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	AKA: Recompile *ALL* the source code! This one went much better. No manual edits here. I spot-checked for silliness and grep-checked for really broken edits and everything seemed good. It all still compiles. Yell if you see something that looks goofy. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169133 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			982 lines
		
	
	
		
			46 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			982 lines
		
	
	
		
			46 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/Target/TargetInstrInfo.h - Instruction Info --------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file describes the target machine instruction set to the code generator.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TARGET_TARGETINSTRINFO_H
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#define LLVM_TARGET_TARGETINSTRINFO_H
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/CodeGen/DFAPacketizer.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/MC/MCInstrInfo.h"
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namespace llvm {
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class InstrItineraryData;
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class LiveVariables;
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class MCAsmInfo;
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class MachineMemOperand;
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class MachineRegisterInfo;
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class MDNode;
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class MCInst;
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class MCSchedModel;
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class SDNode;
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class ScheduleHazardRecognizer;
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class SelectionDAG;
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class ScheduleDAG;
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class TargetRegisterClass;
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class TargetRegisterInfo;
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class BranchProbability;
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template<class T> class SmallVectorImpl;
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//---------------------------------------------------------------------------
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///
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/// TargetInstrInfo - Interface to description of machine instruction set
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///
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class TargetInstrInfo : public MCInstrInfo {
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  TargetInstrInfo(const TargetInstrInfo &) LLVM_DELETED_FUNCTION;
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  void operator=(const TargetInstrInfo &) LLVM_DELETED_FUNCTION;
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public:
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  TargetInstrInfo(int CFSetupOpcode = -1, int CFDestroyOpcode = -1)
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    : CallFrameSetupOpcode(CFSetupOpcode),
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      CallFrameDestroyOpcode(CFDestroyOpcode) {
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  }
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  virtual ~TargetInstrInfo();
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  /// getRegClass - Givem a machine instruction descriptor, returns the register
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  /// class constraint for OpNum, or NULL.
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  const TargetRegisterClass *getRegClass(const MCInstrDesc &TID,
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                                         unsigned OpNum,
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                                         const TargetRegisterInfo *TRI,
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                                         const MachineFunction &MF) const;
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  /// isTriviallyReMaterializable - Return true if the instruction is trivially
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  /// rematerializable, meaning it has no side effects and requires no operands
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  /// that aren't always available.
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  bool isTriviallyReMaterializable(const MachineInstr *MI,
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                                   AliasAnalysis *AA = 0) const {
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    return MI->getOpcode() == TargetOpcode::IMPLICIT_DEF ||
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           (MI->getDesc().isRematerializable() &&
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            (isReallyTriviallyReMaterializable(MI, AA) ||
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             isReallyTriviallyReMaterializableGeneric(MI, AA)));
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  }
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protected:
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  /// isReallyTriviallyReMaterializable - For instructions with opcodes for
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  /// which the M_REMATERIALIZABLE flag is set, this hook lets the target
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  /// specify whether the instruction is actually trivially rematerializable,
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  /// taking into consideration its operands. This predicate must return false
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  /// if the instruction has any side effects other than producing a value, or
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  /// if it requres any address registers that are not always available.
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  virtual bool isReallyTriviallyReMaterializable(const MachineInstr *MI,
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                                                 AliasAnalysis *AA) const {
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    return false;
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  }
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private:
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  /// isReallyTriviallyReMaterializableGeneric - For instructions with opcodes
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  /// for which the M_REMATERIALIZABLE flag is set and the target hook
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  /// isReallyTriviallyReMaterializable returns false, this function does
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  /// target-independent tests to determine if the instruction is really
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  /// trivially rematerializable.
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  bool isReallyTriviallyReMaterializableGeneric(const MachineInstr *MI,
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                                                AliasAnalysis *AA) const;
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public:
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  /// getCallFrameSetup/DestroyOpcode - These methods return the opcode of the
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  /// frame setup/destroy instructions if they exist (-1 otherwise).  Some
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  /// targets use pseudo instructions in order to abstract away the difference
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  /// between operating with a frame pointer and operating without, through the
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  /// use of these two instructions.
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  ///
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  int getCallFrameSetupOpcode() const { return CallFrameSetupOpcode; }
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  int getCallFrameDestroyOpcode() const { return CallFrameDestroyOpcode; }
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  /// isCoalescableExtInstr - Return true if the instruction is a "coalescable"
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  /// extension instruction. That is, it's like a copy where it's legal for the
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  /// source to overlap the destination. e.g. X86::MOVSX64rr32. If this returns
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  /// true, then it's expected the pre-extension value is available as a subreg
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  /// of the result register. This also returns the sub-register index in
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  /// SubIdx.
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  virtual bool isCoalescableExtInstr(const MachineInstr &MI,
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                                     unsigned &SrcReg, unsigned &DstReg,
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                                     unsigned &SubIdx) const {
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    return false;
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  }
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  /// isLoadFromStackSlot - If the specified machine instruction is a direct
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  /// load from a stack slot, return the virtual or physical register number of
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  /// the destination along with the FrameIndex of the loaded stack slot.  If
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  /// not, return 0.  This predicate must return 0 if the instruction has
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  /// any side effects other than loading from the stack slot.
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  virtual unsigned isLoadFromStackSlot(const MachineInstr *MI,
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                                       int &FrameIndex) const {
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    return 0;
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  }
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  /// isLoadFromStackSlotPostFE - Check for post-frame ptr elimination
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  /// stack locations as well.  This uses a heuristic so it isn't
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  /// reliable for correctness.
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  virtual unsigned isLoadFromStackSlotPostFE(const MachineInstr *MI,
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                                             int &FrameIndex) const {
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    return 0;
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  }
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  /// hasLoadFromStackSlot - If the specified machine instruction has
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  /// a load from a stack slot, return true along with the FrameIndex
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  /// of the loaded stack slot and the machine mem operand containing
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  /// the reference.  If not, return false.  Unlike
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  /// isLoadFromStackSlot, this returns true for any instructions that
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  /// loads from the stack.  This is just a hint, as some cases may be
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  /// missed.
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  virtual bool hasLoadFromStackSlot(const MachineInstr *MI,
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                                    const MachineMemOperand *&MMO,
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                                    int &FrameIndex) const;
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  /// isStoreToStackSlot - If the specified machine instruction is a direct
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  /// store to a stack slot, return the virtual or physical register number of
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  /// the source reg along with the FrameIndex of the loaded stack slot.  If
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  /// not, return 0.  This predicate must return 0 if the instruction has
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  /// any side effects other than storing to the stack slot.
