy before storing.
 | 
						|
      Src = IRB.CreateInsertElement(
 | 
						|
        IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(), getName(".load")),
 | 
						|
        Src, getIndex(IRB, BeginOffset),
 | 
						|
        getName(".insert"));
 | 
						|
    }
 | 
						|
 | 
						|
    StoreInst *Store = cast<StoreInst>(
 | 
						|
      IRB.CreateAlignedStore(Src, DstPtr, Align, II.isVolatile()));
 | 
						|
    (void)Store;
 | 
						|
    DEBUG(dbgs() << "          to: " << *Store << "\n");
 | 
						|
    return !II.isVolatile();
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitIntrinsicInst(IntrinsicInst &II) {
 | 
						|
    assert(II.getIntrinsicID() == Intrinsic::lifetime_start ||
 | 
						|
           II.getIntrinsicID() == Intrinsic::lifetime_end);
 | 
						|
    DEBUG(dbgs() << "    original: " << II << "\n");
 | 
						|
    IRBuilder<> IRB(&II);
 | 
						|
    assert(II.getArgOperand(1) == OldPtr);
 | 
						|
 | 
						|
    // Record this instruction for deletion.
 | 
						|
    if (Pass.DeadSplitInsts.insert(&II))
 | 
						|
      Pass.DeadInsts.push_back(&II);
 | 
						|
 | 
						|
    ConstantInt *Size
 | 
						|
      = ConstantInt::get(cast<IntegerType>(II.getArgOperand(0)->getType()),
 | 
						|
                         EndOffset - BeginOffset);
 | 
						|
    Value *Ptr = getAdjustedAllocaPtr(IRB, II.getArgOperand(1)->getType());
 | 
						|
    Value *New;
 | 
						|
    if (II.getIntrinsicID() == Intrinsic::lifetime_start)
 | 
						|
      New = IRB.CreateLifetimeStart(Ptr, Size);
 | 
						|
    else
 | 
						|
      New = IRB.CreateLifetimeEnd(Ptr, Size);
 | 
						|
 | 
						|
    DEBUG(dbgs() << "          to: " << *New << "\n");
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitPHINode(PHINode &PN) {
 | 
						|
    DEBUG(dbgs() << "    original: " << PN << "\n");
 | 
						|
 | 
						|
    // We would like to compute a new pointer in only one place, but have it be
 | 
						|
    // as local as possible to the PHI. To do that, we re-use the location of
 | 
						|
    // the old pointer, which necessarily must be in the right position to
 | 
						|
    // dominate the PHI.
 | 
						|
    IRBuilder<> PtrBuilder(cast<Instruction>(OldPtr));
 | 
						|
 | 
						|
    Value *NewPtr = getAdjustedAllocaPtr(PtrBuilder, OldPtr->getType());
 | 
						|
    // Replace the operands which were using the old pointer.
 | 
						|
    User::op_iterator OI = PN.op_begin(), OE = PN.op_end();
 | 
						|
    for (; OI != OE; ++OI)
 | 
						|
      if (*OI == OldPtr)
 | 
						|
        *OI = NewPtr;
 | 
						|
 | 
						|
    DEBUG(dbgs() << "          to: " << PN << "\n");
 | 
						|
    deleteIfTriviallyDead(OldPtr);
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitSelectInst(SelectInst &SI) {
 | 
						|
    DEBUG(dbgs() << "    original: " << SI << "\n");
 | 
						|
    IRBuilder<> IRB(&SI);
 | 
						|
 | 
						|
    // Find the operand we need to rewrite here.
 | 
						|
    bool IsTrueVal = SI.getTrueValue() == OldPtr;
 | 
						|
    if (IsTrueVal)
 | 
						|
      assert(SI.getFalseValue() != OldPtr && "Pointer is both operands!");
 | 
						|
    else
 | 
						|
      assert(SI.getFalseValue() == OldPtr && "Pointer isn't an operand!");
 | 
						|
 | 
						|
    Value *NewPtr = getAdjustedAllocaPtr(IRB, OldPtr->getType());
 | 
						|
    SI.setOperand(IsTrueVal ? 1 : 2, NewPtr);
 | 
						|
    DEBUG(dbgs() << "          to: " << SI << "\n");
 | 
						|
    deleteIfTriviallyDead(OldPtr);
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
};
 | 
						|
}
 | 
						|
 | 
						|
namespace {
 | 
						|
/// \brief Visitor to rewrite aggregate loads and stores as scalar.
 | 
						|
///
 | 
						|
/// This pass aggressively rewrites all aggregate loads and stores on
 | 
						|
/// a particular pointer (or any pointer derived from it which we can identify)
 | 
						|
/// with scalar loads and stores.
 | 
						|
class AggLoadStoreRewriter : public InstVisitor<AggLoadStoreRewriter, bool> {
 | 
						|
  // Befriend the base class so it can delegate to private visit methods.
 | 
						|
  friend class llvm::InstVisitor<AggLoadStoreRewriter, bool>;
 | 
						|
 | 
						|
  const DataLayout &TD;
 | 
						|
 | 
						|
  /// Queue of pointer uses to analyze and potentially rewrite.
