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			711 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			711 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- llvm/CodeGen/SlotIndexes.h - Slot indexes representation -*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements SlotIndex and related classes. The purpose of SlotIndex
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| // is to describe a position at which a register can become live, or cease to
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| // be live.
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| //
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| // SlotIndex is mostly a proxy for entries of the SlotIndexList, a class which
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| // is held is LiveIntervals and provides the real numbering. This allows
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| // LiveIntervals to perform largely transparent renumbering.
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_SLOTINDEXES_H
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| #define LLVM_CODEGEN_SLOTINDEXES_H
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| 
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| #include "llvm/ADT/DenseMap.h"
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| #include "llvm/ADT/IntervalMap.h"
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| #include "llvm/ADT/PointerIntPair.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/ADT/ilist.h"
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| #include "llvm/CodeGen/MachineFunction.h"
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| #include "llvm/CodeGen/MachineFunctionPass.h"
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| #include "llvm/CodeGen/MachineInstrBundle.h"
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| #include "llvm/Support/Allocator.h"
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| 
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| namespace llvm {
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| 
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|   /// This class represents an entry in the slot index list held in the
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|   /// SlotIndexes pass. It should not be used directly. See the
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|   /// SlotIndex & SlotIndexes classes for the public interface to this
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|   /// information.
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|   class IndexListEntry : public ilist_node<IndexListEntry> {
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|     MachineInstr *mi;
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|     unsigned index;
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| 
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|   public:
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| 
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|     IndexListEntry(MachineInstr *mi, unsigned index) : mi(mi), index(index) {}
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| 
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|     MachineInstr* getInstr() const { return mi; }
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|     void setInstr(MachineInstr *mi) {
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|       this->mi = mi;
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|     }
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| 
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|     unsigned getIndex() const { return index; }
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|     void setIndex(unsigned index) {
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|       this->index = index;
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|     }
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| 
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| #ifdef EXPENSIVE_CHECKS
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|     // When EXPENSIVE_CHECKS is defined, "erased" index list entries will
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|     // actually be moved to a "graveyard" list, and have their pointers
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|     // poisoned, so that dangling SlotIndex access can be reliably detected.
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|     void setPoison() {
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|       intptr_t tmp = reinterpret_cast<intptr_t>(mi);
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|       assert(((tmp & 0x1) == 0x0) && "Pointer already poisoned?");
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|       tmp |= 0x1;
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|       mi = reinterpret_cast<MachineInstr*>(tmp);
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|     }
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| 
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|     bool isPoisoned() const { return (reinterpret_cast<intptr_t>(mi) & 0x1) == 0x1; }
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| #endif // EXPENSIVE_CHECKS
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| 
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|   };
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| 
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|   template <>
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|   struct ilist_traits<IndexListEntry> : public ilist_default_traits<IndexListEntry> {
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|   private:
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|     mutable ilist_half_node<IndexListEntry> Sentinel;
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|   public:
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|     IndexListEntry *createSentinel() const {
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|       return static_cast<IndexListEntry*>(&Sentinel);
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|     }
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|     void destroySentinel(IndexListEntry *) const {}
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| 
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|     IndexListEntry *provideInitialHead() const { return createSentinel(); }
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|     IndexListEntry *ensureHead(IndexListEntry*) const { return createSentinel(); }
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|     static void noteHead(IndexListEntry*, IndexListEntry*) {}
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|     void deleteNode(IndexListEntry *N) {}
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| 
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|   private:
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|     void createNode(const IndexListEntry &);
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|   };
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| 
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|   /// SlotIndex - An opaque wrapper around machine indexes.
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|   class SlotIndex {
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|     friend class SlotIndexes;
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| 
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|     enum Slot {
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|       /// Basic block boundary.  Used for live ranges entering and leaving a
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|       /// block without being live in the layout neighbor.  Also used as the
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|       /// def slot of PHI-defs.
