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	Many of the callers already have the pointer type anyway, and for the couple of callers that don't it's pretty easy to call PointerType::get on the pointee type and address space. This avoids LLParser from using PointerType::getElementType when parsing GlobalAliases from IR. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@236160 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			733 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			733 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- LowerBitSets.cpp - Bitset lowering pass ---------------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This pass lowers bitset metadata and calls to the llvm.bitset.test intrinsic.
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| // See http://llvm.org/docs/LangRef.html#bitsets for more information.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/IPO/LowerBitSets.h"
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| #include "llvm/Transforms/IPO.h"
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| #include "llvm/ADT/EquivalenceClasses.h"
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| #include "llvm/ADT/Statistic.h"
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| #include "llvm/ADT/Triple.h"
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| #include "llvm/IR/Constant.h"
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| #include "llvm/IR/Constants.h"
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| #include "llvm/IR/GlobalVariable.h"
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| #include "llvm/IR/IRBuilder.h"
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| #include "llvm/IR/Instructions.h"
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| #include "llvm/IR/Intrinsics.h"
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| #include "llvm/IR/Module.h"
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| #include "llvm/IR/Operator.h"
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| #include "llvm/Pass.h"
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| #include "llvm/Transforms/Utils/BasicBlockUtils.h"
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| 
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| using namespace llvm;
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| 
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| #define DEBUG_TYPE "lowerbitsets"
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| 
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| STATISTIC(ByteArraySizeBits, "Byte array size in bits");
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| STATISTIC(ByteArraySizeBytes, "Byte array size in bytes");
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| STATISTIC(NumByteArraysCreated, "Number of byte arrays created");
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| STATISTIC(NumBitSetCallsLowered, "Number of bitset calls lowered");
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| STATISTIC(NumBitSetDisjointSets, "Number of disjoint sets of bitsets");
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| 
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| static cl::opt<bool> AvoidReuse(
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|     "lowerbitsets-avoid-reuse",
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|     cl::desc("Try to avoid reuse of byte array addresses using aliases"),
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|     cl::Hidden, cl::init(true));
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| 
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| bool BitSetInfo::containsGlobalOffset(uint64_t Offset) const {
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|   if (Offset < ByteOffset)
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|     return false;
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| 
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|   if ((Offset - ByteOffset) % (uint64_t(1) << AlignLog2) != 0)
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|     return false;
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| 
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|   uint64_t BitOffset = (Offset - ByteOffset) >> AlignLog2;
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|   if (BitOffset >= BitSize)
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|     return false;
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| 
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|   return Bits.count(BitOffset);
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| }
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| 
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| bool BitSetInfo::containsValue(
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|     const DataLayout &DL,
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|     const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout, Value *V,
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|     uint64_t COffset) const {
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|   if (auto GV = dyn_cast<GlobalVariable>(V)) {
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|     auto I = GlobalLayout.find(GV);
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|     if (I == GlobalLayout.end())
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|       return false;
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|     return containsGlobalOffset(I->second + COffset);
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|   }
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| 
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|   if (auto GEP = dyn_cast<GEPOperator>(V)) {
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|     APInt APOffset(DL.getPointerSizeInBits(0), 0);
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|     bool Result = GEP->accumulateConstantOffset(DL, APOffset);
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|     if (!Result)
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|       return false;
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|     COffset += APOffset.getZExtValue();
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|     return containsValue(DL, GlobalLayout, GEP->getPointerOperand(),
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|                          COffset);
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|   }
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| 
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|   if (auto Op = dyn_cast<Operator>(V)) {
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|     if (Op->getOpcode() == Instruction::BitCast)
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|       return containsValue(DL, GlobalLayout, Op->getOperand(0), COffset);
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| 
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|     if (Op->getOpcode() == Instruction::Select)
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|       return containsValue(DL, GlobalLayout, Op->getOperand(1), COffset) &&
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|              containsValue(DL, GlobalLayout, Op->getOperand(2), COffset);
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|   }
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| 
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|   return false;
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| }
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| 
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| BitSetInfo BitSetBuilder::build() {
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|   if (Min > Max)
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|     Min = 0;
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| 
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|   // Normalize each offset against the minimum observed offset, and compute
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|   // the bitwise OR of each of the offsets. The number of trailing zeros
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|   // in the mask gives us the log2 of the alignment of all offsets, which
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|   // allows us to compress the bitset by only storing one bit per aligned
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|   // address.
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|   uint64_t Mask = 0;
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|   for (uint64_t &Offset : Offsets) {
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|     Offset -= Min;
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|     Mask |= Offset;
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|   }
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| 
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|   BitSetInfo BSI;
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|   BSI.ByteOffset = Min;
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| 
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|   BSI.AlignLog2 = 0;
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|   if (Mask != 0)
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|     BSI.AlignLog2 = countTrailingZeros(Mask, ZB_Undefined);
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| 
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|   // Build the compressed bitset while normalizing the offsets against the
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|   // computed alignment.