 | 
						|
  SmallVector<Use *, 8> Queue;
 | 
						|
 | 
						|
  /// Set to prevent us from cycling with phi nodes and loops.
 | 
						|
  SmallPtrSet<User *, 8> Visited;
 | 
						|
 | 
						|
  /// The current pointer use being rewritten. This is used to dig up the used
 | 
						|
  /// value (as opposed to the user).
 | 
						|
  Use *U;
 | 
						|
 | 
						|
public:
 | 
						|
  AggLoadStoreRewriter(const DataLayout &TD) : TD(TD) {}
 | 
						|
 | 
						|
  /// Rewrite loads and stores through a pointer and all pointers derived from
 | 
						|
  /// it.
 | 
						|
  bool rewrite(Instruction &I) {
 | 
						|
    DEBUG(dbgs() << "  Rewriting FCA loads and stores...\n");
 | 
						|
    enqueueUsers(I);
 | 
						|
    bool Changed = false;
 | 
						|
    while (!Queue.empty()) {
 | 
						|
      U = Queue.pop_back_val();
 | 
						|
      Changed |= visit(cast<Instruction>(U->getUser()));
 | 
						|
    }
 | 
						|
    return Changed;
 | 
						|
  }
 | 
						|
 | 
						|
private:
 | 
						|
  /// Enqueue all the users of the given instruction for further processing.
 | 
						|
  /// This uses a set to de-duplicate users.
 | 
						|
  void enqueueUsers(Instruction &I) {
 | 
						|
    for (Value::use_iterator UI = I.use_begin(), UE = I.use_end(); UI != UE;
 | 
						|
         ++UI)
 | 
						|
      if (Visited.insert(*UI))
 | 
						|
        Queue.push_back(&UI.getUse());
 | 
						|
  }
 | 
						|
 | 
						|
  // Conservative default is to not rewrite anything.
 | 
						|
  bool visitInstruction(Instruction &I) { return false; }
 | 
						|
 | 
						|
  /// \brief Generic recursive split emission class.
 | 
						|
  template <typename Derived>
 | 
						|
  class OpSplitter {
 | 
						|
  protected:
 | 
						|
    /// The builder used to form new instructions.
 | 
						|
    IRBuilder<> IRB;
 | 
						|
    /// The indices which to be used with insert- or extractvalue to select the
 | 
						|
    /// appropriate value within the aggregate.
 | 
						|
    SmallVector<unsigned, 4> Indices;
 | 
						|
    /// The indices to a GEP instruction which will move Ptr to the correct slot
 | 
						|
    /// within the aggregate.
 | 
						|
    SmallVector<Value *, 4> GEPIndices;
 | 
						|
    /// The base pointer of the original op, used as a base for GEPing the
 | 
						|
    /// split operations.
 | 
						|
    Value *Ptr;
 | 
						|
 | 
						|
    /// Initialize the splitter with an insertion point, Ptr and start with a
 | 
						|
    /// single zero GEP index.
 | 
						|
    OpSplitter(Instruction *InsertionPoint, Value *Ptr)
 | 
						|
      : IRB(InsertionPoint), GEPIndices(1, IRB.getInt32(0)), Ptr(Ptr) {}
 | 
						|
 | 
						|
  public:
 | 
						|
    /// \brief Generic recursive split emission routine.
 | 
						|
    ///
 | 
						|
    /// This method recursively splits an aggregate op (load or store) into
 | 
						|
    /// scalar or vector ops. It splits recursively until it hits a single value
 | 
						|
    /// and emits that single value operation via the template argument.
 | 
						|
    ///
 | 
						|
    /// The logic of this routine relies on GEPs and insertvalue and
 | 
						|
    /// extractvalue all operating with the same fundamental index list, merely
 | 
						|
    /// formatted differently (GEPs need actual values).
 | 
						|
    ///
 | 
						|
    /// \param Ty  The type being split recursively into smaller ops.
 | 
						|
    /// \param Agg The aggregate value being built up or stored, depending on
 | 
						|
    /// whether this is splitting a load or a store respectively.
