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				https://github.com/c64scene-ar/llvm-6502.git
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	git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@35235 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			428 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			428 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*===-- UpgradeLexer.l - Scanner for 1.9 assembly files --------*- C++ -*--===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by Reid Spencer and is distributed under the 
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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//  This file implements the flex scanner for LLVM 1.9 assembly languages files.
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//
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//===----------------------------------------------------------------------===*/
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%option prefix="Upgrade"
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%option yylineno
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%option nostdinit
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%option never-interactive
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%option batch
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%option noyywrap
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%option nodefault
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%option 8bit
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%option outfile="UpgradeLexer.cpp"
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%option ecs
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%option noreject
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%option noyymore
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%{
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#include "UpgradeInternals.h"
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#include "llvm/Module.h"
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#include <list>
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#include "UpgradeParser.h"
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#include <cctype>
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#include <cstdlib>
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#define YY_INPUT(buf,result,max_size) \
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{ \
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  if (LexInput->good() && !LexInput->eof()) { \
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    LexInput->read(buf,max_size); \
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    result = LexInput->gcount(); \
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  } else {\
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    result = YY_NULL; \
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  } \
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}
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#define YY_NEVER_INTERACTIVE 1
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// Construct a token value for a non-obsolete token
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#define RET_TOK(type, Enum, sym) \
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  Upgradelval.type = Enum; \
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  return sym
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#define RET_TY(sym,NewTY,sign) \
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  Upgradelval.PrimType.T = NewTY; \
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  switch (sign) { \
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    case 0: Upgradelval.PrimType.S.makeSignless(); break; \
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    case 1: Upgradelval.PrimType.S.makeUnsigned(); break; \
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    case 2: Upgradelval.PrimType.S.makeSigned(); break; \
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    default: assert(0 && "Invalid sign kind"); break; \
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  }\
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  return sym
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namespace llvm {
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// TODO: All of the static identifiers are figured out by the lexer,
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// these should be hashed to reduce the lexer size
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// UnEscapeLexed - Run through the specified buffer and change \xx codes to the
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// appropriate character.  If AllowNull is set to false, a \00 value will cause
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// an exception to be thrown.
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//
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// If AllowNull is set to true, the return value of the function points to the
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// last character of the string in memory.
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//
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char *UnEscapeLexed(char *Buffer, bool AllowNull) {
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  char *BOut = Buffer;
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  for (char *BIn = Buffer; *BIn; ) {
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    if (BIn[0] == '\\' && isxdigit(BIn[1]) && isxdigit(BIn[2])) {
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      char Tmp = BIn[3]; BIn[3] = 0;     // Terminate string
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      *BOut = (char)strtol(BIn+1, 0, 16);  // Convert to number
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      if (!AllowNull && !*BOut)
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        error("String literal cannot accept \\00 escape!");
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      BIn[3] = Tmp;                  // Restore character
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      BIn += 3;                      // Skip over handled chars
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      ++BOut;
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    } else {
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      *BOut++ = *BIn++;
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    }
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  }
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  return BOut;
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}
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// atoull - Convert an ascii string of decimal digits into the unsigned long
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// long representation... this does not have to do input error checking,
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// because we know that the input will be matched by a suitable regex...
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//
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static uint64_t atoull(const char *Buffer) {
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  uint64_t Result = 0;
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  for (; *Buffer; Buffer++) {
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    uint64_t OldRes = Result;
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    Result *= 10;
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    Result += *Buffer-'0';
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    if (Result < OldRes)   // Uh, oh, overflow detected!!!
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      error("constant bigger than 64 bits detected!");
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  }
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  return Result;
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}
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static uint64_t HexIntToVal(const char *Buffer) {
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  uint64_t Result = 0;
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  for (; *Buffer; ++Buffer) {
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    uint64_t OldRes = Result;
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    Result *= 16;
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    char C = *Buffer;
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    if (C >= '0' && C <= '9')
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      Result += C-'0';
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    else if (C >= 'A' && C <= 'F')
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      Result += C-'A'+10;
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    else if (C >= 'a' && C <= 'f')
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      Result += C-'a'+10;
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    if (Result < OldRes)   // Uh, oh, overflow detected!!!
