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	Windows defines NULL to 0, which when used as an argument to a variadic function, is not a null pointer constant. As a result, Clang's -Wsentinel fires on this code. Using '0' would be wrong on most 64-bit platforms, but both MSVC and Clang make it work on Windows. Sidestep the issue with nullptr. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221940 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			454 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			454 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- ShadowStackGC.cpp - GC support for uncooperative targets ----------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements lowering for the llvm.gc* intrinsics for targets that do
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| // not natively support them (which includes the C backend). Note that the code
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| // generated is not quite as efficient as algorithms which generate stack maps
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| // to identify roots.
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| //
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| // This pass implements the code transformation described in this paper:
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| //   "Accurate Garbage Collection in an Uncooperative Environment"
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| //   Fergus Henderson, ISMM, 2002
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| //
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| // In runtime/GC/SemiSpace.cpp is a prototype runtime which is compatible with
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| // ShadowStackGC.
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| //
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| // In order to support this particular transformation, all stack roots are
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| // coallocated in the stack. This allows a fully target-independent stack map
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| // while introducing only minor runtime overhead.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/CodeGen/GCs.h"
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| #include "llvm/ADT/StringExtras.h"
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| #include "llvm/CodeGen/GCStrategy.h"
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| #include "llvm/IR/CallSite.h"
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| #include "llvm/IR/IRBuilder.h"
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| #include "llvm/IR/IntrinsicInst.h"
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| #include "llvm/IR/Module.h"
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| 
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| using namespace llvm;
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| 
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| #define DEBUG_TYPE "shadowstackgc"
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| 
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| namespace {
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| 
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|   class ShadowStackGC : public GCStrategy {
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|     /// RootChain - This is the global linked-list that contains the chain of GC
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|     /// roots.
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|     GlobalVariable *Head;
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| 
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|     /// StackEntryTy - Abstract type of a link in the shadow stack.
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|     ///
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|     StructType *StackEntryTy;
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|     StructType *FrameMapTy;
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| 
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|     /// Roots - GC roots in the current function. Each is a pair of the
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|     /// intrinsic call and its corresponding alloca.
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|     std::vector<std::pair<CallInst*,AllocaInst*> > Roots;
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| 
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|   public:
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|     ShadowStackGC();
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| 
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|     bool initializeCustomLowering(Module &M) override;
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|     bool performCustomLowering(Function &F) override;
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| 
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|   private:
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|     bool IsNullValue(Value *V);
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|     Constant *GetFrameMap(Function &F);
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|     Type* GetConcreteStackEntryType(Function &F);
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|     void CollectRoots(Function &F);
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|     static GetElementPtrInst *CreateGEP(LLVMContext &Context, 
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|                                         IRBuilder<> &B, Value *BasePtr,
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|                                         int Idx1, const char *Name);
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|     static GetElementPtrInst *CreateGEP(LLVMContext &Context,
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|                                         IRBuilder<> &B, Value *BasePtr,
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|                                         int Idx1, int Idx2, const char *Name);
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|   };
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| 
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| }
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| 
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| static GCRegistry::Add<ShadowStackGC>
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| X("shadow-stack", "Very portable GC for uncooperative code generators");
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| 
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| namespace {
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|   /// EscapeEnumerator - This is a little algorithm to find all escape points
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|   /// from a function so that "finally"-style code can be inserted. In addition
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|   /// to finding the existing return and unwind instructions, it also (if
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|   /// necessary) transforms any call instructions into invokes and sends them to
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|   /// a landing pad.
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|   ///
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|   /// It's wrapped up in a state machine using the same transform C# uses for
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|   /// 'yield return' enumerators, This transform allows it to be non-allocating.
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|   class EscapeEnumerator {
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|     Function &F;
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|     const char *CleanupBBName;
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| 
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|     // State.
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|     int State;
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|     Function::iterator StateBB, StateE;
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|     IRBuilder<> Builder;
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| 
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|   public:
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|     EscapeEnumerator(Function &F, const char *N = "cleanup")
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|       : F(F), CleanupBBName(N), State(0), Builder(F.getContext()) {}
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| 
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|     IRBuilder<> *Next() {
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|       switch (State) {
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|       default:
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|         return nullptr;
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| 
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|       case 0:
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|         StateBB = F.begin();
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|         StateE = F.end();
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|         State = 1;
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| 
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|       case 1:
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|         // Find all 'return', 'resume', and 'unwind' instructions.
