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	instructions. This makes CodeGen dumps significantly less noisy. Example before: BL <ga:@bar>, %R0<imp-def>, %R1<imp-def,dead>, %R2<imp-def,dead>, %R3<imp-def,dead>, %R12<imp-def,dead>, %LR<imp-def,dead>, %D0<imp-def,dead>, %D1<imp-def,dead>, %D2<imp-def,dead>, %D3<imp-def,dead>, %D4<imp-def,dead>, %D5<imp-def,dead>, %D6<imp-def,dead>, %D7<imp-def,dead>, %D16<imp-def,dead>, %D17<imp-def,dead>, %D18<imp-def,dead>, %D19<imp-def,dead>, %D20<imp-def,dead>, %D21<imp-def,dead>, %D22<imp-def,dead>, %D23<imp-def,dead>, %D24<imp-def,dead>, %D25<imp-def,dead>, %D26<imp-def,dead>, %D27<imp-def,dead>, %D28<imp-def,dead>, %D29<imp-def,dead>, %D30<imp-def,dead>, %D31<imp-def,dead>, %CPSR<imp-def,dead>, %FPSCR<imp-def,dead> Same example after: BL <ga:@bar>, %R0<imp-def>, %R1<imp-def,dead>, %LR<imp-def,dead>, %CPSR<imp-def,dead>, ... git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@86583 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			1273 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1273 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- lib/CodeGen/MachineInstr.cpp --------------------------------------===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // Methods common to all machine instructions.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #include "llvm/CodeGen/MachineInstr.h"
 | |
| #include "llvm/Constants.h"
 | |
| #include "llvm/Function.h"
 | |
| #include "llvm/InlineAsm.h"
 | |
| #include "llvm/Value.h"
 | |
| #include "llvm/Assembly/Writer.h"
 | |
| #include "llvm/CodeGen/MachineFunction.h"
 | |
| #include "llvm/CodeGen/MachineMemOperand.h"
 | |
| #include "llvm/CodeGen/MachineRegisterInfo.h"
 | |
| #include "llvm/CodeGen/PseudoSourceValue.h"
 | |
| #include "llvm/Target/TargetMachine.h"
 | |
| #include "llvm/Target/TargetInstrInfo.h"
 | |
| #include "llvm/Target/TargetInstrDesc.h"
 | |
| #include "llvm/Target/TargetRegisterInfo.h"
 | |
| #include "llvm/Analysis/AliasAnalysis.h"
 | |
| #include "llvm/Analysis/DebugInfo.h"
 | |
| #include "llvm/Support/ErrorHandling.h"
 | |
| #include "llvm/Support/LeakDetector.h"
 | |
| #include "llvm/Support/MathExtras.h"
 | |
| #include "llvm/Support/raw_ostream.h"
 | |
| #include "llvm/ADT/FoldingSet.h"
 | |
| using namespace llvm;
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // MachineOperand Implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// AddRegOperandToRegInfo - Add this register operand to the specified
 | |
| /// MachineRegisterInfo.  If it is null, then the next/prev fields should be
 | |
| /// explicitly nulled out.
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| void MachineOperand::AddRegOperandToRegInfo(MachineRegisterInfo *RegInfo) {
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|   assert(isReg() && "Can only add reg operand to use lists");
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|   
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|   // If the reginfo pointer is null, just explicitly null out or next/prev
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|   // pointers, to ensure they are not garbage.
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|   if (RegInfo == 0) {
 | |
|     Contents.Reg.Prev = 0;
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|     Contents.Reg.Next = 0;
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|     return;
 | |
|   }
 | |
|   
 | |
|   // Otherwise, add this operand to the head of the registers use/def list.
 | |
|   MachineOperand **Head = &RegInfo->getRegUseDefListHead(getReg());
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|   
 | |
|   // For SSA values, we prefer to keep the definition at the start of the list.
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|   // we do this by skipping over the definition if it is at the head of the
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|   // list.
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|   if (*Head && (*Head)->isDef())
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|     Head = &(*Head)->Contents.Reg.Next;
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|   
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|   Contents.Reg.Next = *Head;
 | |
|   if (Contents.Reg.Next) {
 | |
|     assert(getReg() == Contents.Reg.Next->getReg() &&
 | |
|            "Different regs on the same list!");
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|     Contents.Reg.Next->Contents.Reg.Prev = &Contents.Reg.Next;
 | |
|   }
 | |
|   
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|   Contents.Reg.Prev = Head;
 | |
|   *Head = this;
 | |
| }
 | |
| 
 | |
| /// RemoveRegOperandFromRegInfo - Remove this register operand from the
 | |
| /// MachineRegisterInfo it is linked with.
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| void MachineOperand::RemoveRegOperandFromRegInfo() {
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|   assert(isOnRegUseList() && "Reg operand is not on a use list");
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|   // Unlink this from the doubly linked list of operands.
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|   MachineOperand *NextOp = Contents.Reg.Next;
 | |
|   *Contents.Reg.Prev = NextOp; 
 | |
|   if (NextOp) {
 | |
|     assert(NextOp->getReg() == getReg() && "Corrupt reg use/def chain!");
 | |
|     NextOp->Contents.Reg.Prev = Contents.Reg.Prev;
 | |
|   }
 | |
|   Contents.Reg.Prev = 0;
 | |
|   Contents.Reg.Next = 0;
 | |
| }
 | |
| 
 | |
| void MachineOperand::setReg(unsigned Reg) {
 | |
|   if (getReg() == Reg) return; // No change.
 | |
|   
 | |
|   // Otherwise, we have to change the register.  If this operand is embedded
 | |
|   // into a machine function, we need to update the old and new register's
 | |
|   // use/def lists.
 | |
|   if (MachineInstr *MI = getParent())
 | |
|     if (MachineBasicBlock *MBB = MI->getParent())
 | |
|       if (MachineFunction *MF = MBB->getParent()) {
 | |
|         RemoveRegOperandFromRegInfo();
 | |
|         Contents.Reg.RegNo = Reg;
 | |
|         AddRegOperandToRegInfo(&MF->getRegInfo());
 | |
|         return;
 | |
|       }
 | |
|         
 | |
|   // Otherwise, just change the register, no problem.  :)
 | |
|   Contents.Reg.RegNo = Reg;
 | |
| }
 | |
| 
 | |
| /// ChangeToImmediate - Replace this operand with a new immediate operand of
 | |
| /// the specified value.  If an operand is known to be an immediate already,
 | |
| /// the setImm method should be used.
 | |
| void MachineOperand::ChangeToImmediate(int64_t ImmVal) {
 | |
|   // If this operand is currently a register operand, and if this is in a
 | |
|   // function, deregister the operand from the register's use/def list.
 | |
|   if (isReg() && getParent() && getParent()->getParent() &&
 | |
|       getParent()->getParent()->getParent())
 | |
|     RemoveRegOperandFromRegInfo();
 | |
|   
 | |
|   OpKind = MO_Immediate;
 | |
|   Contents.ImmVal = ImmVal;
 | |
| }
 | |
| 
 | |
| /// ChangeToRegister - Replace this operand with a new register operand of
 | |
| /// the specified value.  If an operand is known to be an register already,
 | |
| /// the setReg method should be used.
 | |
| void MachineOperand::ChangeToRegister(unsigned Reg, bool isDef, bool isImp,
 | |
|                                       bool isKill, bool isDead, bool isUndef) {
 | |
|   // If this operand is already a register operand, use setReg to update the 
 | |
|   // register's use/def lists.
 | |
|   if (isReg()) {
 | |
|     assert(!isEarlyClobber());
 | |
|     setReg(Reg);
 | |
|   } else {
 | |
|     // Otherwise, change this to a register and set the reg#.
 | |
|     OpKind = MO_Register;
 | |
|     Contents.Reg.RegNo = Reg;
 | |
| 
 | |
|     // If this operand is embedded in a function, add the operand to the
 | |
|     // register's use/def list.