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|       Slot_Block,
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| 
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|       /// Early-clobber register use/def slot.  A live range defined at
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|       /// Slot_EarlyCLobber interferes with normal live ranges killed at
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|       /// Slot_Register.  Also used as the kill slot for live ranges tied to an
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|       /// early-clobber def.
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|       Slot_EarlyClobber,
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| 
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|       /// Normal register use/def slot.  Normal instructions kill and define
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|       /// register live ranges at this slot.
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|       Slot_Register,
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| 
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|       /// Dead def kill point.  Kill slot for a live range that is defined by
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|       /// the same instruction (Slot_Register or Slot_EarlyClobber), but isn't
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|       /// used anywhere.
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|       Slot_Dead,
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| 
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|       Slot_Count
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|     };
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| 
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|     PointerIntPair<IndexListEntry*, 2, unsigned> lie;
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| 
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|     SlotIndex(IndexListEntry *entry, unsigned slot)
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|       : lie(entry, slot) {}
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| 
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|     IndexListEntry* listEntry() const {
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|       assert(isValid() && "Attempt to compare reserved index.");
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| #ifdef EXPENSIVE_CHECKS
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|       assert(!lie.getPointer()->isPoisoned() &&
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|              "Attempt to access deleted list-entry.");
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| #endif // EXPENSIVE_CHECKS
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|       return lie.getPointer();
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|     }
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| 
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|     unsigned getIndex() const {
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|       return listEntry()->getIndex() | getSlot();
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|     }
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| 
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|     /// Returns the slot for this SlotIndex.
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|     Slot getSlot() const {
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|       return static_cast<Slot>(lie.getInt());
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|     }
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| 
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|   public:
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|     enum {
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|       /// The default distance between instructions as returned by distance().
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|       /// This may vary as instructions are inserted and removed.
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|       InstrDist = 4 * Slot_Count
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|     };
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| 
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|     /// Construct an invalid index.
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|     SlotIndex() : lie(0, 0) {}
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| 
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|     // Construct a new slot index from the given one, and set the slot.
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|     SlotIndex(const SlotIndex &li, Slot s) : lie(li.listEntry(), unsigned(s)) {
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|       assert(lie.getPointer() != 0 &&
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|              "Attempt to construct index with 0 pointer.");
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|     }
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| 
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|     /// Returns true if this is a valid index. Invalid indicies do
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|     /// not point into an index table, and cannot be compared.
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|     bool isValid() const {
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|       return lie.getPointer();
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|     }
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| 
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|     /// Return true for a valid index.
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|     LLVM_EXPLICIT operator bool() const { return isValid(); }
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| 
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|     /// Print this index to the given raw_ostream.
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|     void print(raw_ostream &os) const;
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| 
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|     /// Dump this index to stderr.
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|     void dump() const;
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| 
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|     /// Compare two SlotIndex objects for equality.
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|     bool operator==(SlotIndex other) const {
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|       return lie == other.lie;
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|     }
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|     /// Compare two SlotIndex objects for inequality.
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|     bool operator!=(SlotIndex other) const {
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|       return lie != other.lie;
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|     }
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| 
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|     /// Compare two SlotIndex objects. Return true if the first index
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|     /// is strictly lower than the second.
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|     bool operator<(SlotIndex other) const {
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|       return getIndex() < other.getIndex();
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|     }
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|     /// Compare two SlotIndex objects. Return true if the first index
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|     /// is lower than, or equal to, the second.
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|     bool operator<=(SlotIndex other) const {
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|       return getIndex() <= other.getIndex();
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|     }
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| 
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|     /// Compare two SlotIndex objects. Return true if the first index
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|     /// is greater than the second.
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|     bool operator>(SlotIndex other) const {
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|       return getIndex() > other.getIndex();
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|     }
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| 
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|     /// Compare two SlotIndex objects. Return true if the first index
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|     /// is greater than, or equal to, the second.
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|     bool operator>=(SlotIndex other) const {
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|       return getIndex() >= other.getIndex();
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|     }
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| 
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|     /// isSameInstr - Return true if A and B refer to the same instruction.
