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			314 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			314 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- DSSupport.h - Support for datastructure graphs -----------*- C++ -*-===//
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| // 
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by the LLVM research group and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| // 
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| //===----------------------------------------------------------------------===//
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| //
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| // Support for graph nodes, call sites, and types.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_ANALYSIS_DSSUPPORT_H
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| #define LLVM_ANALYSIS_DSSUPPORT_H
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| 
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| #include <functional>
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| #include "Support/hash_set"
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| #include "llvm/Support/CallSite.h"
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| 
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| namespace llvm {
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| 
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| class Function;
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| class CallInst;
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| class Value;
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| class GlobalValue;
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| class Type;
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| 
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| class DSNode;                  // Each node in the graph
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| class DSGraph;                 // A graph for a function
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| class ReachabilityCloner;
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| 
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| namespace DS { // FIXME: After the paper, this should get cleaned up
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|   enum { PointerShift = 2,     // 64bit ptrs = 3, 32 bit ptrs = 2
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|          PointerSize = 1 << PointerShift
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|   };
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| 
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|   /// isPointerType - Return true if this first class type is big enough to hold
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|   /// a pointer.
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|   ///
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|   bool isPointerType(const Type *Ty);
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| };
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| 
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| //===----------------------------------------------------------------------===//
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| /// DSNodeHandle - Implement a "handle" to a data structure node that takes care
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| /// of all of the add/un'refing of the node to prevent the backpointers in the
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| /// graph from getting out of date.  This class represents a "pointer" in the
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| /// graph, whose destination is an indexed offset into a node.
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| ///
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| /// Note: some functions that are marked as inline in DSNodeHandle are actually
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| /// defined in DSNode.h because they need knowledge of DSNode operation. Putting
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| /// them in a CPP file wouldn't help making them inlined and keeping DSNode and
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| /// DSNodeHandle (and friends) in one file complicates things.
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| ///
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| class DSNodeHandle {
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|   mutable DSNode *N;
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|   mutable unsigned Offset;
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|   void operator==(const DSNode *N);  // DISALLOW, use to promote N to nodehandle
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| public:
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|   // Allow construction, destruction, and assignment...
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|   DSNodeHandle(DSNode *n = 0, unsigned offs = 0) : N(0), Offset(offs) {
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|     setNode(n);
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|   }
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|   DSNodeHandle(const DSNodeHandle &H) : N(0), Offset(0) {
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|     setNode(H.getNode());
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|     Offset = H.Offset;      // Must read offset AFTER the getNode()
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|   }
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|   ~DSNodeHandle() { setNode((DSNode*)0); }
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|   DSNodeHandle &operator=(const DSNodeHandle &H) {
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|     if (&H == this) return *this;  // Don't set offset to 0 if self assigning.
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|     Offset = 0; setNode(H.getNode()); Offset = H.Offset;
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|     return *this;
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|   }
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| 
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|   bool operator<(const DSNodeHandle &H) const {  // Allow sorting
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|     return getNode() < H.getNode() || (N == H.N && Offset < H.Offset);
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|   }
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|   bool operator>(const DSNodeHandle &H) const { return H < *this; }
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|   bool operator==(const DSNodeHandle &H) const { // Allow comparison
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|     // getNode can change the offset, so we must call getNode() first.
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|     return getNode() == H.getNode() && Offset == H.Offset;
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|   }
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|   bool operator!=(const DSNodeHandle &H) const { return !operator==(H); }
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| 
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|   inline void swap(DSNodeHandle &NH) {
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|     std::swap(Offset, NH.Offset);
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|     std::swap(N, NH.N);
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|   }
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| 
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|   /// isNull - Check to see if getNode() == 0, without going through the trouble
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|   /// of checking to see if we are forwarding...
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|   ///
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|   bool isNull() const { return N == 0; }
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| 
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|   // Allow explicit conversion to DSNode...
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|   inline DSNode *getNode() const;  // Defined inline in DSNode.h
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|   unsigned getOffset() const { return Offset; }
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| 
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|   inline void setNode(DSNode *N) const;  // Defined inline in DSNode.h
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|   void setOffset(unsigned O) {
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|     //assert((!N || Offset < N->Size || (N->Size == 0 && Offset == 0) ||
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|     //       !N->ForwardNH.isNull()) && "Node handle offset out of range!");
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|     //assert((!N || O < N->Size || (N->Size == 0 && O == 0) ||
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|     //       !N->ForwardNH.isNull()) && "Node handle offset out of range!");
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|     Offset = O;
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|   }
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| 
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|   void addEdgeTo(unsigned LinkNo, const DSNodeHandle &N);
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|   void addEdgeTo(const DSNodeHandle &N) { addEdgeTo(0, N); }
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| 
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|   /// mergeWith - Merge the logical node pointed to by 'this' with the node
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|   /// pointed to by 'N'.
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|   ///
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|   void mergeWith(const DSNodeHandle &N) const;
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| 
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|   /// hasLink - Return true if there is a link at the specified offset...
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|   ///
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|   inline bool hasLink(unsigned Num) const;
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| 
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|   /// getLink - Treat this current node pointer as a pointer to a structure of
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|   /// some sort.  This method will return the pointer a mem[this+Num]
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|   ///
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|   inline const DSNodeHandle &getLink(unsigned Num) const;
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|   inline DSNodeHandle &getLink(unsigned Num);
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| 
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|   inline void setLink(unsigned Num, const DSNodeHandle &NH);
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| private:
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|   DSNode *HandleForwarding() const;
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| };
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| 
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| } // End llvm namespace
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| 
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| namespace std {
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|   template<>
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|   inline void swap<llvm::DSNodeHandle>(llvm::DSNodeHandle &NH1, llvm::DSNodeHandle &NH2) { NH1.swap(NH2); }
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| }
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| 
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| namespace llvm {
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| 
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| //===----------------------------------------------------------------------===//
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| /// DSCallSite - Representation of a call site via its call instruction,
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| /// the DSNode handle for the callee function (or function pointer), and
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| /// the DSNode handles for the function arguments.
