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	utils/sort_includes.py. I clearly haven't done this in a while, so more changed than usual. This even uncovered a missing include from the InstrProf library that I've added. No functionality changed here, just mechanical cleanup of the include order. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225974 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			271 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			271 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===--- CaptureTracking.cpp - Determine whether a pointer is captured ----===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file contains routines that help determine which pointers are captured.
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| // A pointer value is captured if the function makes a copy of any part of the
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| // pointer that outlives the call.  Not being captured means, more or less, that
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| // the pointer is only dereferenced and not stored in a global.  Returning part
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| // of the pointer as the function return value may or may not count as capturing
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| // the pointer, depending on the context.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/ADT/SmallSet.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/Analysis/AliasAnalysis.h"
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| #include "llvm/Analysis/CFG.h"
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| #include "llvm/Analysis/CaptureTracking.h"
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| #include "llvm/IR/CallSite.h"
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| #include "llvm/IR/Constants.h"
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| #include "llvm/IR/Dominators.h"
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| #include "llvm/IR/Instructions.h"
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| 
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| using namespace llvm;
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| 
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| CaptureTracker::~CaptureTracker() {}
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| 
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| bool CaptureTracker::shouldExplore(const Use *U) { return true; }
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| 
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| namespace {
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|   struct SimpleCaptureTracker : public CaptureTracker {
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|     explicit SimpleCaptureTracker(bool ReturnCaptures)
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|       : ReturnCaptures(ReturnCaptures), Captured(false) {}
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| 
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|     void tooManyUses() override { Captured = true; }
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| 
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|     bool captured(const Use *U) override {
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|       if (isa<ReturnInst>(U->getUser()) && !ReturnCaptures)
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|         return false;
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| 
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|       Captured = true;
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|       return true;
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|     }
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| 
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|     bool ReturnCaptures;
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| 
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|     bool Captured;
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|   };
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| 
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|   /// Only find pointer captures which happen before the given instruction. Uses
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|   /// the dominator tree to determine whether one instruction is before another.
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|   /// Only support the case where the Value is defined in the same basic block
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|   /// as the given instruction and the use.
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|   struct CapturesBefore : public CaptureTracker {
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|     CapturesBefore(bool ReturnCaptures, const Instruction *I, DominatorTree *DT,
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|                    bool IncludeI)
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|       : BeforeHere(I), DT(DT), ReturnCaptures(ReturnCaptures),
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|         IncludeI(IncludeI), Captured(false) {}
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| 
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|     void tooManyUses() override { Captured = true; }
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| 
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|     bool shouldExplore(const Use *U) override {
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|       Instruction *I = cast<Instruction>(U->getUser());
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|       if (BeforeHere == I && !IncludeI)
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|         return false;
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| 
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|       BasicBlock *BB = I->getParent();
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|       // We explore this usage only if the usage can reach "BeforeHere".
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|       // If use is not reachable from entry, there is no need to explore.
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|       if (BeforeHere != I && !DT->isReachableFromEntry(BB))
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|         return false;
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|       // If the value is defined in the same basic block as use and BeforeHere,
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|       // there is no need to explore the use if BeforeHere dominates use.
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|       // Check whether there is a path from I to BeforeHere.
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|       if (BeforeHere != I && DT->dominates(BeforeHere, I) &&
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|           !isPotentiallyReachable(I, BeforeHere, DT))
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|         return false;
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|       return true;
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|     }
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| 
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|     bool captured(const Use *U) override {
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|       if (isa<ReturnInst>(U->getUser()) && !ReturnCaptures)
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|         return false;
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| 
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|       Instruction *I = cast<Instruction>(U->getUser());
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|       if (BeforeHere == I && !IncludeI)
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|         return false;
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| 
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|       BasicBlock *BB = I->getParent();
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|       // Same logic as in shouldExplore.
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|       if (BeforeHere != I && !DT->isReachableFromEntry(BB))
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|         return false;
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|       if (BeforeHere != I && DT->dominates(BeforeHere, I) &&
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|           !isPotentiallyReachable(I, BeforeHere, DT))
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|         return false;
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|       Captured = true;
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|       return true;
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|     }
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| 
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|     const Instruction *BeforeHere;
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|     DominatorTree *DT;
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| 
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|     bool ReturnCaptures;
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|     bool IncludeI;
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| 
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|     bool Captured;
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|   };
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| }
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| 
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| /// PointerMayBeCaptured - Return true if this pointer value may be captured
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| /// by the enclosing function (which is required to exist).  This routine can
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| /// be expensive, so consider caching the results.  The boolean ReturnCaptures
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| /// specifies whether returning the value (or part of it) from the function
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| /// counts as capturing it or not.  The boolean StoreCaptures specified whether
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| /// storing the value (or part of it) into memory anywhere automatically
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| /// counts as capturing it or not.
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| bool llvm::PointerMayBeCaptured(const Value *V,
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|                                 bool ReturnCaptures, bool StoreCaptures) {
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|   assert(!isa<GlobalValue>(V) &&
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|          "It doesn't make sense to ask whether a global is captured.");
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| 
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|   // TODO: If StoreCaptures is not true, we could do Fancy analysis
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|   // to determine whether this store is not actually an escape point.
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|   // In that case, BasicAliasAnalysis should be updated as well to
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|   // take advantage of this.
