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			220 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			220 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //==--- ImmutableList.h - Immutable (functional) list interface --*- C++ -*-==//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the ImmutableList class.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_ADT_IMLIST_H
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| #define LLVM_ADT_IMLIST_H
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| 
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| #include "llvm/Support/Allocator.h"
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| #include "llvm/ADT/FoldingSet.h"
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| #include "llvm/Support/DataTypes.h"
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| #include <cassert>
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| 
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| namespace llvm {
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| 
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| template <typename T> class ImmutableListFactory;
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| 
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| template <typename T>
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| class ImmutableListImpl : public FoldingSetNode {
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|   T Head;
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|   const ImmutableListImpl* Tail;
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| 
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|   ImmutableListImpl(const T& head, const ImmutableListImpl* tail = 0)
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|     : Head(head), Tail(tail) {}
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| 
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|   friend class ImmutableListFactory<T>;
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| 
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|   // Do not implement.
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|   void operator=(const ImmutableListImpl&);
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|   ImmutableListImpl(const ImmutableListImpl&);
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| 
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| public:
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|   const T& getHead() const { return Head; }
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|   const ImmutableListImpl* getTail() const { return Tail; }
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| 
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|   static inline void Profile(FoldingSetNodeID& ID, const T& H,
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|                              const ImmutableListImpl* L){
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|     ID.AddPointer(L);
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|     ID.Add(H);
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|   }
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| 
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|   void Profile(FoldingSetNodeID& ID) {
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|     Profile(ID, Head, Tail);
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|   }
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| };
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| 
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| /// ImmutableList - This class represents an immutable (functional) list.
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| ///  It is implemented as a smart pointer (wraps ImmutableListImpl), so it
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| ///  it is intended to always be copied by value as if it were a pointer.
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| ///  This interface matches ImmutableSet and ImmutableMap.  ImmutableList
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| ///  objects should almost never be created directly, and instead should
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| ///  be created by ImmutableListFactory objects that manage the lifetime
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| ///  of a group of lists.  When the factory object is reclaimed, all lists
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| ///  created by that factory are released as well.
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| template <typename T>
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| class ImmutableList {
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| public:
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|   typedef T value_type;
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|   typedef ImmutableListFactory<T> Factory;
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| 
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| private:
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|   const ImmutableListImpl<T>* X;
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| 
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| public:
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|   // This constructor should normally only be called by ImmutableListFactory<T>.
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|   // There may be cases, however, when one needs to extract the internal pointer
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|   // and reconstruct a list object from that pointer.
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|   ImmutableList(const ImmutableListImpl<T>* x = 0) : X(x) {}
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| 
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|   const ImmutableListImpl<T>* getInternalPointer() const {
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|     return X;
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|   }
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| 
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|   class iterator {
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|     const ImmutableListImpl<T>* L;
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|   public:
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|     iterator() : L(0) {}
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|     iterator(ImmutableList l) : L(l.getInternalPointer()) {}
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| 
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|     iterator& operator++() { L = L->getTail(); return *this; }
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|     bool operator==(const iterator& I) const { return L == I.L; }
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|     bool operator!=(const iterator& I) const { return L != I.L; }
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|     const value_type& operator*() const { return L->getHead(); }
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|     ImmutableList getList() const { return L; }
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|   };
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| 
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|   /// begin - Returns an iterator referring to the head of the list, or
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|   ///  an iterator denoting the end of the list if the list is empty.
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|   iterator begin() const { return iterator(X); }
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| 
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|   /// end - Returns an iterator denoting the end of the list.  This iterator
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|   ///  does not refer to a valid list element.
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|   iterator end() const { return iterator(); }
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| 
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|   /// isEmpty - Returns true if the list is empty.
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|   bool isEmpty() const { return !X; }
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| 
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|   /// isEqual - Returns true if two lists are equal.  Because all lists created
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|   ///  from the same ImmutableListFactory are uniqued, this has O(1) complexity
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|   ///  because it the contents of the list do not need to be compared.  Note
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|   ///  that you should only compare two lists created from the same
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|   ///  ImmutableListFactory.