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      error("constant bigger than 64 bits detected!");
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  }
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  return Result;
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}
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// HexToFP - Convert the ascii string in hexidecimal format to the floating
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// point representation of it.
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//
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static double HexToFP(const char *Buffer) {
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  // Behave nicely in the face of C TBAA rules... see:
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  // http://www.nullstone.com/htmls/category/aliastyp.htm
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  union {
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    uint64_t UI;
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    double FP;
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  } UIntToFP;
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  UIntToFP.UI = HexIntToVal(Buffer);
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  assert(sizeof(double) == sizeof(uint64_t) &&
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         "Data sizes incompatible on this target!");
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  return UIntToFP.FP;   // Cast Hex constant to double
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}
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} // End llvm namespace
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using namespace llvm;
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%}
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/* Comments start with a ; and go till end of line */
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Comment    ;.*
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/* Variable(Value) identifiers start with a % sign */
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VarID       [%@][-a-zA-Z$._][-a-zA-Z$._0-9]*
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/* Label identifiers end with a colon */
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Label       [-a-zA-Z$._0-9]+:
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QuoteLabel \"[^\"]+\":
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/* Quoted names can contain any character except " and \ */
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StringConstant @?\"[^\"]*\"
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/* [PN]Integer: match positive and negative literal integer values that
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 * are preceeded by a '%' character.  These represent unnamed variable slots.
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 */
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EPInteger     %[0-9]+
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ENInteger    %-[0-9]+
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/* E[PN]Integer: match positive and negative literal integer values */
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PInteger   [0-9]+
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NInteger  -[0-9]+
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/* FPConstant - A Floating point constant.
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 */
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FPConstant [-+]?[0-9]+[.][0-9]*([eE][-+]?[0-9]+)?
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/* HexFPConstant - Floating point constant represented in IEEE format as a
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 *  hexadecimal number for when exponential notation is not precise enough.
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 */
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HexFPConstant 0x[0-9A-Fa-f]+
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/* HexIntConstant - Hexadecimal constant generated by the CFE to avoid forcing
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 * it to deal with 64 bit numbers.
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 */
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HexIntConstant [us]0x[0-9A-Fa-f]+
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%%
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{Comment}       { /* Ignore comments for now */ }
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begin           { return BEGINTOK; }
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end             { return ENDTOK; }
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true            { return TRUETOK;  }
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false           { return FALSETOK; }
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declare         { return DECLARE; }
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global          { return GLOBAL; }
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constant        { return CONSTANT; }
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internal        { return INTERNAL; }
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linkonce        { return LINKONCE; }
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weak            { return WEAK; }
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appending       { return APPENDING; }
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dllimport       { return DLLIMPORT; }
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dllexport       { return DLLEXPORT; }
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extern_weak     { return EXTERN_WEAK; }
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uninitialized   { return EXTERNAL; }    /* Deprecated, turn into external */
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external        { return EXTERNAL; }
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implementation  { return IMPLEMENTATION; }
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zeroinitializer { return ZEROINITIALIZER; }
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\.\.\.          { return DOTDOTDOT; }
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undef           { return UNDEF; }
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null            { return NULL_TOK; }
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to              { return TO; }
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except          { return EXCEPT; }
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not             { return NOT; }  /* Deprecated, turned into XOR */
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tail            { return TAIL; }
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target          { return TARGET; }
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triple          { return TRIPLE; }
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deplibs         { return DEPLIBS; }