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  virtual unsigned isStoreToStackSlot(const MachineInstr *MI,
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                                      int &FrameIndex) const {
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    return 0;
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  }
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  /// isStoreToStackSlotPostFE - Check for post-frame ptr elimination
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  /// stack locations as well.  This uses a heuristic so it isn't
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  /// reliable for correctness.
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  virtual unsigned isStoreToStackSlotPostFE(const MachineInstr *MI,
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                                            int &FrameIndex) const {
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    return 0;
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  }
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  /// hasStoreToStackSlot - If the specified machine instruction has a
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  /// store to a stack slot, return true along with the FrameIndex of
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  /// the loaded stack slot and the machine mem operand containing the
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  /// reference.  If not, return false.  Unlike isStoreToStackSlot,
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  /// this returns true for any instructions that stores to the
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  /// stack.  This is just a hint, as some cases may be missed.
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  virtual bool hasStoreToStackSlot(const MachineInstr *MI,
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                                   const MachineMemOperand *&MMO,
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                                   int &FrameIndex) const;
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  /// reMaterialize - Re-issue the specified 'original' instruction at the
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  /// specific location targeting a new destination register.
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  /// The register in Orig->getOperand(0).getReg() will be substituted by
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  /// DestReg:SubIdx. Any existing subreg index is preserved or composed with
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  /// SubIdx.
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  virtual void reMaterialize(MachineBasicBlock &MBB,
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                             MachineBasicBlock::iterator MI,
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                             unsigned DestReg, unsigned SubIdx,
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                             const MachineInstr *Orig,
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                             const TargetRegisterInfo &TRI) const;
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  /// duplicate - Create a duplicate of the Orig instruction in MF. This is like
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  /// MachineFunction::CloneMachineInstr(), but the target may update operands
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  /// that are required to be unique.
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  ///
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  /// The instruction must be duplicable as indicated by isNotDuplicable().
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  virtual MachineInstr *duplicate(MachineInstr *Orig,
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                                  MachineFunction &MF) const;
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  /// convertToThreeAddress - This method must be implemented by targets that
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  /// set the M_CONVERTIBLE_TO_3_ADDR flag.  When this flag is set, the target
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  /// may be able to convert a two-address instruction into one or more true
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  /// three-address instructions on demand.  This allows the X86 target (for
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  /// example) to convert ADD and SHL instructions into LEA instructions if they
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  /// would require register copies due to two-addressness.
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  ///
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  /// This method returns a null pointer if the transformation cannot be
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  /// performed, otherwise it returns the last new instruction.
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  ///
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  virtual MachineInstr *
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  convertToThreeAddress(MachineFunction::iterator &MFI,
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                   MachineBasicBlock::iterator &MBBI, LiveVariables *LV) const {
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    return 0;
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  }
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  /// commuteInstruction - If a target has any instructions that are
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  /// commutable but require converting to different instructions or making
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  /// non-trivial changes to commute them, this method can overloaded to do
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  /// that.  The default implementation simply swaps the commutable operands.
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  /// If NewMI is false, MI is modified in place and returned; otherwise, a
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  /// new machine instruction is created and returned.  Do not call this
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  /// method for a non-commutable instruction, but there may be some cases
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  /// where this method fails and returns null.
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  virtual MachineInstr *commuteInstruction(MachineInstr *MI,
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                                           bool NewMI = false) const;
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  /// findCommutedOpIndices - If specified MI is commutable, return the two
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  /// operand indices that would swap value. Return false if the instruction
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  /// is not in a form which this routine understands.
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  virtual bool findCommutedOpIndices(MachineInstr *MI, unsigned &SrcOpIdx1,
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                                     unsigned &SrcOpIdx2) const;
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  /// produceSameValue - Return true if two machine instructions would produce
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  /// identical values. By default, this is only true when the two instructions
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  /// are deemed identical except for defs. If this function is called when the
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  /// IR is still in SSA form, the caller can pass the MachineRegisterInfo for
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  /// aggressive checks.
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  virtual bool produceSameValue(const MachineInstr *MI0,
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                                const MachineInstr *MI1,
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                                const MachineRegisterInfo *MRI = 0) const;
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  /// AnalyzeBranch - Analyze the branching code at the end of MBB, returning
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  /// true if it cannot be understood (e.g. it's a switch dispatch or isn't
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  /// implemented for a target).  Upon success, this returns false and returns
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  /// with the following information in various cases:
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  ///
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  /// 1. If this block ends with no branches (it just falls through to its succ)
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  ///    just return false, leaving TBB/FBB null.
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  /// 2. If this block ends with only an unconditional branch, it sets TBB to be
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  ///    the destination block.
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  /// 3. If this block ends with a conditional branch and it falls through to a
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  ///    successor block, it sets TBB to be the branch destination block and a
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  ///    list of operands that evaluate the condition. These operands can be
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  ///    passed to other TargetInstrInfo methods to create new branches.
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  /// 4. If this block ends with a conditional branch followed by an
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  ///    unconditional branch, it returns the 'true' destination in TBB, the
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  ///    'false' destination in FBB, and a list of operands that evaluate the
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  ///    condition.  These operands can be passed to other TargetInstrInfo
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  ///    methods to create new branches.
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  ///
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  /// Note that RemoveBranch and InsertBranch must be implemented to support
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  /// cases where this method returns success.
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  ///
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  /// If AllowModify is true, then this routine is allowed to modify the basic
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  /// block (e.g. delete instructions after the unconditional branch).
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  ///
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  virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
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                             MachineBasicBlock *&FBB,
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                             SmallVectorImpl<MachineOperand> &Cond,
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                             bool AllowModify = false) const {
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    return true;
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  }
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  /// RemoveBranch - Remove the branching code at the end of the specific MBB.
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  /// This is only invoked in cases where AnalyzeBranch returns success. It
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  /// returns the number of instructions that were removed.
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  virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const {
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    llvm_unreachable("Target didn't implement TargetInstrInfo::RemoveBranch!");
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  }
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  /// InsertBranch - Insert branch code into the end of the specified
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  /// MachineBasicBlock.  The operands to this method are the same as those
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  /// returned by AnalyzeBranch.  This is only invoked in cases where
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  /// AnalyzeBranch returns success. It returns the number of instructions
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  /// inserted.
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  ///
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  /// It is also invoked by tail merging to add unconditional branches in
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  /// cases where AnalyzeBranch doesn't apply because there was no original
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  /// branch to analyze.  At least this much must be implemented, else tail
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  /// merging needs to be disabled.