 | |
|     if (MachineInstr *MI = getParent())
 | |
|       if (MachineBasicBlock *MBB = MI->getParent())
 | |
|         if (MachineFunction *MF = MBB->getParent())
 | |
|           AddRegOperandToRegInfo(&MF->getRegInfo());
 | |
|   }
 | |
| 
 | |
|   IsDef = isDef;
 | |
|   IsImp = isImp;
 | |
|   IsKill = isKill;
 | |
|   IsDead = isDead;
 | |
|   IsUndef = isUndef;
 | |
|   IsEarlyClobber = false;
 | |
|   SubReg = 0;
 | |
| }
 | |
| 
 | |
| /// isIdenticalTo - Return true if this operand is identical to the specified
 | |
| /// operand.
 | |
| bool MachineOperand::isIdenticalTo(const MachineOperand &Other) const {
 | |
|   if (getType() != Other.getType() ||
 | |
|       getTargetFlags() != Other.getTargetFlags())
 | |
|     return false;
 | |
|   
 | |
|   switch (getType()) {
 | |
|   default: llvm_unreachable("Unrecognized operand type");
 | |
|   case MachineOperand::MO_Register:
 | |
|     return getReg() == Other.getReg() && isDef() == Other.isDef() &&
 | |
|            getSubReg() == Other.getSubReg();
 | |
|   case MachineOperand::MO_Immediate:
 | |
|     return getImm() == Other.getImm();
 | |
|   case MachineOperand::MO_FPImmediate:
 | |
|     return getFPImm() == Other.getFPImm();
 | |
|   case MachineOperand::MO_MachineBasicBlock:
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|     return getMBB() == Other.getMBB();
 | |
|   case MachineOperand::MO_FrameIndex:
 | |
|     return getIndex() == Other.getIndex();
 | |
|   case MachineOperand::MO_ConstantPoolIndex:
 | |
|     return getIndex() == Other.getIndex() && getOffset() == Other.getOffset();
 | |
|   case MachineOperand::MO_JumpTableIndex:
 | |
|     return getIndex() == Other.getIndex();
 | |
|   case MachineOperand::MO_GlobalAddress:
 | |
|     return getGlobal() == Other.getGlobal() && getOffset() == Other.getOffset();
 | |
|   case MachineOperand::MO_ExternalSymbol:
 | |
|     return !strcmp(getSymbolName(), Other.getSymbolName()) &&
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|            getOffset() == Other.getOffset();
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|   case MachineOperand::MO_BlockAddress:
 | |
|     return getBlockAddress() == Other.getBlockAddress();
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// print - Print the specified machine operand.
 | |
| ///
 | |
| void MachineOperand::print(raw_ostream &OS, const TargetMachine *TM) const {
 | |
|   // If the instruction is embedded into a basic block, we can find the
 | |
|   // target info for the instruction.
 | |
|   if (!TM)
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|     if (const MachineInstr *MI = getParent())
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|       if (const MachineBasicBlock *MBB = MI->getParent())
 | |
|         if (const MachineFunction *MF = MBB->getParent())
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|           TM = &MF->getTarget();
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| 
 | |
|   switch (getType()) {
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|   case MachineOperand::MO_Register:
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|     if (getReg() == 0 || TargetRegisterInfo::isVirtualRegister(getReg())) {
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|       OS << "%reg" << getReg();
 | |
|     } else {
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|       if (TM)
 | |
|         OS << "%" << TM->getRegisterInfo()->get(getReg()).Name;
 | |
|       else
 | |
|         OS << "%physreg" << getReg();
 | |
|     }
 | |
| 
 | |
|     if (getSubReg() != 0)
 | |
|       OS << ':' << getSubReg();
 | |
| 
 | |
|     if (isDef() || isKill() || isDead() || isImplicit() || isUndef() ||
 | |
|         isEarlyClobber()) {
 | |
|       OS << '<';
 | |
|       bool NeedComma = false;
 | |
|       if (isDef()) {
 | |
|         if (NeedComma) OS << ',';
 | |
|         if (isEarlyClobber())
 | |
|           OS << "earlyclobber,";
 | |
|         if (isImplicit())
 | |
|           OS << "imp-";
 | |
|         OS << "def";
 | |
|         NeedComma = true;
 | |
|       } else if (isImplicit()) {
 | |
|           OS << "imp-use";
 | |
|           NeedComma = true;
 | |
|       }
 | |
| 
 | |
|       if (isKill() || isDead() || isUndef()) {
 | |
|         if (NeedComma) OS << ',';
 | |
|         if (isKill())  OS << "kill";
 | |
|         if (isDead())  OS << "dead";
 | |
|         if (isUndef()) {
 | |
|           if (isKill() || isDead())
 | |
|             OS << ',';
 | |
|           OS << "undef";
 | |
|         }
 | |
|       }
 | |
|       OS << '>';
 | |
|     }
 | |
|     break;
 | |
|   case MachineOperand::MO_Immediate:
 | |
|     OS << getImm();
 | |
|     break;
 | |
|   case MachineOperand::MO_FPImmediate:
 | |
|     if (getFPImm()->getType()->isFloatTy())
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|       OS << getFPImm()->getValueAPF().convertToFloat();
 | |
|     else
 | |
|       OS << getFPImm()->getValueAPF().convertToDouble();
 | |
|     break;
 | |
|   case MachineOperand::MO_MachineBasicBlock:
 | |
|     OS << "<BB#" << getMBB()->getNumber() << ">";
 | |
|     break;
 | |
|   case MachineOperand::MO_FrameIndex:
 | |
|     OS << "<fi#" << getIndex() << '>';
 | |
|     break;
 | |
|   case MachineOperand::MO_ConstantPoolIndex:
 | |
|     OS << "<cp#" << getIndex();
 | |
|     if (getOffset()) OS << "+" << getOffset();
 | |
|     OS << '>';
 | |
|     break;
 | |
|   case MachineOperand::MO_JumpTableIndex:
 | |
|     OS << "<jt#" << getIndex() << '>';
 | |
|     break;
 | |
|   case MachineOperand::MO_GlobalAddress:
 | |
|     OS << "<ga:";
 | |
|     WriteAsOperand(OS, getGlobal(), /*PrintType=*/false);
 | |
|     if (getOffset()) OS << "+" << getOffset();
 | |
|     OS << '>';
 | |
|     break;
 | |
|   case MachineOperand::MO_ExternalSymbol:
 | |
|     OS << "<es:" << getSymbolName();
 | |
|     if (getOffset()) OS << "+" << getOffset();
 | |
|     OS << '>';
 | |
|     break;
 | |
|   case MachineOperand::MO_BlockAddress:
 | |
|     OS << "<";
 | |
|     WriteAsOperand(OS, getBlockAddress(), /*PrintType=*/false);
 | |
|     OS << '>';
 | |
|     break;
 | |
|   default:
 | |
|     llvm_unreachable("Unrecognized operand type");
 | |
|   }
 | |
|   
 | |
|   if (unsigned TF = getTargetFlags())
 | |
|     OS << "[TF=" << TF << ']';
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // MachineMemOperand Implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| MachineMemOperand::MachineMemOperand(const Value *v, unsigned int f,
 | |
|                                      int64_t o, uint64_t s, unsigned int a)
 | |
|   : Offset(o), Size(s), V(v),
 | |
|     Flags((f & 7) | ((Log2_32(a) + 1) << 3)) {
 | |
|   assert(getBaseAlignment() == a && "Alignment is not a power of 2!");
 | |
|   assert((isLoad() || isStore()) && "Not a load/store!");
 | |
| }
 | |
| 
 | |
| /// Profile - Gather unique data for the object.
