Chandler Carruth 0b8c9a80f2 Move all of the header files which are involved in modelling the LLVM IR
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.

There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.

The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.

I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).

I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
2013-01-02 11:36:10 +00:00

162 lines
5.6 KiB
C++

//===- LoopPass.h - LoopPass class ----------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines LoopPass class. All loop optimization
// and transformation passes are derived from LoopPass.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LOOP_PASS_H
#define LLVM_LOOP_PASS_H
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/IR/Function.h"
#include "llvm/Pass.h"
#include "llvm/PassManagers.h"
#include <deque>
namespace llvm {
class LPPassManager;
class Function;
class PMStack;
class LoopPass : public Pass {
public:
explicit LoopPass(char &pid) : Pass(PT_Loop, pid) {}
/// getPrinterPass - Get a pass to print the function corresponding
/// to a Loop.
Pass *createPrinterPass(raw_ostream &O, const std::string &Banner) const;
// runOnLoop - This method should be implemented by the subclass to perform
// whatever action is necessary for the specified Loop.
virtual bool runOnLoop(Loop *L, LPPassManager &LPM) = 0;
using llvm::Pass::doInitialization;
using llvm::Pass::doFinalization;
// Initialization and finalization hooks.
virtual bool doInitialization(Loop *L, LPPassManager &LPM) {
return false;
}
// Finalization hook does not supply Loop because at this time
// loop nest is completely different.
virtual bool doFinalization() { return false; }
// Check if this pass is suitable for the current LPPassManager, if
// available. This pass P is not suitable for a LPPassManager if P
// is not preserving higher level analysis info used by other
// LPPassManager passes. In such case, pop LPPassManager from the
// stack. This will force assignPassManager() to create new
// LPPassManger as expected.
void preparePassManager(PMStack &PMS);
/// Assign pass manager to manage this pass
virtual void assignPassManager(PMStack &PMS,
PassManagerType PMT);
/// Return what kind of Pass Manager can manage this pass.
virtual PassManagerType getPotentialPassManagerType() const {
return PMT_LoopPassManager;
}
//===--------------------------------------------------------------------===//
/// SimpleAnalysis - Provides simple interface to update analysis info
/// maintained by various passes. Note, if required this interface can
/// be extracted into a separate abstract class but it would require
/// additional use of multiple inheritance in Pass class hierarchy, something
/// we are trying to avoid.
/// Each loop pass can override these simple analysis hooks to update
/// desired analysis information.
/// cloneBasicBlockAnalysis - Clone analysis info associated with basic block.
virtual void cloneBasicBlockAnalysis(BasicBlock *F, BasicBlock *T, Loop *L) {}
/// deleteAnalysisValue - Delete analysis info associated with value V.
virtual void deleteAnalysisValue(Value *V, Loop *L) {}
};
class LPPassManager : public FunctionPass, public PMDataManager {
public:
static char ID;
explicit LPPassManager();
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
bool runOnFunction(Function &F);
/// Pass Manager itself does not invalidate any analysis info.
// LPPassManager needs LoopInfo.
void getAnalysisUsage(AnalysisUsage &Info) const;
virtual const char *getPassName() const {
return "Loop Pass Manager";
}
virtual PMDataManager *getAsPMDataManager() { return this; }
virtual Pass *getAsPass() { return this; }
/// Print passes managed by this manager
void dumpPassStructure(unsigned Offset);
LoopPass *getContainedPass(unsigned N) {
assert(N < PassVector.size() && "Pass number out of range!");
LoopPass *LP = static_cast<LoopPass *>(PassVector[N]);
return LP;
}
virtual PassManagerType getPassManagerType() const {
return PMT_LoopPassManager;
}
public:
// Delete loop from the loop queue and loop nest (LoopInfo).
void deleteLoopFromQueue(Loop *L);
// Insert loop into the loop queue and add it as a child of the
// given parent.
void insertLoop(Loop *L, Loop *ParentLoop);
// Insert a loop into the loop queue.
void insertLoopIntoQueue(Loop *L);
// Reoptimize this loop. LPPassManager will re-insert this loop into the
// queue. This allows LoopPass to change loop nest for the loop. This
// utility may send LPPassManager into infinite loops so use caution.
void redoLoop(Loop *L);
//===--------------------------------------------------------------------===//
/// SimpleAnalysis - Provides simple interface to update analysis info
/// maintained by various passes. Note, if required this interface can
/// be extracted into a separate abstract class but it would require
/// additional use of multiple inheritance in Pass class hierarchy, something
/// we are trying to avoid.
/// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for
/// all passes that implement simple analysis interface.
void cloneBasicBlockSimpleAnalysis(BasicBlock *From, BasicBlock *To, Loop *L);
/// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes
/// that implement simple analysis interface.
void deleteSimpleAnalysisValue(Value *V, Loop *L);
private:
std::deque<Loop *> LQ;
bool skipThisLoop;
bool redoThisLoop;
LoopInfo *LI;
Loop *CurrentLoop;
};
} // End llvm namespace
#endif