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			243 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			243 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- LoopExtractor.cpp - Extract each loop into a new function ----------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// A pass wrapper around the ExtractLoop() scalar transformation to extract each
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// top-level loop into its own new function. If the loop is the ONLY loop in a
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// given function, it is not touched. This is a pass most useful for debugging
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// via bugpoint.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "loop-extract"
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#include "llvm/Transforms/IPO.h"
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#include "llvm/Instructions.h"
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#include "llvm/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/LoopPass.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/FunctionUtils.h"
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#include "llvm/ADT/Statistic.h"
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#include <fstream>
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#include <set>
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using namespace llvm;
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STATISTIC(NumExtracted, "Number of loops extracted");
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namespace {
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  struct LoopExtractor : public LoopPass {
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    static char ID; // Pass identification, replacement for typeid
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    unsigned NumLoops;
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    explicit LoopExtractor(unsigned numLoops = ~0) 
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      : LoopPass(&ID), NumLoops(numLoops) {}
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    virtual bool runOnLoop(Loop *L, LPPassManager &LPM);
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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      AU.addRequiredID(BreakCriticalEdgesID);
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      AU.addRequiredID(LoopSimplifyID);
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      AU.addRequired<DominatorTree>();
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    }
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  };
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}
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char LoopExtractor::ID = 0;
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static RegisterPass<LoopExtractor>
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X("loop-extract", "Extract loops into new functions");
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namespace {
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  /// SingleLoopExtractor - For bugpoint.
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  struct SingleLoopExtractor : public LoopExtractor {
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    static char ID; // Pass identification, replacement for typeid
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    SingleLoopExtractor() : LoopExtractor(1) {}
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  };
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} // End anonymous namespace
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char SingleLoopExtractor::ID = 0;
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static RegisterPass<SingleLoopExtractor>
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Y("loop-extract-single", "Extract at most one loop into a new function");
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// createLoopExtractorPass - This pass extracts all natural loops from the
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// program into a function if it can.
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//
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Pass *llvm::createLoopExtractorPass() { return new LoopExtractor(); }
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bool LoopExtractor::runOnLoop(Loop *L, LPPassManager &LPM) {
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  // Only visit top-level loops.
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  if (L->getParentLoop())
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    return false;
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  // If LoopSimplify form is not available, stay out of trouble.
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  if (!L->isLoopSimplifyForm())
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    return false;
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  DominatorTree &DT = getAnalysis<DominatorTree>();
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  bool Changed = false;
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  // If there is more than one top-level loop in this function, extract all of
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  // the loops. Otherwise there is exactly one top-level loop; in this case if
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  // this function is more than a minimal wrapper around the loop, extract
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  // the loop.
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  bool ShouldExtractLoop = false;
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  // Extract the loop if the entry block doesn't branch to the loop header.
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  TerminatorInst *EntryTI =
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    L->getHeader()->getParent()->getEntryBlock().getTerminator();
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  if (!isa<BranchInst>(EntryTI) ||
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      !cast<BranchInst>(EntryTI)->isUnconditional() ||
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      EntryTI->getSuccessor(0) != L->getHeader())
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    ShouldExtractLoop = true;
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  else {
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    // Check to see if any exits from the loop are more than just return
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    // blocks.
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    SmallVector<BasicBlock*, 8> ExitBlocks;
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    L->getExitBlocks(ExitBlocks);
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    for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
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      if (!isa<ReturnInst>(ExitBlocks[i]->getTerminator())) {
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        ShouldExtractLoop = true;
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        break;
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      }
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  }
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  if (ShouldExtractLoop) {
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    if (NumLoops == 0) return Changed;
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    --NumLoops;
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    if (ExtractLoop(DT, L) != 0) {
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      Changed = true;
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      // After extraction, the loop is replaced by a function call, so
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      // we shouldn't try to run any more loop passes on it.
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      LPM.deleteLoopFromQueue(L);
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    }
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    ++NumExtracted;
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  }
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  return Changed;
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}
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// createSingleLoopExtractorPass - This pass extracts one natural loop from the
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// program into a function if it can.  This is used by bugpoint.
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//
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Pass *llvm::createSingleLoopExtractorPass() {
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  return new SingleLoopExtractor();
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}
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// BlockFile - A file which contains a list of blocks that should not be
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// extracted.