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  virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
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                                MachineBasicBlock *FBB,
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                                const SmallVectorImpl<MachineOperand> &Cond,
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                                DebugLoc DL) const {
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    llvm_unreachable("Target didn't implement TargetInstrInfo::InsertBranch!");
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  }
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  /// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything
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  /// after it, replacing it with an unconditional branch to NewDest. This is
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  /// used by the tail merging pass.
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  virtual void ReplaceTailWithBranchTo(MachineBasicBlock::iterator Tail,
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                                       MachineBasicBlock *NewDest) const;
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						|
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						|
  /// isLegalToSplitMBBAt - Return true if it's legal to split the given basic
 | 
						|
  /// block at the specified instruction (i.e. instruction would be the start
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  /// of a new basic block).
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  virtual bool isLegalToSplitMBBAt(MachineBasicBlock &MBB,
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                                   MachineBasicBlock::iterator MBBI) const {
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    return true;
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						|
  }
 | 
						|
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						|
  /// isProfitableToIfCvt - Return true if it's profitable to predicate
 | 
						|
  /// instructions with accumulated instruction latency of "NumCycles"
 | 
						|
  /// of the specified basic block, where the probability of the instructions
 | 
						|
  /// being executed is given by Probability, and Confidence is a measure
 | 
						|
  /// of our confidence that it will be properly predicted.
 | 
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  virtual
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  bool isProfitableToIfCvt(MachineBasicBlock &MBB, unsigned NumCycles,
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                           unsigned ExtraPredCycles,
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						|
                           const BranchProbability &Probability) const {
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						|
    return false;
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						|
  }
 | 
						|
 | 
						|
  /// isProfitableToIfCvt - Second variant of isProfitableToIfCvt, this one
 | 
						|
  /// checks for the case where two basic blocks from true and false path
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						|
  /// of a if-then-else (diamond) are predicated on mutally exclusive
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						|
  /// predicates, where the probability of the true path being taken is given
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						|
  /// by Probability, and Confidence is a measure of our confidence that it
 | 
						|
  /// will be properly predicted.
 | 
						|
  virtual bool
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						|
  isProfitableToIfCvt(MachineBasicBlock &TMBB,
 | 
						|
                      unsigned NumTCycles, unsigned ExtraTCycles,
 | 
						|
                      MachineBasicBlock &FMBB,
 | 
						|
                      unsigned NumFCycles, unsigned ExtraFCycles,
 | 
						|
                      const BranchProbability &Probability) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// isProfitableToDupForIfCvt - Return true if it's profitable for
 | 
						|
  /// if-converter to duplicate instructions of specified accumulated
 | 
						|
  /// instruction latencies in the specified MBB to enable if-conversion.
 | 
						|
  /// The probability of the instructions being executed is given by
 | 
						|
  /// Probability, and Confidence is a measure of our confidence that it
 | 
						|
  /// will be properly predicted.
 | 
						|
  virtual bool
 | 
						|
  isProfitableToDupForIfCvt(MachineBasicBlock &MBB, unsigned NumCycles,
 | 
						|
                            const BranchProbability &Probability) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// isProfitableToUnpredicate - Return true if it's profitable to unpredicate
 | 
						|
  /// one side of a 'diamond', i.e. two sides of if-else predicated on mutually
 | 
						|
  /// exclusive predicates.
 | 
						|
  /// e.g.
 | 
						|
  ///   subeq  r0, r1, #1
 | 
						|
  ///   addne  r0, r1, #1
 | 
						|
  /// =>
 | 
						|
  ///   sub    r0, r1, #1
 | 
						|
  ///   addne  r0, r1, #1
 | 
						|
  ///
 | 
						|
  /// This may be profitable is conditional instructions are always executed.
 | 
						|
  virtual bool isProfitableToUnpredicate(MachineBasicBlock &TMBB,
 | 
						|
                                         MachineBasicBlock &FMBB) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// canInsertSelect - Return true if it is possible to insert a select
 | 
						|
  /// instruction that chooses between TrueReg and FalseReg based on the
 | 
						|
  /// condition code in Cond.
 | 
						|
  ///
 | 
						|
  /// When successful, also return the latency in cycles from TrueReg,
 | 
						|
  /// FalseReg, and Cond to the destination register. The Cond latency should
 | 
						|
  /// compensate for a conditional branch being removed. For example, if a
 | 
						|
  /// conditional branch has a 3 cycle latency from the condition code read,
 | 
						|
  /// and a cmov instruction has a 2 cycle latency from the condition code
 | 
						|
  /// read, CondCycles should be returned as -1.
 | 
						|
  ///
 | 
						|
  /// @param MBB         Block where select instruction would be inserted.
 | 
						|
  /// @param Cond        Condition returned by AnalyzeBranch.
 | 
						|
  /// @param TrueReg     Virtual register to select when Cond is true.
 | 
						|
  /// @param FalseReg    Virtual register to select when Cond is false.
 | 
						|
  /// @param CondCycles  Latency from Cond+Branch to select output.
 | 
						|
  /// @param TrueCycles  Latency from TrueReg to select output.
 | 
						|
  /// @param FalseCycles Latency from FalseReg to select output.
 | 
						|
  virtual bool canInsertSelect(const MachineBasicBlock &MBB,
 | 
						|
                               const SmallVectorImpl<MachineOperand> &Cond,
 | 
						|
                               unsigned TrueReg, unsigned FalseReg,
 | 
						|
                               int &CondCycles,
 | 
						|
                               int &TrueCycles, int &FalseCycles) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// insertSelect - Insert a select instruction into MBB before I that will
 | 
						|
  /// copy TrueReg to DstReg when Cond is true, and FalseReg to DstReg when
 | 
						|
  /// Cond is false.
 | 
						|
  ///
 | 
						|
  /// This function can only be called after canInsertSelect() returned true.
 | 
						|
  /// The condition in Cond comes from AnalyzeBranch, and it can be assumed
 | 
						|
  /// that the same flags or registers required by Cond are available at the
 | 
						|
  /// insertion point.
 | 
						|
  ///
 | 
						|
  /// @param MBB      Block where select instruction should be inserted.
 | 
						|
  /// @param I        Insertion point.
 | 
						|
  /// @param DL       Source location for debugging.
 | 
						|
  /// @param DstReg   Virtual register to be defined by select instruction.
 | 
						|
  /// @param Cond     Condition as computed by AnalyzeBranch.