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|   BSI.BitSize = ((Max - Min) >> BSI.AlignLog2) + 1;
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|   for (uint64_t Offset : Offsets) {
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|     Offset >>= BSI.AlignLog2;
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|     BSI.Bits.insert(Offset);
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|   }
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| 
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|   return BSI;
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| }
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| 
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| void GlobalLayoutBuilder::addFragment(const std::set<uint64_t> &F) {
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|   // Create a new fragment to hold the layout for F.
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|   Fragments.emplace_back();
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|   std::vector<uint64_t> &Fragment = Fragments.back();
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|   uint64_t FragmentIndex = Fragments.size() - 1;
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| 
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|   for (auto ObjIndex : F) {
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|     uint64_t OldFragmentIndex = FragmentMap[ObjIndex];
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|     if (OldFragmentIndex == 0) {
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|       // We haven't seen this object index before, so just add it to the current
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|       // fragment.
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|       Fragment.push_back(ObjIndex);
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|     } else {
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|       // This index belongs to an existing fragment. Copy the elements of the
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|       // old fragment into this one and clear the old fragment. We don't update
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|       // the fragment map just yet, this ensures that any further references to
 | |
|       // indices from the old fragment in this fragment do not insert any more
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|       // indices.
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|       std::vector<uint64_t> &OldFragment = Fragments[OldFragmentIndex];
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|       Fragment.insert(Fragment.end(), OldFragment.begin(), OldFragment.end());
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|       OldFragment.clear();
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|     }
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|   }
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| 
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|   // Update the fragment map to point our object indices to this fragment.
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|   for (uint64_t ObjIndex : Fragment)
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|     FragmentMap[ObjIndex] = FragmentIndex;
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| }
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| 
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| void ByteArrayBuilder::allocate(const std::set<uint64_t> &Bits,
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|                                 uint64_t BitSize, uint64_t &AllocByteOffset,
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|                                 uint8_t &AllocMask) {
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|   // Find the smallest current allocation.
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|   unsigned Bit = 0;
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|   for (unsigned I = 1; I != BitsPerByte; ++I)
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|     if (BitAllocs[I] < BitAllocs[Bit])
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|       Bit = I;
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| 
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|   AllocByteOffset = BitAllocs[Bit];
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| 
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|   // Add our size to it.
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|   unsigned ReqSize = AllocByteOffset + BitSize;
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|   BitAllocs[Bit] = ReqSize;
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|   if (Bytes.size() < ReqSize)
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|     Bytes.resize(ReqSize);
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| 
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|   // Set our bits.
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|   AllocMask = 1 << Bit;
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|   for (uint64_t B : Bits)
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|     Bytes[AllocByteOffset + B] |= AllocMask;
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| }
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| 
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| namespace {
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| 
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| struct ByteArrayInfo {
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|   std::set<uint64_t> Bits;
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|   uint64_t BitSize;
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|   GlobalVariable *ByteArray;
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|   Constant *Mask;
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| };
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| 
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| struct LowerBitSets : public ModulePass {
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|   static char ID;
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|   LowerBitSets() : ModulePass(ID) {
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|     initializeLowerBitSetsPass(*PassRegistry::getPassRegistry());
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|   }
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| 
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|   Module *M;
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| 
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|   bool LinkerSubsectionsViaSymbols;
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|   IntegerType *Int1Ty;
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|   IntegerType *Int8Ty;
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|   IntegerType *Int32Ty;
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|   Type *Int32PtrTy;
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|   IntegerType *Int64Ty;
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|   Type *IntPtrTy;
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| 
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|   // The llvm.bitsets named metadata.
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|   NamedMDNode *BitSetNM;
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| 
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|   // Mapping from bitset mdstrings to the call sites that test them.