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|         while (StateBB != StateE) {
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|           BasicBlock *CurBB = StateBB++;
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| 
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|           // Branches and invokes do not escape, only unwind, resume, and return
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|           // do.
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|           TerminatorInst *TI = CurBB->getTerminator();
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|           if (!isa<ReturnInst>(TI) && !isa<ResumeInst>(TI))
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|             continue;
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| 
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|           Builder.SetInsertPoint(TI->getParent(), TI);
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|           return &Builder;
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|         }
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| 
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|         State = 2;
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| 
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|         // Find all 'call' instructions.
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|         SmallVector<Instruction*,16> Calls;
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|         for (Function::iterator BB = F.begin(),
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|                                 E = F.end(); BB != E; ++BB)
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|           for (BasicBlock::iterator II = BB->begin(),
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|                                     EE = BB->end(); II != EE; ++II)
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|             if (CallInst *CI = dyn_cast<CallInst>(II))
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|               if (!CI->getCalledFunction() ||
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|                   !CI->getCalledFunction()->getIntrinsicID())
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|                 Calls.push_back(CI);
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| 
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|         if (Calls.empty())
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|           return nullptr;
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| 
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|         // Create a cleanup block.
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|         LLVMContext &C = F.getContext();
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|         BasicBlock *CleanupBB = BasicBlock::Create(C, CleanupBBName, &F);
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|         Type *ExnTy = StructType::get(Type::getInt8PtrTy(C),
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|                                       Type::getInt32Ty(C), nullptr);
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|         Constant *PersFn =
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|           F.getParent()->
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|           getOrInsertFunction("__gcc_personality_v0",
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|                               FunctionType::get(Type::getInt32Ty(C), true));
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|         LandingPadInst *LPad = LandingPadInst::Create(ExnTy, PersFn, 1,
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|                                                       "cleanup.lpad",
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|                                                       CleanupBB);
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|         LPad->setCleanup(true);
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|         ResumeInst *RI = ResumeInst::Create(LPad, CleanupBB);
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| 
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|         // Transform the 'call' instructions into 'invoke's branching to the
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|         // cleanup block. Go in reverse order to make prettier BB names.
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|         SmallVector<Value*,16> Args;
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|         for (unsigned I = Calls.size(); I != 0; ) {
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|           CallInst *CI = cast<CallInst>(Calls[--I]);
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| 
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|           // Split the basic block containing the function call.
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|           BasicBlock *CallBB = CI->getParent();
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|           BasicBlock *NewBB =
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|             CallBB->splitBasicBlock(CI, CallBB->getName() + ".cont");
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| 
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|           // Remove the unconditional branch inserted at the end of CallBB.
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|           CallBB->getInstList().pop_back();
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|           NewBB->getInstList().remove(CI);
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| 
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|           // Create a new invoke instruction.
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|           Args.clear();
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|           CallSite CS(CI);
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|           Args.append(CS.arg_begin(), CS.arg_end());
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| 
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|           InvokeInst *II = InvokeInst::Create(CI->getCalledValue(),
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|                                               NewBB, CleanupBB,
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|                                               Args, CI->getName(), CallBB);
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|           II->setCallingConv(CI->getCallingConv());
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|           II->setAttributes(CI->getAttributes());
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|           CI->replaceAllUsesWith(II);
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|           delete CI;
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|         }
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| 
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|         Builder.SetInsertPoint(RI->getParent(), RI);
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|         return &Builder;
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|       }
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|     }
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|   };
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| }
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| 
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| // -----------------------------------------------------------------------------
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| 
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| void llvm::linkShadowStackGC() { }
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| 
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| ShadowStackGC::ShadowStackGC() : Head(nullptr), StackEntryTy(nullptr) {
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|   InitRoots = true;
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|   CustomRoots = true;
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| }
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| 
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| Constant *ShadowStackGC::GetFrameMap(Function &F) {
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|   // doInitialization creates the abstract type of this value.
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|   Type *VoidPtr = Type::getInt8PtrTy(F.getContext());
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| 
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|   // Truncate the ShadowStackDescriptor if some metadata is null.
