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https://github.com/c64scene-ar/llvm-6502.git
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0076ad7eeb
This fixes an accidental dependence on static initialization order that I introduced yesterday. Thank you Lang!!! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158215 91177308-0d34-0410-b5e6-96231b3b80d8
329 lines
13 KiB
C++
329 lines
13 KiB
C++
//===-- llvm/MC/MCInstrItineraries.h - Scheduling ---------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file describes the structures used for instruction
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// itineraries, stages, and operand reads/writes. This is used by
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// schedulers to determine instruction stages and latencies.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCINSTRITINERARIES_H
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#define LLVM_MC_MCINSTRITINERARIES_H
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#include <algorithm>
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namespace llvm {
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//===----------------------------------------------------------------------===//
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/// Instruction stage - These values represent a non-pipelined step in
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/// the execution of an instruction. Cycles represents the number of
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/// discrete time slots needed to complete the stage. Units represent
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/// the choice of functional units that can be used to complete the
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/// stage. Eg. IntUnit1, IntUnit2. NextCycles indicates how many
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/// cycles should elapse from the start of this stage to the start of
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/// the next stage in the itinerary. A value of -1 indicates that the
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/// next stage should start immediately after the current one.
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/// For example:
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///
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/// { 1, x, -1 }
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/// indicates that the stage occupies FU x for 1 cycle and that
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/// the next stage starts immediately after this one.
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///
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/// { 2, x|y, 1 }
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/// indicates that the stage occupies either FU x or FU y for 2
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/// consecuative cycles and that the next stage starts one cycle
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/// after this stage starts. That is, the stage requirements
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/// overlap in time.
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///
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/// { 1, x, 0 }
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/// indicates that the stage occupies FU x for 1 cycle and that
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/// the next stage starts in this same cycle. This can be used to
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/// indicate that the instruction requires multiple stages at the
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/// same time.
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///
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/// FU reservation can be of two different kinds:
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/// - FUs which instruction actually requires
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/// - FUs which instruction just reserves. Reserved unit is not available for
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/// execution of other instruction. However, several instructions can reserve
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/// the same unit several times.
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/// Such two types of units reservation is used to model instruction domain
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/// change stalls, FUs using the same resource (e.g. same register file), etc.
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struct InstrStage {
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enum ReservationKinds {
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Required = 0,
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Reserved = 1
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};
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unsigned Cycles_; ///< Length of stage in machine cycles
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unsigned Units_; ///< Choice of functional units
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int NextCycles_; ///< Number of machine cycles to next stage
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ReservationKinds Kind_; ///< Kind of the FU reservation
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/// getCycles - returns the number of cycles the stage is occupied
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unsigned getCycles() const {
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return Cycles_;
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}
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/// getUnits - returns the choice of FUs
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unsigned getUnits() const {
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return Units_;
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}
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ReservationKinds getReservationKind() const {
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return Kind_;
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}
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/// getNextCycles - returns the number of cycles from the start of
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/// this stage to the start of the next stage in the itinerary
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unsigned getNextCycles() const {
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return (NextCycles_ >= 0) ? (unsigned)NextCycles_ : Cycles_;
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}
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};
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//===----------------------------------------------------------------------===//
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/// Instruction itinerary - An itinerary represents the scheduling
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/// information for an instruction. This includes a set of stages
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/// occupies by the instruction, and the pipeline cycle in which
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/// operands are read and written.
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///
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struct InstrItinerary {
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unsigned NumMicroOps; ///< # of micro-ops, 0 means it's variable
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unsigned FirstStage; ///< Index of first stage in itinerary
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unsigned LastStage; ///< Index of last + 1 stage in itinerary
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unsigned FirstOperandCycle; ///< Index of first operand rd/wr
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unsigned LastOperandCycle; ///< Index of last + 1 operand rd/wr
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};
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//===----------------------------------------------------------------------===//
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/// Instruction itinerary properties - These properties provide general
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/// information about the microarchitecture to the scheduler.
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///
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struct InstrItineraryProps {
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// IssueWidth is the maximum number of instructions that may be scheduled in
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// the same per-cycle group.
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unsigned IssueWidth;
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static const unsigned DefaultIssueWidth = 1;
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// MinLatency is the minimum latency between a register write
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// followed by a data dependent read. This determines which
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// instructions may be scheduled in the same per-cycle group. This
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// is distinct from *expected* latency, which determines the likely
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// critical path but does not guarantee a pipeline
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// hazard. MinLatency can always be overridden by the number of
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// InstrStage cycles.