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static cl::opt<std::string>
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BlockFile("extract-blocks-file", cl::value_desc("filename"),
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          cl::desc("A file containing list of basic blocks to not extract"),
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          cl::Hidden);
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namespace {
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  /// BlockExtractorPass - This pass is used by bugpoint to extract all blocks
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  /// from the module into their own functions except for those specified by the
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  /// BlocksToNotExtract list.
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  class BlockExtractorPass : public ModulePass {
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    void LoadFile(const char *Filename);
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    std::vector<BasicBlock*> BlocksToNotExtract;
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    std::vector<std::pair<std::string, std::string> > BlocksToNotExtractByName;
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  public:
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    static char ID; // Pass identification, replacement for typeid
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    explicit BlockExtractorPass(const std::vector<BasicBlock*> &B) 
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      : ModulePass(&ID), BlocksToNotExtract(B) {
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      if (!BlockFile.empty())
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        LoadFile(BlockFile.c_str());
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    }
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    BlockExtractorPass() : ModulePass(&ID) {}
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    bool runOnModule(Module &M);
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  };
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}
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char BlockExtractorPass::ID = 0;
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static RegisterPass<BlockExtractorPass>
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XX("extract-blocks", "Extract Basic Blocks From Module (for bugpoint use)");
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// createBlockExtractorPass - This pass extracts all blocks (except those
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// specified in the argument list) from the functions in the module.
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//
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ModulePass *llvm::createBlockExtractorPass(const std::vector<BasicBlock*> &BTNE)
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{
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  return new BlockExtractorPass(BTNE);
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}
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void BlockExtractorPass::LoadFile(const char *Filename) {
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  // Load the BlockFile...
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  std::ifstream In(Filename);
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  if (!In.good()) {
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    errs() << "WARNING: BlockExtractor couldn't load file '" << Filename
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           << "'!\n";
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    return;
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  }
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  while (In) {
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    std::string FunctionName, BlockName;
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    In >> FunctionName;
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    In >> BlockName;
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    if (!BlockName.empty())
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      BlocksToNotExtractByName.push_back(
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          std::make_pair(FunctionName, BlockName));
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  }
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}
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bool BlockExtractorPass::runOnModule(Module &M) {
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  std::set<BasicBlock*> TranslatedBlocksToNotExtract;
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  for (unsigned i = 0, e = BlocksToNotExtract.size(); i != e; ++i) {
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    BasicBlock *BB = BlocksToNotExtract[i];
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    Function *F = BB->getParent();
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    // Map the corresponding function in this module.
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    Function *MF = M.getFunction(F->getName());
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    assert(MF->getFunctionType() == F->getFunctionType() && "Wrong function?");
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    // Figure out which index the basic block is in its function.
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    Function::iterator BBI = MF->begin();
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    std::advance(BBI, std::distance(F->begin(), Function::iterator(BB)));
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    TranslatedBlocksToNotExtract.insert(BBI);
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  }
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  while (!BlocksToNotExtractByName.empty()) {
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    // There's no way to find BBs by name without looking at every BB inside
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    // every Function. Fortunately, this is always empty except when used by
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    // bugpoint in which case correctness is more important than performance.
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    std::string &FuncName  = BlocksToNotExtractByName.back().first;
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    std::string &BlockName = BlocksToNotExtractByName.back().second;
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    for (Module::iterator FI = M.begin(), FE = M.end(); FI != FE; ++FI) {
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      Function &F = *FI;
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      if (F.getName() != FuncName) continue;
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      for (Function::iterator BI = F.begin(), BE = F.end(); BI != BE; ++BI) {
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        BasicBlock &BB = *BI;
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        if (BB.getName() != BlockName) continue;
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        TranslatedBlocksToNotExtract.insert(BI);
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      }
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    }
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    BlocksToNotExtractByName.pop_back();
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  }
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  // Now that we know which blocks to not extract, figure out which ones we WANT
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  // to extract.
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  std::vector<BasicBlock*> BlocksToExtract;
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  for (Module::iterator F = M.begin(), E = M.end(); F != E; ++F)
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    for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
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      if (!TranslatedBlocksToNotExtract.count(BB))
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        BlocksToExtract.push_back(BB);
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  for (unsigned i = 0, e = BlocksToExtract.size(); i != e; ++i)
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    ExtractBasicBlock(BlocksToExtract[i]);
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  return !BlocksToExtract.empty();
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}
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