 | 
						|
    void emitSplitOps(Type *Ty, Value *&Agg, const Twine &Name) {
 | 
						|
      if (Ty->isSingleValueType())
 | 
						|
        return static_cast<Derived *>(this)->emitFunc(Ty, Agg, Name);
 | 
						|
 | 
						|
      if (ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
 | 
						|
        unsigned OldSize = Indices.size();
 | 
						|
        (void)OldSize;
 | 
						|
        for (unsigned Idx = 0, Size = ATy->getNumElements(); Idx != Size;
 | 
						|
             ++Idx) {
 | 
						|
          assert(Indices.size() == OldSize && "Did not return to the old size");
 | 
						|
          Indices.push_back(Idx);
 | 
						|
          GEPIndices.push_back(IRB.getInt32(Idx));
 | 
						|
          emitSplitOps(ATy->getElementType(), Agg, Name + "." + Twine(Idx));
 | 
						|
          GEPIndices.pop_back();
 | 
						|
          Indices.pop_back();
 | 
						|
        }
 | 
						|
        return;
 | 
						|
      }
 | 
						|
 | 
						|
      if (StructType *STy = dyn_cast<StructType>(Ty)) {
 | 
						|
        unsigned OldSize = Indices.size();
 | 
						|
        (void)OldSize;
 | 
						|
        for (unsigned Idx = 0, Size = STy->getNumElements(); Idx != Size;
 | 
						|
             ++Idx) {
 | 
						|
          assert(Indices.size() == OldSize && "Did not return to the old size");
 | 
						|
          Indices.push_back(Idx);
 | 
						|
          GEPIndices.push_back(IRB.getInt32(Idx));
 | 
						|
          emitSplitOps(STy->getElementType(Idx), Agg, Name + "." + Twine(Idx));
 | 
						|
          GEPIndices.pop_back();
 | 
						|
          Indices.pop_back();
 | 
						|
        }
 | 
						|
        return;
 | 
						|
      }
 | 
						|
 | 
						|
      llvm_unreachable("Only arrays and structs are aggregate loadable types");
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  struct LoadOpSplitter : public OpSplitter<LoadOpSplitter> {
 | 
						|
    LoadOpSplitter(Instruction *InsertionPoint, Value *Ptr)
 | 
						|
      : OpSplitter<LoadOpSplitter>(InsertionPoint, Ptr) {}
 | 
						|
 | 
						|
    /// Emit a leaf load of a single value. This is called at the leaves of the
 | 
						|
    /// recursive emission to actually load values.
 | 
						|
    void emitFunc(Type *Ty, Value *&Agg, const Twine &Name) {
 | 
						|
      assert(Ty->isSingleValueType());
 | 
						|
      // Load the single value and insert it using the indices.
 | 
						|
      Value *Load = IRB.CreateLoad(IRB.CreateInBoundsGEP(Ptr, GEPIndices,
 | 
						|
                                                         Name + ".gep"),
 | 
						|
                                   Name + ".load");
 | 
						|
      Agg = IRB.CreateInsertValue(Agg, Load, Indices, Name + ".insert");
 | 
						|
      DEBUG(dbgs() << "          to: " << *Load << "\n");
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  bool visitLoadInst(LoadInst &LI) {
 | 
						|
    assert(LI.getPointerOperand() == *U);
 | 
						|
    if (!LI.isSimple() || LI.getType()->isSingleValueType())
 | 
						|
      return false;
 | 
						|
 | 
						|
    // We have an aggregate being loaded, split it apart.
 | 
						|
    DEBUG(dbgs() << "    original: " << LI << "\n");
 | 
						|
    LoadOpSplitter Splitter(&LI, *U);
 | 
						|
    Value *V = UndefValue::get(LI.getType());
 | 
						|
    Splitter.emitSplitOps(LI.getType(), V, LI.getName() + ".fca");
 | 
						|
    LI.replaceAllUsesWith(V);
 | 
						|
    LI.eraseFromParent();
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  struct StoreOpSplitter : public OpSplitter<StoreOpSplitter> {
 | 
						|
    StoreOpSplitter(Instruction *InsertionPoint, Value *Ptr)
 | 
						|
      : OpSplitter<StoreOpSplitter>(InsertionPoint, Ptr) {}
 | 
						|
 | 
						|
    /// Emit a leaf store of a single value. This is called at the leaves of the
 | 
						|
    /// recursive emission to actually produce stores.
 | 
						|
    void emitFunc(Type *Ty, Value *&Agg, const Twine &Name) {
 | 
						|
      assert(Ty->isSingleValueType());
 | 
						|
      // Extract the single value and store it using the indices.
 | 
						|
      Value *Store = IRB.CreateStore(
 | 
						|
        IRB.CreateExtractValue(Agg, Indices, Name + ".extract"),
 | 
						|
        IRB.CreateInBoundsGEP(Ptr, GEPIndices, Name + ".gep"));
 | 
						|
      (void)Store;
 | 
						|
      DEBUG(dbgs() << "          to: " << *Store << "\n");
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  bool visitStoreInst(StoreInst &SI) {
 | 
						|
    if (!SI.isSimple() || SI.getPointerOperand() != *U)
 | 
						|
      return false;
 | 
						|
    Value *V = SI.getValueOperand();
 | 
						|
    if (V->getType()->isSingleValueType())
 | 
						|
      return false;
 | 
						|
 | 
						|
    // We have an aggregate being stored, split it apart.
 | 
						|
    DEBUG(dbgs() << "    original: " << SI << "\n");
 | 
						|
    StoreOpSplitter Splitter(&SI, *U);
 | 
						|
    Splitter.emitSplitOps(V->getType(), V, V->getName() + ".fca");
 | 
						|
    SI.eraseFromParent();
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitBitCastInst(BitCastInst &BC) {
 | 
						|
    enqueueUsers(BC);
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitGetElementPtrInst(GetElementPtrInst &GEPI) {
 | 
						|
    enqueueUsers(GEPI);
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitPHINode(PHINode &PN) {
 | 
						|
    enqueueUsers(PN);
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  bool visitSelectInst(SelectInst &SI) {
 | 
						|
    enqueueUsers(SI);
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
};
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Try to find a partition of the aggregate type passed in for a given
 | 
						|
/// offset and size.