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endian          { return ENDIAN; }
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pointersize     { return POINTERSIZE; }
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datalayout      { return DATALAYOUT; }
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little          { return LITTLE; }
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big             { return BIG; }
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volatile        { return VOLATILE; }
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align           { return ALIGN;  }
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section         { return SECTION; }
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module          { return MODULE; }
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asm             { return ASM_TOK; }
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sideeffect      { return SIDEEFFECT; }
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cc              { return CC_TOK; }
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ccc             { return CCC_TOK; }
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csretcc         { return CSRETCC_TOK; }
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fastcc          { return FASTCC_TOK; }
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coldcc          { return COLDCC_TOK; }
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x86_stdcallcc   { return X86_STDCALLCC_TOK; }
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x86_fastcallcc  { return X86_FASTCALLCC_TOK; }
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sbyte           { RET_TY(SBYTE,  Type::Int8Ty,  2); }
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ubyte           { RET_TY(UBYTE,  Type::Int8Ty,  1); }
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i8              { RET_TY(UBYTE,  Type::Int8Ty,  1); }
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short           { RET_TY(SHORT,  Type::Int16Ty, 2); }
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ushort          { RET_TY(USHORT, Type::Int16Ty, 1); }
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i16             { RET_TY(USHORT, Type::Int16Ty, 1); }
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int             { RET_TY(INT,    Type::Int32Ty, 2); }
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uint            { RET_TY(UINT,   Type::Int32Ty, 1); }
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i32             { RET_TY(UINT,   Type::Int32Ty, 1); }
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long            { RET_TY(LONG,   Type::Int64Ty, 2); }
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ulong           { RET_TY(ULONG,  Type::Int64Ty, 1); }
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i64             { RET_TY(ULONG,  Type::Int64Ty, 1); }
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void            { RET_TY(VOID,   Type::VoidTy,  0); }
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bool            { RET_TY(BOOL,   Type::Int1Ty,  1); }
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i1              { RET_TY(BOOL,   Type::Int1Ty,  1); }
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float           { RET_TY(FLOAT,  Type::FloatTy, 0); }
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double          { RET_TY(DOUBLE, Type::DoubleTy,0); }
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label           { RET_TY(LABEL,  Type::LabelTy, 0); }
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type            { return TYPE;   }
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opaque          { return OPAQUE; }
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add             { RET_TOK(BinaryOpVal, AddOp, ADD); }
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sub             { RET_TOK(BinaryOpVal, SubOp, SUB); }
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mul             { RET_TOK(BinaryOpVal, MulOp, MUL); }
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div             { RET_TOK(BinaryOpVal, DivOp,  DIV); }
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udiv            { RET_TOK(BinaryOpVal, UDivOp, UDIV); }
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sdiv            { RET_TOK(BinaryOpVal, SDivOp, SDIV); }
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fdiv            { RET_TOK(BinaryOpVal, FDivOp, FDIV); }
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rem             { RET_TOK(BinaryOpVal, RemOp,  REM); }
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urem            { RET_TOK(BinaryOpVal, URemOp, UREM); }
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srem            { RET_TOK(BinaryOpVal, SRemOp, SREM); }
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frem            { RET_TOK(BinaryOpVal, FRemOp, FREM); }
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and             { RET_TOK(BinaryOpVal, AndOp, AND); }
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or              { RET_TOK(BinaryOpVal, OrOp , OR ); }
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xor             { RET_TOK(BinaryOpVal, XorOp, XOR); }
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setne           { RET_TOK(BinaryOpVal, SetNE, SETNE); }
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seteq           { RET_TOK(BinaryOpVal, SetEQ, SETEQ); }
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setlt           { RET_TOK(BinaryOpVal, SetLT, SETLT); }
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setgt           { RET_TOK(BinaryOpVal, SetGT, SETGT); }
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setle           { RET_TOK(BinaryOpVal, SetLE, SETLE); }
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setge           { RET_TOK(BinaryOpVal, SetGE, SETGE); }
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shl             { RET_TOK(BinaryOpVal, ShlOp, SHL); }
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shr             { RET_TOK(BinaryOpVal, ShrOp, SHR); }
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lshr            { RET_TOK(BinaryOpVal, LShrOp, LSHR); }
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ashr            { RET_TOK(BinaryOpVal, AShrOp, ASHR); }
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icmp            { RET_TOK(OtherOpVal, ICmpOp, ICMP); }
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fcmp            { RET_TOK(OtherOpVal, FCmpOp, FCMP); }
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eq              { return EQ; }
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ne              { return NE; }
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slt             { return SLT; }
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sgt             { return SGT; }
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sle             { return SLE; }
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sge             { return SGE; }
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ult             { return ULT; }