 | |
| ///
 | |
| void MachineMemOperand::Profile(FoldingSetNodeID &ID) const {
 | |
|   ID.AddInteger(Offset);
 | |
|   ID.AddInteger(Size);
 | |
|   ID.AddPointer(V);
 | |
|   ID.AddInteger(Flags);
 | |
| }
 | |
| 
 | |
| void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) {
 | |
|   // The Value and Offset may differ due to CSE. But the flags and size
 | |
|   // should be the same.
 | |
|   assert(MMO->getFlags() == getFlags() && "Flags mismatch!");
 | |
|   assert(MMO->getSize() == getSize() && "Size mismatch!");
 | |
| 
 | |
|   if (MMO->getBaseAlignment() >= getBaseAlignment()) {
 | |
|     // Update the alignment value.
 | |
|     Flags = (Flags & 7) | ((Log2_32(MMO->getBaseAlignment()) + 1) << 3);
 | |
|     // Also update the base and offset, because the new alignment may
 | |
|     // not be applicable with the old ones.
 | |
|     V = MMO->getValue();
 | |
|     Offset = MMO->getOffset();
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// getAlignment - Return the minimum known alignment in bytes of the
 | |
| /// actual memory reference.
 | |
| uint64_t MachineMemOperand::getAlignment() const {
 | |
|   return MinAlign(getBaseAlignment(), getOffset());
 | |
| }
 | |
| 
 | |
| raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineMemOperand &MMO) {
 | |
|   assert((MMO.isLoad() || MMO.isStore()) &&
 | |
|          "SV has to be a load, store or both.");
 | |
|   
 | |
|   if (MMO.isVolatile())
 | |
|     OS << "Volatile ";
 | |
| 
 | |
|   if (MMO.isLoad())
 | |
|     OS << "LD";
 | |
|   if (MMO.isStore())
 | |
|     OS << "ST";
 | |
|   OS << MMO.getSize();
 | |
|   
 | |
|   // Print the address information.
 | |
|   OS << "[";
 | |
|   if (!MMO.getValue())
 | |
|     OS << "<unknown>";
 | |
|   else
 | |
|     WriteAsOperand(OS, MMO.getValue(), /*PrintType=*/false);
 | |
| 
 | |
|   // If the alignment of the memory reference itself differs from the alignment
 | |
|   // of the base pointer, print the base alignment explicitly, next to the base
 | |
|   // pointer.
 | |
|   if (MMO.getBaseAlignment() != MMO.getAlignment())
 | |
|     OS << "(align=" << MMO.getBaseAlignment() << ")";
 | |
| 
 | |
|   if (MMO.getOffset() != 0)
 | |
|     OS << "+" << MMO.getOffset();
 | |
|   OS << "]";
 | |
| 
 | |
|   // Print the alignment of the reference.
 | |
|   if (MMO.getBaseAlignment() != MMO.getAlignment() ||
 | |
|       MMO.getBaseAlignment() != MMO.getSize())
 | |
|     OS << "(align=" << MMO.getAlignment() << ")";
 | |
| 
 | |
|   return OS;
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // MachineInstr Implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// MachineInstr ctor - This constructor creates a dummy MachineInstr with
 | |
| /// TID NULL and no operands.
 | |
| MachineInstr::MachineInstr()
 | |
|   : TID(0), NumImplicitOps(0), MemRefs(0), MemRefsEnd(0),
 | |
|     Parent(0), debugLoc(DebugLoc::getUnknownLoc()) {
 | |
|   // Make sure that we get added to a machine basicblock
 | |
|   LeakDetector::addGarbageObject(this);
 | |
| }
 | |
| 
 | |
| void MachineInstr::addImplicitDefUseOperands() {
 | |
|   if (TID->ImplicitDefs)
 | |
|     for (const unsigned *ImpDefs = TID->ImplicitDefs; *ImpDefs; ++ImpDefs)
 | |
|       addOperand(MachineOperand::CreateReg(*ImpDefs, true, true));
 | |
|   if (TID->ImplicitUses)
 | |
|     for (const unsigned *ImpUses = TID->ImplicitUses; *ImpUses; ++ImpUses)
 | |
|       addOperand(MachineOperand::CreateReg(*ImpUses, false, true));
 | |
| }
 | |
| 
 | |
| /// MachineInstr ctor - This constructor create a MachineInstr and add the
 | |
| /// implicit operands. It reserves space for number of operands specified by
 | |
| /// TargetInstrDesc or the numOperands if it is not zero. (for
 | |
| /// instructions with variable number of operands).
 | |
| MachineInstr::MachineInstr(const TargetInstrDesc &tid, bool NoImp)
 | |
|   : TID(&tid), NumImplicitOps(0), MemRefs(0), MemRefsEnd(0), Parent(0),
 | |
|     debugLoc(DebugLoc::getUnknownLoc()) {
 | |
|   if (!NoImp && TID->getImplicitDefs())
 | |
|     for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
 | |
|       NumImplicitOps++;
 | |
|   if (!NoImp && TID->getImplicitUses())
 | |
|     for (const unsigned *ImpUses = TID->getImplicitUses(); *ImpUses; ++ImpUses)
 | |
|       NumImplicitOps++;
 | |
|   Operands.reserve(NumImplicitOps + TID->getNumOperands());
 | |
|   if (!NoImp)
 | |
|     addImplicitDefUseOperands();
 | |
|   // Make sure that we get added to a machine basicblock
 | |
|   LeakDetector::addGarbageObject(this);
 | |
| }
 | |
| 
 | |
| /// MachineInstr ctor - As above, but with a DebugLoc.
 | |
| MachineInstr::MachineInstr(const TargetInstrDesc &tid, const DebugLoc dl,
 | |
|                            bool NoImp)
 | |
|   : TID(&tid), NumImplicitOps(0), MemRefs(0), MemRefsEnd(0),
 | |
|     Parent(0), debugLoc(dl) {
 | |
|   if (!NoImp && TID->getImplicitDefs())
 | |
|     for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
 | |
|       NumImplicitOps++;
 | |
|   if (!NoImp && TID->getImplicitUses())
 | |
|     for (const unsigned *ImpUses = TID->getImplicitUses(); *ImpUses; ++ImpUses)
 | |
|       NumImplicitOps++;
 | |
|   Operands.reserve(NumImplicitOps + TID->getNumOperands());
 | |
|   if (!NoImp)
 | |
|     addImplicitDefUseOperands();
 | |
|   // Make sure that we get added to a machine basicblock
 | |
|   LeakDetector::addGarbageObject(this);
 | |
| }
 | |
| 
 | |
| /// MachineInstr ctor - Work exactly the same as the ctor two above, except
 | |
| /// that the MachineInstr is created and added to the end of the specified 
 | |
| /// basic block.
 | |
| ///
 | |
| MachineInstr::MachineInstr(MachineBasicBlock *MBB, const TargetInstrDesc &tid)
 | |
|   : TID(&tid), NumImplicitOps(0), MemRefs(0), MemRefsEnd(0), Parent(0), 
 | |
|     debugLoc(DebugLoc::getUnknownLoc()) {
 | |
|   assert(MBB && "Cannot use inserting ctor with null basic block!");
 | |
|   if (TID->ImplicitDefs)
 | |
|     for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
 | |
|       NumImplicitOps++;
 | |
|   if (TID->ImplicitUses)
 | |
|     for (const unsigned *ImpUses = TID->getImplicitUses(); *ImpUses; ++ImpUses)
 | |
|       NumImplicitOps++;
 | |
|   Operands.reserve(NumImplicitOps + TID->getNumOperands());
 | |
|   addImplicitDefUseOperands();
 | |
|   // Make sure that we get added to a machine basicblock
 | |
|   LeakDetector::addGarbageObject(this);
 | |
|   MBB->push_back(this);  // Add instruction to end of basic block!
 | |
| }
 | |
| 
 | |
| /// MachineInstr ctor - As above, but with a DebugLoc.