 | 
						|
///
 | 
						|
/// This recurses through the aggregate type and tries to compute a subtype
 | 
						|
/// based on the offset and size. When the offset and size span a sub-section
 | 
						|
/// of an array, it will even compute a new array type for that sub-section,
 | 
						|
/// and the same for structs.
 | 
						|
///
 | 
						|
/// Note that this routine is very strict and tries to find a partition of the
 | 
						|
/// type which produces the *exact* right offset and size. It is not forgiving
 | 
						|
/// when the size or offset cause either end of type-based partition to be off.
 | 
						|
/// Also, this is a best-effort routine. It is reasonable to give up and not
 | 
						|
/// return a type if necessary.
 | 
						|
static Type *getTypePartition(const DataLayout &TD, Type *Ty,
 | 
						|
                              uint64_t Offset, uint64_t Size) {
 | 
						|
  if (Offset == 0 && TD.getTypeAllocSize(Ty) == Size)
 | 
						|
    return Ty;
 | 
						|
 | 
						|
  if (SequentialType *SeqTy = dyn_cast<SequentialType>(Ty)) {
 | 
						|
    // We can't partition pointers...
 | 
						|
    if (SeqTy->isPointerTy())
 | 
						|
      return 0;
 | 
						|
 | 
						|
    Type *ElementTy = SeqTy->getElementType();
 | 
						|
    uint64_t ElementSize = TD.getTypeAllocSize(ElementTy);
 | 
						|
    uint64_t NumSkippedElements = Offset / ElementSize;
 | 
						|
    if (ArrayType *ArrTy = dyn_cast<ArrayType>(SeqTy))
 | 
						|
      if (NumSkippedElements >= ArrTy->getNumElements())
 | 
						|
        return 0;
 | 
						|
    if (VectorType *VecTy = dyn_cast<VectorType>(SeqTy))
 | 
						|
      if (NumSkippedElements >= VecTy->getNumElements())
 | 
						|
        return 0;
 | 
						|
    Offset -= NumSkippedElements * ElementSize;
 | 
						|
 | 
						|
    // First check if we need to recurse.
 | 
						|
    if (Offset > 0 || Size < ElementSize) {
 | 
						|
      // Bail if the partition ends in a different array element.
 | 
						|
      if ((Offset + Size) > ElementSize)
 | 
						|
        return 0;
 | 
						|
      // Recurse through the element type trying to peel off offset bytes.
 | 
						|
      return getTypePartition(TD, ElementTy, Offset, Size);
 | 
						|
    }
 | 
						|
    assert(Offset == 0);
 | 
						|
 | 
						|
    if (Size == ElementSize)
 | 
						|
      return ElementTy;
 | 
						|
    assert(Size > ElementSize);
 | 
						|
    uint64_t NumElements = Size / ElementSize;
 | 
						|
    if (NumElements * ElementSize != Size)
 | 
						|
      return 0;
 | 
						|
    return ArrayType::get(ElementTy, NumElements);
 | 
						|
  }
 | 
						|
 | 
						|
  StructType *STy = dyn_cast<StructType>(Ty);
 | 
						|
  if (!STy)
 | 
						|
    return 0;
 | 
						|
 | 
						|
  const StructLayout *SL = TD.getStructLayout(STy);
 | 
						|
  if (Offset >= SL->getSizeInBytes())
 | 
						|
    return 0;
 | 
						|
  uint64_t EndOffset = Offset + Size;
 | 
						|
  if (EndOffset > SL->getSizeInBytes())
 | 
						|
    return 0;
 | 
						|
 | 
						|
  unsigned Index = SL->getElementContainingOffset(Offset);
 | 
						|
  Offset -= SL->getElementOffset(Index);
 | 
						|
 | 
						|
  Type *ElementTy = STy->getElementType(Index);
 | 
						|
  uint64_t ElementSize = TD.getTypeAllocSize(ElementTy);
 | 
						|
  if (Offset >= ElementSize)
 | 
						|
    return 0; // The offset points into alignment padding.
 | 
						|
 | 
						|
  // See if any partition must be contained by the element.
 | 
						|
  if (Offset > 0 || Size < ElementSize) {
 | 
						|
    if ((Offset + Size) > ElementSize)
 | 
						|
      return 0;
 | 
						|
    return getTypePartition(TD, ElementTy, Offset, Size);
 | 
						|
  }
 | 
						|
  assert(Offset == 0);
 | 
						|
 | 
						|
  if (Size == ElementSize)
 | 
						|
    return ElementTy;
 | 
						|
 | 
						|
  StructType::element_iterator EI = STy->element_begin() + Index,
 | 
						|
                               EE = STy->element_end();
 | 
						|
  if (EndOffset < SL->getSizeInBytes()) {
 | 
						|
    unsigned EndIndex = SL->getElementContainingOffset(EndOffset);
 | 
						|
    if (Index == EndIndex)
 | 
						|
      return 0; // Within a single element and its padding.