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|   DenseMap<MDString *, std::vector<CallInst *>> BitSetTestCallSites;
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| 
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|   std::vector<ByteArrayInfo> ByteArrayInfos;
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| 
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|   BitSetInfo
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|   buildBitSet(MDString *BitSet,
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|               const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout);
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|   ByteArrayInfo *createByteArray(BitSetInfo &BSI);
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|   void allocateByteArrays();
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|   Value *createBitSetTest(IRBuilder<> &B, BitSetInfo &BSI, ByteArrayInfo *&BAI,
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|                           Value *BitOffset);
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|   Value *
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|   lowerBitSetCall(CallInst *CI, BitSetInfo &BSI, ByteArrayInfo *&BAI,
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|                   GlobalVariable *CombinedGlobal,
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|                   const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout);
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|   void buildBitSetsFromGlobals(const std::vector<MDString *> &BitSets,
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|                                const std::vector<GlobalVariable *> &Globals);
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|   bool buildBitSets();
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|   bool eraseBitSetMetadata();
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| 
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|   bool doInitialization(Module &M) override;
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|   bool runOnModule(Module &M) override;
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| };
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| 
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| } // namespace
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| 
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| INITIALIZE_PASS_BEGIN(LowerBitSets, "lowerbitsets",
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|                 "Lower bitset metadata", false, false)
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| INITIALIZE_PASS_END(LowerBitSets, "lowerbitsets",
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|                 "Lower bitset metadata", false, false)
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| char LowerBitSets::ID = 0;
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| 
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| ModulePass *llvm::createLowerBitSetsPass() { return new LowerBitSets; }
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| 
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| bool LowerBitSets::doInitialization(Module &Mod) {
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|   M = &Mod;
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|   const DataLayout &DL = Mod.getDataLayout();
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| 
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|   Triple TargetTriple(M->getTargetTriple());
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|   LinkerSubsectionsViaSymbols = TargetTriple.isMacOSX();
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| 
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|   Int1Ty = Type::getInt1Ty(M->getContext());
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|   Int8Ty = Type::getInt8Ty(M->getContext());
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|   Int32Ty = Type::getInt32Ty(M->getContext());
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|   Int32PtrTy = PointerType::getUnqual(Int32Ty);
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|   Int64Ty = Type::getInt64Ty(M->getContext());
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|   IntPtrTy = DL.getIntPtrType(M->getContext(), 0);
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| 
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|   BitSetNM = M->getNamedMetadata("llvm.bitsets");
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| 
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|   BitSetTestCallSites.clear();
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| 
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|   return false;
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| }
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| 
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| /// Build a bit set for BitSet using the object layouts in
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| /// GlobalLayout.
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| BitSetInfo LowerBitSets::buildBitSet(
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|     MDString *BitSet,
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|     const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout) {
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|   BitSetBuilder BSB;
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| 
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|   // Compute the byte offset of each element of this bitset.
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|   if (BitSetNM) {
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|     for (MDNode *Op : BitSetNM->operands()) {
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|       if (Op->getOperand(0) != BitSet || !Op->getOperand(1))
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|         continue;
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|       auto OpGlobal = cast<GlobalVariable>(
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|           cast<ConstantAsMetadata>(Op->getOperand(1))->getValue());
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|       uint64_t Offset =
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|           cast<ConstantInt>(cast<ConstantAsMetadata>(Op->getOperand(2))
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|                                 ->getValue())->getZExtValue();
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| 
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|       Offset += GlobalLayout.find(OpGlobal)->second;
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| 
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|       BSB.addOffset(Offset);
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|     }
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|   }
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| 
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|   return BSB.build();
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| }
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| 
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| /// Build a test that bit BitOffset mod sizeof(Bits)*8 is set in
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| /// Bits. This pattern matches to the bt instruction on x86.
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| static Value *createMaskedBitTest(IRBuilder<> &B, Value *Bits,
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|                                   Value *BitOffset) {
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|   auto BitsType = cast<IntegerType>(Bits->getType());
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|   unsigned BitWidth = BitsType->getBitWidth();
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| 
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|   BitOffset = B.CreateZExtOrTrunc(BitOffset, BitsType);
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|   Value *BitIndex =
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|       B.CreateAnd(BitOffset, ConstantInt::get(BitsType, BitWidth - 1));
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|   Value *BitMask = B.CreateShl(ConstantInt::get(BitsType, 1), BitIndex);
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|   Value *MaskedBits = B.CreateAnd(Bits, BitMask);
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|   return B.CreateICmpNE(MaskedBits, ConstantInt::get(BitsType, 0));
 | |
| }
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| 
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| ByteArrayInfo *LowerBitSets::createByteArray(BitSetInfo &BSI) {
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|   // Create globals to stand in for byte arrays and masks. These never actually
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|   // get initialized, we RAUW and erase them later in allocateByteArrays() once
 | |
|   // we know the offset and mask to use.
