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	with the class that it documents. Patch suggested by Vladimir Prus. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@28304 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			82 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by the LLVM research group and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| /// @file This file declares the MachineConstantPool class which is an abstract
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| /// constant pool to keep track of constants referenced by a function.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
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| #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
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| 
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| #include <vector>
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| #include <iosfwd>
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| 
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| namespace llvm {
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| 
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| class Constant;
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| class TargetData;
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| 
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| /// This class is a data container for one entry in a MachineConstantPool.
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| /// It contains a pointer to the value and an offset from the start of
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| /// the constant pool.
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| /// @brief An entry in a MachineConstantPool
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| struct MachineConstantPoolEntry {
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|   Constant *Val;   ///< The constant itself.
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|   unsigned Offset; ///< The offset of the constant from the start of the pool.
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|   MachineConstantPoolEntry(Constant *V, unsigned O) : Val(V), Offset(O) {}
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| };
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|   
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| /// The MachineConstantPool class keeps track of constants referenced by a
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| /// function which must be spilled to memory.  This is used for constants which
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| /// are unable to be used directly as operands to instructions, which typically
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| /// include floating point and large integer constants.
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| ///
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| /// Instructions reference the address of these constant pool constants through
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| /// the use of MO_ConstantPoolIndex values.  When emitting assembly or machine
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| /// code, these virtual address references are converted to refer to the
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| /// address of the function constant pool values.
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| /// @brief The machine constant pool.
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| class MachineConstantPool {
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|   const TargetData *TD;   ///< The machine's TargetData.
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|   unsigned PoolAlignment; ///< The alignment for the pool.
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|   std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants.
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| public:
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|   /// @brief The only constructor.
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|   MachineConstantPool(const TargetData *td) : TD(td), PoolAlignment(1) {}
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|     
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|   /// getConstantPoolAlignment - Return the log2 of the alignment required by
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|   /// the whole constant pool, of which the first element must be aligned.
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|   unsigned getConstantPoolAlignment() const { return PoolAlignment; }
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|   
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|   /// getConstantPoolIndex - Create a new entry in the constant pool or return
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|   /// an existing one.  User must specify an alignment in bytes for the object.
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|   unsigned getConstantPoolIndex(Constant *C, unsigned Alignment);
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|   
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|   /// isEmpty - Return true if this constant pool contains no constants.
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|   bool isEmpty() const { return Constants.empty(); }
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| 
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|   const std::vector<MachineConstantPoolEntry> &getConstants() const {
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|     return Constants;
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|   }
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| 
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|   /// print - Used by the MachineFunction printer to print information about
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|   /// constant pool objects.  Implemented in MachineFunction.cpp
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|   ///
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|   void print(std::ostream &OS) const;
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| 
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|   /// dump - Call print(std::cerr) to be called from the debugger.
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|   ///
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|   void dump() const;
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| };
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| 
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| } // End llvm namespace
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| 
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| #endif
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