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ugt             { return UGT; }
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ule             { return ULE; }
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uge             { return UGE; }
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oeq             { return OEQ; }
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one             { return ONE; }
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olt             { return OLT; }
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ogt             { return OGT; }
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ole             { return OLE; }
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oge             { return OGE; }
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ord             { return ORD; }
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uno             { return UNO; }
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ueq             { return UEQ; }
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une             { return UNE; }
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phi             { RET_TOK(OtherOpVal, PHIOp, PHI_TOK); }
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call            { RET_TOK(OtherOpVal, CallOp, CALL); }
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cast            { RET_TOK(CastOpVal, CastOp, CAST);  }
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trunc           { RET_TOK(CastOpVal, TruncOp, TRUNC); }
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zext            { RET_TOK(CastOpVal, ZExtOp , ZEXT); }
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sext            { RET_TOK(CastOpVal, SExtOp, SEXT); }
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fptrunc         { RET_TOK(CastOpVal, FPTruncOp, FPTRUNC); }
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fpext           { RET_TOK(CastOpVal, FPExtOp, FPEXT); }
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fptoui          { RET_TOK(CastOpVal, FPToUIOp, FPTOUI); }
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fptosi          { RET_TOK(CastOpVal, FPToSIOp, FPTOSI); }
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uitofp          { RET_TOK(CastOpVal, UIToFPOp, UITOFP); }
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sitofp          { RET_TOK(CastOpVal, SIToFPOp, SITOFP); }
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ptrtoint        { RET_TOK(CastOpVal, PtrToIntOp, PTRTOINT); }
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inttoptr        { RET_TOK(CastOpVal, IntToPtrOp, INTTOPTR); }
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bitcast         { RET_TOK(CastOpVal, BitCastOp, BITCAST); }
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select          { RET_TOK(OtherOpVal, SelectOp, SELECT); }
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vanext          { return VANEXT_old; }
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vaarg           { return VAARG_old; }
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va_arg          { RET_TOK(OtherOpVal, VAArg , VAARG); }
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ret             { RET_TOK(TermOpVal, RetOp, RET); }
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br              { RET_TOK(TermOpVal, BrOp, BR); }
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switch          { RET_TOK(TermOpVal, SwitchOp, SWITCH); }
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invoke          { RET_TOK(TermOpVal, InvokeOp, INVOKE); }
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unwind          { return UNWIND; }
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unreachable     { RET_TOK(TermOpVal, UnreachableOp, UNREACHABLE); }
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malloc          { RET_TOK(MemOpVal, MallocOp, MALLOC); }
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						|
alloca          { RET_TOK(MemOpVal, AllocaOp, ALLOCA); }
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						|
free            { RET_TOK(MemOpVal, FreeOp, FREE); }
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						|
load            { RET_TOK(MemOpVal, LoadOp, LOAD); }
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						|
store           { RET_TOK(MemOpVal, StoreOp, STORE); }
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getelementptr   { RET_TOK(MemOpVal, GetElementPtrOp, GETELEMENTPTR); }
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extractelement  { RET_TOK(OtherOpVal, ExtractElementOp, EXTRACTELEMENT); }
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						|
insertelement   { RET_TOK(OtherOpVal, InsertElementOp, INSERTELEMENT); }
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						|
shufflevector   { RET_TOK(OtherOpVal, ShuffleVectorOp, SHUFFLEVECTOR); }
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						|
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						|
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{VarID}         {
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                  UnEscapeLexed(yytext+1);
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                  Upgradelval.StrVal = strdup(yytext+1);             // Skip %
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                  return VAR_ID;
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                }
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{Label}         {
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                  yytext[strlen(yytext)-1] = 0;  // nuke colon
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						|
                  UnEscapeLexed(yytext);
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						|
                  Upgradelval.StrVal = strdup(yytext);
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						|
                  return LABELSTR;
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						|
                }
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						|
{QuoteLabel}    {
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                  yytext[strlen(yytext)-2] = 0;  // nuke colon, end quote
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						|
                  UnEscapeLexed(yytext+1);
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						|
                  Upgradelval.StrVal = strdup(yytext+1);
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						|
                  return LABELSTR;
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                }
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{StringConstant} { // Note that we cannot unescape a string constant here!  The
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						|
                   // string constant might contain a \00 which would not be
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						|
                   // understood by the string stuff.  It is valid to make a
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						|
                   // [sbyte] c"Hello World\00" constant, for example.