 | |
|   auto ByteArrayGlobal = new GlobalVariable(
 | |
|       *M, Int8Ty, /*isConstant=*/true, GlobalValue::PrivateLinkage, nullptr);
 | |
|   auto MaskGlobal = new GlobalVariable(
 | |
|       *M, Int8Ty, /*isConstant=*/true, GlobalValue::PrivateLinkage, nullptr);
 | |
| 
 | |
|   ByteArrayInfos.emplace_back();
 | |
|   ByteArrayInfo *BAI = &ByteArrayInfos.back();
 | |
| 
 | |
|   BAI->Bits = BSI.Bits;
 | |
|   BAI->BitSize = BSI.BitSize;
 | |
|   BAI->ByteArray = ByteArrayGlobal;
 | |
|   BAI->Mask = ConstantExpr::getPtrToInt(MaskGlobal, Int8Ty);
 | |
|   return BAI;
 | |
| }
 | |
| 
 | |
| void LowerBitSets::allocateByteArrays() {
 | |
|   std::stable_sort(ByteArrayInfos.begin(), ByteArrayInfos.end(),
 | |
|                    [](const ByteArrayInfo &BAI1, const ByteArrayInfo &BAI2) {
 | |
|                      return BAI1.BitSize > BAI2.BitSize;
 | |
|                    });
 | |
| 
 | |
|   std::vector<uint64_t> ByteArrayOffsets(ByteArrayInfos.size());
 | |
| 
 | |
|   ByteArrayBuilder BAB;
 | |
|   for (unsigned I = 0; I != ByteArrayInfos.size(); ++I) {
 | |
|     ByteArrayInfo *BAI = &ByteArrayInfos[I];
 | |
| 
 | |
|     uint8_t Mask;
 | |
|     BAB.allocate(BAI->Bits, BAI->BitSize, ByteArrayOffsets[I], Mask);
 | |
| 
 | |
|     BAI->Mask->replaceAllUsesWith(ConstantInt::get(Int8Ty, Mask));
 | |
|     cast<GlobalVariable>(BAI->Mask->getOperand(0))->eraseFromParent();
 | |
|   }
 | |
| 
 | |
|   Constant *ByteArrayConst = ConstantDataArray::get(M->getContext(), BAB.Bytes);
 | |
|   auto ByteArray =
 | |
|       new GlobalVariable(*M, ByteArrayConst->getType(), /*isConstant=*/true,
 | |
|                          GlobalValue::PrivateLinkage, ByteArrayConst);
 | |
| 
 | |
|   for (unsigned I = 0; I != ByteArrayInfos.size(); ++I) {
 | |
|     ByteArrayInfo *BAI = &ByteArrayInfos[I];
 | |
| 
 | |
|     Constant *Idxs[] = {ConstantInt::get(IntPtrTy, 0),
 | |
|                         ConstantInt::get(IntPtrTy, ByteArrayOffsets[I])};
 | |
|     Constant *GEP = ConstantExpr::getInBoundsGetElementPtr(
 | |
|         ByteArrayConst->getType(), ByteArray, Idxs);
 | |
| 
 | |
|     // Create an alias instead of RAUW'ing the gep directly. On x86 this ensures
 | |
|     // that the pc-relative displacement is folded into the lea instead of the
 | |
|     // test instruction getting another displacement.
 | |
|     if (LinkerSubsectionsViaSymbols) {
 | |
|       BAI->ByteArray->replaceAllUsesWith(GEP);
 | |
|     } else {
 | |
|       GlobalAlias *Alias =
 | |
|           GlobalAlias::create(PointerType::getUnqual(Int8Ty),
 | |
|                               GlobalValue::PrivateLinkage, "bits", GEP, M);
 | |
|       BAI->ByteArray->replaceAllUsesWith(Alias);
 | |
|     }
 | |
|     BAI->ByteArray->eraseFromParent();
 | |
|   }
 | |
| 
 | |
|   ByteArraySizeBits = BAB.BitAllocs[0] + BAB.BitAllocs[1] + BAB.BitAllocs[2] +
 | |
|                       BAB.BitAllocs[3] + BAB.BitAllocs[4] + BAB.BitAllocs[5] +
 | |
|                       BAB.BitAllocs[6] + BAB.BitAllocs[7];
 | |
|   ByteArraySizeBytes = BAB.Bytes.size();
 | |
| }
 | |
| 
 | |
| /// Build a test that bit BitOffset is set in BSI, where
 | |
| /// BitSetGlobal is a global containing the bits in BSI.
 | |
| Value *LowerBitSets::createBitSetTest(IRBuilder<> &B, BitSetInfo &BSI,
 | |
|                                       ByteArrayInfo *&BAI, Value *BitOffset) {
 | |
|   if (BSI.BitSize <= 64) {
 | |
|     // If the bit set is sufficiently small, we can avoid a load by bit testing
 | |
|     // a constant.