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|   unsigned NumMeta = 0;
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|   SmallVector<Constant*, 16> Metadata;
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|   for (unsigned I = 0; I != Roots.size(); ++I) {
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|     Constant *C = cast<Constant>(Roots[I].first->getArgOperand(1));
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|     if (!C->isNullValue())
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|       NumMeta = I + 1;
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|     Metadata.push_back(ConstantExpr::getBitCast(C, VoidPtr));
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|   }
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|   Metadata.resize(NumMeta);
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| 
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|   Type *Int32Ty = Type::getInt32Ty(F.getContext());
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|   
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|   Constant *BaseElts[] = {
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|     ConstantInt::get(Int32Ty, Roots.size(), false),
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|     ConstantInt::get(Int32Ty, NumMeta, false),
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|   };
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| 
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|   Constant *DescriptorElts[] = {
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|     ConstantStruct::get(FrameMapTy, BaseElts),
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|     ConstantArray::get(ArrayType::get(VoidPtr, NumMeta), Metadata)
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|   };
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| 
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|   Type *EltTys[] = { DescriptorElts[0]->getType(),DescriptorElts[1]->getType()};
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|   StructType *STy = StructType::create(EltTys, "gc_map."+utostr(NumMeta));
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|   
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|   Constant *FrameMap = ConstantStruct::get(STy, DescriptorElts);
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| 
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|   // FIXME: Is this actually dangerous as WritingAnLLVMPass.html claims? Seems
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|   //        that, short of multithreaded LLVM, it should be safe; all that is
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|   //        necessary is that a simple Module::iterator loop not be invalidated.
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|   //        Appending to the GlobalVariable list is safe in that sense.
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|   //
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|   //        All of the output passes emit globals last. The ExecutionEngine
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|   //        explicitly supports adding globals to the module after
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|   //        initialization.
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|   //
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|   //        Still, if it isn't deemed acceptable, then this transformation needs
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|   //        to be a ModulePass (which means it cannot be in the 'llc' pipeline
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|   //        (which uses a FunctionPassManager (which segfaults (not asserts) if
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|   //        provided a ModulePass))).
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|   Constant *GV = new GlobalVariable(*F.getParent(), FrameMap->getType(), true,
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|                                     GlobalVariable::InternalLinkage,
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|                                     FrameMap, "__gc_" + F.getName());
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| 
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|   Constant *GEPIndices[2] = {
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|                           ConstantInt::get(Type::getInt32Ty(F.getContext()), 0),
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|                           ConstantInt::get(Type::getInt32Ty(F.getContext()), 0)
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|                           };
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|   return ConstantExpr::getGetElementPtr(GV, GEPIndices);
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| }
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| 
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| Type* ShadowStackGC::GetConcreteStackEntryType(Function &F) {
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|   // doInitialization creates the generic version of this type.
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|   std::vector<Type*> EltTys;
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|   EltTys.push_back(StackEntryTy);
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|   for (size_t I = 0; I != Roots.size(); I++)
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|     EltTys.push_back(Roots[I].second->getAllocatedType());
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|   
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|   return StructType::create(EltTys, "gc_stackentry."+F.getName().str());
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| }
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| 
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| /// doInitialization - If this module uses the GC intrinsics, find them now. If
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| /// not, exit fast.
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| bool ShadowStackGC::initializeCustomLowering(Module &M) {
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|   // struct FrameMap {
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|   //   int32_t NumRoots; // Number of roots in stack frame.
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|   //   int32_t NumMeta;  // Number of metadata descriptors. May be < NumRoots.
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|   //   void *Meta[];     // May be absent for roots without metadata.
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|   // };
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|   std::vector<Type*> EltTys;
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|   // 32 bits is ok up to a 32GB stack frame. :)
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|   EltTys.push_back(Type::getInt32Ty(M.getContext()));
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|   // Specifies length of variable length array. 
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|   EltTys.push_back(Type::getInt32Ty(M.getContext()));
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|   FrameMapTy = StructType::create(EltTys, "gc_map");
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|   PointerType *FrameMapPtrTy = PointerType::getUnqual(FrameMapTy);
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| 
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|   // struct StackEntry {
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|   //   ShadowStackEntry *Next; // Caller's stack entry.
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|   //   FrameMap *Map;          // Pointer to constant FrameMap.