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//
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// (-1) Standard in-order processor.
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// Use InstrItinerary OperandCycles as MinLatency.
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// If no OperandCycles exist, then use the cycle of the last InstrStage.
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//
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// (0) Out-of-order processor, or in-order with bundled dependencies.
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// RAW dependencies may be dispatched in the same cycle.
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// Optional InstrItinerary OperandCycles provides expected latency.
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//
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// (>0) In-order processor with variable latencies.
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// Use the greater of this value or the cycle of the last InstrStage.
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// Optional InstrItinerary OperandCycles provides expected latency.
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// TODO: can't yet specify both min and expected latency per operand.
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int MinLatency;
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static const unsigned DefaultMinLatency = -1;
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// LoadLatency is the expected latency of load instructions.
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//
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// If MinLatency >= 0, this may be overriden for individual load opcodes by
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// InstrItinerary OperandCycles.
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unsigned LoadLatency;
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static const unsigned DefaultLoadLatency = 4;
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// HighLatency is the expected latency of "very high latency" operations.
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// See TargetInstrInfo::isHighLatencyDef().
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// By default, this is set to an arbitrarily high number of cycles
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// likely to have some impact on scheduling heuristics.
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// If MinLatency >= 0, this may be overriden by InstrItinData OperandCycles.
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unsigned HighLatency;
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static const unsigned DefaultHighLatency = 10;
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// Default's must be specified as static const literals so that tablegenerated
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// target code can use it in static initializers. The defaults need to be
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// initialized in this default ctor because some clients directly instantiate
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// InstrItineraryData instead of using a generated itinerary.
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InstrItineraryProps(): IssueWidth(DefaultMinLatency),
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MinLatency(DefaultMinLatency),
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LoadLatency(DefaultLoadLatency),
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HighLatency(DefaultHighLatency) {}
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InstrItineraryProps(unsigned iw, int ml, unsigned ll, unsigned hl):
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IssueWidth(iw), MinLatency(ml), LoadLatency(ll), HighLatency(hl) {}
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};
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//===----------------------------------------------------------------------===//
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/// Encapsulate all subtarget specific information for scheduling for use with
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/// SubtargetInfoKV.
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struct InstrItinerarySubtargetValue {
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const InstrItineraryProps *Props;
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const InstrItinerary *Itineraries;
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};
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//===----------------------------------------------------------------------===//
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/// Instruction itinerary Data - Itinerary data supplied by a subtarget to be
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/// used by a target.
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///
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class InstrItineraryData {
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public:
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InstrItineraryProps Props;
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const InstrStage *Stages; ///< Array of stages selected
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const unsigned *OperandCycles; ///< Array of operand cycles selected
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const unsigned *Forwardings; ///< Array of pipeline forwarding pathes
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const InstrItinerary *Itineraries; ///< Array of itineraries selected
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/// Ctors.
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///
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InstrItineraryData() : Stages(0), OperandCycles(0), Forwardings(0),
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Itineraries(0) {}
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InstrItineraryData(const InstrItineraryProps *P, const InstrStage *S,
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const unsigned *OS, const unsigned *F,
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const InstrItinerary *I)
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: Props(*P), Stages(S), OperandCycles(OS), Forwardings(F), Itineraries(I) {}
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/// isEmpty - Returns true if there are no itineraries.
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///
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bool isEmpty() const { return Itineraries == 0; }
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/// isEndMarker - Returns true if the index is for the end marker
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/// itinerary.
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///
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bool isEndMarker(unsigned ItinClassIndx) const {
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return ((Itineraries[ItinClassIndx].FirstStage == ~0U) &&
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(Itineraries[ItinClassIndx].LastStage == ~0U));
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}
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/// beginStage - Return the first stage of the itinerary.
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///
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const InstrStage *beginStage(unsigned ItinClassIndx) const {
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unsigned StageIdx = Itineraries[ItinClassIndx].FirstStage;
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return Stages + StageIdx;
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}
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/// endStage - Return the last+1 stage of the itinerary.
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///
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const InstrStage *endStage(unsigned ItinClassIndx) const {
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unsigned StageIdx = Itineraries[ItinClassIndx].LastStage;
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return Stages + StageIdx;
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}
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/// getStageLatency - Return the total stage latency of the given
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/// class. The latency is the maximum completion time for any stage
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/// in the itinerary.