 | |
|     IntegerType *BitsTy;
 | |
|     if (BSI.BitSize <= 32)
 | |
|       BitsTy = Int32Ty;
 | |
|     else
 | |
|       BitsTy = Int64Ty;
 | |
| 
 | |
|     uint64_t Bits = 0;
 | |
|     for (auto Bit : BSI.Bits)
 | |
|       Bits |= uint64_t(1) << Bit;
 | |
|     Constant *BitsConst = ConstantInt::get(BitsTy, Bits);
 | |
|     return createMaskedBitTest(B, BitsConst, BitOffset);
 | |
|   } else {
 | |
|     if (!BAI) {
 | |
|       ++NumByteArraysCreated;
 | |
|       BAI = createByteArray(BSI);
 | |
|     }
 | |
| 
 | |
|     Constant *ByteArray = BAI->ByteArray;
 | |
|     Type *Ty = BAI->ByteArray->getValueType();
 | |
|     if (!LinkerSubsectionsViaSymbols && AvoidReuse) {
 | |
|       // Each use of the byte array uses a different alias. This makes the
 | |
|       // backend less likely to reuse previously computed byte array addresses,
 | |
|       // improving the security of the CFI mechanism based on this pass.
 | |
|       ByteArray = GlobalAlias::create(BAI->ByteArray->getType(),
 | |
|                                       GlobalValue::PrivateLinkage, "bits_use",
 | |
|                                       ByteArray, M);
 | |
|     }
 | |
| 
 | |
|     Value *ByteAddr = B.CreateGEP(Ty, ByteArray, BitOffset);
 | |
|     Value *Byte = B.CreateLoad(ByteAddr);
 | |
| 
 | |
|     Value *ByteAndMask = B.CreateAnd(Byte, BAI->Mask);
 | |
|     return B.CreateICmpNE(ByteAndMask, ConstantInt::get(Int8Ty, 0));
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// Lower a llvm.bitset.test call to its implementation. Returns the value to
 | |
| /// replace the call with.
 | |
| Value *LowerBitSets::lowerBitSetCall(
 | |
|     CallInst *CI, BitSetInfo &BSI, ByteArrayInfo *&BAI,
 | |
|     GlobalVariable *CombinedGlobal,
 | |
|     const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout) {
 | |
|   Value *Ptr = CI->getArgOperand(0);
 | |
|   const DataLayout &DL = M->getDataLayout();
 | |
| 
 | |
|   if (BSI.containsValue(DL, GlobalLayout, Ptr))
 | |
|     return ConstantInt::getTrue(CombinedGlobal->getParent()->getContext());
 | |
| 
 | |
|   Constant *GlobalAsInt = ConstantExpr::getPtrToInt(CombinedGlobal, IntPtrTy);
 | |
|   Constant *OffsetedGlobalAsInt = ConstantExpr::getAdd(
 | |
|       GlobalAsInt, ConstantInt::get(IntPtrTy, BSI.ByteOffset));
 | |
| 
 | |
|   BasicBlock *InitialBB = CI->getParent();
 | |
| 
 | |
|   IRBuilder<> B(CI);
 | |
| 
 | |
|   Value *PtrAsInt = B.CreatePtrToInt(Ptr, IntPtrTy);
 | |
| 
 | |
|   if (BSI.isSingleOffset())
 | |
|     return B.CreateICmpEQ(PtrAsInt, OffsetedGlobalAsInt);
 | |
| 
 | |
|   Value *PtrOffset = B.CreateSub(PtrAsInt, OffsetedGlobalAsInt);
 | |
| 
 | |
|   Value *BitOffset;
 | |
|   if (BSI.AlignLog2 == 0) {
 | |
|     BitOffset = PtrOffset;
 | |
|   } else {
 | |
|     // We need to check that the offset both falls within our range and is
 | |
|     // suitably aligned. We can check both properties at the same time by
 | |
|     // performing a right rotate by log2(alignment) followed by an integer
 | |
|     // comparison against the bitset size. The rotate will move the lower
 | |
|     // order bits that need to be zero into the higher order bits of the
 | |
|     // result, causing the comparison to fail if they are nonzero. The rotate
 | |
|     // also conveniently gives us a bit offset to use during the load from
 | |
|     // the bitset.
 | |
|     Value *OffsetSHR =
 | |
|         B.CreateLShr(PtrOffset, ConstantInt::get(IntPtrTy, BSI.AlignLog2));
 | |
|     Value *OffsetSHL = B.CreateShl(
 | |
|         PtrOffset,
 | |
|         ConstantInt::get(IntPtrTy, DL.getPointerSizeInBits(0) - BSI.AlignLog2));
 | |
|     BitOffset = B.CreateOr(OffsetSHR, OffsetSHL);
 | |
|   }
 | |
| 
 | |
|   Constant *BitSizeConst = ConstantInt::get(IntPtrTy, BSI.BitSize);
 | |
|   Value *OffsetInRange = B.CreateICmpULT(BitOffset, BitSizeConst);
 | |
| 
 | |
|   // If the bit set is all ones, testing against it is unnecessary.