 | 
						|
  /// @param TrueReg  Virtual register to copy when Cond is true.
 | 
						|
  /// @param FalseReg Virtual register to copy when Cons is false.
 | 
						|
  virtual void insertSelect(MachineBasicBlock &MBB,
 | 
						|
                            MachineBasicBlock::iterator I, DebugLoc DL,
 | 
						|
                            unsigned DstReg,
 | 
						|
                            const SmallVectorImpl<MachineOperand> &Cond,
 | 
						|
                            unsigned TrueReg, unsigned FalseReg) const {
 | 
						|
    llvm_unreachable("Target didn't implement TargetInstrInfo::insertSelect!");
 | 
						|
  }
 | 
						|
 | 
						|
  /// analyzeSelect - Analyze the given select instruction, returning true if
 | 
						|
  /// it cannot be understood. It is assumed that MI->isSelect() is true.
 | 
						|
  ///
 | 
						|
  /// When successful, return the controlling condition and the operands that
 | 
						|
  /// determine the true and false result values.
 | 
						|
  ///
 | 
						|
  ///   Result = SELECT Cond, TrueOp, FalseOp
 | 
						|
  ///
 | 
						|
  /// Some targets can optimize select instructions, for example by predicating
 | 
						|
  /// the instruction defining one of the operands. Such targets should set
 | 
						|
  /// Optimizable.
 | 
						|
  ///
 | 
						|
  /// @param         MI Select instruction to analyze.
 | 
						|
  /// @param Cond    Condition controlling the select.
 | 
						|
  /// @param TrueOp  Operand number of the value selected when Cond is true.
 | 
						|
  /// @param FalseOp Operand number of the value selected when Cond is false.
 | 
						|
  /// @param Optimizable Returned as true if MI is optimizable.
 | 
						|
  /// @returns False on success.
 | 
						|
  virtual bool analyzeSelect(const MachineInstr *MI,
 | 
						|
                             SmallVectorImpl<MachineOperand> &Cond,
 | 
						|
                             unsigned &TrueOp, unsigned &FalseOp,
 | 
						|
                             bool &Optimizable) const {
 | 
						|
    assert(MI && MI->getDesc().isSelect() && "MI must be a select instruction");
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  /// optimizeSelect - Given a select instruction that was understood by
 | 
						|
  /// analyzeSelect and returned Optimizable = true, attempt to optimize MI by
 | 
						|
  /// merging it with one of its operands. Returns NULL on failure.
 | 
						|
  ///
 | 
						|
  /// When successful, returns the new select instruction. The client is
 | 
						|
  /// responsible for deleting MI.
 | 
						|
  ///
 | 
						|
  /// If both sides of the select can be optimized, PreferFalse is used to pick
 | 
						|
  /// a side.
 | 
						|
  ///
 | 
						|
  /// @param MI          Optimizable select instruction.
 | 
						|
  /// @param PreferFalse Try to optimize FalseOp instead of TrueOp.
 | 
						|
  /// @returns Optimized instruction or NULL.
 | 
						|
  virtual MachineInstr *optimizeSelect(MachineInstr *MI,
 | 
						|
                                       bool PreferFalse = false) const {
 | 
						|
    // This function must be implemented if Optimizable is ever set.
 | 
						|
    llvm_unreachable("Target must implement TargetInstrInfo::optimizeSelect!");
 | 
						|
  }
 | 
						|
 | 
						|
  /// copyPhysReg - Emit instructions to copy a pair of physical registers.
 | 
						|
  ///
 | 
						|
  /// This function should support copies within any legal register class as
 | 
						|
  /// well as any cross-class copies created during instruction selection.
 | 
						|
  ///
 | 
						|
  /// The source and destination registers may overlap, which may require a
 | 
						|
  /// careful implementation when multiple copy instructions are required for
 | 
						|
  /// large registers. See for example the ARM target.
 | 
						|
  virtual void copyPhysReg(MachineBasicBlock &MBB,
 | 
						|
                           MachineBasicBlock::iterator MI, DebugLoc DL,
 | 
						|
                           unsigned DestReg, unsigned SrcReg,
 | 
						|
                           bool KillSrc) const {
 | 
						|
    llvm_unreachable("Target didn't implement TargetInstrInfo::copyPhysReg!");
 | 
						|
  }
 | 
						|
 | 
						|
  /// storeRegToStackSlot - Store the specified register of the given register
 | 
						|
  /// class to the specified stack frame index. The store instruction is to be
 | 
						|
  /// added to the given machine basic block before the specified machine
 | 
						|
  /// instruction. If isKill is true, the register operand is the last use and
 | 
						|
  /// must be marked kill.
 | 
						|
  virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
 | 
						|
                                   MachineBasicBlock::iterator MI,
 | 
						|
                                   unsigned SrcReg, bool isKill, int FrameIndex,
 | 
						|
                                   const TargetRegisterClass *RC,
 | 
						|
                                   const TargetRegisterInfo *TRI) const {
 | 
						|
    llvm_unreachable("Target didn't implement "
 | 
						|
                     "TargetInstrInfo::storeRegToStackSlot!");
 | 
						|
  }
 | 
						|
 | 
						|
  /// loadRegFromStackSlot - Load the specified register of the given register
 | 
						|
  /// class from the specified stack frame index. The load instruction is to be
 | 
						|
  /// added to the given machine basic block before the specified machine
 | 
						|
  /// instruction.
 | 
						|
  virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
 | 
						|
                                    MachineBasicBlock::iterator MI,
 | 
						|
                                    unsigned DestReg, int FrameIndex,
 | 
						|
                                    const TargetRegisterClass *RC,
 | 
						|
                                    const TargetRegisterInfo *TRI) const {
 | 
						|
    llvm_unreachable("Target didn't implement "
 | 
						|
                     "TargetInstrInfo::loadRegFromStackSlot!");
 | 
						|
  }
 | 
						|
 | 
						|
  /// expandPostRAPseudo - This function is called for all pseudo instructions
 | 
						|
  /// that remain after register allocation. Many pseudo instructions are
 | 
						|
  /// created to help register allocation. This is the place to convert them
 | 
						|
  /// into real instructions. The target can edit MI in place, or it can insert
 | 
						|
  /// new instructions and erase MI. The function should return true if
 | 
						|
  /// anything was changed.
