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			252 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			252 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- RegClass.cpp -----------------------------------------------------===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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// 
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//  class RegClass for coloring-based register allocation for LLVM.
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// 
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//===----------------------------------------------------------------------===//
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#include "IGNode.h"
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#include "RegAllocCommon.h"
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#include "RegClass.h"
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#include "../SparcV9RegInfo.h"
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#include <iostream>
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namespace llvm {
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//----------------------------------------------------------------------------
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// This constructor inits IG. The actual matrix is created by a call to 
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// createInterferenceGraph() above.
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//----------------------------------------------------------------------------
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RegClass::RegClass(const Function *M, 
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                   const SparcV9RegInfo *_MRI_,
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		   const TargetRegClassInfo *_MRC_)
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                  :  Meth(M), MRI(_MRI_), MRC(_MRC_),
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                     RegClassID( _MRC_->getRegClassID() ),
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                     IG(this), IGNodeStack() {
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  if (DEBUG_RA >= RA_DEBUG_Interference)
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    std::cerr << "Created Reg Class: " << RegClassID << "\n";
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  IsColorUsedArr.resize(MRC->getNumOfAllRegs());
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}
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//----------------------------------------------------------------------------
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// Main entry point for coloring a register class.
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//----------------------------------------------------------------------------
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void RegClass::colorAllRegs()
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{
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  if (DEBUG_RA >= RA_DEBUG_Coloring)
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    std::cerr << "Coloring IG of reg class " << RegClassID << " ...\n";
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                                        // pre-color IGNodes
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  pushAllIGNodes();                     // push all IG Nodes
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  unsigned int StackSize = IGNodeStack.size();    
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  IGNode *CurIGNode;
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                                        // for all LRs on stack
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  for (unsigned int IGN=0; IGN < StackSize; IGN++) {    
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    CurIGNode = IGNodeStack.top();      // pop the IGNode on top of stack
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    IGNodeStack.pop();
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    colorIGNode (CurIGNode);            // color it
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  }
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}
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//----------------------------------------------------------------------------
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// The method for pushing all IGNodes on to the stack.
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//----------------------------------------------------------------------------
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void RegClass::pushAllIGNodes()
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{
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  bool NeedMoreSpills;          
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  IG.setCurDegreeOfIGNodes();           // calculate degree of IGNodes
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                                        // push non-constrained IGNodes
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  bool PushedAll  = pushUnconstrainedIGNodes(); 
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  if (DEBUG_RA >= RA_DEBUG_Coloring) {
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    std::cerr << " Puhsed all-unconstrained IGNodes. ";
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    if( PushedAll ) std::cerr << " No constrained nodes left.";
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    std::cerr << "\n";
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  }
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  if (PushedAll)                       // if NO constrained nodes left
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    return;
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  // now, we have constrained nodes. So, push one of them (the one with min 
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  // spill cost) and try to push the others as unConstrained nodes. 
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  // Repeat this.
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  do {
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    //get node with min spill cost
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    IGNode *IGNodeSpill =  getIGNodeWithMinSpillCost(); 
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    //  push that node on to stack
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    IGNodeStack.push(IGNodeSpill);
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    // set its OnStack flag and decrement degree of neighs 
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    IGNodeSpill->pushOnStack(); 
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    // now push NON-constrained ones, if any
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    NeedMoreSpills = !pushUnconstrainedIGNodes(); 
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    if (DEBUG_RA >= RA_DEBUG_Coloring)
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      std::cerr << "\nConstrained IG Node found !@!" << IGNodeSpill->getIndex();
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  } while(NeedMoreSpills);            // repeat until we have pushed all 
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}
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//--------------------------------------------------------------------------
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// This method goes thru all IG nodes in the IGNodeList of an IG of a 
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// register class and push any unconstrained IG node left (that is not
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// already pushed)
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//--------------------------------------------------------------------------
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bool  RegClass::pushUnconstrainedIGNodes()  
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{
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  // # of LRs for this reg class 
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  unsigned int IGNodeListSize = IG.getIGNodeList().size(); 
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  bool pushedall = true;
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  // a pass over IGNodeList
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  for (unsigned i =0; i  < IGNodeListSize; i++) {
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    // get IGNode i from IGNodeList
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    IGNode *IGNode = IG.getIGNodeList()[i]; 
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    if (!IGNode )                        // can be null due to merging   
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      continue;
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    // if already pushed on stack, continue. This can happen since this
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    // method can be called repeatedly until all constrained nodes are
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    // pushed
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    if (IGNode->isOnStack() )