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|     static bool isSameInstr(SlotIndex A, SlotIndex B) {
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|       return A.lie.getPointer() == B.lie.getPointer();
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|     }
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| 
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|     /// isEarlierInstr - Return true if A refers to an instruction earlier than
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|     /// B. This is equivalent to A < B && !isSameInstr(A, B).
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|     static bool isEarlierInstr(SlotIndex A, SlotIndex B) {
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|       return A.listEntry()->getIndex() < B.listEntry()->getIndex();
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|     }
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| 
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|     /// Return the distance from this index to the given one.
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|     int distance(SlotIndex other) const {
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|       return other.getIndex() - getIndex();
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|     }
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| 
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|     /// Return the scaled distance from this index to the given one, where all
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|     /// slots on the same instruction have zero distance.
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|     int getInstrDistance(SlotIndex other) const {
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|       return (other.listEntry()->getIndex() - listEntry()->getIndex())
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|         / Slot_Count;
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|     }
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| 
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|     /// isBlock - Returns true if this is a block boundary slot.
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|     bool isBlock() const { return getSlot() == Slot_Block; }
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| 
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|     /// isEarlyClobber - Returns true if this is an early-clobber slot.
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|     bool isEarlyClobber() const { return getSlot() == Slot_EarlyClobber; }
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| 
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|     /// isRegister - Returns true if this is a normal register use/def slot.
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|     /// Note that early-clobber slots may also be used for uses and defs.
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|     bool isRegister() const { return getSlot() == Slot_Register; }
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| 
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|     /// isDead - Returns true if this is a dead def kill slot.
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|     bool isDead() const { return getSlot() == Slot_Dead; }
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| 
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|     /// Returns the base index for associated with this index. The base index
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|     /// is the one associated with the Slot_Block slot for the instruction
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|     /// pointed to by this index.
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|     SlotIndex getBaseIndex() const {
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|       return SlotIndex(listEntry(), Slot_Block);
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|     }
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| 
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|     /// Returns the boundary index for associated with this index. The boundary
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|     /// index is the one associated with the Slot_Block slot for the instruction
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|     /// pointed to by this index.
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|     SlotIndex getBoundaryIndex() const {
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|       return SlotIndex(listEntry(), Slot_Dead);
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|     }
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| 
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|     /// Returns the register use/def slot in the current instruction for a
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|     /// normal or early-clobber def.
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|     SlotIndex getRegSlot(bool EC = false) const {
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|       return SlotIndex(listEntry(), EC ? Slot_EarlyClobber : Slot_Register);
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|     }
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| 
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|     /// Returns the dead def kill slot for the current instruction.
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|     SlotIndex getDeadSlot() const {
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|       return SlotIndex(listEntry(), Slot_Dead);
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|     }
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| 
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|     /// Returns the next slot in the index list. This could be either the
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|     /// next slot for the instruction pointed to by this index or, if this
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|     /// index is a STORE, the first slot for the next instruction.
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|     /// WARNING: This method is considerably more expensive than the methods
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|     /// that return specific slots (getUseIndex(), etc). If you can - please
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|     /// use one of those methods.
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|     SlotIndex getNextSlot() const {
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|       Slot s = getSlot();
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|       if (s == Slot_Dead) {
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|         return SlotIndex(listEntry()->getNextNode(), Slot_Block);
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|       }
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|       return SlotIndex(listEntry(), s + 1);
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|     }
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| 
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|     /// Returns the next index. This is the index corresponding to the this
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|     /// index's slot, but for the next instruction.
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|     SlotIndex getNextIndex() const {
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|       return SlotIndex(listEntry()->getNextNode(), getSlot());
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|     }
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| 
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|     /// Returns the previous slot in the index list. This could be either the
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|     /// previous slot for the instruction pointed to by this index or, if this
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|     /// index is a Slot_Block, the last slot for the previous instruction.