 | 
						|
  virtual bool expandPostRAPseudo(MachineBasicBlock::iterator MI) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// emitFrameIndexDebugValue - Emit a target-dependent form of
 | 
						|
  /// DBG_VALUE encoding the address of a frame index.  Addresses would
 | 
						|
  /// normally be lowered the same way as other addresses on the target,
 | 
						|
  /// e.g. in load instructions.  For targets that do not support this
 | 
						|
  /// the debug info is simply lost.
 | 
						|
  /// If you add this for a target you should handle this DBG_VALUE in the
 | 
						|
  /// target-specific AsmPrinter code as well; you will probably get invalid
 | 
						|
  /// assembly output if you don't.
 | 
						|
  virtual MachineInstr *emitFrameIndexDebugValue(MachineFunction &MF,
 | 
						|
                                                 int FrameIx,
 | 
						|
                                                 uint64_t Offset,
 | 
						|
                                                 const MDNode *MDPtr,
 | 
						|
                                                 DebugLoc dl) const {
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
 | 
						|
  /// foldMemoryOperand - Attempt to fold a load or store of the specified stack
 | 
						|
  /// slot into the specified machine instruction for the specified operand(s).
 | 
						|
  /// If this is possible, a new instruction is returned with the specified
 | 
						|
  /// operand folded, otherwise NULL is returned.
 | 
						|
  /// The new instruction is inserted before MI, and the client is responsible
 | 
						|
  /// for removing the old instruction.
 | 
						|
  MachineInstr* foldMemoryOperand(MachineBasicBlock::iterator MI,
 | 
						|
                                  const SmallVectorImpl<unsigned> &Ops,
 | 
						|
                                  int FrameIndex) const;
 | 
						|
 | 
						|
  /// foldMemoryOperand - Same as the previous version except it allows folding
 | 
						|
  /// of any load and store from / to any address, not just from a specific
 | 
						|
  /// stack slot.
 | 
						|
  MachineInstr* foldMemoryOperand(MachineBasicBlock::iterator MI,
 | 
						|
                                  const SmallVectorImpl<unsigned> &Ops,
 | 
						|
                                  MachineInstr* LoadMI) const;
 | 
						|
 | 
						|
protected:
 | 
						|
  /// foldMemoryOperandImpl - Target-dependent implementation for
 | 
						|
  /// foldMemoryOperand. Target-independent code in foldMemoryOperand will
 | 
						|
  /// take care of adding a MachineMemOperand to the newly created instruction.
 | 
						|
  virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
 | 
						|
                                          MachineInstr* MI,
 | 
						|
                                          const SmallVectorImpl<unsigned> &Ops,
 | 
						|
                                          int FrameIndex) const {
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
 | 
						|
  /// foldMemoryOperandImpl - Target-dependent implementation for
 | 
						|
  /// foldMemoryOperand. Target-independent code in foldMemoryOperand will
 | 
						|
  /// take care of adding a MachineMemOperand to the newly created instruction.
 | 
						|
  virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
 | 
						|
                                              MachineInstr* MI,
 | 
						|
                                          const SmallVectorImpl<unsigned> &Ops,
 | 
						|
                                              MachineInstr* LoadMI) const {
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
 | 
						|
public:
 | 
						|
  /// canFoldMemoryOperand - Returns true for the specified load / store if
 | 
						|
  /// folding is possible.
 | 
						|
  virtual
 | 
						|
  bool canFoldMemoryOperand(const MachineInstr *MI,
 | 
						|
                            const SmallVectorImpl<unsigned> &Ops) const;
 | 
						|
 | 
						|
  /// unfoldMemoryOperand - Separate a single instruction which folded a load or
 | 
						|
  /// a store or a load and a store into two or more instruction. If this is
 | 
						|
  /// possible, returns true as well as the new instructions by reference.
 | 
						|
  virtual bool unfoldMemoryOperand(MachineFunction &MF, MachineInstr *MI,
 | 
						|
                                unsigned Reg, bool UnfoldLoad, bool UnfoldStore,
 | 
						|
                                 SmallVectorImpl<MachineInstr*> &NewMIs) const{
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  virtual bool unfoldMemoryOperand(SelectionDAG &DAG, SDNode *N,
 | 
						|
                                   SmallVectorImpl<SDNode*> &NewNodes) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getOpcodeAfterMemoryUnfold - Returns the opcode of the would be new
 | 
						|
  /// instruction after load / store are unfolded from an instruction of the
 | 
						|
  /// specified opcode. It returns zero if the specified unfolding is not
 | 
						|
  /// possible. If LoadRegIndex is non-null, it is filled in with the operand
 | 
						|
  /// index of the operand which will hold the register holding the loaded
 | 
						|
  /// value.
 | 
						|
  virtual unsigned getOpcodeAfterMemoryUnfold(unsigned Opc,
 | 
						|
                                      bool UnfoldLoad, bool UnfoldStore,
 | 
						|
                                      unsigned *LoadRegIndex = 0) const {
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
 | 
						|
  /// areLoadsFromSameBasePtr - This is used by the pre-regalloc scheduler
 | 
						|
  /// to determine if two loads are loading from the same base address. It
 | 
						|
  /// should only return true if the base pointers are the same and the
 | 
						|
  /// only differences between the two addresses are the offset. It also returns
 | 
						|
  /// the offsets by reference.
 | 
						|
  virtual bool areLoadsFromSameBasePtr(SDNode *Load1, SDNode *Load2,
 | 
						|
                                    int64_t &Offset1, int64_t &Offset2) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// shouldScheduleLoadsNear - This is a used by the pre-regalloc scheduler to
 | 
						|
  /// determine (in conjunction with areLoadsFromSameBasePtr) if two loads should
 | 
						|
  /// be scheduled togther. On some targets if two loads are loading from
 | 
						|
  /// addresses in the same cache line, it's better if they are scheduled
 | 
						|
  /// together. This function takes two integers that represent the load offsets
 | 
						|
  /// from the common base address. It returns true if it decides it's desirable
 | 
						|
  /// to schedule the two loads together. "NumLoads" is the number of loads that
 | 
						|
  /// have already been scheduled after Load1.
 | 
						|
  virtual bool shouldScheduleLoadsNear(SDNode *Load1, SDNode *Load2,
 | 
						|
                                       int64_t Offset1, int64_t Offset2,
 | 
						|
                                       unsigned NumLoads) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Get the base register and byte offset of a load/store instr.
