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			92 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===--- Allocator.h - Simple memory allocation abstraction -----*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the MallocAllocator and BumpPtrAllocator interfaces.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_SUPPORT_ALLOCATOR_H
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| #define LLVM_SUPPORT_ALLOCATOR_H
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| 
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| #include "llvm/Support/AlignOf.h"
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| #include <cstdlib>
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| 
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| namespace llvm {
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| 
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| class MallocAllocator {
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| public:
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|   MallocAllocator() {}
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|   ~MallocAllocator() {}
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| 
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|   void Reset() {}
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| 
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|   void *Allocate(size_t Size, size_t /*Alignment*/) { return malloc(Size); }
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| 
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|   template <typename T>
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|   T *Allocate() { return static_cast<T*>(malloc(sizeof(T))); }
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| 
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|   template <typename T>
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|   T *Allocate(size_t Num) {
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|     return static_cast<T*>(malloc(sizeof(T)*Num));
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|   }
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| 
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|   void Deallocate(const void *Ptr) { free(const_cast<void*>(Ptr)); }
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| 
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|   void PrintStats() const {}
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| };
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| 
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| /// BumpPtrAllocator - This allocator is useful for containers that need very
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| /// simple memory allocation strategies.  In particular, this just keeps
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| /// allocating memory, and never deletes it until the entire block is dead. This
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| /// makes allocation speedy, but must only be used when the trade-off is ok.
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| class BumpPtrAllocator {
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|   BumpPtrAllocator(const BumpPtrAllocator &); // do not implement
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|   void operator=(const BumpPtrAllocator &);   // do not implement
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| 
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|   void *TheMemory;
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| public:
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|   BumpPtrAllocator();
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|   ~BumpPtrAllocator();
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| 
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|   void Reset();
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| 
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|   void *Allocate(size_t Size, size_t Alignment);
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| 
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|   /// Allocate space, but do not construct, one object.
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|   ///
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|   template <typename T>
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|   T *Allocate() {
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|     return static_cast<T*>(Allocate(sizeof(T),AlignOf<T>::Alignment));
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|   }
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| 
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|   /// Allocate space for an array of objects.  This does not construct the
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|   /// objects though.
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|   template <typename T>
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|   T *Allocate(size_t Num) {
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|     return static_cast<T*>(Allocate(Num * sizeof(T), AlignOf<T>::Alignment));
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|   }
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| 
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|   /// Allocate space for a specific count of elements and with a specified
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|   /// alignment.
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|   template <typename T>
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|   T *Allocate(size_t Num, size_t Alignment) {
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|     // Round EltSize up to the specified alignment.
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|     size_t EltSize = (sizeof(T)+Alignment-1)&(-Alignment);
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|     return static_cast<T*>(Allocate(Num * EltSize, Alignment));
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|   }
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| 
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|   void Deallocate(const void * /*Ptr*/) {}
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| 
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|   void PrintStats() const;
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| };
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| 
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| }  // end namespace llvm
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| 
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| #endif
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