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	a new ilist_node class, and remove them. Unlike alist_node, ilist_node doesn't attempt to manage storage itself, so it avoids the associated problems, including being opaque in gdb. Adjust the Recycler class so that it doesn't depend on alist_node. Also, change it to use explicit Size and Align parameters, allowing it to work when the largest-sized node doesn't have the greatest alignment requirement. Change MachineInstr's MachineMemOperand list from a pool-backed alist to a std::list for now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@54146 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			142 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			142 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===--- Allocator.cpp - Simple memory allocation abstraction -------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements the BumpPtrAllocator interface.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Support/Allocator.h"
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| #include "llvm/Support/Recycler.h"
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| #include "llvm/Support/DataTypes.h"
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| #include "llvm/Support/Streams.h"
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| #include <ostream>
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| using namespace llvm;
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| 
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| //===----------------------------------------------------------------------===//
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| // MemRegion class implementation
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| //===----------------------------------------------------------------------===//
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| 
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| namespace {
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| /// MemRegion - This is one chunk of the BumpPtrAllocator.
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| class MemRegion {
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|   unsigned RegionSize;
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|   MemRegion *Next;
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|   char *NextPtr;
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| public:
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|   void Init(unsigned size, unsigned Alignment, MemRegion *next) {
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|     RegionSize = size;
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|     Next = next;
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|     NextPtr = (char*)(this+1);
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|     
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|     // Align NextPtr.
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|     NextPtr = (char*)((intptr_t)(NextPtr+Alignment-1) &
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|                       ~(intptr_t)(Alignment-1));
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|   }
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|   
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|   const MemRegion *getNext() const { return Next; }
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|   unsigned getNumBytesAllocated() const {
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|     return NextPtr-(const char*)this;
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|   }
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|   
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|   /// Allocate - Allocate and return at least the specified number of bytes.
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|   ///
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|   void *Allocate(size_t AllocSize, size_t Alignment, MemRegion **RegPtr) {
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|     
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|     char* Result = (char*) (((uintptr_t) (NextPtr+Alignment-1)) 
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|                             & ~((uintptr_t) Alignment-1));
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| 
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|     // Speculate the new value of NextPtr.
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|     char* NextPtrTmp = Result + AllocSize;
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|     
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|     // If we are still within the current region, return Result.
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|     if (unsigned (NextPtrTmp - (char*) this) <= RegionSize) {
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|       NextPtr = NextPtrTmp;
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|       return Result;
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|     }
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|     
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|     // Otherwise, we have to allocate a new chunk.  Create one twice as big as
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|     // this one.
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|     MemRegion *NewRegion = (MemRegion *)malloc(RegionSize*2);
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|     NewRegion->Init(RegionSize*2, Alignment, this);
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| 
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|     // Update the current "first region" pointer  to point to the new region.
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|     *RegPtr = NewRegion;
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|     
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|     // Try allocating from it now.
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|     return NewRegion->Allocate(AllocSize, Alignment, RegPtr);
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|   }
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|   
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|   /// Deallocate - Recursively release all memory for this and its next regions
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|   /// to the system.
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|   void Deallocate() {
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|     MemRegion *next = Next;
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|     free(this);
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|     if (next)
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|       next->Deallocate();
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|   }
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| 
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|   /// DeallocateAllButLast - Recursively release all memory for this and its
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|   /// next regions to the system stopping at the last region in the list.
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|   /// Returns the pointer to the last region.
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|   MemRegion *DeallocateAllButLast() {
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|     MemRegion *next = Next;
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|     if (!next)
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|       return this;
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|     free(this);
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|     return next->DeallocateAllButLast();
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|   }
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| };
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| }
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| 
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| //===----------------------------------------------------------------------===//
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| // BumpPtrAllocator class implementation
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| //===----------------------------------------------------------------------===//
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| 
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| BumpPtrAllocator::BumpPtrAllocator() {
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|   TheMemory = malloc(4096);
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|   ((MemRegion*)TheMemory)->Init(4096, 1, 0);
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| }
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| 
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| BumpPtrAllocator::~BumpPtrAllocator() {
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|   ((MemRegion*)TheMemory)->Deallocate();
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| }
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| 
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| void BumpPtrAllocator::Reset() {
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|   MemRegion *MRP = (MemRegion*)TheMemory;
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|   MRP = MRP->DeallocateAllButLast();
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|   MRP->Init(4096, 1, 0);
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|   TheMemory = MRP;
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| }
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| 
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| void *BumpPtrAllocator::Allocate(size_t Size, size_t Align) {
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|   MemRegion *MRP = (MemRegion*)TheMemory;
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|   void *Ptr = MRP->Allocate(Size, Align, &MRP);
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|   TheMemory = MRP;
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|   return Ptr;
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| }
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| 
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| void BumpPtrAllocator::PrintStats() const {
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|   unsigned BytesUsed = 0;
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|   unsigned NumRegions = 0;
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|   const MemRegion *R = (MemRegion*)TheMemory;
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|   for (; R; R = R->getNext(), ++NumRegions)
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|     BytesUsed += R->getNumBytesAllocated();
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| 
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|   cerr << "\nNumber of memory regions: " << NumRegions << "\n";
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|   cerr << "Bytes allocated: " << BytesUsed << "\n";
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| }
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| 
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| void llvm::PrintRecyclerStats(size_t Size,
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|                               size_t Align,
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|                               size_t FreeListSize) {
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|   cerr << "Recycler element size: " << Size << '\n';
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|   cerr << "Recycler element alignment: " << Align << '\n';
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|   cerr << "Number of elements free for recycling: " << FreeListSize << '\n';
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| }
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