 | 
						|
  virtual bool getLdStBaseRegImmOfs(MachineInstr *LdSt,
 | 
						|
                                    unsigned &BaseReg, unsigned &Offset,
 | 
						|
                                    const TargetRegisterInfo *TRI) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  virtual bool shouldClusterLoads(MachineInstr *FirstLdSt,
 | 
						|
                                  MachineInstr *SecondLdSt,
 | 
						|
                                  unsigned NumLoads) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Can this target fuse the given instructions if they are scheduled
 | 
						|
  /// adjacent.
 | 
						|
  virtual bool shouldScheduleAdjacent(MachineInstr* First,
 | 
						|
                                      MachineInstr *Second) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// ReverseBranchCondition - Reverses the branch condition of the specified
 | 
						|
  /// condition list, returning false on success and true if it cannot be
 | 
						|
  /// reversed.
 | 
						|
  virtual
 | 
						|
  bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  /// insertNoop - Insert a noop into the instruction stream at the specified
 | 
						|
  /// point.
 | 
						|
  virtual void insertNoop(MachineBasicBlock &MBB,
 | 
						|
                          MachineBasicBlock::iterator MI) const;
 | 
						|
 | 
						|
 | 
						|
  /// getNoopForMachoTarget - Return the noop instruction to use for a noop.
 | 
						|
  virtual void getNoopForMachoTarget(MCInst &NopInst) const {
 | 
						|
    // Default to just using 'nop' string.
 | 
						|
  }
 | 
						|
 | 
						|
 | 
						|
  /// isPredicated - Returns true if the instruction is already predicated.
 | 
						|
  ///
 | 
						|
  virtual bool isPredicated(const MachineInstr *MI) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// isUnpredicatedTerminator - Returns true if the instruction is a
 | 
						|
  /// terminator instruction that has not been predicated.
 | 
						|
  virtual bool isUnpredicatedTerminator(const MachineInstr *MI) const;
 | 
						|
 | 
						|
  /// PredicateInstruction - Convert the instruction into a predicated
 | 
						|
  /// instruction. It returns true if the operation was successful.
 | 
						|
  virtual
 | 
						|
  bool PredicateInstruction(MachineInstr *MI,
 | 
						|
                        const SmallVectorImpl<MachineOperand> &Pred) const;
 | 
						|
 | 
						|
  /// SubsumesPredicate - Returns true if the first specified predicate
 | 
						|
  /// subsumes the second, e.g. GE subsumes GT.
 | 
						|
  virtual
 | 
						|
  bool SubsumesPredicate(const SmallVectorImpl<MachineOperand> &Pred1,
 | 
						|
                         const SmallVectorImpl<MachineOperand> &Pred2) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// DefinesPredicate - If the specified instruction defines any predicate
 | 
						|
  /// or condition code register(s) used for predication, returns true as well
 | 
						|
  /// as the definition predicate(s) by reference.
 | 
						|
  virtual bool DefinesPredicate(MachineInstr *MI,
 | 
						|
                                std::vector<MachineOperand> &Pred) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// isPredicable - Return true if the specified instruction can be predicated.
 | 
						|
  /// By default, this returns true for every instruction with a
 | 
						|
  /// PredicateOperand.
 | 
						|
  virtual bool isPredicable(MachineInstr *MI) const {
 | 
						|
    return MI->getDesc().isPredicable();
 | 
						|
  }
 | 
						|
 | 
						|
  /// isSafeToMoveRegClassDefs - Return true if it's safe to move a machine
 | 
						|
  /// instruction that defines the specified register class.
 | 
						|
  virtual bool isSafeToMoveRegClassDefs(const TargetRegisterClass *RC) const {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  /// isSchedulingBoundary - Test if the given instruction should be
 | 
						|
  /// considered a scheduling boundary. This primarily includes labels and
 | 
						|
  /// terminators.
 | 
						|
  virtual bool isSchedulingBoundary(const MachineInstr *MI,
 | 
						|
                                    const MachineBasicBlock *MBB,
 | 
						|
                                    const MachineFunction &MF) const;
 | 
						|
 | 
						|
  /// Measure the specified inline asm to determine an approximation of its
 | 
						|
  /// length.
 | 
						|
  virtual unsigned getInlineAsmLength(const char *Str,
 | 
						|
                                      const MCAsmInfo &MAI) const;
 | 
						|
 | 
						|
  /// CreateTargetHazardRecognizer - Allocate and return a hazard recognizer to
 | 
						|
  /// use for this target when scheduling the machine instructions before
 | 
						|
  /// register allocation.
 | 
						|
  virtual ScheduleHazardRecognizer*
 | 
						|
  CreateTargetHazardRecognizer(const TargetMachine *TM,
 | 
						|
                               const ScheduleDAG *DAG) const;
 | 
						|
 | 
						|
  /// CreateTargetMIHazardRecognizer - Allocate and return a hazard recognizer
 | 
						|
  /// to use for this target when scheduling the machine instructions before
 | 
						|
  /// register allocation.
 | 
						|
  virtual ScheduleHazardRecognizer*
 | 
						|
  CreateTargetMIHazardRecognizer(const InstrItineraryData*,
 | 
						|
                                 const ScheduleDAG *DAG) const;
 | 
						|
 | 
						|
  /// CreateTargetPostRAHazardRecognizer - Allocate and return a hazard
 | 
						|
  /// recognizer to use for this target when scheduling the machine instructions
 | 
						|
  /// after register allocation.
 | 
						|
  virtual ScheduleHazardRecognizer*
 | 
						|
  CreateTargetPostRAHazardRecognizer(const InstrItineraryData*,
 | 
						|
                                     const ScheduleDAG *DAG) const;
 | 
						|
 | 
						|
  /// Provide a global flag for disabling the PreRA hazard recognizer that
 | 
						|
  /// targets may choose to honor.
 | 
						|
  bool usePreRAHazardRecognizer() const;
 | 
						|
 | 
						|
  /// analyzeCompare - For a comparison instruction, return the source registers
 | 
						|
  /// in SrcReg and SrcReg2 if having two register operands, and the value it
 | 
						|
  /// compares against in CmpValue. Return true if the comparison instruction
 | 
						|
  /// can be analyzed.
 | 
						|
  virtual bool analyzeCompare(const MachineInstr *MI,
 | 
						|
                              unsigned &SrcReg, unsigned &SrcReg2,
 | 
						|
                              int &Mask, int &Value) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// optimizeCompareInstr - See if the comparison instruction can be converted
 | 
						|
  /// into something more efficient. E.g., on ARM most instructions can set the
 | 
						|
  /// flags register, obviating the need for a separate CMP.
