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	getFirstInsertionPt() returns an iterator to the first insertion point in a basic block. This is after all PHIs and any other instruction which is required to be at the top of the basic block (like LandingPadInst). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@137744 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			369 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			369 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- BasicBlock.cpp - Implement BasicBlock related methods -------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the BasicBlock class for the VMCore library.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/BasicBlock.h"
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#include "llvm/Constants.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/Type.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Support/LeakDetector.h"
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#include "SymbolTableListTraitsImpl.h"
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#include <algorithm>
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using namespace llvm;
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ValueSymbolTable *BasicBlock::getValueSymbolTable() {
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  if (Function *F = getParent())
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    return &F->getValueSymbolTable();
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  return 0;
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}
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LLVMContext &BasicBlock::getContext() const {
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  return getType()->getContext();
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}
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// Explicit instantiation of SymbolTableListTraits since some of the methods
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// are not in the public header file...
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template class llvm::SymbolTableListTraits<Instruction, BasicBlock>;
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BasicBlock::BasicBlock(LLVMContext &C, const Twine &Name, Function *NewParent,
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                       BasicBlock *InsertBefore)
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  : Value(Type::getLabelTy(C), Value::BasicBlockVal), Parent(0) {
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  // Make sure that we get added to a function
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  LeakDetector::addGarbageObject(this);
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  if (InsertBefore) {
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    assert(NewParent &&
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           "Cannot insert block before another block with no function!");
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    NewParent->getBasicBlockList().insert(InsertBefore, this);
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  } else if (NewParent) {
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    NewParent->getBasicBlockList().push_back(this);
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  }
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  setName(Name);
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}
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BasicBlock::~BasicBlock() {
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  // If the address of the block is taken and it is being deleted (e.g. because
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  // it is dead), this means that there is either a dangling constant expr
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  // hanging off the block, or an undefined use of the block (source code
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  // expecting the address of a label to keep the block alive even though there
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  // is no indirect branch).  Handle these cases by zapping the BlockAddress
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  // nodes.  There are no other possible uses at this point.
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  if (hasAddressTaken()) {
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    assert(!use_empty() && "There should be at least one blockaddress!");
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    Constant *Replacement =
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      ConstantInt::get(llvm::Type::getInt32Ty(getContext()), 1);
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    while (!use_empty()) {
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      BlockAddress *BA = cast<BlockAddress>(use_back());
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      BA->replaceAllUsesWith(ConstantExpr::getIntToPtr(Replacement,
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                                                       BA->getType()));
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      BA->destroyConstant();
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    }
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  }
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  assert(getParent() == 0 && "BasicBlock still linked into the program!");
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  dropAllReferences();
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  InstList.clear();
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}
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void BasicBlock::setParent(Function *parent) {
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  if (getParent())
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    LeakDetector::addGarbageObject(this);
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  // Set Parent=parent, updating instruction symtab entries as appropriate.
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  InstList.setSymTabObject(&Parent, parent);
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  if (getParent())
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    LeakDetector::removeGarbageObject(this);
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}
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void BasicBlock::removeFromParent() {
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  getParent()->getBasicBlockList().remove(this);
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}
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void BasicBlock::eraseFromParent() {
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  getParent()->getBasicBlockList().erase(this);
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}
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/// moveBefore - Unlink this basic block from its current function and
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/// insert it into the function that MovePos lives in, right before MovePos.
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void BasicBlock::moveBefore(BasicBlock *MovePos) {
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  MovePos->getParent()->getBasicBlockList().splice(MovePos,
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                       getParent()->getBasicBlockList(), this);
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}
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/// moveAfter - Unlink this basic block from its current function and
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/// insert it into the function that MovePos lives in, right after MovePos.
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void BasicBlock::moveAfter(BasicBlock *MovePos) {
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  Function::iterator I = MovePos;
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  MovePos->getParent()->getBasicBlockList().splice(++I,
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                                       getParent()->getBasicBlockList(), this);
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}
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TerminatorInst *BasicBlock::getTerminator() {
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  if (InstList.empty()) return 0;
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  return dyn_cast<TerminatorInst>(&InstList.back());
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}
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const TerminatorInst *BasicBlock::getTerminator() const {
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  if (InstList.empty()) return 0;
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  return dyn_cast<TerminatorInst>(&InstList.back());
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}
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Instruction* BasicBlock::getFirstNonPHI() {
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  BasicBlock::iterator i = begin();
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  // All valid basic blocks should have a terminator,
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  // which is not a PHINode. If we have an invalid basic
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  // block we'll get an assertion failure when dereferencing
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  // a past-the-end iterator.
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  while (isa<PHINode>(i)) ++i;
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  return &*i;
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}
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Instruction* BasicBlock::getFirstNonPHIOrDbg() {
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  BasicBlock::iterator i = begin();
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  // All valid basic blocks should have a terminator,
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  // which is not a PHINode. If we have an invalid basic
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  // block we'll get an assertion failure when dereferencing
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  // a past-the-end iterator.
