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			273 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			273 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- Local.cpp - Functions to perform local transformations ------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This family of functions perform various local transformations to the
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| // program.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/Utils/Local.h"
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| #include "llvm/Constants.h"
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| #include "llvm/DerivedTypes.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/Intrinsics.h"
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| #include "llvm/IntrinsicInst.h"
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| #include "llvm/Analysis/ConstantFolding.h"
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| #include "llvm/Target/TargetData.h"
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| #include "llvm/Support/GetElementPtrTypeIterator.h"
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| #include "llvm/Support/MathExtras.h"
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| using namespace llvm;
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| 
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| //===----------------------------------------------------------------------===//
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| //  Local constant propagation.
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| //
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| 
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| // ConstantFoldTerminator - If a terminator instruction is predicated on a
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| // constant value, convert it into an unconditional branch to the constant
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| // destination.
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| //
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| bool llvm::ConstantFoldTerminator(BasicBlock *BB) {
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|   TerminatorInst *T = BB->getTerminator();
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| 
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|   // Branch - See if we are conditional jumping on constant
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|   if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
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|     if (BI->isUnconditional()) return false;  // Can't optimize uncond branch
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|     BasicBlock *Dest1 = BI->getSuccessor(0);
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|     BasicBlock *Dest2 = BI->getSuccessor(1);
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| 
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|     if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) {
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|       // Are we branching on constant?
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|       // YES.  Change to unconditional branch...
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|       BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2;
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|       BasicBlock *OldDest     = Cond->getZExtValue() ? Dest2 : Dest1;
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| 
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|       //cerr << "Function: " << T->getParent()->getParent()
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|       //     << "\nRemoving branch from " << T->getParent()
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|       //     << "\n\nTo: " << OldDest << endl;
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| 
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|       // Let the basic block know that we are letting go of it.  Based on this,
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|       // it will adjust it's PHI nodes.
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|       assert(BI->getParent() && "Terminator not inserted in block!");
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|       OldDest->removePredecessor(BI->getParent());
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| 
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|       // Set the unconditional destination, and change the insn to be an
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|       // unconditional branch.
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|       BI->setUnconditionalDest(Destination);
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|       return true;
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|     } else if (Dest2 == Dest1) {       // Conditional branch to same location?
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|       // This branch matches something like this:
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|       //     br bool %cond, label %Dest, label %Dest
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|       // and changes it into:  br label %Dest
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| 
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|       // Let the basic block know that we are letting go of one copy of it.
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|       assert(BI->getParent() && "Terminator not inserted in block!");
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|       Dest1->removePredecessor(BI->getParent());
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| 
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|       // Change a conditional branch to unconditional.
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|       BI->setUnconditionalDest(Dest1);
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|       return true;
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|     }
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|   } else if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) {
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|     // If we are switching on a constant, we can convert the switch into a
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|     // single branch instruction!
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|     ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
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|     BasicBlock *TheOnlyDest = SI->getSuccessor(0);  // The default dest
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|     BasicBlock *DefaultDest = TheOnlyDest;
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|     assert(TheOnlyDest == SI->getDefaultDest() &&
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|            "Default destination is not successor #0?");
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| 
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|     // Figure out which case it goes to...
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|     for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) {
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|       // Found case matching a constant operand?
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|       if (SI->getSuccessorValue(i) == CI) {
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|         TheOnlyDest = SI->getSuccessor(i);
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|         break;
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|       }
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| 
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|       // Check to see if this branch is going to the same place as the default
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|       // dest.  If so, eliminate it as an explicit compare.
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|       if (SI->getSuccessor(i) == DefaultDest) {
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|         // Remove this entry...
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|         DefaultDest->removePredecessor(SI->getParent());
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|         SI->removeCase(i);
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|         --i; --e;  // Don't skip an entry...
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|         continue;
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|       }
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| 
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|       // Otherwise, check to see if the switch only branches to one destination.
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|       // We do this by reseting "TheOnlyDest" to null when we find two non-equal
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|       // destinations.
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|       if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0;
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|     }
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| 
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|     if (CI && !TheOnlyDest) {
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|       // Branching on a constant, but not any of the cases, go to the default
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|       // successor.
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|       TheOnlyDest = SI->getDefaultDest();
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|     }
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| 
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|     // If we found a single destination that we can fold the switch into, do so
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|     // now.
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|     if (TheOnlyDest) {
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|       // Insert the new branch..
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|       BranchInst::Create(TheOnlyDest, SI);
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|       BasicBlock *BB = SI->getParent();
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| 
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|       // Remove entries from PHI nodes which we no longer branch to...
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|       for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
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|         // Found case matching a constant operand?
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|         BasicBlock *Succ = SI->getSuccessor(i);
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|         if (Succ == TheOnlyDest)
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|           TheOnlyDest = 0;  // Don't modify the first branch to TheOnlyDest
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|         else
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|           Succ->removePredecessor(BB);
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|       }
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| 
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|       // Delete the old switch...
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|       BB->getInstList().erase(SI);
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|       return true;
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|     } else if (SI->getNumSuccessors() == 2) {
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|       // Otherwise, we can fold this switch into a conditional branch
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|       // instruction if it has only one non-default destination.