 | |
| ///
 | |
| MachineInstr::MachineInstr(MachineBasicBlock *MBB, const DebugLoc dl,
 | |
|                            const TargetInstrDesc &tid)
 | |
|   : TID(&tid), NumImplicitOps(0), MemRefs(0), MemRefsEnd(0),
 | |
|     Parent(0), debugLoc(dl) {
 | |
|   assert(MBB && "Cannot use inserting ctor with null basic block!");
 | |
|   if (TID->ImplicitDefs)
 | |
|     for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
 | |
|       NumImplicitOps++;
 | |
|   if (TID->ImplicitUses)
 | |
|     for (const unsigned *ImpUses = TID->getImplicitUses(); *ImpUses; ++ImpUses)
 | |
|       NumImplicitOps++;
 | |
|   Operands.reserve(NumImplicitOps + TID->getNumOperands());
 | |
|   addImplicitDefUseOperands();
 | |
|   // Make sure that we get added to a machine basicblock
 | |
|   LeakDetector::addGarbageObject(this);
 | |
|   MBB->push_back(this);  // Add instruction to end of basic block!
 | |
| }
 | |
| 
 | |
| /// MachineInstr ctor - Copies MachineInstr arg exactly
 | |
| ///
 | |
| MachineInstr::MachineInstr(MachineFunction &MF, const MachineInstr &MI)
 | |
|   : TID(&MI.getDesc()), NumImplicitOps(0),
 | |
|     MemRefs(MI.MemRefs), MemRefsEnd(MI.MemRefsEnd),
 | |
|     Parent(0), debugLoc(MI.getDebugLoc()) {
 | |
|   Operands.reserve(MI.getNumOperands());
 | |
| 
 | |
|   // Add operands
 | |
|   for (unsigned i = 0; i != MI.getNumOperands(); ++i)
 | |
|     addOperand(MI.getOperand(i));
 | |
|   NumImplicitOps = MI.NumImplicitOps;
 | |
| 
 | |
|   // Set parent to null.
 | |
|   Parent = 0;
 | |
| 
 | |
|   LeakDetector::addGarbageObject(this);
 | |
| }
 | |
| 
 | |
| MachineInstr::~MachineInstr() {
 | |
|   LeakDetector::removeGarbageObject(this);
 | |
| #ifndef NDEBUG
 | |
|   for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
 | |
|     assert(Operands[i].ParentMI == this && "ParentMI mismatch!");
 | |
|     assert((!Operands[i].isReg() || !Operands[i].isOnRegUseList()) &&
 | |
|            "Reg operand def/use list corrupted");
 | |
|   }
 | |
| #endif
 | |
| }
 | |
| 
 | |
| /// getRegInfo - If this instruction is embedded into a MachineFunction,
 | |
| /// return the MachineRegisterInfo object for the current function, otherwise
 | |
| /// return null.
 | |
| MachineRegisterInfo *MachineInstr::getRegInfo() {
 | |
|   if (MachineBasicBlock *MBB = getParent())
 | |
|     return &MBB->getParent()->getRegInfo();
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| /// RemoveRegOperandsFromUseLists - Unlink all of the register operands in
 | |
| /// this instruction from their respective use lists.  This requires that the
 | |
| /// operands already be on their use lists.
 | |
| void MachineInstr::RemoveRegOperandsFromUseLists() {
 | |
|   for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
 | |
|     if (Operands[i].isReg())
 | |
|       Operands[i].RemoveRegOperandFromRegInfo();
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// AddRegOperandsToUseLists - Add all of the register operands in
 | |
| /// this instruction from their respective use lists.  This requires that the
 | |
| /// operands not be on their use lists yet.
 | |
| void MachineInstr::AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo) {
 | |
|   for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
 | |
|     if (Operands[i].isReg())
 | |
|       Operands[i].AddRegOperandToRegInfo(&RegInfo);
 | |
|   }
 | |
| }
 | |
| 
 | |
| 
 | |
| /// addOperand - Add the specified operand to the instruction.  If it is an
 | |
| /// implicit operand, it is added to the end of the operand list.  If it is
 | |
| /// an explicit operand it is added at the end of the explicit operand list
 | |
| /// (before the first implicit operand). 
 | |
| void MachineInstr::addOperand(const MachineOperand &Op) {
 | |
|   bool isImpReg = Op.isReg() && Op.isImplicit();
 | |
|   assert((isImpReg || !OperandsComplete()) &&
 | |
|          "Trying to add an operand to a machine instr that is already done!");
 | |
| 
 | |
|   MachineRegisterInfo *RegInfo = getRegInfo();
 | |
| 
 | |
|   // If we are adding the operand to the end of the list, our job is simpler.
 | |
|   // This is true most of the time, so this is a reasonable optimization.
 | |
|   if (isImpReg || NumImplicitOps == 0) {
 | |
|     // We can only do this optimization if we know that the operand list won't
 | |
|     // reallocate.
 | |
|     if (Operands.empty() || Operands.size()+1 <= Operands.capacity()) {
 | |
|       Operands.push_back(Op);
 | |
|     
 | |
|       // Set the parent of the operand.
 | |
|       Operands.back().ParentMI = this;
 | |
|   
 | |
|       // If the operand is a register, update the operand's use list.
 | |
|       if (Op.isReg())
 | |
|         Operands.back().AddRegOperandToRegInfo(RegInfo);
 | |
|       return;
 | |
|     }
 | |
|   }
 | |
|   
 | |
|   // Otherwise, we have to insert a real operand before any implicit ones.
 | |
|   unsigned OpNo = Operands.size()-NumImplicitOps;
 | |
| 
 | |
|   // If this instruction isn't embedded into a function, then we don't need to
 | |
|   // update any operand lists.
 | |
|   if (RegInfo == 0) {
 | |
|     // Simple insertion, no reginfo update needed for other register operands.
 | |
|     Operands.insert(Operands.begin()+OpNo, Op);
 | |
|     Operands[OpNo].ParentMI = this;
 | |
| 
 | |
|     // Do explicitly set the reginfo for this operand though, to ensure the
 | |
|     // next/prev fields are properly nulled out.
 | |
|     if (Operands[OpNo].isReg())
 | |
|       Operands[OpNo].AddRegOperandToRegInfo(0);
 | |
| 
 | |
|   } else if (Operands.size()+1 <= Operands.capacity()) {
 | |
|     // Otherwise, we have to remove register operands from their register use
 | |
|     // list, add the operand, then add the register operands back to their use
 | |
|     // list.  This also must handle the case when the operand list reallocates
 | |
|     // to somewhere else.
 | |
|   
 | |
|     // If insertion of this operand won't cause reallocation of the operand
 | |
|     // list, just remove the implicit operands, add the operand, then re-add all
 | |
|     // the rest of the operands.
 | |
|     for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
 | |
|       assert(Operands[i].isReg() && "Should only be an implicit reg!");
 | |
|       Operands[i].RemoveRegOperandFromRegInfo();
 | |
|     }
 | |
|     
 | |
|     // Add the operand.  If it is a register, add it to the reg list.
 | |
|     Operands.insert(Operands.begin()+OpNo, Op);
 | |
|     Operands[OpNo].ParentMI = this;
 | |
| 
 | |
|     if (Operands[OpNo].isReg())
 | |
|       Operands[OpNo].AddRegOperandToRegInfo(RegInfo);
 | |
|     
 | |
|     // Re-add all the implicit ops.
 | |
|     for (unsigned i = OpNo+1, e = Operands.size(); i != e; ++i) {
 | |
|       assert(Operands[i].isReg() && "Should only be an implicit reg!");
 | |
|       Operands[i].AddRegOperandToRegInfo(RegInfo);
 | |
|     }
 | |
|   } else {
 | |
|     // Otherwise, we will be reallocating the operand list.  Remove all reg
 | |
|     // operands from their list, then readd them after the operand list is
 | |
|     // reallocated.