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  while (isa<PHINode>(i) || isa<DbgInfoIntrinsic>(i)) ++i;
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  return &*i;
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}
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Instruction* BasicBlock::getFirstNonPHIOrDbgOrLifetime() {
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  // All valid basic blocks should have a terminator,
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  // which is not a PHINode. If we have an invalid basic
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  // block we'll get an assertion failure when dereferencing
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  // a past-the-end iterator.
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  BasicBlock::iterator i = begin();
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  for (;; ++i) {
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    if (isa<PHINode>(i) || isa<DbgInfoIntrinsic>(i))
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      continue;
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    const IntrinsicInst *II = dyn_cast<IntrinsicInst>(i);
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    if (!II)
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      break;
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    if (II->getIntrinsicID() != Intrinsic::lifetime_start &&
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        II->getIntrinsicID() != Intrinsic::lifetime_end)
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      break;
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  }
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  return &*i;
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}
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BasicBlock::iterator BasicBlock::getFirstInsertionPt() {
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  iterator InsertPt = getFirstNonPHI();
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  if (isa<LandingPadInst>(InsertPt)) ++InsertPt;
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  return InsertPt;
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}
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void BasicBlock::dropAllReferences() {
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  for(iterator I = begin(), E = end(); I != E; ++I)
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    I->dropAllReferences();
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}
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/// getSinglePredecessor - If this basic block has a single predecessor block,
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/// return the block, otherwise return a null pointer.
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BasicBlock *BasicBlock::getSinglePredecessor() {
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  pred_iterator PI = pred_begin(this), E = pred_end(this);
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  if (PI == E) return 0;         // No preds.
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  BasicBlock *ThePred = *PI;
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  ++PI;
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  return (PI == E) ? ThePred : 0 /*multiple preds*/;
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}
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/// getUniquePredecessor - If this basic block has a unique predecessor block,
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/// return the block, otherwise return a null pointer.
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/// Note that unique predecessor doesn't mean single edge, there can be
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/// multiple edges from the unique predecessor to this block (for example
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/// a switch statement with multiple cases having the same destination).
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BasicBlock *BasicBlock::getUniquePredecessor() {
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  pred_iterator PI = pred_begin(this), E = pred_end(this);
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  if (PI == E) return 0; // No preds.
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  BasicBlock *PredBB = *PI;
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  ++PI;
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  for (;PI != E; ++PI) {
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    if (*PI != PredBB)
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      return 0;
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    // The same predecessor appears multiple times in the predecessor list.
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    // This is OK.
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  }
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  return PredBB;
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}
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/// removePredecessor - This method is used to notify a BasicBlock that the
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/// specified Predecessor of the block is no longer able to reach it.  This is
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/// actually not used to update the Predecessor list, but is actually used to
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/// update the PHI nodes that reside in the block.  Note that this should be
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/// called while the predecessor still refers to this block.
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///
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void BasicBlock::removePredecessor(BasicBlock *Pred,
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                                   bool DontDeleteUselessPHIs) {
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  assert((hasNUsesOrMore(16)||// Reduce cost of this assertion for complex CFGs.
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          find(pred_begin(this), pred_end(this), Pred) != pred_end(this)) &&
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         "removePredecessor: BB is not a predecessor!");
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  if (InstList.empty()) return;
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  PHINode *APN = dyn_cast<PHINode>(&front());
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  if (!APN) return;   // Quick exit.
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  // If there are exactly two predecessors, then we want to nuke the PHI nodes
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  // altogether.  However, we cannot do this, if this in this case:
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  //
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  //  Loop:
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  //    %x = phi [X, Loop]
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  //    %x2 = add %x, 1         ;; This would become %x2 = add %x2, 1
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  //    br Loop                 ;; %x2 does not dominate all uses
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  //
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  // This is because the PHI node input is actually taken from the predecessor
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  // basic block.  The only case this can happen is with a self loop, so we
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  // check for this case explicitly now.
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  //
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  unsigned max_idx = APN->getNumIncomingValues();
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  assert(max_idx != 0 && "PHI Node in block with 0 predecessors!?!?!");
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  if (max_idx == 2) {
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    BasicBlock *Other = APN->getIncomingBlock(APN->getIncomingBlock(0) == Pred);
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    // Disable PHI elimination!
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    if (this == Other) max_idx = 3;
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  }
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  // <= Two predecessors BEFORE I remove one?
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  if (max_idx <= 2 && !DontDeleteUselessPHIs) {
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    // Yup, loop through and nuke the PHI nodes
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    while (PHINode *PN = dyn_cast<PHINode>(&front())) {
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      // Remove the predecessor first.
