Chandler Carruth adc58a657b [shuffle] Stand back! I'm about to (try to) do math!
Especially with blends and large tree heights there was a problem with
the fuzzer where it would end up with enough undef shuffle elements in
enough parts of the tree that in a birthday-attack kind of way we ended
up regularly having large numbers of undef elements in the result. I was
seeing reasonably frequent cases of *all* results being undef which
prevents us from doing any correctness checking at all. While having
undef lanes is important, this was too much.

So I've tried to apply some math to the probabilities of having an undef
lane and balance them against the tree height. Please be gentle, I'm
really terrible at math. I probably made a bunch of amateur mistakes
here. Fixes, etc. are quite welcome. =D At least in running it some, it
seems to be producing more interesting (for correctness testing)
results.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215540 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-13 12:27:18 +00:00
2014-06-25 13:13:36 +00:00
2014-08-09 16:05:23 +00:00
2014-07-16 16:50:34 +00:00

Low Level Virtual Machine (LLVM)
================================

This directory and its subdirectories contain source code for the Low Level
Virtual Machine, a toolkit for the construction of highly optimized compilers,
optimizers, and runtime environments.

LLVM is open source software. You may freely distribute it under the terms of
the license agreement found in LICENSE.txt.

Please see the documentation provided in docs/ for further
assistance with LLVM, and in particular docs/GettingStarted.rst for getting
started with LLVM and docs/README.txt for an overview of LLVM's
documentation setup.

If you're writing a package for LLVM, see docs/Packaging.rst for our
suggestions.
Description
LLVM backend for 6502
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