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///
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/// InstrStages override the itinerary's MinLatency property. In fact, if the
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/// stage latencies, which may be zero, are less than MinLatency,
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/// getStageLatency returns a value less than MinLatency.
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///
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/// If no stages exist, MinLatency is used. If MinLatency is invalid (<0),
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/// then it defaults to one cycle.
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unsigned getStageLatency(unsigned ItinClassIndx) const {
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// If the target doesn't provide itinerary information, use a simple
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// non-zero default value for all instructions. Some target's provide a
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// dummy (Generic) itinerary which should be handled as if it's itinerary is
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// empty. We identify this by looking for a reference to stage zero (invalid
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// stage). This is different from beginStage == endStage != 0, which could
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// be used for zero-latency pseudo ops.
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if (isEmpty() || Itineraries[ItinClassIndx].FirstStage == 0)
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return (Props.MinLatency < 0) ? 1 : Props.MinLatency;
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// Calculate the maximum completion time for any stage.
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unsigned Latency = 0, StartCycle = 0;
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for (const InstrStage *IS = beginStage(ItinClassIndx),
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*E = endStage(ItinClassIndx); IS != E; ++IS) {
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Latency = std::max(Latency, StartCycle + IS->getCycles());
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StartCycle += IS->getNextCycles();
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}
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return Latency;
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}
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/// getOperandCycle - Return the cycle for the given class and
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/// operand. Return -1 if no cycle is specified for the operand.
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///
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int getOperandCycle(unsigned ItinClassIndx, unsigned OperandIdx) const {
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if (isEmpty())
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return -1;
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unsigned FirstIdx = Itineraries[ItinClassIndx].FirstOperandCycle;
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unsigned LastIdx = Itineraries[ItinClassIndx].LastOperandCycle;
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if ((FirstIdx + OperandIdx) >= LastIdx)
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return -1;
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return (int)OperandCycles[FirstIdx + OperandIdx];
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}
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/// hasPipelineForwarding - Return true if there is a pipeline forwarding
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/// between instructions of itinerary classes DefClass and UseClasses so that
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/// value produced by an instruction of itinerary class DefClass, operand
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/// index DefIdx can be bypassed when it's read by an instruction of
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/// itinerary class UseClass, operand index UseIdx.
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bool hasPipelineForwarding(unsigned DefClass, unsigned DefIdx,
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unsigned UseClass, unsigned UseIdx) const {
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unsigned FirstDefIdx = Itineraries[DefClass].FirstOperandCycle;
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unsigned LastDefIdx = Itineraries[DefClass].LastOperandCycle;
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if ((FirstDefIdx + DefIdx) >= LastDefIdx)
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return false;
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if (Forwardings[FirstDefIdx + DefIdx] == 0)
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return false;
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unsigned FirstUseIdx = Itineraries[UseClass].FirstOperandCycle;
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unsigned LastUseIdx = Itineraries[UseClass].LastOperandCycle;
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if ((FirstUseIdx + UseIdx) >= LastUseIdx)
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return false;
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return Forwardings[FirstDefIdx + DefIdx] ==
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Forwardings[FirstUseIdx + UseIdx];
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}
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/// getOperandLatency - Compute and return the use operand latency of a given
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/// itinerary class and operand index if the value is produced by an
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/// instruction of the specified itinerary class and def operand index.
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int getOperandLatency(unsigned DefClass, unsigned DefIdx,
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unsigned UseClass, unsigned UseIdx) const {
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if (isEmpty())
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return -1;
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int DefCycle = getOperandCycle(DefClass, DefIdx);
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if (DefCycle == -1)
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return -1;
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int UseCycle = getOperandCycle(UseClass, UseIdx);
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if (UseCycle == -1)
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return -1;
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UseCycle = DefCycle - UseCycle + 1;
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if (UseCycle > 0 &&
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hasPipelineForwarding(DefClass, DefIdx, UseClass, UseIdx))
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// FIXME: This assumes one cycle benefit for every pipeline forwarding.
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--UseCycle;
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return UseCycle;
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}
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/// isMicroCoded - Return true if the instructions in the given class decode
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/// to more than one micro-ops.
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bool isMicroCoded(unsigned ItinClassIndx) const {
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if (isEmpty())
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return false;
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return Itineraries[ItinClassIndx].NumMicroOps != 1;
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}
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};
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} // End llvm namespace
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#endif
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