 | 
						|
 | 
						|
    // Don't try to form "natural" types if the elements don't line up with the
 | 
						|
    // expected size.
 | 
						|
    // FIXME: We could potentially recurse down through the last element in the
 | 
						|
    // sub-struct to find a natural end point.
 | 
						|
    if (SL->getElementOffset(EndIndex) != EndOffset)
 | 
						|
      return 0;
 | 
						|
 | 
						|
    assert(Index < EndIndex);
 | 
						|
    EE = STy->element_begin() + EndIndex;
 | 
						|
  }
 | 
						|
 | 
						|
  // Try to build up a sub-structure.
 | 
						|
  SmallVector<Type *, 4> ElementTys;
 | 
						|
  do {
 | 
						|
    ElementTys.push_back(*EI++);
 | 
						|
  } while (EI != EE);
 | 
						|
  StructType *SubTy = StructType::get(STy->getContext(), ElementTys,
 | 
						|
                                      STy->isPacked());
 | 
						|
  const StructLayout *SubSL = TD.getStructLayout(SubTy);
 | 
						|
  if (Size != SubSL->getSizeInBytes())
 | 
						|
    return 0; // The sub-struct doesn't have quite the size needed.
 | 
						|
 | 
						|
  return SubTy;
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Rewrite an alloca partition's users.
 | 
						|
///
 | 
						|
/// This routine drives both of the rewriting goals of the SROA pass. It tries
 | 
						|
/// to rewrite uses of an alloca partition to be conducive for SSA value
 | 
						|
/// promotion. If the partition needs a new, more refined alloca, this will
 | 
						|
/// build that new alloca, preserving as much type information as possible, and
 | 
						|
/// rewrite the uses of the old alloca to point at the new one and have the
 | 
						|
/// appropriate new offsets. It also evaluates how successful the rewrite was
 | 
						|
/// at enabling promotion and if it was successful queues the alloca to be
 | 
						|
/// promoted.
 | 
						|
bool SROA::rewriteAllocaPartition(AllocaInst &AI,
 | 
						|
                                  AllocaPartitioning &P,
 | 
						|
                                  AllocaPartitioning::iterator PI) {
 | 
						|
  uint64_t AllocaSize = PI->EndOffset - PI->BeginOffset;
 | 
						|
  bool IsLive = false;
 | 
						|
  for (AllocaPartitioning::use_iterator UI = P.use_begin(PI),
 | 
						|
                                        UE = P.use_end(PI);
 | 
						|
       UI != UE && !IsLive; ++UI)
 | 
						|
    if (UI->U)
 | 
						|
      IsLive = true;
 | 
						|
  if (!IsLive)
 | 
						|
    return false; // No live uses left of this partition.
 | 
						|
 | 
						|
  DEBUG(dbgs() << "Speculating PHIs and selects in partition "
 | 
						|
               << "[" << PI->BeginOffset << "," << PI->EndOffset << ")\n");
 | 
						|
 | 
						|
  PHIOrSelectSpeculator Speculator(*TD, P, *this);
 | 
						|
  DEBUG(dbgs() << "  speculating ");
 | 
						|
  DEBUG(P.print(dbgs(), PI, ""));
 | 
						|
  Speculator.visitUsers(PI);
 | 
						|
 | 
						|
  // Try to compute a friendly type for this partition of the alloca. This
 | 
						|
  // won't always succeed, in which case we fall back to a legal integer type
 | 
						|
  // or an i8 array of an appropriate size.
 | 
						|
  Type *AllocaTy = 0;
 | 
						|
  if (Type *PartitionTy = P.getCommonType(PI))
 | 
						|
    if (TD->getTypeAllocSize(PartitionTy) >= AllocaSize)
 | 
						|
      AllocaTy = PartitionTy;
 | 
						|
  if (!AllocaTy)
 | 
						|
    if (Type *PartitionTy = getTypePartition(*TD, AI.getAllocatedType(),
 | 
						|
                                             PI->BeginOffset, AllocaSize))
 | 
						|
      AllocaTy = PartitionTy;
 | 
						|
  if ((!AllocaTy ||
 | 
						|
       (AllocaTy->isArrayTy() &&
 | 
						|
        AllocaTy->getArrayElementType()->isIntegerTy())) &&
 | 
						|
      TD->isLegalInteger(AllocaSize * 8))
 | 
						|
    AllocaTy = Type::getIntNTy(*C, AllocaSize * 8);
 | 
						|
  if (!AllocaTy)
 | 
						|
    AllocaTy = ArrayType::get(Type::getInt8Ty(*C), AllocaSize);
 | 
						|
  assert(TD->getTypeAllocSize(AllocaTy) >= AllocaSize);
 | 
						|
 | 
						|
  // Check for the case where we're going to rewrite to a new alloca of the
 | 
						|
  // exact same type as the original, and with the same access offsets. In that
 | 
						|
  // case, re-use the existing alloca, but still run through the rewriter to
 | 
						|
  // performe phi and select speculation.