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|     /// WARNING: This method is considerably more expensive than the methods
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|     /// that return specific slots (getUseIndex(), etc). If you can - please
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|     /// use one of those methods.
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|     SlotIndex getPrevSlot() const {
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|       Slot s = getSlot();
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|       if (s == Slot_Block) {
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|         return SlotIndex(listEntry()->getPrevNode(), Slot_Dead);
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|       }
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|       return SlotIndex(listEntry(), s - 1);
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|     }
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| 
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|     /// Returns the previous index. This is the index corresponding to this
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|     /// index's slot, but for the previous instruction.
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|     SlotIndex getPrevIndex() const {
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|       return SlotIndex(listEntry()->getPrevNode(), getSlot());
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|     }
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| 
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|   };
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| 
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|   template <> struct isPodLike<SlotIndex> { static const bool value = true; };
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| 
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|   inline raw_ostream& operator<<(raw_ostream &os, SlotIndex li) {
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|     li.print(os);
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|     return os;
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|   }
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| 
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|   typedef std::pair<SlotIndex, MachineBasicBlock*> IdxMBBPair;
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| 
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|   inline bool operator<(SlotIndex V, const IdxMBBPair &IM) {
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|     return V < IM.first;
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|   }
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| 
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|   inline bool operator<(const IdxMBBPair &IM, SlotIndex V) {
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|     return IM.first < V;
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|   }
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| 
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|   struct Idx2MBBCompare {
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|     bool operator()(const IdxMBBPair &LHS, const IdxMBBPair &RHS) const {
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|       return LHS.first < RHS.first;
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|     }
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|   };
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| 
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|   /// SlotIndexes pass.
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|   ///
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|   /// This pass assigns indexes to each instruction.
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|   class SlotIndexes : public MachineFunctionPass {
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|   private:
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| 
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|     typedef ilist<IndexListEntry> IndexList;
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|     IndexList indexList;
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| 
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| #ifdef EXPENSIVE_CHECKS
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|     IndexList graveyardList;
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| #endif // EXPENSIVE_CHECKS
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| 
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|     MachineFunction *mf;
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| 
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|     typedef DenseMap<const MachineInstr*, SlotIndex> Mi2IndexMap;
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|     Mi2IndexMap mi2iMap;
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| 
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|     /// MBBRanges - Map MBB number to (start, stop) indexes.
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|     SmallVector<std::pair<SlotIndex, SlotIndex>, 8> MBBRanges;
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| 
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|     /// Idx2MBBMap - Sorted list of pairs of index of first instruction
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|     /// and MBB id.
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|     SmallVector<IdxMBBPair, 8> idx2MBBMap;
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| 
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|     // IndexListEntry allocator.
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|     BumpPtrAllocator ileAllocator;
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| 
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|     IndexListEntry* createEntry(MachineInstr *mi, unsigned index) {
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|       IndexListEntry *entry =
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|         static_cast<IndexListEntry*>(
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|           ileAllocator.Allocate(sizeof(IndexListEntry),
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|           alignOf<IndexListEntry>()));
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| 
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|       new (entry) IndexListEntry(mi, index);
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| 
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|       return entry;
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|     }
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| 
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|     /// Renumber locally after inserting curItr.
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|     void renumberIndexes(IndexList::iterator curItr);
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| 
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|   public:
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|     static char ID;
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| 
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|     SlotIndexes() : MachineFunctionPass(ID) {
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|       initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
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|     }
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| 
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|     virtual void getAnalysisUsage(AnalysisUsage &au) const;
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|     virtual void releaseMemory();
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| 
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|     virtual bool runOnMachineFunction(MachineFunction &fn);
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| 
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|     /// Dump the indexes.
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|     void dump() const;
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| 
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|     /// Renumber the index list, providing space for new instructions.
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|     void renumberIndexes();
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| 
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|     /// Repair indexes after adding and removing instructions.