 | |
|     RemoveRegOperandsFromUseLists();
 | |
|     
 | |
|     Operands.insert(Operands.begin()+OpNo, Op);
 | |
|     Operands[OpNo].ParentMI = this;
 | |
|   
 | |
|     // Re-add all the operands.
 | |
|     AddRegOperandsToUseLists(*RegInfo);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// RemoveOperand - Erase an operand  from an instruction, leaving it with one
 | |
| /// fewer operand than it started with.
 | |
| ///
 | |
| void MachineInstr::RemoveOperand(unsigned OpNo) {
 | |
|   assert(OpNo < Operands.size() && "Invalid operand number");
 | |
|   
 | |
|   // Special case removing the last one.
 | |
|   if (OpNo == Operands.size()-1) {
 | |
|     // If needed, remove from the reg def/use list.
 | |
|     if (Operands.back().isReg() && Operands.back().isOnRegUseList())
 | |
|       Operands.back().RemoveRegOperandFromRegInfo();
 | |
|     
 | |
|     Operands.pop_back();
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // Otherwise, we are removing an interior operand.  If we have reginfo to
 | |
|   // update, remove all operands that will be shifted down from their reg lists,
 | |
|   // move everything down, then re-add them.
 | |
|   MachineRegisterInfo *RegInfo = getRegInfo();
 | |
|   if (RegInfo) {
 | |
|     for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
 | |
|       if (Operands[i].isReg())
 | |
|         Operands[i].RemoveRegOperandFromRegInfo();
 | |
|     }
 | |
|   }
 | |
|   
 | |
|   Operands.erase(Operands.begin()+OpNo);
 | |
| 
 | |
|   if (RegInfo) {
 | |
|     for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
 | |
|       if (Operands[i].isReg())
 | |
|         Operands[i].AddRegOperandToRegInfo(RegInfo);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// addMemOperand - Add a MachineMemOperand to the machine instruction.
 | |
| /// This function should be used only occasionally. The setMemRefs function
 | |
| /// is the primary method for setting up a MachineInstr's MemRefs list.
 | |
| void MachineInstr::addMemOperand(MachineFunction &MF,
 | |
|                                  MachineMemOperand *MO) {
 | |
|   mmo_iterator OldMemRefs = MemRefs;
 | |
|   mmo_iterator OldMemRefsEnd = MemRefsEnd;
 | |
| 
 | |
|   size_t NewNum = (MemRefsEnd - MemRefs) + 1;
 | |
|   mmo_iterator NewMemRefs = MF.allocateMemRefsArray(NewNum);
 | |
|   mmo_iterator NewMemRefsEnd = NewMemRefs + NewNum;
 | |
| 
 | |
|   std::copy(OldMemRefs, OldMemRefsEnd, NewMemRefs);
 | |
|   NewMemRefs[NewNum - 1] = MO;
 | |
| 
 | |
|   MemRefs = NewMemRefs;
 | |
|   MemRefsEnd = NewMemRefsEnd;
 | |
| }
 | |
| 
 | |
| /// removeFromParent - This method unlinks 'this' from the containing basic
 | |
| /// block, and returns it, but does not delete it.
 | |
| MachineInstr *MachineInstr::removeFromParent() {
 | |
|   assert(getParent() && "Not embedded in a basic block!");
 | |
|   getParent()->remove(this);
 | |
|   return this;
 | |
| }
 | |
| 
 | |
| 
 | |
| /// eraseFromParent - This method unlinks 'this' from the containing basic
 | |
| /// block, and deletes it.
 | |
| void MachineInstr::eraseFromParent() {
 | |
|   assert(getParent() && "Not embedded in a basic block!");
 | |
|   getParent()->erase(this);
 | |
| }
 | |
| 
 | |
| 
 | |
| /// OperandComplete - Return true if it's illegal to add a new operand
 | |
| ///
 | |
| bool MachineInstr::OperandsComplete() const {
 | |
|   unsigned short NumOperands = TID->getNumOperands();
 | |
|   if (!TID->isVariadic() && getNumOperands()-NumImplicitOps >= NumOperands)
 | |
|     return true;  // Broken: we have all the operands of this instruction!
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| /// getNumExplicitOperands - Returns the number of non-implicit operands.
 | |
| ///
 | |
| unsigned MachineInstr::getNumExplicitOperands() const {
 | |
|   unsigned NumOperands = TID->getNumOperands();
 | |
|   if (!TID->isVariadic())
 | |
|     return NumOperands;
 | |
| 
 | |
|   for (unsigned i = NumOperands, e = getNumOperands(); i != e; ++i) {
 | |
|     const MachineOperand &MO = getOperand(i);
 | |
|     if (!MO.isReg() || !MO.isImplicit())
 | |
|       NumOperands++;
 | |
|   }
 | |
|   return NumOperands;
 | |
| }
 | |
| 
 | |
| 
 | |
| /// isLabel - Returns true if the MachineInstr represents a label.
 | |
| ///
 | |
| bool MachineInstr::isLabel() const {
 | |
|   return getOpcode() == TargetInstrInfo::DBG_LABEL ||
 | |
|          getOpcode() == TargetInstrInfo::EH_LABEL ||
 | |
|          getOpcode() == TargetInstrInfo::GC_LABEL;
 | |
| }
 | |
| 
 | |
| /// isDebugLabel - Returns true if the MachineInstr represents a debug label.
 | |
| ///
 | |
| bool MachineInstr::isDebugLabel() const {
 | |
|   return getOpcode() == TargetInstrInfo::DBG_LABEL;
 | |
| }
 | |
| 
 | |
| /// findRegisterUseOperandIdx() - Returns the MachineOperand that is a use of
 | |
| /// the specific register or -1 if it is not found. It further tightens
 | |
| /// the search criteria to a use that kills the register if isKill is true.
 | |
| int MachineInstr::findRegisterUseOperandIdx(unsigned Reg, bool isKill,
 | |
|                                           const TargetRegisterInfo *TRI) const {
 | |
|   for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
 | |
|     const MachineOperand &MO = getOperand(i);
 | |
|     if (!MO.isReg() || !MO.isUse())
 | |
|       continue;
 | |
|     unsigned MOReg = MO.getReg();
 | |
|     if (!MOReg)
 | |
|       continue;
 | |
|     if (MOReg == Reg ||
 | |
|         (TRI &&
 | |
|          TargetRegisterInfo::isPhysicalRegister(MOReg) &&
 | |
|          TargetRegisterInfo::isPhysicalRegister(Reg) &&
 | |
|          TRI->isSubRegister(MOReg, Reg)))
 | |
|       if (!isKill || MO.isKill())
 | |
|         return i;
 | |
|   }
 | |
|   return -1;
 | |
| }
 | |
|   
 | |
| /// findRegisterDefOperandIdx() - Returns the operand index that is a def of
 | |
| /// the specified register or -1 if it is not found. If isDead is true, defs
 | |
| /// that are not dead are skipped. If TargetRegisterInfo is non-null, then it
 | |
| /// also checks if there is a def of a super-register.
 | |
| int MachineInstr::findRegisterDefOperandIdx(unsigned Reg, bool isDead,
 | |
|                                           const TargetRegisterInfo *TRI) const {
 | |
|   for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
 | |
|     const MachineOperand &MO = getOperand(i);
 | |
|     if (!MO.isReg() || !MO.isDef())
 | |
|       continue;
 | |
|     unsigned MOReg = MO.getReg();
 | |
|     if (MOReg == Reg ||
 | |
|         (TRI &&
 | |
|          TargetRegisterInfo::isPhysicalRegister(MOReg) &&
 | |
|          TargetRegisterInfo::isPhysicalRegister(Reg) &&
 | |
|          TRI->isSubRegister(MOReg, Reg)))
 | |
|       if (!isDead || MO.isDead())
 | |
|         return i;
 | |
|   }
 | |
|   return -1;
 | |
| }
 | |
| 
 | |
| /// findFirstPredOperandIdx() - Find the index of the first operand in the
 | |
| /// operand list that is used to represent the predicate. It returns -1 if
 | |
| /// none is found.