 | 
						|
  AllocaInst *NewAI;
 | 
						|
  if (AllocaTy == AI.getAllocatedType()) {
 | 
						|
    assert(PI->BeginOffset == 0 &&
 | 
						|
           "Non-zero begin offset but same alloca type");
 | 
						|
    assert(PI == P.begin() && "Begin offset is zero on later partition");
 | 
						|
    NewAI = &AI;
 | 
						|
  } else {
 | 
						|
    unsigned Alignment = AI.getAlignment();
 | 
						|
    if (!Alignment) {
 | 
						|
      // The minimum alignment which users can rely on when the explicit
 | 
						|
      // alignment is omitted or zero is that required by the ABI for this
 | 
						|
      // type.
 | 
						|
      Alignment = TD->getABITypeAlignment(AI.getAllocatedType());
 | 
						|
    }
 | 
						|
    Alignment = MinAlign(Alignment, PI->BeginOffset);
 | 
						|
    // If we will get at least this much alignment from the type alone, leave
 | 
						|
    // the alloca's alignment unconstrained.
 | 
						|
    if (Alignment <= TD->getABITypeAlignment(AllocaTy))
 | 
						|
      Alignment = 0;
 | 
						|
    NewAI = new AllocaInst(AllocaTy, 0, Alignment,
 | 
						|
                           AI.getName() + ".sroa." + Twine(PI - P.begin()),
 | 
						|
                           &AI);
 | 
						|
    ++NumNewAllocas;
 | 
						|
  }
 | 
						|
 | 
						|
  DEBUG(dbgs() << "Rewriting alloca partition "
 | 
						|
               << "[" << PI->BeginOffset << "," << PI->EndOffset << ") to: "
 | 
						|
               << *NewAI << "\n");
 | 
						|
 | 
						|
  // Track the high watermark of the post-promotion worklist. We will reset it
 | 
						|
  // to this point if the alloca is not in fact scheduled for promotion.
 | 
						|
  unsigned PPWOldSize = PostPromotionWorklist.size();
 | 
						|
 | 
						|
  AllocaPartitionRewriter Rewriter(*TD, P, PI, *this, AI, *NewAI,
 | 
						|
                                   PI->BeginOffset, PI->EndOffset);
 | 
						|
  DEBUG(dbgs() << "  rewriting ");
 | 
						|
  DEBUG(P.print(dbgs(), PI, ""));
 | 
						|
  bool Promotable = Rewriter.visitUsers(P.use_begin(PI), P.use_end(PI));
 | 
						|
  if (Promotable) {
 | 
						|
    DEBUG(dbgs() << "  and queuing for promotion\n");
 | 
						|
    PromotableAllocas.push_back(NewAI);
 | 
						|
  } else if (NewAI != &AI) {
 | 
						|
    // If we can't promote the alloca, iterate on it to check for new
 | 
						|
    // refinements exposed by splitting the current alloca. Don't iterate on an
 | 
						|
    // alloca which didn't actually change and didn't get promoted.
 | 
						|
    Worklist.insert(NewAI);
 | 
						|
  }
 | 
						|
 | 
						|
  // Drop any post-promotion work items if promotion didn't happen.
 | 
						|
  if (!Promotable)
 | 
						|
    while (PostPromotionWorklist.size() > PPWOldSize)
 | 
						|
      PostPromotionWorklist.pop_back();
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Walks the partitioning of an alloca rewriting uses of each partition.
 | 
						|
bool SROA::splitAlloca(AllocaInst &AI, AllocaPartitioning &P) {
 | 
						|
  bool Changed = false;
 | 
						|
  for (AllocaPartitioning::iterator PI = P.begin(), PE = P.end(); PI != PE;
 | 
						|
       ++PI)
 | 
						|
    Changed |= rewriteAllocaPartition(AI, P, PI);
 | 
						|
 | 
						|
  return Changed;
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Analyze an alloca for SROA.
 | 
						|
///
 | 
						|
/// This analyzes the alloca to ensure we can reason about it, builds
 | 
						|
/// a partitioning of the alloca, and then hands it off to be split and
 | 
						|
/// rewritten as needed.
 | 
						|
bool SROA::runOnAlloca(AllocaInst &AI) {
 | 
						|
  DEBUG(dbgs() << "SROA alloca: " << AI << "\n");
 | 
						|
  ++NumAllocasAnalyzed;
 | 
						|
 | 
						|
  // Special case dead allocas, as they're trivial.
 | 
						|
  if (AI.use_empty()) {
 | 
						|
    AI.eraseFromParent();
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  // Skip alloca forms that this analysis can't handle.
 | 
						|
  if (AI.isArrayAllocation() || !AI.getAllocatedType()->isSized() ||
 | 
						|
      TD->getTypeAllocSize(AI.getAllocatedType()) == 0)
 | 
						|
    return false;
 | 
						|
 | 
						|
  bool Changed = false;
 | 
						|
 | 
						|
  // First, split any FCA loads and stores touching this alloca to promote
 | 
						|
  // better splitting and promotion opportunities.