 | 
						|
  virtual bool optimizeCompareInstr(MachineInstr *CmpInstr,
 | 
						|
                                    unsigned SrcReg, unsigned SrcReg2,
 | 
						|
                                    int Mask, int Value,
 | 
						|
                                    const MachineRegisterInfo *MRI) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// optimizeLoadInstr - Try to remove the load by folding it to a register
 | 
						|
  /// operand at the use. We fold the load instructions if and only if the
 | 
						|
  /// def and use are in the same BB. We only look at one load and see
 | 
						|
  /// whether it can be folded into MI. FoldAsLoadDefReg is the virtual register
 | 
						|
  /// defined by the load we are trying to fold. DefMI returns the machine
 | 
						|
  /// instruction that defines FoldAsLoadDefReg, and the function returns
 | 
						|
  /// the machine instruction generated due to folding.
 | 
						|
  virtual MachineInstr* optimizeLoadInstr(MachineInstr *MI,
 | 
						|
                        const MachineRegisterInfo *MRI,
 | 
						|
                        unsigned &FoldAsLoadDefReg,
 | 
						|
                        MachineInstr *&DefMI) const {
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
 | 
						|
  /// FoldImmediate - 'Reg' is known to be defined by a move immediate
 | 
						|
  /// instruction, try to fold the immediate into the use instruction.
 | 
						|
  virtual bool FoldImmediate(MachineInstr *UseMI, MachineInstr *DefMI,
 | 
						|
                             unsigned Reg, MachineRegisterInfo *MRI) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getNumMicroOps - Return the number of u-operations the given machine
 | 
						|
  /// instruction will be decoded to on the target cpu. The itinerary's
 | 
						|
  /// IssueWidth is the number of microops that can be dispatched each
 | 
						|
  /// cycle. An instruction with zero microops takes no dispatch resources.
 | 
						|
  virtual unsigned getNumMicroOps(const InstrItineraryData *ItinData,
 | 
						|
                                  const MachineInstr *MI) const;
 | 
						|
 | 
						|
  /// isZeroCost - Return true for pseudo instructions that don't consume any
 | 
						|
  /// machine resources in their current form. These are common cases that the
 | 
						|
  /// scheduler should consider free, rather than conservatively handling them
 | 
						|
  /// as instructions with no itinerary.
 | 
						|
  bool isZeroCost(unsigned Opcode) const {
 | 
						|
    return Opcode <= TargetOpcode::COPY;
 | 
						|
  }
 | 
						|
 | 
						|
  virtual int getOperandLatency(const InstrItineraryData *ItinData,
 | 
						|
                                SDNode *DefNode, unsigned DefIdx,
 | 
						|
                                SDNode *UseNode, unsigned UseIdx) const;
 | 
						|
 | 
						|
  /// getOperandLatency - Compute and return the use operand latency of a given
 | 
						|
  /// pair of def and use.
 | 
						|
  /// In most cases, the static scheduling itinerary was enough to determine the
 | 
						|
  /// operand latency. But it may not be possible for instructions with variable
 | 
						|
  /// number of defs / uses.
 | 
						|
  ///
 | 
						|
  /// This is a raw interface to the itinerary that may be directly overriden by
 | 
						|
  /// a target. Use computeOperandLatency to get the best estimate of latency.
 | 
						|
  virtual int getOperandLatency(const InstrItineraryData *ItinData,
 | 
						|
                                const MachineInstr *DefMI, unsigned DefIdx,
 | 
						|
                                const MachineInstr *UseMI,
 | 
						|
                                unsigned UseIdx) const;
 | 
						|
 | 
						|
  /// computeOperandLatency - Compute and return the latency of the given data
 | 
						|
  /// dependent def and use when the operand indices are already known.
 | 
						|
  ///
 | 
						|
  /// FindMin may be set to get the minimum vs. expected latency.
 | 
						|
  unsigned computeOperandLatency(const InstrItineraryData *ItinData,
 | 
						|
                                 const MachineInstr *DefMI, unsigned DefIdx,
 | 
						|
                                 const MachineInstr *UseMI, unsigned UseIdx,
 | 
						|
                                 bool FindMin = false) const;
 | 
						|
 | 
						|
  /// getInstrLatency - Compute the instruction latency of a given instruction.
 | 
						|
  /// If the instruction has higher cost when predicated, it's returned via
 | 
						|
  /// PredCost.
 | 
						|
  virtual unsigned getInstrLatency(const InstrItineraryData *ItinData,
 | 
						|
                                   const MachineInstr *MI,
 | 
						|
                                   unsigned *PredCost = 0) const;
 | 
						|
 | 
						|
  virtual int getInstrLatency(const InstrItineraryData *ItinData,
 | 
						|
                              SDNode *Node) const;
 | 
						|
 | 
						|
  /// Return the default expected latency for a def based on it's opcode.
 | 
						|
  unsigned defaultDefLatency(const MCSchedModel *SchedModel,
 | 
						|
                             const MachineInstr *DefMI) const;
 | 
						|
 | 
						|
  int computeDefOperandLatency(const InstrItineraryData *ItinData,
 | 
						|
                               const MachineInstr *DefMI, bool FindMin) const;
 | 
						|
 | 
						|
  /// isHighLatencyDef - Return true if this opcode has high latency to its
 | 
						|
  /// result.
 | 
						|
  virtual bool isHighLatencyDef(int opc) const { return false; }
 | 
						|
 | 
						|
  /// hasHighOperandLatency - Compute operand latency between a def of 'Reg'
 | 
						|
  /// and an use in the current loop, return true if the target considered
 | 
						|
  /// it 'high'. This is used by optimization passes such as machine LICM to
 | 
						|
  /// determine whether it makes sense to hoist an instruction out even in
 | 
						|
  /// high register pressure situation.
 | 
						|
  virtual
 | 
						|
  bool hasHighOperandLatency(const InstrItineraryData *ItinData,
 | 
						|
                             const MachineRegisterInfo *MRI,
 | 
						|
                             const MachineInstr *DefMI, unsigned DefIdx,
 | 
						|
                             const MachineInstr *UseMI, unsigned UseIdx) const {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /// hasLowDefLatency - Compute operand latency of a def of 'Reg', return true
 | 
						|
  /// if the target considered it 'low'.
 | 
						|
  virtual
 | 
						|
  bool hasLowDefLatency(const InstrItineraryData *ItinData,
 | 
						|
                        const MachineInstr *DefMI, unsigned DefIdx) const;
 | 
						|
 | 
						|
  /// verifyInstruction - Perform target specific instruction verification.