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      PN->removeIncomingValue(Pred, !DontDeleteUselessPHIs);
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      // If the PHI _HAD_ two uses, replace PHI node with its now *single* value
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      if (max_idx == 2) {
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        if (PN->getIncomingValue(0) != PN)
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          PN->replaceAllUsesWith(PN->getIncomingValue(0));
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        else
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          // We are left with an infinite loop with no entries: kill the PHI.
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          PN->replaceAllUsesWith(UndefValue::get(PN->getType()));
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        getInstList().pop_front();    // Remove the PHI node
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      }
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      // If the PHI node already only had one entry, it got deleted by
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      // removeIncomingValue.
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    }
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  } else {
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    // Okay, now we know that we need to remove predecessor #pred_idx from all
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    // PHI nodes.  Iterate over each PHI node fixing them up
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    PHINode *PN;
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    for (iterator II = begin(); (PN = dyn_cast<PHINode>(II)); ) {
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      ++II;
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      PN->removeIncomingValue(Pred, false);
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      // If all incoming values to the Phi are the same, we can replace the Phi
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      // with that value.
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      Value* PNV = 0;
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      if (!DontDeleteUselessPHIs && (PNV = PN->hasConstantValue()))
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        if (PNV != PN) {
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          PN->replaceAllUsesWith(PNV);
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          PN->eraseFromParent();
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        }
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    }
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  }
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}
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/// splitBasicBlock - This splits a basic block into two at the specified
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/// instruction.  Note that all instructions BEFORE the specified iterator stay
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/// as part of the original basic block, an unconditional branch is added to
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/// the new BB, and the rest of the instructions in the BB are moved to the new
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/// BB, including the old terminator.  This invalidates the iterator.
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///
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/// Note that this only works on well formed basic blocks (must have a
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/// terminator), and 'I' must not be the end of instruction list (which would
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/// cause a degenerate basic block to be formed, having a terminator inside of
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/// the basic block).
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///
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BasicBlock *BasicBlock::splitBasicBlock(iterator I, const Twine &BBName) {
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  assert(getTerminator() && "Can't use splitBasicBlock on degenerate BB!");
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  assert(I != InstList.end() &&
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         "Trying to get me to create degenerate basic block!");
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  BasicBlock *InsertBefore = llvm::next(Function::iterator(this))
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                               .getNodePtrUnchecked();
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  BasicBlock *New = BasicBlock::Create(getContext(), BBName,
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                                       getParent(), InsertBefore);
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  // Move all of the specified instructions from the original basic block into
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  // the new basic block.
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  New->getInstList().splice(New->end(), this->getInstList(), I, end());
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  // Add a branch instruction to the newly formed basic block.
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  BranchInst::Create(New, this);
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  // Now we must loop through all of the successors of the New block (which
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  // _were_ the successors of the 'this' block), and update any PHI nodes in
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  // successors.  If there were PHI nodes in the successors, then they need to
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  // know that incoming branches will be from New, not from Old.
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  //
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  for (succ_iterator I = succ_begin(New), E = succ_end(New); I != E; ++I) {
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    // Loop over any phi nodes in the basic block, updating the BB field of
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    // incoming values...
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    BasicBlock *Successor = *I;
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    PHINode *PN;
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    for (BasicBlock::iterator II = Successor->begin();
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         (PN = dyn_cast<PHINode>(II)); ++II) {
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      int IDX = PN->getBasicBlockIndex(this);
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      while (IDX != -1) {
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        PN->setIncomingBlock((unsigned)IDX, New);
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        IDX = PN->getBasicBlockIndex(this);
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      }
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    }
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  }
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  return New;
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}
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void BasicBlock::replaceSuccessorsPhiUsesWith(BasicBlock *New) {
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  TerminatorInst *TI = getTerminator();
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  if (!TI)
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    // Cope with being called on a BasicBlock that doesn't have a terminator
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    // yet. Clang's CodeGenFunction::EmitReturnBlock() likes to do this.
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    return;
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  for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) {
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    BasicBlock *Succ = TI->getSuccessor(i);
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    // N.B. Succ might not be a complete BasicBlock, so don't assume
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    // that it ends with a non-phi instruction.
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    for (iterator II = Succ->begin(), IE = Succ->end(); II != IE; ++II) {
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      PHINode *PN = dyn_cast<PHINode>(II);
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      if (!PN)
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        break;
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      int i;
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      while ((i = PN->getBasicBlockIndex(this)) >= 0)
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        PN->setIncomingBlock(i, New);
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    }
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  }
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}
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/// isLandingPad - Return true if this basic block is a landing pad. I.e., it's
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/// the destination of the 'unwind' edge of an invoke instruction.
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bool BasicBlock::isLandingPad() const {
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  return isa<LandingPadInst>(getFirstNonPHI());
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}
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/// getLandingPadInst() - Return the landingpad instruction associated with
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/// the landing pad.
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LandingPadInst *BasicBlock::getLandingPadInst() {
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  return dyn_cast<LandingPadInst>(getFirstNonPHI());
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}
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