 | |
|   if (BSI.isAllOnes())
 | |
|     return OffsetInRange;
 | |
| 
 | |
|   TerminatorInst *Term = SplitBlockAndInsertIfThen(OffsetInRange, CI, false);
 | |
|   IRBuilder<> ThenB(Term);
 | |
| 
 | |
|   // Now that we know that the offset is in range and aligned, load the
 | |
|   // appropriate bit from the bitset.
 | |
|   Value *Bit = createBitSetTest(ThenB, BSI, BAI, BitOffset);
 | |
| 
 | |
|   // The value we want is 0 if we came directly from the initial block
 | |
|   // (having failed the range or alignment checks), or the loaded bit if
 | |
|   // we came from the block in which we loaded it.
 | |
|   B.SetInsertPoint(CI);
 | |
|   PHINode *P = B.CreatePHI(Int1Ty, 2);
 | |
|   P->addIncoming(ConstantInt::get(Int1Ty, 0), InitialBB);
 | |
|   P->addIncoming(Bit, ThenB.GetInsertBlock());
 | |
|   return P;
 | |
| }
 | |
| 
 | |
| /// Given a disjoint set of bitsets and globals, layout the globals, build the
 | |
| /// bit sets and lower the llvm.bitset.test calls.
 | |
| void LowerBitSets::buildBitSetsFromGlobals(
 | |
|     const std::vector<MDString *> &BitSets,
 | |
|     const std::vector<GlobalVariable *> &Globals) {
 | |
|   // Build a new global with the combined contents of the referenced globals.
 | |
|   std::vector<Constant *> GlobalInits;
 | |
|   const DataLayout &DL = M->getDataLayout();
 | |
|   for (GlobalVariable *G : Globals) {
 | |
|     GlobalInits.push_back(G->getInitializer());
 | |
|     uint64_t InitSize = DL.getTypeAllocSize(G->getInitializer()->getType());
 | |
| 
 | |
|     // Compute the amount of padding required to align the next element to the
 | |
|     // next power of 2.
 | |
|     uint64_t Padding = NextPowerOf2(InitSize - 1) - InitSize;
 | |
| 
 | |
|     // Cap at 128 was found experimentally to have a good data/instruction
 | |
|     // overhead tradeoff.
 | |
|     if (Padding > 128)
 | |
|       Padding = RoundUpToAlignment(InitSize, 128) - InitSize;
 | |
| 
 | |
|     GlobalInits.push_back(
 | |
|         ConstantAggregateZero::get(ArrayType::get(Int8Ty, Padding)));
 | |
|   }
 | |
|   if (!GlobalInits.empty())
 | |
|     GlobalInits.pop_back();
 | |
|   Constant *NewInit = ConstantStruct::getAnon(M->getContext(), GlobalInits);
 | |
|   auto CombinedGlobal =
 | |
|       new GlobalVariable(*M, NewInit->getType(), /*isConstant=*/true,
 | |
|                          GlobalValue::PrivateLinkage, NewInit);
 | |
| 
 | |
|   const StructLayout *CombinedGlobalLayout =
 | |
|       DL.getStructLayout(cast<StructType>(NewInit->getType()));
 | |
| 
 | |
|   // Compute the offsets of the original globals within the new global.
 | |
|   DenseMap<GlobalVariable *, uint64_t> GlobalLayout;
 | |
|   for (unsigned I = 0; I != Globals.size(); ++I)
 | |
|     // Multiply by 2 to account for padding elements.
 | |
|     GlobalLayout[Globals[I]] = CombinedGlobalLayout->getElementOffset(I * 2);
 | |
| 
 | |
|   // For each bitset in this disjoint set...
 | |
|   for (MDString *BS : BitSets) {
 | |
|     // Build the bitset.
 | |
|     BitSetInfo BSI = buildBitSet(BS, GlobalLayout);
 | |
| 
 | |
|     ByteArrayInfo *BAI = 0;
 | |
| 
 | |
|     // Lower each call to llvm.bitset.test for this bitset.
 | |
|     for (CallInst *CI : BitSetTestCallSites[BS]) {
 | |
|       ++NumBitSetCallsLowered;
 | |
|       Value *Lowered = lowerBitSetCall(CI, BSI, BAI, CombinedGlobal, GlobalLayout);
 | |
|       CI->replaceAllUsesWith(Lowered);
 | |
|       CI->eraseFromParent();
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Build aliases pointing to offsets into the combined global for each
 | |
|   // global from which we built the combined global, and replace references
 | |
|   // to the original globals with references to the aliases.
 | |
|   for (unsigned I = 0; I != Globals.size(); ++I) {
 | |
|     // Multiply by 2 to account for padding elements.