 | 
						|
  virtual
 | 
						|
  bool verifyInstruction(const MachineInstr *MI, StringRef &ErrInfo) const {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getExecutionDomain - Return the current execution domain and bit mask of
 | 
						|
  /// possible domains for instruction.
 | 
						|
  ///
 | 
						|
  /// Some micro-architectures have multiple execution domains, and multiple
 | 
						|
  /// opcodes that perform the same operation in different domains.  For
 | 
						|
  /// example, the x86 architecture provides the por, orps, and orpd
 | 
						|
  /// instructions that all do the same thing.  There is a latency penalty if a
 | 
						|
  /// register is written in one domain and read in another.
 | 
						|
  ///
 | 
						|
  /// This function returns a pair (domain, mask) containing the execution
 | 
						|
  /// domain of MI, and a bit mask of possible domains.  The setExecutionDomain
 | 
						|
  /// function can be used to change the opcode to one of the domains in the
 | 
						|
  /// bit mask.  Instructions whose execution domain can't be changed should
 | 
						|
  /// return a 0 mask.
 | 
						|
  ///
 | 
						|
  /// The execution domain numbers don't have any special meaning except domain
 | 
						|
  /// 0 is used for instructions that are not associated with any interesting
 | 
						|
  /// execution domain.
 | 
						|
  ///
 | 
						|
  virtual std::pair<uint16_t, uint16_t>
 | 
						|
  getExecutionDomain(const MachineInstr *MI) const {
 | 
						|
    return std::make_pair(0, 0);
 | 
						|
  }
 | 
						|
 | 
						|
  /// setExecutionDomain - Change the opcode of MI to execute in Domain.
 | 
						|
  ///
 | 
						|
  /// The bit (1 << Domain) must be set in the mask returned from
 | 
						|
  /// getExecutionDomain(MI).
 | 
						|
  ///
 | 
						|
  virtual void setExecutionDomain(MachineInstr *MI, unsigned Domain) const {}
 | 
						|
 | 
						|
 | 
						|
  /// getPartialRegUpdateClearance - Returns the preferred minimum clearance
 | 
						|
  /// before an instruction with an unwanted partial register update.
 | 
						|
  ///
 | 
						|
  /// Some instructions only write part of a register, and implicitly need to
 | 
						|
  /// read the other parts of the register.  This may cause unwanted stalls
 | 
						|
  /// preventing otherwise unrelated instructions from executing in parallel in
 | 
						|
  /// an out-of-order CPU.
 | 
						|
  ///
 | 
						|
  /// For example, the x86 instruction cvtsi2ss writes its result to bits
 | 
						|
  /// [31:0] of the destination xmm register. Bits [127:32] are unaffected, so
 | 
						|
  /// the instruction needs to wait for the old value of the register to become
 | 
						|
  /// available:
 | 
						|
  ///
 | 
						|
  ///   addps %xmm1, %xmm0
 | 
						|
  ///   movaps %xmm0, (%rax)
 | 
						|
  ///   cvtsi2ss %rbx, %xmm0
 | 
						|
  ///
 | 
						|
  /// In the code above, the cvtsi2ss instruction needs to wait for the addps
 | 
						|
  /// instruction before it can issue, even though the high bits of %xmm0
 | 
						|
  /// probably aren't needed.
 | 
						|
  ///
 | 
						|
  /// This hook returns the preferred clearance before MI, measured in
 | 
						|
  /// instructions.  Other defs of MI's operand OpNum are avoided in the last N
 | 
						|
  /// instructions before MI.  It should only return a positive value for
 | 
						|
  /// unwanted dependencies.  If the old bits of the defined register have
 | 
						|
  /// useful values, or if MI is determined to otherwise read the dependency,
 | 
						|
  /// the hook should return 0.
 | 
						|
  ///
 | 
						|
  /// The unwanted dependency may be handled by:
 | 
						|
  ///
 | 
						|
  /// 1. Allocating the same register for an MI def and use.  That makes the
 | 
						|
  ///    unwanted dependency identical to a required dependency.
 | 
						|
  ///
 | 
						|
  /// 2. Allocating a register for the def that has no defs in the previous N
 | 
						|
  ///    instructions.
 | 
						|
  ///
 | 
						|
  /// 3. Calling breakPartialRegDependency() with the same arguments.  This
 | 
						|
  ///    allows the target to insert a dependency breaking instruction.
 | 
						|
  ///
 | 
						|
  virtual unsigned
 | 
						|
  getPartialRegUpdateClearance(const MachineInstr *MI, unsigned OpNum,
 | 
						|
                               const TargetRegisterInfo *TRI) const {
 | 
						|
    // The default implementation returns 0 for no partial register dependency.
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
 | 
						|
  /// breakPartialRegDependency - Insert a dependency-breaking instruction
 | 
						|
  /// before MI to eliminate an unwanted dependency on OpNum.
 | 
						|
  ///
 | 
						|
  /// If it wasn't possible to avoid a def in the last N instructions before MI
 | 
						|
  /// (see getPartialRegUpdateClearance), this hook will be called to break the
 | 
						|
  /// unwanted dependency.
 | 
						|
  ///
 | 
						|
  /// On x86, an xorps instruction can be used as a dependency breaker:
 | 
						|
  ///
 | 
						|
  ///   addps %xmm1, %xmm0
 | 
						|
  ///   movaps %xmm0, (%rax)
 | 
						|
  ///   xorps %xmm0, %xmm0
 | 
						|
  ///   cvtsi2ss %rbx, %xmm0
 | 
						|
  ///
 | 
						|
  /// An <imp-kill> operand should be added to MI if an instruction was
 | 
						|
  /// inserted.  This ties the instructions together in the post-ra scheduler.
 | 
						|
  ///
 | 
						|
  virtual void
 | 
						|
  breakPartialRegDependency(MachineBasicBlock::iterator MI, unsigned OpNum,
 | 
						|
                            const TargetRegisterInfo *TRI) const {}
 | 
						|
 | 
						|
  /// Create machine specific model for scheduling.
 | 
						|
  virtual DFAPacketizer*
 | 
						|
    CreateTargetScheduleState(const TargetMachine*, const ScheduleDAG*) const {
 | 
						|
    return NULL;
 | 
						|
  }
 | 
						|
 | 
						|
private:
 | 
						|
  int CallFrameSetupOpcode, CallFrameDestroyOpcode;
 | 
						|
};
 | 
						|
 | 
						|
} // End llvm namespace
 | 
						|
 | 
						|
#endif
 |