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						|
                   //
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						|
                   yytext[strlen(yytext)-1] = 0;           // nuke end quote
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						|
                   Upgradelval.StrVal = strdup(yytext+1);  // Nuke start quote
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                   return STRINGCONSTANT;
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                 }
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{PInteger}      { Upgradelval.UInt64Val = atoull(yytext); return EUINT64VAL; }
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						|
{NInteger}      {
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						|
                  uint64_t Val = atoull(yytext+1);
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						|
                  // +1:  we have bigger negative range
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						|
                  if (Val > (uint64_t)INT64_MAX+1)
 | 
						|
                    error("Constant too large for signed 64 bits!");
 | 
						|
                  Upgradelval.SInt64Val = -Val;
 | 
						|
                  return ESINT64VAL;
 | 
						|
                }
 | 
						|
{HexIntConstant} {
 | 
						|
                   Upgradelval.UInt64Val = HexIntToVal(yytext+3);
 | 
						|
                   return yytext[0] == 's' ? ESINT64VAL : EUINT64VAL;
 | 
						|
                 }
 | 
						|
 | 
						|
{EPInteger}     {
 | 
						|
                  uint64_t Val = atoull(yytext+1);
 | 
						|
                  if ((unsigned)Val != Val)
 | 
						|
                    error("Invalid value number (too large)!");
 | 
						|
                  Upgradelval.UIntVal = unsigned(Val);
 | 
						|
                  return UINTVAL;
 | 
						|
                }
 | 
						|
{ENInteger}     {
 | 
						|
                  uint64_t Val = atoull(yytext+2);
 | 
						|
                  // +1:  we have bigger negative range
 | 
						|
                  if (Val > (uint64_t)INT32_MAX+1)
 | 
						|
                    error("Constant too large for signed 32 bits!");
 | 
						|
                  Upgradelval.SIntVal = (int)-Val;
 | 
						|
                  return SINTVAL;
 | 
						|
                }
 | 
						|
 | 
						|
{FPConstant}    { Upgradelval.FPVal = atof(yytext); return FPVAL; }
 | 
						|
{HexFPConstant} { Upgradelval.FPVal = HexToFP(yytext); return FPVAL; }
 | 
						|
 | 
						|
<<EOF>>         {
 | 
						|
                  /* Make sure to free the internal buffers for flex when we are
 | 
						|
                   * done reading our input!
 | 
						|
                   */
 | 
						|
                  yy_delete_buffer(YY_CURRENT_BUFFER);
 | 
						|
                  return EOF;
 | 
						|
                }
 | 
						|
 | 
						|
[ \r\t\n]       { /* Ignore whitespace */ }
 | 
						|
.               { return yytext[0]; }
 | 
						|
 | 
						|
%%
 |