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|     void repairIndexesInRange(MachineBasicBlock *MBB,
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|                               MachineBasicBlock::iterator Begin,
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|                               MachineBasicBlock::iterator End);
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| 
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|     /// Returns the zero index for this analysis.
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|     SlotIndex getZeroIndex() {
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|       assert(indexList.front().getIndex() == 0 && "First index is not 0?");
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|       return SlotIndex(&indexList.front(), 0);
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|     }
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| 
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|     /// Returns the base index of the last slot in this analysis.
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|     SlotIndex getLastIndex() {
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|       return SlotIndex(&indexList.back(), 0);
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|     }
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| 
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|     /// Returns true if the given machine instr is mapped to an index,
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|     /// otherwise returns false.
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|     bool hasIndex(const MachineInstr *instr) const {
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|       return mi2iMap.count(instr);
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|     }
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| 
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|     /// Returns the base index for the given instruction.
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|     SlotIndex getInstructionIndex(const MachineInstr *MI) const {
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|       // Instructions inside a bundle have the same number as the bundle itself.
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|       Mi2IndexMap::const_iterator itr = mi2iMap.find(getBundleStart(MI));
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|       assert(itr != mi2iMap.end() && "Instruction not found in maps.");
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|       return itr->second;
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|     }
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| 
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|     /// Returns the instruction for the given index, or null if the given
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|     /// index has no instruction associated with it.
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|     MachineInstr* getInstructionFromIndex(SlotIndex index) const {
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|       return index.isValid() ? index.listEntry()->getInstr() : 0;
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|     }
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| 
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|     /// Returns the next non-null index, if one exists.
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|     /// Otherwise returns getLastIndex().
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|     SlotIndex getNextNonNullIndex(SlotIndex Index) {
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|       IndexList::iterator I = Index.listEntry();
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|       IndexList::iterator E = indexList.end();
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|       while (++I != E)
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|         if (I->getInstr())
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|           return SlotIndex(I, Index.getSlot());
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|       // We reached the end of the function.
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|       return getLastIndex();
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|     }
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| 
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|     /// getIndexBefore - Returns the index of the last indexed instruction
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|     /// before MI, or the start index of its basic block.
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|     /// MI is not required to have an index.
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|     SlotIndex getIndexBefore(const MachineInstr *MI) const {
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|       const MachineBasicBlock *MBB = MI->getParent();
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|       assert(MBB && "MI must be inserted inna basic block");
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|       MachineBasicBlock::const_iterator I = MI, B = MBB->begin();
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|       for (;;) {
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|         if (I == B)
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|           return getMBBStartIdx(MBB);
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|         --I;
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|         Mi2IndexMap::const_iterator MapItr = mi2iMap.find(I);
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|         if (MapItr != mi2iMap.end())
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|           return MapItr->second;
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|       }
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|     }
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| 
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|     /// getIndexAfter - Returns the index of the first indexed instruction
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|     /// after MI, or the end index of its basic block.
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|     /// MI is not required to have an index.
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|     SlotIndex getIndexAfter(const MachineInstr *MI) const {
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|       const MachineBasicBlock *MBB = MI->getParent();
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|       assert(MBB && "MI must be inserted inna basic block");
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|       MachineBasicBlock::const_iterator I = MI, E = MBB->end();
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|       for (;;) {
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|         ++I;
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|         if (I == E)
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|           return getMBBEndIdx(MBB);
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|         Mi2IndexMap::const_iterator MapItr = mi2iMap.find(I);
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|         if (MapItr != mi2iMap.end())
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|           return MapItr->second;
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|       }
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|     }
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| 
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|     /// Return the (start,end) range of the given basic block number.
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|     const std::pair<SlotIndex, SlotIndex> &
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|     getMBBRange(unsigned Num) const {
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|       return MBBRanges[Num];
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|     }
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| 
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|     /// Return the (start,end) range of the given basic block.