 | |
|     Constant *CombinedGlobalIdxs[] = {ConstantInt::get(Int32Ty, 0),
 | |
|                                       ConstantInt::get(Int32Ty, I * 2)};
 | |
|     Constant *CombinedGlobalElemPtr = ConstantExpr::getGetElementPtr(
 | |
|         NewInit->getType(), CombinedGlobal, CombinedGlobalIdxs);
 | |
|     if (LinkerSubsectionsViaSymbols) {
 | |
|       Globals[I]->replaceAllUsesWith(CombinedGlobalElemPtr);
 | |
|     } else {
 | |
|       GlobalAlias *GAlias =
 | |
|           GlobalAlias::create(Globals[I]->getType(), Globals[I]->getLinkage(),
 | |
|                               "", CombinedGlobalElemPtr, M);
 | |
|       GAlias->takeName(Globals[I]);
 | |
|       Globals[I]->replaceAllUsesWith(GAlias);
 | |
|     }
 | |
|     Globals[I]->eraseFromParent();
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// Lower all bit sets in this module.
 | |
| bool LowerBitSets::buildBitSets() {
 | |
|   Function *BitSetTestFunc =
 | |
|       M->getFunction(Intrinsic::getName(Intrinsic::bitset_test));
 | |
|   if (!BitSetTestFunc)
 | |
|     return false;
 | |
| 
 | |
|   // Equivalence class set containing bitsets and the globals they reference.
 | |
|   // This is used to partition the set of bitsets in the module into disjoint
 | |
|   // sets.
 | |
|   typedef EquivalenceClasses<PointerUnion<GlobalVariable *, MDString *>>
 | |
|       GlobalClassesTy;
 | |
|   GlobalClassesTy GlobalClasses;
 | |
| 
 | |
|   for (const Use &U : BitSetTestFunc->uses()) {
 | |
|     auto CI = cast<CallInst>(U.getUser());
 | |
| 
 | |
|     auto BitSetMDVal = dyn_cast<MetadataAsValue>(CI->getArgOperand(1));
 | |
|     if (!BitSetMDVal || !isa<MDString>(BitSetMDVal->getMetadata()))
 | |
|       report_fatal_error(
 | |
|           "Second argument of llvm.bitset.test must be metadata string");
 | |
|     auto BitSet = cast<MDString>(BitSetMDVal->getMetadata());
 | |
| 
 | |
|     // Add the call site to the list of call sites for this bit set. We also use
 | |
|     // BitSetTestCallSites to keep track of whether we have seen this bit set
 | |
|     // before. If we have, we don't need to re-add the referenced globals to the
 | |
|     // equivalence class.
 | |
|     std::pair<DenseMap<MDString *, std::vector<CallInst *>>::iterator,
 | |
|               bool> Ins =
 | |
|         BitSetTestCallSites.insert(
 | |
|             std::make_pair(BitSet, std::vector<CallInst *>()));
 | |
|     Ins.first->second.push_back(CI);
 | |
|     if (!Ins.second)
 | |
|       continue;
 | |
| 
 | |
|     // Add the bitset to the equivalence class.
 | |
|     GlobalClassesTy::iterator GCI = GlobalClasses.insert(BitSet);
 | |
|     GlobalClassesTy::member_iterator CurSet = GlobalClasses.findLeader(GCI);
 | |
| 
 | |
|     if (!BitSetNM)
 | |
|       continue;
 | |
| 
 | |
|     // Verify the bitset metadata and add the referenced globals to the bitset's
 | |
|     // equivalence class.
 | |
|     for (MDNode *Op : BitSetNM->operands()) {
 | |
|       if (Op->getNumOperands() != 3)
 | |
|         report_fatal_error(
 | |
|             "All operands of llvm.bitsets metadata must have 3 elements");
 | |
| 
 | |
|       if (Op->getOperand(0) != BitSet || !Op->getOperand(1))
 | |
|         continue;
 | |
| 
 | |
|       auto OpConstMD = dyn_cast<ConstantAsMetadata>(Op->getOperand(1));
 | |
|       if (!OpConstMD)
 | |
|         report_fatal_error("Bit set element must be a constant");
 | |
|       auto OpGlobal = dyn_cast<GlobalVariable>(OpConstMD->getValue());
 | |
|       if (!OpGlobal)
 | |
|         report_fatal_error("Bit set element must refer to global");
 | |
| 
 | |
|       auto OffsetConstMD = dyn_cast<ConstantAsMetadata>(Op->getOperand(2));
 | |
|       if (!OffsetConstMD)
 | |
|         report_fatal_error("Bit set element offset must be a constant");
 | |
|       auto OffsetInt = dyn_cast<ConstantInt>(OffsetConstMD->getValue());
 | |
|       if (!OffsetInt)
 | |
|         report_fatal_error(
 | |
|             "Bit set element offset must be an integer constant");
 | |
| 
 | |
|       CurSet = GlobalClasses.unionSets(
 | |
|           CurSet, GlobalClasses.findLeader(GlobalClasses.insert(OpGlobal)));
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (GlobalClasses.empty())
 | |
|     return false;
 | |
| 
 | |
|   // For each disjoint set we found...