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|   //   void *Roots[];          // Stack roots (in-place array, so we pretend).
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|   // };
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|   
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|   StackEntryTy = StructType::create(M.getContext(), "gc_stackentry");
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|   
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|   EltTys.clear();
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|   EltTys.push_back(PointerType::getUnqual(StackEntryTy));
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|   EltTys.push_back(FrameMapPtrTy);
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|   StackEntryTy->setBody(EltTys);
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|   PointerType *StackEntryPtrTy = PointerType::getUnqual(StackEntryTy);
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| 
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|   // Get the root chain if it already exists.
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|   Head = M.getGlobalVariable("llvm_gc_root_chain");
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|   if (!Head) {
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|     // If the root chain does not exist, insert a new one with linkonce
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|     // linkage!
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|     Head = new GlobalVariable(M, StackEntryPtrTy, false,
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|                               GlobalValue::LinkOnceAnyLinkage,
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|                               Constant::getNullValue(StackEntryPtrTy),
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|                               "llvm_gc_root_chain");
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|   } else if (Head->hasExternalLinkage() && Head->isDeclaration()) {
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|     Head->setInitializer(Constant::getNullValue(StackEntryPtrTy));
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|     Head->setLinkage(GlobalValue::LinkOnceAnyLinkage);
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|   }
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| 
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|   return true;
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| }
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| 
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| bool ShadowStackGC::IsNullValue(Value *V) {
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|   if (Constant *C = dyn_cast<Constant>(V))
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|     return C->isNullValue();
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|   return false;
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| }
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| 
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| void ShadowStackGC::CollectRoots(Function &F) {
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|   // FIXME: Account for original alignment. Could fragment the root array.
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|   //   Approach 1: Null initialize empty slots at runtime. Yuck.
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|   //   Approach 2: Emit a map of the array instead of just a count.
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| 
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|   assert(Roots.empty() && "Not cleaned up?");
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| 
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|   SmallVector<std::pair<CallInst*, AllocaInst*>, 16> MetaRoots;
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| 
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|   for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
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|     for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E;)
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|       if (IntrinsicInst *CI = dyn_cast<IntrinsicInst>(II++))
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|         if (Function *F = CI->getCalledFunction())
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|           if (F->getIntrinsicID() == Intrinsic::gcroot) {
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|             std::pair<CallInst*, AllocaInst*> Pair = std::make_pair(
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|               CI, cast<AllocaInst>(CI->getArgOperand(0)->stripPointerCasts()));
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|             if (IsNullValue(CI->getArgOperand(1)))
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|               Roots.push_back(Pair);
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|             else
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|               MetaRoots.push_back(Pair);
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|           }
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| 
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|   // Number roots with metadata (usually empty) at the beginning, so that the
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|   // FrameMap::Meta array can be elided.
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|   Roots.insert(Roots.begin(), MetaRoots.begin(), MetaRoots.end());
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| }
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| 
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| GetElementPtrInst *
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| ShadowStackGC::CreateGEP(LLVMContext &Context, IRBuilder<> &B, Value *BasePtr,
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|                          int Idx, int Idx2, const char *Name) {
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|   Value *Indices[] = { ConstantInt::get(Type::getInt32Ty(Context), 0),
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|                        ConstantInt::get(Type::getInt32Ty(Context), Idx),
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|                        ConstantInt::get(Type::getInt32Ty(Context), Idx2) };
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|   Value* Val = B.CreateGEP(BasePtr, Indices, Name);
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| 
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|   assert(isa<GetElementPtrInst>(Val) && "Unexpected folded constant");
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| 
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|   return dyn_cast<GetElementPtrInst>(Val);
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| }
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| 
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| GetElementPtrInst *
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| ShadowStackGC::CreateGEP(LLVMContext &Context, IRBuilder<> &B, Value *BasePtr,
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|                          int Idx, const char *Name) {
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|   Value *Indices[] = { ConstantInt::get(Type::getInt32Ty(Context), 0),
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|                        ConstantInt::get(Type::getInt32Ty(Context), Idx) };
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|   Value *Val = B.CreateGEP(BasePtr, Indices, Name);
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| 
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|   assert(isa<GetElementPtrInst>(Val) && "Unexpected folded constant");
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| 
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|   return dyn_cast<GetElementPtrInst>(Val);
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| }
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| 
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| /// runOnFunction - Insert code to maintain the shadow stack.