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|     const std::pair<SlotIndex, SlotIndex> &
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|     getMBBRange(const MachineBasicBlock *MBB) const {
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|       return getMBBRange(MBB->getNumber());
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|     }
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| 
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|     /// Returns the first index in the given basic block number.
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|     SlotIndex getMBBStartIdx(unsigned Num) const {
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|       return getMBBRange(Num).first;
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|     }
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| 
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|     /// Returns the first index in the given basic block.
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|     SlotIndex getMBBStartIdx(const MachineBasicBlock *mbb) const {
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|       return getMBBRange(mbb).first;
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|     }
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| 
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|     /// Returns the last index in the given basic block number.
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|     SlotIndex getMBBEndIdx(unsigned Num) const {
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|       return getMBBRange(Num).second;
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|     }
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| 
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|     /// Returns the last index in the given basic block.
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|     SlotIndex getMBBEndIdx(const MachineBasicBlock *mbb) const {
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|       return getMBBRange(mbb).second;
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|     }
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| 
 | |
|     /// Returns the basic block which the given index falls in.
 | |
|     MachineBasicBlock* getMBBFromIndex(SlotIndex index) const {
 | |
|       if (MachineInstr *MI = getInstructionFromIndex(index))
 | |
|         return MI->getParent();
 | |
|       SmallVectorImpl<IdxMBBPair>::const_iterator I =
 | |
|         std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), index);
 | |
|       // Take the pair containing the index
 | |
|       SmallVectorImpl<IdxMBBPair>::const_iterator J =
 | |
|         ((I != idx2MBBMap.end() && I->first > index) ||
 | |
|          (I == idx2MBBMap.end() && idx2MBBMap.size()>0)) ? (I-1): I;
 | |
| 
 | |
|       assert(J != idx2MBBMap.end() && J->first <= index &&
 | |
|              index < getMBBEndIdx(J->second) &&
 | |
|              "index does not correspond to an MBB");
 | |
|       return J->second;
 | |
|     }
 | |
| 
 | |
|     bool findLiveInMBBs(SlotIndex start, SlotIndex end,
 | |
|                         SmallVectorImpl<MachineBasicBlock*> &mbbs) const {
 | |
|       SmallVectorImpl<IdxMBBPair>::const_iterator itr =
 | |
|         std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), start);
 | |
|       bool resVal = false;
 | |
| 
 | |
|       while (itr != idx2MBBMap.end()) {
 | |
|         if (itr->first >= end)
 | |
|           break;
 | |
|         mbbs.push_back(itr->second);
 | |
|         resVal = true;
 | |
|         ++itr;
 | |
|       }
 | |
|       return resVal;
 | |
|     }
 | |
| 
 | |
|     /// Returns the MBB covering the given range, or null if the range covers
 | |
|     /// more than one basic block.
 | |
|     MachineBasicBlock* getMBBCoveringRange(SlotIndex start, SlotIndex end) const {
 | |
| 
 | |
|       assert(start < end && "Backwards ranges not allowed.");
 | |
| 
 | |
|       SmallVectorImpl<IdxMBBPair>::const_iterator itr =
 | |
|         std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), start);
 | |
| 
 | |
|       if (itr == idx2MBBMap.end()) {
 | |
|         itr = prior(itr);
 | |
|         return itr->second;
 | |
|       }
 | |
| 
 | |
|       // Check that we don't cross the boundary into this block.
 | |
|       if (itr->first < end)
 | |
|         return 0;
 | |
| 
 | |
|       itr = prior(itr);
 | |
| 
 | |
|       if (itr->first <= start)
 | |
|         return itr->second;
 | |
| 
 | |
|       return 0;
 | |
|     }
 | |
| 
 | |
|     /// Insert the given machine instruction into the mapping. Returns the
 | |
|     /// assigned index.
 | |
|     /// If Late is set and there are null indexes between mi's neighboring
 | |
|     /// instructions, create the new index after the null indexes instead of
 | |
|     /// before them.