 | |
|   for (GlobalClassesTy::iterator I = GlobalClasses.begin(),
 | |
|                                  E = GlobalClasses.end();
 | |
|        I != E; ++I) {
 | |
|     if (!I->isLeader()) continue;
 | |
| 
 | |
|     ++NumBitSetDisjointSets;
 | |
| 
 | |
|     // Build the list of bitsets and referenced globals in this disjoint set.
 | |
|     std::vector<MDString *> BitSets;
 | |
|     std::vector<GlobalVariable *> Globals;
 | |
|     llvm::DenseMap<MDString *, uint64_t> BitSetIndices;
 | |
|     llvm::DenseMap<GlobalVariable *, uint64_t> GlobalIndices;
 | |
|     for (GlobalClassesTy::member_iterator MI = GlobalClasses.member_begin(I);
 | |
|          MI != GlobalClasses.member_end(); ++MI) {
 | |
|       if ((*MI).is<MDString *>()) {
 | |
|         BitSetIndices[MI->get<MDString *>()] = BitSets.size();
 | |
|         BitSets.push_back(MI->get<MDString *>());
 | |
|       } else {
 | |
|         GlobalIndices[MI->get<GlobalVariable *>()] = Globals.size();
 | |
|         Globals.push_back(MI->get<GlobalVariable *>());
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // For each bitset, build a set of indices that refer to globals referenced
 | |
|     // by the bitset.
 | |
|     std::vector<std::set<uint64_t>> BitSetMembers(BitSets.size());
 | |
|     if (BitSetNM) {
 | |
|       for (MDNode *Op : BitSetNM->operands()) {
 | |
|         // Op = { bitset name, global, offset }
 | |
|         if (!Op->getOperand(1))
 | |
|           continue;
 | |
|         auto I = BitSetIndices.find(cast<MDString>(Op->getOperand(0)));
 | |
|         if (I == BitSetIndices.end())
 | |
|           continue;
 | |
| 
 | |
|         auto OpGlobal = cast<GlobalVariable>(
 | |
|             cast<ConstantAsMetadata>(Op->getOperand(1))->getValue());
 | |
|         BitSetMembers[I->second].insert(GlobalIndices[OpGlobal]);
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // Order the sets of indices by size. The GlobalLayoutBuilder works best
 | |
|     // when given small index sets first.
 | |
|     std::stable_sort(
 | |
|         BitSetMembers.begin(), BitSetMembers.end(),
 | |
|         [](const std::set<uint64_t> &O1, const std::set<uint64_t> &O2) {
 | |
|           return O1.size() < O2.size();
 | |
|         });
 | |
| 
 | |
|     // Create a GlobalLayoutBuilder and provide it with index sets as layout
 | |
|     // fragments. The GlobalLayoutBuilder tries to lay out members of fragments
 | |
|     // as close together as possible.
 | |
|     GlobalLayoutBuilder GLB(Globals.size());
 | |
|     for (auto &&MemSet : BitSetMembers)
 | |
|       GLB.addFragment(MemSet);
 | |
| 
 | |
|     // Build a vector of globals with the computed layout.
 | |
|     std::vector<GlobalVariable *> OrderedGlobals(Globals.size());
 | |
|     auto OGI = OrderedGlobals.begin();
 | |
|     for (auto &&F : GLB.Fragments)
 | |
|       for (auto &&Offset : F)
 | |
|         *OGI++ = Globals[Offset];
 | |
| 
 | |
|     // Order bitsets by name for determinism.
 | |
|     std::sort(BitSets.begin(), BitSets.end(), [](MDString *S1, MDString *S2) {
 | |
|       return S1->getString() < S2->getString();
 | |
|     });
 | |
| 
 | |
|     // Build the bitsets from this disjoint set.
 | |
|     buildBitSetsFromGlobals(BitSets, OrderedGlobals);
 | |
|   }
 | |
| 
 | |
|   allocateByteArrays();
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| bool LowerBitSets::eraseBitSetMetadata() {
 | |
|   if (!BitSetNM)
 | |
|     return false;
 | |
| 
 | |
|   M->eraseNamedMetadata(BitSetNM);
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| bool LowerBitSets::runOnModule(Module &M) {
 | |
|   bool Changed = buildBitSets();
 | |
|   Changed |= eraseBitSetMetadata();
 | |
|   return Changed;
 | |
| }
 |