 | |
| int MachineInstr::findFirstPredOperandIdx() const {
 | |
|   const TargetInstrDesc &TID = getDesc();
 | |
|   if (TID.isPredicable()) {
 | |
|     for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
 | |
|       if (TID.OpInfo[i].isPredicate())
 | |
|         return i;
 | |
|   }
 | |
| 
 | |
|   return -1;
 | |
| }
 | |
|   
 | |
| /// isRegTiedToUseOperand - Given the index of a register def operand,
 | |
| /// check if the register def is tied to a source operand, due to either
 | |
| /// two-address elimination or inline assembly constraints. Returns the
 | |
| /// first tied use operand index by reference is UseOpIdx is not null.
 | |
| bool MachineInstr::
 | |
| isRegTiedToUseOperand(unsigned DefOpIdx, unsigned *UseOpIdx) const {
 | |
|   if (getOpcode() == TargetInstrInfo::INLINEASM) {
 | |
|     assert(DefOpIdx >= 2);
 | |
|     const MachineOperand &MO = getOperand(DefOpIdx);
 | |
|     if (!MO.isReg() || !MO.isDef() || MO.getReg() == 0)
 | |
|       return false;
 | |
|     // Determine the actual operand index that corresponds to this index.
 | |
|     unsigned DefNo = 0;
 | |
|     unsigned DefPart = 0;
 | |
|     for (unsigned i = 1, e = getNumOperands(); i < e; ) {
 | |
|       const MachineOperand &FMO = getOperand(i);
 | |
|       // After the normal asm operands there may be additional imp-def regs.
 | |
|       if (!FMO.isImm())
 | |
|         return false;
 | |
|       // Skip over this def.
 | |
|       unsigned NumOps = InlineAsm::getNumOperandRegisters(FMO.getImm());
 | |
|       unsigned PrevDef = i + 1;
 | |
|       i = PrevDef + NumOps;
 | |
|       if (i > DefOpIdx) {
 | |
|         DefPart = DefOpIdx - PrevDef;
 | |
|         break;
 | |
|       }
 | |
|       ++DefNo;
 | |
|     }
 | |
|     for (unsigned i = 1, e = getNumOperands(); i != e; ++i) {
 | |
|       const MachineOperand &FMO = getOperand(i);
 | |
|       if (!FMO.isImm())
 | |
|         continue;
 | |
|       if (i+1 >= e || !getOperand(i+1).isReg() || !getOperand(i+1).isUse())
 | |
|         continue;
 | |
|       unsigned Idx;
 | |
|       if (InlineAsm::isUseOperandTiedToDef(FMO.getImm(), Idx) &&
 | |
|           Idx == DefNo) {
 | |
|         if (UseOpIdx)
 | |
|           *UseOpIdx = (unsigned)i + 1 + DefPart;
 | |
|         return true;
 | |
|       }
 | |
|     }
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   assert(getOperand(DefOpIdx).isDef() && "DefOpIdx is not a def!");
 | |
|   const TargetInstrDesc &TID = getDesc();
 | |
|   for (unsigned i = 0, e = TID.getNumOperands(); i != e; ++i) {
 | |
|     const MachineOperand &MO = getOperand(i);
 | |
|     if (MO.isReg() && MO.isUse() &&
 | |
|         TID.getOperandConstraint(i, TOI::TIED_TO) == (int)DefOpIdx) {
 | |
|       if (UseOpIdx)
 | |
|         *UseOpIdx = (unsigned)i;
 | |
|       return true;
 | |
|     }
 | |
|   }
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| /// isRegTiedToDefOperand - Return true if the operand of the specified index
 | |
| /// is a register use and it is tied to an def operand. It also returns the def
 | |
| /// operand index by reference.
 | |
| bool MachineInstr::
 | |
| isRegTiedToDefOperand(unsigned UseOpIdx, unsigned *DefOpIdx) const {
 | |
|   if (getOpcode() == TargetInstrInfo::INLINEASM) {
 | |
|     const MachineOperand &MO = getOperand(UseOpIdx);
 | |
|     if (!MO.isReg() || !MO.isUse() || MO.getReg() == 0)
 | |
|       return false;
 | |
| 
 | |
|     // Find the flag operand corresponding to UseOpIdx
 | |
|     unsigned FlagIdx, NumOps=0;
 | |
|     for (FlagIdx = 1; FlagIdx < UseOpIdx; FlagIdx += NumOps+1) {
 | |
|       const MachineOperand &UFMO = getOperand(FlagIdx);
 | |
|       // After the normal asm operands there may be additional imp-def regs.
 | |
|       if (!UFMO.isImm())
 | |
|         return false;
 | |
|       NumOps = InlineAsm::getNumOperandRegisters(UFMO.getImm());
 | |
|       assert(NumOps < getNumOperands() && "Invalid inline asm flag");
 | |
|       if (UseOpIdx < FlagIdx+NumOps+1)
 | |
|         break;
 | |
|     }
 | |
|     if (FlagIdx >= UseOpIdx)
 | |
|       return false;
 | |
|     const MachineOperand &UFMO = getOperand(FlagIdx);
 | |
|     unsigned DefNo;
 | |
|     if (InlineAsm::isUseOperandTiedToDef(UFMO.getImm(), DefNo)) {
 | |
|       if (!DefOpIdx)
 | |
|         return true;
 | |
| 
 | |
|       unsigned DefIdx = 1;
 | |
|       // Remember to adjust the index. First operand is asm string, then there
 | |
|       // is a flag for each.
 | |
|       while (DefNo) {
 | |
|         const MachineOperand &FMO = getOperand(DefIdx);
 | |
|         assert(FMO.isImm());
 | |
|         // Skip over this def.
 | |
|         DefIdx += InlineAsm::getNumOperandRegisters(FMO.getImm()) + 1;
 | |
|         --DefNo;
 | |
|       }
 | |
|       *DefOpIdx = DefIdx + UseOpIdx - FlagIdx;
 | |
|       return true;
 | |
|     }
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   const TargetInstrDesc &TID = getDesc();
 | |
|   if (UseOpIdx >= TID.getNumOperands())
 | |
|     return false;
 | |
|   const MachineOperand &MO = getOperand(UseOpIdx);
 | |
|   if (!MO.isReg() || !MO.isUse())
 | |
|     return false;
 | |
|   int DefIdx = TID.getOperandConstraint(UseOpIdx, TOI::TIED_TO);
 | |
|   if (DefIdx == -1)
 | |
|     return false;
 | |
|   if (DefOpIdx)
 | |
|     *DefOpIdx = (unsigned)DefIdx;
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| /// copyKillDeadInfo - Copies kill / dead operand properties from MI.
 | |
| ///
 | |
| void MachineInstr::copyKillDeadInfo(const MachineInstr *MI) {
 | |
|   for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | |
|     const MachineOperand &MO = MI->getOperand(i);
 | |
|     if (!MO.isReg() || (!MO.isKill() && !MO.isDead()))
 | |
|       continue;
 | |
|     for (unsigned j = 0, ee = getNumOperands(); j != ee; ++j) {
 | |
|       MachineOperand &MOp = getOperand(j);
 | |
|       if (!MOp.isIdenticalTo(MO))
 | |
|         continue;
 | |
|       if (MO.isKill())
 | |
|         MOp.setIsKill();
 | |
|       else
 | |
|         MOp.setIsDead();
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// copyPredicates - Copies predicate operand(s) from MI.