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|   bool isEqual(const ImmutableList& L) const { return X == L.X; }
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| 
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|   bool operator==(const ImmutableList& L) const { return isEqual(L); }
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| 
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|   /// getHead - Returns the head of the list.
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|   const T& getHead() {
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|     assert (!isEmpty() && "Cannot get the head of an empty list.");
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|     return X->getHead();
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|   }
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| 
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|   /// getTail - Returns the tail of the list, which is another (possibly empty)
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|   ///  ImmutableList.
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|   ImmutableList getTail() {
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|     return X ? X->getTail() : 0;
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|   }
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| 
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|   void Profile(FoldingSetNodeID& ID) const {
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|     ID.AddPointer(X);
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|   }
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| };
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| 
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| template <typename T>
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| class ImmutableListFactory {
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|   typedef ImmutableListImpl<T> ListTy;
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|   typedef FoldingSet<ListTy>   CacheTy;
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| 
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|   CacheTy Cache;
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|   uintptr_t Allocator;
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| 
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|   bool ownsAllocator() const {
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|     return Allocator & 0x1 ? false : true;
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|   }
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| 
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|   BumpPtrAllocator& getAllocator() const {
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|     return *reinterpret_cast<BumpPtrAllocator*>(Allocator & ~0x1);
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|   }
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| 
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| public:
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|   ImmutableListFactory()
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|     : Allocator(reinterpret_cast<uintptr_t>(new BumpPtrAllocator())) {}
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| 
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|   ImmutableListFactory(BumpPtrAllocator& Alloc)
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|   : Allocator(reinterpret_cast<uintptr_t>(&Alloc) | 0x1) {}
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| 
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|   ~ImmutableListFactory() {
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|     if (ownsAllocator()) delete &getAllocator();
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|   }
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| 
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|   ImmutableList<T> Concat(const T& Head, ImmutableList<T> Tail) {
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|     // Profile the new list to see if it already exists in our cache.
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|     FoldingSetNodeID ID;
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|     void* InsertPos;
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| 
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|     const ListTy* TailImpl = Tail.getInternalPointer();
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|     ListTy::Profile(ID, Head, TailImpl);
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|     ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
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| 
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|     if (!L) {
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|       // The list does not exist in our cache.  Create it.
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|       BumpPtrAllocator& A = getAllocator();
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|       L = (ListTy*) A.Allocate<ListTy>();
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|       new (L) ListTy(Head, TailImpl);
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| 
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|       // Insert the new list into the cache.
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|       Cache.InsertNode(L, InsertPos);
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|     }
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| 
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|     return L;
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|   }
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| 
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|   ImmutableList<T> Add(const T& D, ImmutableList<T> L) {
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|     return Concat(D, L);
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|   }
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| 
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|   ImmutableList<T> GetEmptyList() const {
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|     return ImmutableList<T>(0);
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|   }
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| 
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|   ImmutableList<T> Create(const T& X) {
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|     return Concat(X, GetEmptyList());
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|   }
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| };
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| 
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| //===----------------------------------------------------------------------===//
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| // Partially-specialized Traits.
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| //===----------------------------------------------------------------------===//
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| 
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| template<typename T> struct DenseMapInfo;
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| template<typename T> struct DenseMapInfo<ImmutableList<T> > {
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|   static inline ImmutableList<T> getEmptyKey() {
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|     return reinterpret_cast<ImmutableListImpl<T>*>(-1);
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|   }
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|   static inline ImmutableList<T> getTombstoneKey() {
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|     return reinterpret_cast<ImmutableListImpl<T>*>(-2);
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|   }
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|   static unsigned getHashValue(ImmutableList<T> X) {
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|     uintptr_t PtrVal = reinterpret_cast<uintptr_t>(X.getInternalPointer());
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|     return (unsigned((uintptr_t)PtrVal) >> 4) ^
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|            (unsigned((uintptr_t)PtrVal) >> 9);
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|   }
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|   static bool isEqual(ImmutableList<T> X1, ImmutableList<T> X2) {
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|     return X1 == X2;
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|   }
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|   static bool isPod() { return true; }
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| };
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| 
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| } // end llvm namespace
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| 
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| #endif
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