 | |
|     SlotIndex insertMachineInstrInMaps(MachineInstr *mi, bool Late = false) {
 | |
|       assert(!mi->isInsideBundle() &&
 | |
|              "Instructions inside bundles should use bundle start's slot.");
 | |
|       assert(mi2iMap.find(mi) == mi2iMap.end() && "Instr already indexed.");
 | |
|       // Numbering DBG_VALUE instructions could cause code generation to be
 | |
|       // affected by debug information.
 | |
|       assert(!mi->isDebugValue() && "Cannot number DBG_VALUE instructions.");
 | |
| 
 | |
|       assert(mi->getParent() != 0 && "Instr must be added to function.");
 | |
| 
 | |
|       // Get the entries where mi should be inserted.
 | |
|       IndexList::iterator prevItr, nextItr;
 | |
|       if (Late) {
 | |
|         // Insert mi's index immediately before the following instruction.
 | |
|         nextItr = getIndexAfter(mi).listEntry();
 | |
|         prevItr = prior(nextItr);
 | |
|       } else {
 | |
|         // Insert mi's index immediately after the preceding instruction.
 | |
|         prevItr = getIndexBefore(mi).listEntry();
 | |
|         nextItr = llvm::next(prevItr);
 | |
|       }
 | |
| 
 | |
|       // Get a number for the new instr, or 0 if there's no room currently.
 | |
|       // In the latter case we'll force a renumber later.
 | |
|       unsigned dist = ((nextItr->getIndex() - prevItr->getIndex())/2) & ~3u;
 | |
|       unsigned newNumber = prevItr->getIndex() + dist;
 | |
| 
 | |
|       // Insert a new list entry for mi.
 | |
|       IndexList::iterator newItr =
 | |
|         indexList.insert(nextItr, createEntry(mi, newNumber));
 | |
| 
 | |
|       // Renumber locally if we need to.
 | |
|       if (dist == 0)
 | |
|         renumberIndexes(newItr);
 | |
| 
 | |
|       SlotIndex newIndex(&*newItr, SlotIndex::Slot_Block);
 | |
|       mi2iMap.insert(std::make_pair(mi, newIndex));
 | |
|       return newIndex;
 | |
|     }
 | |
| 
 | |
|     /// Remove the given machine instruction from the mapping.
 | |
|     void removeMachineInstrFromMaps(MachineInstr *mi) {
 | |
|       // remove index -> MachineInstr and
 | |
|       // MachineInstr -> index mappings
 | |
|       Mi2IndexMap::iterator mi2iItr = mi2iMap.find(mi);
 | |
|       if (mi2iItr != mi2iMap.end()) {
 | |
|         IndexListEntry *miEntry(mi2iItr->second.listEntry());
 | |
|         assert(miEntry->getInstr() == mi && "Instruction indexes broken.");
 | |
|         // FIXME: Eventually we want to actually delete these indexes.
 | |
|         miEntry->setInstr(0);
 | |
|         mi2iMap.erase(mi2iItr);
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     /// ReplaceMachineInstrInMaps - Replacing a machine instr with a new one in
 | |
|     /// maps used by register allocator.
 | |
|     void replaceMachineInstrInMaps(MachineInstr *mi, MachineInstr *newMI) {
 | |
|       Mi2IndexMap::iterator mi2iItr = mi2iMap.find(mi);
 | |
|       if (mi2iItr == mi2iMap.end())
 | |
|         return;
 | |
|       SlotIndex replaceBaseIndex = mi2iItr->second;
 | |
|       IndexListEntry *miEntry(replaceBaseIndex.listEntry());
 | |
|       assert(miEntry->getInstr() == mi &&
 | |
|              "Mismatched instruction in index tables.");
 | |
|       miEntry->setInstr(newMI);
 | |
|       mi2iMap.erase(mi2iItr);
 | |
|       mi2iMap.insert(std::make_pair(newMI, replaceBaseIndex));
 | |
|     }
 | |
| 
 | |
|     /// Add the given MachineBasicBlock into the maps.