 | |
| void MachineInstr::copyPredicates(const MachineInstr *MI) {
 | |
|   const TargetInstrDesc &TID = MI->getDesc();
 | |
|   if (!TID.isPredicable())
 | |
|     return;
 | |
|   for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | |
|     if (TID.OpInfo[i].isPredicate()) {
 | |
|       // Predicated operands must be last operands.
 | |
|       addOperand(MI->getOperand(i));
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// isSafeToMove - Return true if it is safe to move this instruction. If
 | |
| /// SawStore is set to true, it means that there is a store (or call) between
 | |
| /// the instruction's location and its intended destination.
 | |
| bool MachineInstr::isSafeToMove(const TargetInstrInfo *TII,
 | |
|                                 bool &SawStore,
 | |
|                                 AliasAnalysis *AA) const {
 | |
|   // Ignore stuff that we obviously can't move.
 | |
|   if (TID->mayStore() || TID->isCall()) {
 | |
|     SawStore = true;
 | |
|     return false;
 | |
|   }
 | |
|   if (TID->isTerminator() || TID->hasUnmodeledSideEffects())
 | |
|     return false;
 | |
| 
 | |
|   // See if this instruction does a load.  If so, we have to guarantee that the
 | |
|   // loaded value doesn't change between the load and the its intended
 | |
|   // destination. The check for isInvariantLoad gives the targe the chance to
 | |
|   // classify the load as always returning a constant, e.g. a constant pool
 | |
|   // load.
 | |
|   if (TID->mayLoad() && !isInvariantLoad(AA))
 | |
|     // Otherwise, this is a real load.  If there is a store between the load and
 | |
|     // end of block, or if the load is volatile, we can't move it.
 | |
|     return !SawStore && !hasVolatileMemoryRef();
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| /// isSafeToReMat - Return true if it's safe to rematerialize the specified
 | |
| /// instruction which defined the specified register instead of copying it.
 | |
| bool MachineInstr::isSafeToReMat(const TargetInstrInfo *TII,
 | |
|                                  unsigned DstReg,
 | |
|                                  AliasAnalysis *AA) const {
 | |
|   bool SawStore = false;
 | |
|   if (!TII->isTriviallyReMaterializable(this, AA) ||
 | |
|       !isSafeToMove(TII, SawStore, AA))
 | |
|     return false;
 | |
|   for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
 | |
|     const MachineOperand &MO = getOperand(i);
 | |
|     if (!MO.isReg())
 | |
|       continue;
 | |
|     // FIXME: For now, do not remat any instruction with register operands.
 | |
|     // Later on, we can loosen the restriction is the register operands have
 | |
|     // not been modified between the def and use. Note, this is different from
 | |
|     // MachineSink because the code is no longer in two-address form (at least
 | |
|     // partially).
 | |
|     if (MO.isUse())
 | |
|       return false;
 | |
|     else if (!MO.isDead() && MO.getReg() != DstReg)
 | |
|       return false;
 | |
|   }
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| /// hasVolatileMemoryRef - Return true if this instruction may have a
 | |
| /// volatile memory reference, or if the information describing the
 | |
| /// memory reference is not available. Return false if it is known to
 | |
| /// have no volatile memory references.
 | |
| bool MachineInstr::hasVolatileMemoryRef() const {
 | |
|   // An instruction known never to access memory won't have a volatile access.
 | |
|   if (!TID->mayStore() &&
 | |
|       !TID->mayLoad() &&
 | |
|       !TID->isCall() &&
 | |
|       !TID->hasUnmodeledSideEffects())
 | |
|     return false;
 | |
| 
 | |
|   // Otherwise, if the instruction has no memory reference information,
 | |
|   // conservatively assume it wasn't preserved.
 | |
|   if (memoperands_empty())
 | |
|     return true;
 | |
|   
 | |
|   // Check the memory reference information for volatile references.
 | |
|   for (mmo_iterator I = memoperands_begin(), E = memoperands_end(); I != E; ++I)
 | |
|     if ((*I)->isVolatile())
 | |
|       return true;
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| /// isInvariantLoad - Return true if this instruction is loading from a
 | |
| /// location whose value is invariant across the function.  For example,
 | |
| /// loading a value from the constant pool or from from the argument area
 | |
| /// of a function if it does not change.  This should only return true of
 | |
| /// *all* loads the instruction does are invariant (if it does multiple loads).
 | |
| bool MachineInstr::isInvariantLoad(AliasAnalysis *AA) const {
 | |
|   // If the instruction doesn't load at all, it isn't an invariant load.
 | |
|   if (!TID->mayLoad())
 | |
|     return false;
 | |
| 
 | |
|   // If the instruction has lost its memoperands, conservatively assume that
 | |
|   // it may not be an invariant load.
 | |
|   if (memoperands_empty())
 | |
|     return false;
 | |
| 
 | |
|   const MachineFrameInfo *MFI = getParent()->getParent()->getFrameInfo();
 | |
| 
 | |
|   for (mmo_iterator I = memoperands_begin(),
 | |
|        E = memoperands_end(); I != E; ++I) {
 | |
|     if ((*I)->isVolatile()) return false;
 | |
|     if ((*I)->isStore()) return false;
 | |
| 
 | |
|     if (const Value *V = (*I)->getValue()) {
 | |
|       // A load from a constant PseudoSourceValue is invariant.
 | |
|       if (const PseudoSourceValue *PSV = dyn_cast<PseudoSourceValue>(V))
 | |
|         if (PSV->isConstant(MFI))
 | |
|           continue;
 | |
|       // If we have an AliasAnalysis, ask it whether the memory is constant.
 | |
|       if (AA && AA->pointsToConstantMemory(V))
 | |
|         continue;
 | |
|     }
 | |
| 
 | |
|     // Otherwise assume conservatively.
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // Everything checks out.
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| void MachineInstr::dump() const {
 | |
|   errs() << "  " << *this;
 | |
| }
 | |
| 
 | |
| void MachineInstr::print(raw_ostream &OS, const TargetMachine *TM) const {
 | |
|   // We can be a bit tidier if we know the TargetMachine and/or MachineFunction.
 | |
|   const MachineFunction *MF = 0;
 | |
|   if (const MachineBasicBlock *MBB = getParent()) {
 | |
|     MF = MBB->getParent();
 | |
|     if (!TM && MF)
 | |
|       TM = &MF->getTarget();
 | |
|   }
 | |
| 
 | |
|   // Print explicitly defined operands on the left of an assignment syntax.
 | |
|   unsigned StartOp = 0, e = getNumOperands();
 | |
|   for (; StartOp < e && getOperand(StartOp).isReg() &&
 | |
|          getOperand(StartOp).isDef() &&
 | |
|          !getOperand(StartOp).isImplicit();
 | |
|        ++StartOp) {
 | |
|     if (StartOp != 0) OS << ", ";
 | |
|     getOperand(StartOp).print(OS, TM);
 | |
|   }
 | |
| 
 | |
|   if (StartOp != 0)
 | |
|     OS << " = ";
 | |
| 
 | |
|   // Print the opcode name.
 | |
|   OS << getDesc().getName();
 | |
| 
 | |
|   // Print the rest of the operands.
 | |
|   bool OmittedAnyCallClobbers = false;
 | |
|   bool FirstOp = true;
 | |
|   for (unsigned i = StartOp, e = getNumOperands(); i != e; ++i) {
 | |
|     const MachineOperand &MO = getOperand(i);
 | |
| 
 | |
|     // Omit call-clobbered registers which aren't used anywhere. This makes
 | |
|     // call instructions much less noisy on targets where calls clobber lots
 | |
|     // of registers. Don't rely on MO.isDead() because we may be called before
 | |
|     // LiveVariables is run, or we may be looking at a non-allocatable reg.