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| bool ShadowStackGC::performCustomLowering(Function &F) {
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|   LLVMContext &Context = F.getContext();
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|   
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|   // Find calls to llvm.gcroot.
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|   CollectRoots(F);
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| 
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|   // If there are no roots in this function, then there is no need to add a
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|   // stack map entry for it.
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|   if (Roots.empty())
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|     return false;
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| 
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|   // Build the constant map and figure the type of the shadow stack entry.
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|   Value *FrameMap = GetFrameMap(F);
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|   Type *ConcreteStackEntryTy = GetConcreteStackEntryType(F);
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| 
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|   // Build the shadow stack entry at the very start of the function.
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|   BasicBlock::iterator IP = F.getEntryBlock().begin();
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|   IRBuilder<> AtEntry(IP->getParent(), IP);
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| 
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|   Instruction *StackEntry = AtEntry.CreateAlloca(ConcreteStackEntryTy, nullptr,
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|                                                  "gc_frame");
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| 
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|   while (isa<AllocaInst>(IP)) ++IP;
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|   AtEntry.SetInsertPoint(IP->getParent(), IP);
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| 
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|   // Initialize the map pointer and load the current head of the shadow stack.
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|   Instruction *CurrentHead  = AtEntry.CreateLoad(Head, "gc_currhead");
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|   Instruction *EntryMapPtr  = CreateGEP(Context, AtEntry, StackEntry,
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|                                         0,1,"gc_frame.map");
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|   AtEntry.CreateStore(FrameMap, EntryMapPtr);
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| 
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|   // After all the allocas...
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|   for (unsigned I = 0, E = Roots.size(); I != E; ++I) {
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|     // For each root, find the corresponding slot in the aggregate...
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|     Value *SlotPtr = CreateGEP(Context, AtEntry, StackEntry, 1 + I, "gc_root");
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| 
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|     // And use it in lieu of the alloca.
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|     AllocaInst *OriginalAlloca = Roots[I].second;
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|     SlotPtr->takeName(OriginalAlloca);
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|     OriginalAlloca->replaceAllUsesWith(SlotPtr);
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|   }
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| 
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|   // Move past the original stores inserted by GCStrategy::InitRoots. This isn't
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|   // really necessary (the collector would never see the intermediate state at
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|   // runtime), but it's nicer not to push the half-initialized entry onto the
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|   // shadow stack.
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|   while (isa<StoreInst>(IP)) ++IP;
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|   AtEntry.SetInsertPoint(IP->getParent(), IP);
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| 
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|   // Push the entry onto the shadow stack.
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|   Instruction *EntryNextPtr = CreateGEP(Context, AtEntry,
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|                                         StackEntry,0,0,"gc_frame.next");
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|   Instruction *NewHeadVal   = CreateGEP(Context, AtEntry, 
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|                                         StackEntry, 0, "gc_newhead");
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|   AtEntry.CreateStore(CurrentHead, EntryNextPtr);
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|   AtEntry.CreateStore(NewHeadVal, Head);
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| 
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|   // For each instruction that escapes...
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|   EscapeEnumerator EE(F, "gc_cleanup");
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|   while (IRBuilder<> *AtExit = EE.Next()) {
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|     // Pop the entry from the shadow stack. Don't reuse CurrentHead from
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|     // AtEntry, since that would make the value live for the entire function.
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|     Instruction *EntryNextPtr2 = CreateGEP(Context, *AtExit, StackEntry, 0, 0,
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|                                            "gc_frame.next");
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|     Value *SavedHead = AtExit->CreateLoad(EntryNextPtr2, "gc_savedhead");
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|                        AtExit->CreateStore(SavedHead, Head);
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|   }
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| 
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|   // Delete the original allocas (which are no longer used) and the intrinsic
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|   // calls (which are no longer valid). Doing this last avoids invalidating
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|   // iterators.
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|   for (unsigned I = 0, E = Roots.size(); I != E; ++I) {
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|     Roots[I].first->eraseFromParent();
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|     Roots[I].second->eraseFromParent();
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|   }
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| 
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|   Roots.clear();
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|   return true;
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| }
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