 | 
						|
  AggLoadStoreRewriter AggRewriter(*TD);
 | 
						|
  Changed |= AggRewriter.rewrite(AI);
 | 
						|
 | 
						|
  // Build the partition set using a recursive instruction-visiting builder.
 | 
						|
  AllocaPartitioning P(*TD, AI);
 | 
						|
  DEBUG(P.print(dbgs()));
 | 
						|
  if (P.isEscaped())
 | 
						|
    return Changed;
 | 
						|
 | 
						|
  // Delete all the dead users of this alloca before splitting and rewriting it.
 | 
						|
  for (AllocaPartitioning::dead_user_iterator DI = P.dead_user_begin(),
 | 
						|
                                              DE = P.dead_user_end();
 | 
						|
       DI != DE; ++DI) {
 | 
						|
    Changed = true;
 | 
						|
    (*DI)->replaceAllUsesWith(UndefValue::get((*DI)->getType()));
 | 
						|
    DeadInsts.push_back(*DI);
 | 
						|
  }
 | 
						|
  for (AllocaPartitioning::dead_op_iterator DO = P.dead_op_begin(),
 | 
						|
                                            DE = P.dead_op_end();
 | 
						|
       DO != DE; ++DO) {
 | 
						|
    Value *OldV = **DO;
 | 
						|
    // Clobber the use with an undef value.
 | 
						|
    **DO = UndefValue::get(OldV->getType());
 | 
						|
    if (Instruction *OldI = dyn_cast<Instruction>(OldV))
 | 
						|
      if (isInstructionTriviallyDead(OldI)) {
 | 
						|
        Changed = true;
 | 
						|
        DeadInsts.push_back(OldI);
 | 
						|
      }
 | 
						|
  }
 | 
						|
 | 
						|
  // No partitions to split. Leave the dead alloca for a later pass to clean up.
 | 
						|
  if (P.begin() == P.end())
 | 
						|
    return Changed;
 | 
						|
 | 
						|
  return splitAlloca(AI, P) || Changed;
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Delete the dead instructions accumulated in this run.
 | 
						|
///
 | 
						|
/// Recursively deletes the dead instructions we've accumulated. This is done
 | 
						|
/// at the very end to maximize locality of the recursive delete and to
 | 
						|
/// minimize the problems of invalidated instruction pointers as such pointers
 | 
						|
/// are used heavily in the intermediate stages of the algorithm.
 | 
						|
///
 | 
						|
/// We also record the alloca instructions deleted here so that they aren't
 | 
						|
/// subsequently handed to mem2reg to promote.
 | 
						|
void SROA::deleteDeadInstructions(SmallPtrSet<AllocaInst*, 4> &DeletedAllocas) {
 | 
						|
  DeadSplitInsts.clear();
 | 
						|
  while (!DeadInsts.empty()) {
 | 
						|
    Instruction *I = DeadInsts.pop_back_val();
 | 
						|
    DEBUG(dbgs() << "Deleting dead instruction: " << *I << "\n");
 | 
						|
 | 
						|
    for (User::op_iterator OI = I->op_begin(), E = I->op_end(); OI != E; ++OI)
 | 
						|
      if (Instruction *U = dyn_cast<Instruction>(*OI)) {
 | 
						|
        // Zero out the operand and see if it becomes trivially dead.
 | 
						|
        *OI = 0;
 | 
						|
        if (isInstructionTriviallyDead(U))
 | 
						|
          DeadInsts.push_back(U);
 | 
						|
      }
 | 
						|
 | 
						|
    if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
 | 
						|
      DeletedAllocas.insert(AI);
 | 
						|
 | 
						|
    ++NumDeleted;
 | 
						|
    I->eraseFromParent();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Promote the allocas, using the best available technique.
 | 
						|
///
 | 
						|
/// This attempts to promote whatever allocas have been identified as viable in
 | 
						|
/// the PromotableAllocas list. If that list is empty, there is nothing to do.
 | 
						|
/// If there is a domtree available, we attempt to promote using the full power
 | 
						|
/// of mem2reg. Otherwise, we build and use the AllocaPromoter above which is
 | 
						|
/// based on the SSAUpdater utilities. This function returns whether any
 | 
						|
/// promotion occured.
 | 
						|
bool SROA::promoteAllocas(Function &F) {
 | 
						|
  if (PromotableAllocas.empty())
 | 
						|
    return false;
 | 
						|
 | 
						|
  NumPromoted += PromotableAllocas.size();
 | 
						|
 | 
						|
  if (DT && !ForceSSAUpdater) {
 | 
						|
    DEBUG(dbgs() << "Promoting allocas with mem2reg...\n");
 | 
						|
    PromoteMemToReg(PromotableAllocas, *DT);
 | 
						|
    PromotableAllocas.clear();
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  DEBUG(dbgs() << "Promoting allocas with SSAUpdater...\n");
 | 
						|
  SSAUpdater SSA;
 | 
						|
  DIBuilder DIB(*F.getParent());
 | 
						|
  SmallVector<Instruction*, 64> Insts;
 | 
						|
 | 
						|
  for (unsigned Idx = 0, Size = PromotableAllocas.size(); Idx != Size; ++Idx) {
 | 
						|
    AllocaInst *AI = PromotableAllocas[Idx];
 | 
						|
    for (Value::use_iterator UI = AI->use_begin(), UE = AI->use_end();
 | 
						|
         UI != UE;) {
 | 
						|
      Instruction *I = cast<Instruction>(*UI++);
 | 
						|
      // FIXME: Currently the SSAUpdater infrastructure doesn't reason about
 | 
						|
      // lifetime intrinsics and so we strip them (and the bitcasts+GEPs
 | 
						|
      // leading to them) here. Eventually it should use them to optimize the
 | 
						|
      // scalar values produced.