 | |
|     if (MF && getDesc().isCall() &&
 | |
|         MO.isReg() && MO.isImplicit() && MO.isDef()) {
 | |
|       unsigned Reg = MO.getReg();
 | |
|       if (Reg != 0 && TargetRegisterInfo::isPhysicalRegister(Reg)) {
 | |
|         const MachineRegisterInfo &MRI = MF->getRegInfo();
 | |
|         if (MRI.use_empty(Reg) && !MRI.isLiveOut(Reg)) {
 | |
|           bool HasAliasLive = false;
 | |
|           for (const unsigned *Alias = TM->getRegisterInfo()->getAliasSet(Reg);
 | |
|                unsigned AliasReg = *Alias; ++Alias)
 | |
|             if (!MRI.use_empty(AliasReg) || MRI.isLiveOut(AliasReg)) {
 | |
|               HasAliasLive = true;
 | |
|               break;
 | |
|             }
 | |
|           if (!HasAliasLive) {
 | |
|             OmittedAnyCallClobbers = true;
 | |
|             continue;
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     if (FirstOp) FirstOp = false; else OS << ",";
 | |
|     OS << " ";
 | |
|     MO.print(OS, TM);
 | |
|   }
 | |
| 
 | |
|   // Briefly indicate whether any call clobbers were omitted.
 | |
|   if (OmittedAnyCallClobbers) {
 | |
|     if (FirstOp) FirstOp = false; else OS << ",";
 | |
|     OS << " ...";
 | |
|   }
 | |
| 
 | |
|   bool HaveSemi = false;
 | |
|   if (!memoperands_empty()) {
 | |
|     if (!HaveSemi) OS << ";"; HaveSemi = true;
 | |
| 
 | |
|     OS << " mem:";
 | |
|     for (mmo_iterator i = memoperands_begin(), e = memoperands_end();
 | |
|          i != e; ++i) {
 | |
|       OS << **i;
 | |
|       if (next(i) != e)
 | |
|         OS << " ";
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (!debugLoc.isUnknown() && MF) {
 | |
|     if (!HaveSemi) OS << ";"; HaveSemi = true;
 | |
| 
 | |
|     // TODO: print InlinedAtLoc information
 | |
| 
 | |
|     DebugLocTuple DLT = MF->getDebugLocTuple(debugLoc);
 | |
|     DICompileUnit CU(DLT.Scope);
 | |
|     if (!CU.isNull())
 | |
|       OS << " dbg:" << CU.getDirectory() << '/' << CU.getFilename() << ":"
 | |
|          << DLT.Line << ":" << DLT.Col;
 | |
|   }
 | |
| 
 | |
|   OS << "\n";
 | |
| }
 | |
| 
 | |
| bool MachineInstr::addRegisterKilled(unsigned IncomingReg,
 | |
|                                      const TargetRegisterInfo *RegInfo,
 | |
|                                      bool AddIfNotFound) {
 | |
|   bool isPhysReg = TargetRegisterInfo::isPhysicalRegister(IncomingReg);
 | |
|   bool hasAliases = isPhysReg && RegInfo->getAliasSet(IncomingReg);
 | |
|   bool Found = false;
 | |
|   SmallVector<unsigned,4> DeadOps;
 | |
|   for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
 | |
|     MachineOperand &MO = getOperand(i);
 | |
|     if (!MO.isReg() || !MO.isUse() || MO.isUndef())
 | |
|       continue;
 | |
|     unsigned Reg = MO.getReg();
 | |
|     if (!Reg)
 | |
|       continue;
 | |
| 
 | |
|     if (Reg == IncomingReg) {
 | |
|       if (!Found) {
 | |
|         if (MO.isKill())
 | |
|           // The register is already marked kill.
 | |
|           return true;
 | |
|         if (isPhysReg && isRegTiedToDefOperand(i))
 | |
|           // Two-address uses of physregs must not be marked kill.
 | |
|           return true;
 | |
|         MO.setIsKill();
 | |
|         Found = true;
 | |
|       }
 | |
|     } else if (hasAliases && MO.isKill() &&
 | |
|                TargetRegisterInfo::isPhysicalRegister(Reg)) {
 | |
|       // A super-register kill already exists.
 | |
|       if (RegInfo->isSuperRegister(IncomingReg, Reg))
 | |
|         return true;
 | |
|       if (RegInfo->isSubRegister(IncomingReg, Reg))
 | |
|         DeadOps.push_back(i);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Trim unneeded kill operands.
 | |
|   while (!DeadOps.empty()) {
 | |
|     unsigned OpIdx = DeadOps.back();
 | |
|     if (getOperand(OpIdx).isImplicit())
 | |
|       RemoveOperand(OpIdx);
 | |
|     else
 | |
|       getOperand(OpIdx).setIsKill(false);
 | |
|     DeadOps.pop_back();
 | |
|   }
 | |
| 
 | |
|   // If not found, this means an alias of one of the operands is killed. Add a
 | |
|   // new implicit operand if required.
 | |
|   if (!Found && AddIfNotFound) {
 | |
|     addOperand(MachineOperand::CreateReg(IncomingReg,
 | |
|                                          false /*IsDef*/,
 | |
|                                          true  /*IsImp*/,
 | |
|                                          true  /*IsKill*/));
 | |
|     return true;
 | |
|   }
 | |
|   return Found;
 | |
| }
 | |
| 
 | |
| bool MachineInstr::addRegisterDead(unsigned IncomingReg,
 | |
|                                    const TargetRegisterInfo *RegInfo,
 | |
|                                    bool AddIfNotFound) {
 | |
|   bool isPhysReg = TargetRegisterInfo::isPhysicalRegister(IncomingReg);
 | |
|   bool hasAliases = isPhysReg && RegInfo->getAliasSet(IncomingReg);
 | |
|   bool Found = false;
 | |
|   SmallVector<unsigned,4> DeadOps;
 | |
|   for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
 | |
|     MachineOperand &MO = getOperand(i);
 | |
|     if (!MO.isReg() || !MO.isDef())
 | |
|       continue;
 | |
|     unsigned Reg = MO.getReg();
 | |
|     if (!Reg)
 | |
|       continue;
 | |
| 
 | |
|     if (Reg == IncomingReg) {
 | |
|       if (!Found) {
 | |
|         if (MO.isDead())
 | |
|           // The register is already marked dead.
 | |
|           return true;
 | |
|         MO.setIsDead();
 | |
|         Found = true;
 | |
|       }
 | |
|     } else if (hasAliases && MO.isDead() &&
 | |
|                TargetRegisterInfo::isPhysicalRegister(Reg)) {
 | |
|       // There exists a super-register that's marked dead.
 | |
|       if (RegInfo->isSuperRegister(IncomingReg, Reg))
 | |
|         return true;
 | |
|       if (RegInfo->getSubRegisters(IncomingReg) &&
 | |
|           RegInfo->getSuperRegisters(Reg) &&
 | |
|           RegInfo->isSubRegister(IncomingReg, Reg))
 | |
|         DeadOps.push_back(i);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Trim unneeded dead operands.
 | |
|   while (!DeadOps.empty()) {
 | |
|     unsigned OpIdx = DeadOps.back();
 | |
|     if (getOperand(OpIdx).isImplicit())
 | |
|       RemoveOperand(OpIdx);
 | |
|     else
 | |
|       getOperand(OpIdx).setIsDead(false);
 | |
|     DeadOps.pop_back();
 | |
|   }
 | |
| 
 | |
|   // If not found, this means an alias of one of the operands is dead. Add a
 | |
|   // new implicit operand if required.
 | |
|   if (Found || !AddIfNotFound)
 | |
|     return Found;
 | |
|     
 | |
|   addOperand(MachineOperand::CreateReg(IncomingReg,
 | |
|                                        true  /*IsDef*/,
 | |
|                                        true  /*IsImp*/,
 | |
|                                        false /*IsKill*/,
 | |
|                                        true  /*IsDead*/));
 | |
|   return true;
 | |
| }
 |