 | |
|     void insertMBBInMaps(MachineBasicBlock *mbb) {
 | |
|       MachineFunction::iterator nextMBB =
 | |
|         llvm::next(MachineFunction::iterator(mbb));
 | |
| 
 | |
|       IndexListEntry *startEntry = 0;
 | |
|       IndexListEntry *endEntry = 0;
 | |
|       IndexList::iterator newItr;
 | |
|       if (nextMBB == mbb->getParent()->end()) {
 | |
|         startEntry = &indexList.back();
 | |
|         endEntry = createEntry(0, 0);
 | |
|         newItr = indexList.insertAfter(startEntry, endEntry);
 | |
|       } else {
 | |
|         startEntry = createEntry(0, 0);
 | |
|         endEntry = getMBBStartIdx(nextMBB).listEntry();
 | |
|         newItr = indexList.insert(endEntry, startEntry);
 | |
|       }
 | |
| 
 | |
|       SlotIndex startIdx(startEntry, SlotIndex::Slot_Block);
 | |
|       SlotIndex endIdx(endEntry, SlotIndex::Slot_Block);
 | |
| 
 | |
|       MachineFunction::iterator prevMBB(mbb);
 | |
|       assert(prevMBB != mbb->getParent()->end() &&
 | |
|              "Can't insert a new block at the beginning of a function.");
 | |
|       --prevMBB;
 | |
|       MBBRanges[prevMBB->getNumber()].second = startIdx;
 | |
| 
 | |
|       assert(unsigned(mbb->getNumber()) == MBBRanges.size() &&
 | |
|              "Blocks must be added in order");
 | |
|       MBBRanges.push_back(std::make_pair(startIdx, endIdx));
 | |
|       idx2MBBMap.push_back(IdxMBBPair(startIdx, mbb));
 | |
| 
 | |
|       renumberIndexes(newItr);
 | |
|       std::sort(idx2MBBMap.begin(), idx2MBBMap.end(), Idx2MBBCompare());
 | |
|     }
 | |
| 
 | |
|     /// \brief Free the resources that were required to maintain a SlotIndex.
 | |
|     ///
 | |
|     /// Once an index is no longer needed (for instance because the instruction
 | |
|     /// at that index has been moved), the resources required to maintain the
 | |
|     /// index can be relinquished to reduce memory use and improve renumbering
 | |
|     /// performance. Any remaining SlotIndex objects that point to the same
 | |
|     /// index are left 'dangling' (much the same as a dangling pointer to a
 | |
|     /// freed object) and should not be accessed, except to destruct them.
 | |
|     ///
 | |
|     /// Like dangling pointers, access to dangling SlotIndexes can cause
 | |
|     /// painful-to-track-down bugs, especially if the memory for the index
 | |
|     /// previously pointed to has been re-used. To detect dangling SlotIndex
 | |
|     /// bugs, build with EXPENSIVE_CHECKS=1. This will cause "erased" indexes to
 | |
|     /// be retained in a graveyard instead of being freed. Operations on indexes
 | |
|     /// in the graveyard will trigger an assertion.
 | |
|     void eraseIndex(SlotIndex index) {
 | |
|       IndexListEntry *entry = index.listEntry();
 | |
| #ifdef EXPENSIVE_CHECKS
 | |
|       indexList.remove(entry);
 | |
|       graveyardList.push_back(entry);
 | |
|       entry->setPoison();
 | |
| #else
 | |
|       indexList.erase(entry);
 | |
| #endif
 | |
|     }
 | |
| 
 | |
|   };
 | |
| 
 | |
| 
 | |
|   // Specialize IntervalMapInfo for half-open slot index intervals.
 | |
|   template <>
 | |
|   struct IntervalMapInfo<SlotIndex> : IntervalMapHalfOpenInfo<SlotIndex> {
 | |
|   };
 | |
| 
 | |
| }
 | |
| 
 | |
| #endif // LLVM_CODEGEN_SLOTINDEXES_H
 |