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|       Value *Cond = new ICmpInst(ICmpInst::ICMP_EQ, SI->getCondition(),
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|                                  SI->getSuccessorValue(1), "cond", SI);
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|       // Insert the new branch...
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|       BranchInst::Create(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI);
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| 
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|       // Delete the old switch...
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|       SI->eraseFromParent();
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|       return true;
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|     }
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|   }
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|   return false;
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| }
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| //  Local dead code elimination...
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| //
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| 
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| /// isInstructionTriviallyDead - Return true if the result produced by the
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| /// instruction is not used, and the instruction has no side effects.
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| ///
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| bool llvm::isInstructionTriviallyDead(Instruction *I) {
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|   if (!I->use_empty() || isa<TerminatorInst>(I)) return false;
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| 
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|   if (!I->mayWriteToMemory())
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|     return true;
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| 
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|   // Special case intrinsics that "may write to memory" but can be deleted when
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|   // dead.
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|   if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
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|     // Safe to delete llvm.stacksave if dead.
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|     if (II->getIntrinsicID() == Intrinsic::stacksave)
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|       return true;
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|   
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|   return false;
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| }
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| 
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| /// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a
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| /// trivially dead instruction, delete it.  If that makes any of its operands
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| /// trivially dead, delete them too, recursively.
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| ///
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| /// If DeadInst is specified, the vector is filled with the instructions that
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| /// are actually deleted.
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| void llvm::RecursivelyDeleteTriviallyDeadInstructions(Value *V,
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|                                       SmallVectorImpl<Instruction*> *DeadInst) {
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|   Instruction *I = dyn_cast<Instruction>(V);
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|   if (!I || !I->use_empty() || !isInstructionTriviallyDead(I))
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|     return;
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|   
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|   SmallVector<Instruction*, 16> DeadInsts;
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|   DeadInsts.push_back(I);
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|   
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|   while (!DeadInsts.empty()) {
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|     I = DeadInsts.back();
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|     DeadInsts.pop_back();
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| 
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|     // If the client wanted to know, tell it about deleted instructions.
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|     if (DeadInst)
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|       DeadInst->push_back(I);
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|     
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|     // Null out all of the instruction's operands to see if any operand becomes
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|     // dead as we go.
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|     for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
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|       Value *OpV = I->getOperand(i);
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|       I->setOperand(i, 0);
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|       
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|       if (!OpV->use_empty()) continue;
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|     
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|       // If the operand is an instruction that became dead as we nulled out the
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|       // operand, and if it is 'trivially' dead, delete it in a future loop
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|       // iteration.
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|       if (Instruction *OpI = dyn_cast<Instruction>(OpV))
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|         if (isInstructionTriviallyDead(OpI))
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|           DeadInsts.push_back(OpI);
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|     }
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|     
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|     I->eraseFromParent();
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|   }
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| }
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| //  Control Flow Graph Restructuring...
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| //
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| 
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| /// MergeBasicBlockIntoOnlyPred - DestBB is a block with one predecessor and its
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| /// predecessor is known to have one successor (DestBB!).  Eliminate the edge
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| /// between them, moving the instructions in the predecessor into DestBB and
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| /// deleting the predecessor block.
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| ///
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| void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB) {
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|   // If BB has single-entry PHI nodes, fold them.
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|   while (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
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|     Value *NewVal = PN->getIncomingValue(0);
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|     // Replace self referencing PHI with undef, it must be dead.
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|     if (NewVal == PN) NewVal = UndefValue::get(PN->getType());
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|     PN->replaceAllUsesWith(NewVal);
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|     PN->eraseFromParent();
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|   }
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|   
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|   BasicBlock *PredBB = DestBB->getSinglePredecessor();
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|   assert(PredBB && "Block doesn't have a single predecessor!");
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|   
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|   // Splice all the instructions from PredBB to DestBB.
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|   PredBB->getTerminator()->eraseFromParent();
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|   DestBB->getInstList().splice(DestBB->begin(), PredBB->getInstList());
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|   
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|   // Anything that branched to PredBB now branches to DestBB.
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|   PredBB->replaceAllUsesWith(DestBB);
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|   
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|   // Nuke BB.
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|   PredBB->eraseFromParent();
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| }
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| 
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| /// OnlyUsedByDbgIntrinsics - Return true if the instruction I is only used
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| /// by DbgIntrinsics. If DbgInUses is specified then the vector is filled 
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| /// with the DbgInfoIntrinsic that use the instruction I.
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| bool llvm::OnlyUsedByDbgInfoIntrinsics(Instruction *I, 
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|                                SmallVectorImpl<DbgInfoIntrinsic *> *DbgInUses) {
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|   if (DbgInUses)
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|     DbgInUses->clear();
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| 
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|   for (Value::use_iterator UI = I->use_begin(), UE = I->use_end(); UI != UE; 
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|        ++UI) {
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|     if (DbgInfoIntrinsic *DI = dyn_cast<DbgInfoIntrinsic>(*UI)) {
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|       if (DbgInUses)
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|         DbgInUses->push_back(DI);
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|     } else {
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|       if (DbgInUses)
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|         DbgInUses->clear();
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|       return false;
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|     }
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|   }
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|   return true;
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| }
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