 | 
						|
      if (isa<BitCastInst>(I) || isa<GetElementPtrInst>(I)) {
 | 
						|
        assert(onlyUsedByLifetimeMarkers(I) &&
 | 
						|
               "Found a bitcast used outside of a lifetime marker.");
 | 
						|
        while (!I->use_empty())
 | 
						|
          cast<Instruction>(*I->use_begin())->eraseFromParent();
 | 
						|
        I->eraseFromParent();
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
 | 
						|
        assert(II->getIntrinsicID() == Intrinsic::lifetime_start ||
 | 
						|
               II->getIntrinsicID() == Intrinsic::lifetime_end);
 | 
						|
        II->eraseFromParent();
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      Insts.push_back(I);
 | 
						|
    }
 | 
						|
    AllocaPromoter(Insts, SSA, *AI, DIB).run(Insts);
 | 
						|
    Insts.clear();
 | 
						|
  }
 | 
						|
 | 
						|
  PromotableAllocas.clear();
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
namespace {
 | 
						|
  /// \brief A predicate to test whether an alloca belongs to a set.
 | 
						|
  class IsAllocaInSet {
 | 
						|
    typedef SmallPtrSet<AllocaInst *, 4> SetType;
 | 
						|
    const SetType &Set;
 | 
						|
 | 
						|
  public:
 | 
						|
    typedef AllocaInst *argument_type;
 | 
						|
 | 
						|
    IsAllocaInSet(const SetType &Set) : Set(Set) {}
 | 
						|
    bool operator()(AllocaInst *AI) const { return Set.count(AI); }
 | 
						|
  };
 | 
						|
}
 | 
						|
 | 
						|
bool SROA::runOnFunction(Function &F) {
 | 
						|
  DEBUG(dbgs() << "SROA function: " << F.getName() << "\n");
 | 
						|
  C = &F.getContext();
 | 
						|
  TD = getAnalysisIfAvailable<DataLayout>();
 | 
						|
  if (!TD) {
 | 
						|
    DEBUG(dbgs() << "  Skipping SROA -- no target data!\n");
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  DT = getAnalysisIfAvailable<DominatorTree>();
 | 
						|
 | 
						|
  BasicBlock &EntryBB = F.getEntryBlock();
 | 
						|
  for (BasicBlock::iterator I = EntryBB.begin(), E = llvm::prior(EntryBB.end());
 | 
						|
       I != E; ++I)
 | 
						|
    if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
 | 
						|
      Worklist.insert(AI);
 | 
						|
 | 
						|
  bool Changed = false;
 | 
						|
  // A set of deleted alloca instruction pointers which should be removed from
 | 
						|
  // the list of promotable allocas.
 | 
						|
  SmallPtrSet<AllocaInst *, 4> DeletedAllocas;
 | 
						|
 | 
						|
  do {
 | 
						|
    while (!Worklist.empty()) {
 | 
						|
      Changed |= runOnAlloca(*Worklist.pop_back_val());
 | 
						|
      deleteDeadInstructions(DeletedAllocas);
 | 
						|
 | 
						|
      // Remove the deleted allocas from various lists so that we don't try to
 | 
						|
      // continue processing them.
 | 
						|
      if (!DeletedAllocas.empty()) {
 | 
						|
        Worklist.remove_if(IsAllocaInSet(DeletedAllocas));
 | 
						|
        PostPromotionWorklist.remove_if(IsAllocaInSet(DeletedAllocas));
 | 
						|
        PromotableAllocas.erase(std::remove_if(PromotableAllocas.begin(),
 | 
						|
                                               PromotableAllocas.end(),
 | 
						|
                                               IsAllocaInSet(DeletedAllocas)),
 | 
						|
                                PromotableAllocas.end());
 | 
						|
        DeletedAllocas.clear();
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    Changed |= promoteAllocas(F);
 | 
						|
 | 
						|
    Worklist = PostPromotionWorklist;
 | 
						|
    PostPromotionWorklist.clear();
 | 
						|
  } while (!Worklist.empty());
 | 
						|
 | 
						|
  return Changed;
 | 
						|
}
 | 
						|
 | 
						|
void SROA::getAnalysisUsage(AnalysisUsage &AU) const {
 | 
						|
  if (RequiresDomTree)
 | 
						|
    AU.addRequired<DominatorTree>();
 | 
						|
  AU.setPreservesCFG();
 | 
						|
}
 |