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      continue;
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                                        // if the degree of IGNode is lower
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    if ((unsigned) IGNode->getCurDegree() < MRC->getNumOfAvailRegs()) {
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      IGNodeStack.push( IGNode );       // push IGNode on to the stack
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      IGNode->pushOnStack();            // set OnStack and dec deg of neighs
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      if (DEBUG_RA >= RA_DEBUG_Coloring) {
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	std::cerr << " pushed un-constrained IGNode " << IGNode->getIndex()
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                  << " on to stack\n";
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      }
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    }
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    else pushedall = false;             // we didn't push all live ranges
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  } // for
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  // returns true if we pushed all live ranges - else false
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  return pushedall; 
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}
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//----------------------------------------------------------------------------
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// Get the IGNode with the minimum spill cost
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//----------------------------------------------------------------------------
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IGNode * RegClass::getIGNodeWithMinSpillCost() {
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  unsigned int IGNodeListSize = IG.getIGNodeList().size(); 
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  double MinSpillCost = 0;
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  IGNode *MinCostIGNode = NULL;
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  bool isFirstNode = true;
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  // pass over IGNodeList to find the IGNode with minimum spill cost
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  // among all IGNodes that are not yet pushed on to the stack
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  for (unsigned int i =0; i  < IGNodeListSize; i++) {
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    IGNode *IGNode = IG.getIGNodeList()[i];
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    if (!IGNode)                      // can be null due to merging
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      continue;
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    if (!IGNode->isOnStack()) {
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      double SpillCost = (double) IGNode->getParentLR()->getSpillCost() /
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	(double) (IGNode->getCurDegree() + 1);
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      if (isFirstNode) {         // for the first IG node
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	MinSpillCost = SpillCost;
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	MinCostIGNode = IGNode;
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	isFirstNode = false;
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      } else if (MinSpillCost > SpillCost) {
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	MinSpillCost = SpillCost;
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	MinCostIGNode = IGNode;
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      }
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    }
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  }
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  assert (MinCostIGNode && "No IGNode to spill");
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  return MinCostIGNode;
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}
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//----------------------------------------------------------------------------
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// Color the IGNode using the machine specific code.
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//----------------------------------------------------------------------------
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void RegClass::colorIGNode(IGNode *const Node) {
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  if (! Node->hasColor())   {          // not colored as an arg etc.
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    // init all elements of to  IsColorUsedAr  false;
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    clearColorsUsed();
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    // initialize all colors used by neighbors of this node to true
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    LiveRange *LR = Node->getParentLR();
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    unsigned NumNeighbors =  Node->getNumOfNeighbors();
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    for (unsigned n=0; n < NumNeighbors; n++) {
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      IGNode *NeighIGNode = Node->getAdjIGNode(n);
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      LiveRange *NeighLR = NeighIGNode->getParentLR();
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      // Don't use a color if it is in use by the neighbor,
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      // or is suggested for use by the neighbor,
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      // markColorsUsed() should be given the color and the reg type for
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      // LR, not for NeighLR, because it should mark registers used based on
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      // the type we are looking for, not on the regType for the neighbour.
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      if (NeighLR->hasColor())
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        this->markColorsUsed(NeighLR->getColor(),
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                             MRI->getRegTypeForLR(NeighLR),
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                             MRI->getRegTypeForLR(LR));  // use LR, not NeighLR
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      else if (NeighLR->hasSuggestedColor() &&
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               NeighLR->isSuggestedColorUsable())
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        this->markColorsUsed(NeighLR->getSuggestedColor(),
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                             MRI->getRegTypeForLR(NeighLR),
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                             MRI->getRegTypeForLR(LR));  // use LR, not NeighLR
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    }
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    // call the target specific code for coloring
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    //
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    MRC->colorIGNode(Node, IsColorUsedArr);
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  } else {
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    if (DEBUG_RA >= RA_DEBUG_Coloring) {
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      std::cerr << " Node " << Node->getIndex();
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      std::cerr << " already colored with color " << Node->getColor() << "\n";
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    }
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  }
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  if (!Node->hasColor() ) {
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    if (DEBUG_RA >= RA_DEBUG_Coloring) {
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      std::cerr << " Node " << Node->getIndex();
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      std::cerr << " - could not find a color (needs spilling)\n";
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    }
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  }
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}
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void RegClass::printIGNodeList() const {
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  std::cerr << "IG Nodes for Register Class " << RegClassID << ":" << "\n";
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  IG.printIGNodeList(); 
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}
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void RegClass::printIG() {  
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  std::cerr << "IG for Register Class " << RegClassID << ":" << "\n";
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  IG.printIG(); 
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}
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} // End llvm namespace
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