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			63 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- SkeletonTargetMachine.cpp - Define TargetMachine for Skeleton -----===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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//
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//===----------------------------------------------------------------------===//
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#include "SkeletonTargetMachine.h"
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#include "Skeleton.h"
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#include "llvm/Module.h"
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#include "llvm/PassManager.h"
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#include "llvm/Target/TargetOptions.h"
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#include "llvm/Target/TargetMachineRegistry.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/Passes.h"
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using namespace llvm;
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namespace {
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  // Register the target.
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  RegisterTarget<SkeletonTargetMachine> X("skeleton",
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                                          "  Target Skeleton (unusable)");
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}
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/// SkeletonTargetMachine ctor - Create an ILP32 architecture model
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///
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SkeletonTargetMachine::SkeletonTargetMachine(const Module &M,
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                                           IntrinsicLowering *IL,
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                                           const std::string &FS)
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  : TargetMachine("Skeleton", IL, true, 4, 4, 4, 4, 4),
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    FrameInfo(TargetFrameInfo::StackGrowsDown, 8, -4), JITInfo(*this) {
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}
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/// addPassesToEmitFile - Add passes to the specified pass manager
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/// to implement a static compiler for this target.
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///
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bool SkeletonTargetMachine::addPassesToEmitFile(PassManager &PM,
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                                                std::ostream &Out,
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                                                CodeGenFileType FileType,
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                                                bool Fast) {
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  if (FileType != TargetMachine::AssemblyFile) return true;
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  // <insert instruction selector passes here>
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  PM.add(createRegisterAllocator());
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  PM.add(createPrologEpilogCodeInserter());
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  // <insert assembly code output passes here>
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  PM.add(createMachineCodeDeleter());
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  return true; // change to `return false' when this actually works.
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}
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/// addPassesToJITCompile - Add passes to the specified pass manager to
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/// implement a fast dynamic compiler for this target.
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///
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void SkeletonJITInfo::addPassesToJITCompile(FunctionPassManager &PM) {
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  // <insert instruction selector passes here>
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  PM.add(createRegisterAllocator());
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  PM.add(createPrologEpilogCodeInserter());
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}
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