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|   (void)StoreCaptures;
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| 
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|   SimpleCaptureTracker SCT(ReturnCaptures);
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|   PointerMayBeCaptured(V, &SCT);
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|   return SCT.Captured;
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| }
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| 
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| /// PointerMayBeCapturedBefore - Return true if this pointer value may be
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| /// captured by the enclosing function (which is required to exist). If a
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| /// DominatorTree is provided, only captures which happen before the given
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| /// instruction are considered. This routine can be expensive, so consider
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| /// caching the results.  The boolean ReturnCaptures specifies whether
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| /// returning the value (or part of it) from the function counts as capturing
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| /// it or not.  The boolean StoreCaptures specified whether storing the value
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| /// (or part of it) into memory anywhere automatically counts as capturing it
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| /// or not.
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| bool llvm::PointerMayBeCapturedBefore(const Value *V, bool ReturnCaptures,
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|                                       bool StoreCaptures, const Instruction *I,
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|                                       DominatorTree *DT, bool IncludeI) {
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|   assert(!isa<GlobalValue>(V) &&
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|          "It doesn't make sense to ask whether a global is captured.");
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| 
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|   if (!DT)
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|     return PointerMayBeCaptured(V, ReturnCaptures, StoreCaptures);
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| 
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|   // TODO: See comment in PointerMayBeCaptured regarding what could be done
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|   // with StoreCaptures.
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| 
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|   CapturesBefore CB(ReturnCaptures, I, DT, IncludeI);
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|   PointerMayBeCaptured(V, &CB);
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|   return CB.Captured;
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| }
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| 
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| /// TODO: Write a new FunctionPass AliasAnalysis so that it can keep
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| /// a cache. Then we can move the code from BasicAliasAnalysis into
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| /// that path, and remove this threshold.
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| static int const Threshold = 20;
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| 
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| void llvm::PointerMayBeCaptured(const Value *V, CaptureTracker *Tracker) {
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|   assert(V->getType()->isPointerTy() && "Capture is for pointers only!");
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|   SmallVector<const Use *, Threshold> Worklist;
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|   SmallSet<const Use *, Threshold> Visited;
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|   int Count = 0;
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| 
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|   for (const Use &U : V->uses()) {
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|     // If there are lots of uses, conservatively say that the value
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|     // is captured to avoid taking too much compile time.
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|     if (Count++ >= Threshold)
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|       return Tracker->tooManyUses();
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| 
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|     if (!Tracker->shouldExplore(&U)) continue;
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|     Visited.insert(&U);
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|     Worklist.push_back(&U);
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|   }
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| 
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|   while (!Worklist.empty()) {
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|     const Use *U = Worklist.pop_back_val();
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|     Instruction *I = cast<Instruction>(U->getUser());
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|     V = U->get();
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| 
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|     switch (I->getOpcode()) {
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|     case Instruction::Call:
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|     case Instruction::Invoke: {
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|       CallSite CS(I);
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|       // Not captured if the callee is readonly, doesn't return a copy through
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|       // its return value and doesn't unwind (a readonly function can leak bits
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|       // by throwing an exception or not depending on the input value).
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|       if (CS.onlyReadsMemory() && CS.doesNotThrow() && I->getType()->isVoidTy())
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|         break;
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| 
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|       // Not captured if only passed via 'nocapture' arguments.  Note that
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|       // calling a function pointer does not in itself cause the pointer to
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|       // be captured.  This is a subtle point considering that (for example)
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|       // the callee might return its own address.  It is analogous to saying
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|       // that loading a value from a pointer does not cause the pointer to be
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|       // captured, even though the loaded value might be the pointer itself
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|       // (think of self-referential objects).
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|       CallSite::arg_iterator B = CS.arg_begin(), E = CS.arg_end();
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|       for (CallSite::arg_iterator A = B; A != E; ++A)
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|         if (A->get() == V && !CS.doesNotCapture(A - B))
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|           // The parameter is not marked 'nocapture' - captured.
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|           if (Tracker->captured(U))
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|             return;
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|       break;
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|     }
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|     case Instruction::Load:
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|       // Loading from a pointer does not cause it to be captured.
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|       break;
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|     case Instruction::VAArg:
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|       // "va-arg" from a pointer does not cause it to be captured.
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|       break;
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|     case Instruction::Store:
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|       if (V == I->getOperand(0))
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|         // Stored the pointer - conservatively assume it may be captured.
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|         if (Tracker->captured(U))
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|           return;
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|       // Storing to the pointee does not cause the pointer to be captured.
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|       break;
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|     case Instruction::BitCast:
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|     case Instruction::GetElementPtr:
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|     case Instruction::PHI:
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|     case Instruction::Select:
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|     case Instruction::AddrSpaceCast:
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|       // The original value is not captured via this if the new value isn't.
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|       Count = 0;
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|       for (Use &UU : I->uses()) {
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|         // If there are lots of uses, conservatively say that the value
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|         // is captured to avoid taking too much compile time.
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|         if (Count++ >= Threshold)
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|           return Tracker->tooManyUses();
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| 
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|         if (Visited.insert(&UU).second)
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|           if (Tracker->shouldExplore(&UU))
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|             Worklist.push_back(&UU);
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|       }
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|       break;
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|     case Instruction::ICmp:
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|       // Don't count comparisons of a no-alias return value against null as
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|       // captures. This allows us to ignore comparisons of malloc results
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|       // with null, for example.
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|       if (ConstantPointerNull *CPN =
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|           dyn_cast<ConstantPointerNull>(I->getOperand(1)))
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|         if (CPN->getType()->getAddressSpace() == 0)
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|           if (isNoAliasCall(V->stripPointerCasts()))
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|             break;
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|       // Otherwise, be conservative. There are crazy ways to capture pointers
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|       // using comparisons.
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|       if (Tracker->captured(U))
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|         return;
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|       break;
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|     default:
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|       // Something else - be conservative and say it is captured.
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|       if (Tracker->captured(U))
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|         return;
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|       break;
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|     }
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|   }
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| 
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|   // All uses examined.
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| }
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