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| /// 
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| class DSCallSite {
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|   CallSite     Site;                 // Actual call site
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|   Function    *CalleeF;              // The function called (direct call)
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|   DSNodeHandle CalleeN;              // The function node called (indirect call)
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|   DSNodeHandle RetVal;               // Returned value
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|   std::vector<DSNodeHandle> CallArgs;// The pointer arguments
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| 
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|   static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src,
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|                      const hash_map<const DSNode*, DSNode*> &NodeMap) {
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|     if (DSNode *N = Src.getNode()) {
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|       hash_map<const DSNode*, DSNode*>::const_iterator I = NodeMap.find(N);
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|       assert(I != NodeMap.end() && "Node not in mapping!");
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| 
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|       NH.setOffset(Src.getOffset());
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|       NH.setNode(I->second);
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|     }
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|   }
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| 
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|   static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src,
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|                      const hash_map<const DSNode*, DSNodeHandle> &NodeMap) {
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|     if (DSNode *N = Src.getNode()) {
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|       hash_map<const DSNode*, DSNodeHandle>::const_iterator I = NodeMap.find(N);
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|       assert(I != NodeMap.end() && "Node not in mapping!");
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| 
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|       NH.setOffset(Src.getOffset()+I->second.getOffset());
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|       NH.setNode(I->second.getNode());
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|     }
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|   }
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| 
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|   static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src,
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|                      ReachabilityCloner &RC);
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| 
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| 
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|   DSCallSite();                         // DO NOT IMPLEMENT
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| public:
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|   /// Constructor.  Note - This ctor destroys the argument vector passed in.  On
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|   /// exit, the argument vector is empty.
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|   ///
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|   DSCallSite(CallSite CS, const DSNodeHandle &rv, DSNode *Callee,
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|              std::vector<DSNodeHandle> &Args)
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|     : Site(CS), CalleeF(0), CalleeN(Callee), RetVal(rv) {
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|     assert(Callee && "Null callee node specified for call site!");
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|     Args.swap(CallArgs);
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|   }
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|   DSCallSite(CallSite CS, const DSNodeHandle &rv, Function *Callee,
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|              std::vector<DSNodeHandle> &Args)
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|     : Site(CS), CalleeF(Callee), RetVal(rv) {
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|     assert(Callee && "Null callee function specified for call site!");
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|     Args.swap(CallArgs);
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|   }
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| 
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|   DSCallSite(const DSCallSite &DSCS)   // Simple copy ctor
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|     : Site(DSCS.Site), CalleeF(DSCS.CalleeF), CalleeN(DSCS.CalleeN),
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|       RetVal(DSCS.RetVal), CallArgs(DSCS.CallArgs) {}
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| 
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|   /// Mapping copy constructor - This constructor takes a preexisting call site
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|   /// to copy plus a map that specifies how the links should be transformed.
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|   /// This is useful when moving a call site from one graph to another.
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|   ///
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|   template<typename MapTy>
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|   DSCallSite(const DSCallSite &FromCall, MapTy &NodeMap) {
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|     Site = FromCall.Site;
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|     InitNH(RetVal, FromCall.RetVal, NodeMap);
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|     InitNH(CalleeN, FromCall.CalleeN, NodeMap);
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|     CalleeF = FromCall.CalleeF;
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| 
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|     CallArgs.resize(FromCall.CallArgs.size());
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|     for (unsigned i = 0, e = FromCall.CallArgs.size(); i != e; ++i)
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|       InitNH(CallArgs[i], FromCall.CallArgs[i], NodeMap);
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|   }
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| 
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|   const DSCallSite &operator=(const DSCallSite &RHS) {
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|     Site     = RHS.Site;
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|     CalleeF  = RHS.CalleeF;
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|     CalleeN  = RHS.CalleeN;
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|     RetVal   = RHS.RetVal;
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|     CallArgs = RHS.CallArgs;
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|     return *this;
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|   }
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| 
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|   /// isDirectCall - Return true if this call site is a direct call of the
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|   /// function specified by getCalleeFunc.  If not, it is an indirect call to
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|   /// the node specified by getCalleeNode.
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|   ///
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|   bool isDirectCall() const { return CalleeF != 0; }
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|   bool isIndirectCall() const { return !isDirectCall(); }
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| 
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| 
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|   // Accessor functions...
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|   Function           &getCaller()     const;
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|   CallSite            getCallSite()   const { return Site; }
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|         DSNodeHandle &getRetVal()           { return RetVal; }
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|   const DSNodeHandle &getRetVal()     const { return RetVal; }
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| 
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|   DSNode *getCalleeNode() const {
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|     assert(!CalleeF && CalleeN.getNode()); return CalleeN.getNode();
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|   }
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|   Function *getCalleeFunc() const {
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|     assert(!CalleeN.getNode() && CalleeF); return CalleeF;
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|   }
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| 
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|   unsigned getNumPtrArgs() const { return CallArgs.size(); }
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| 
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|   DSNodeHandle &getPtrArg(unsigned i) {
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|     assert(i < CallArgs.size() && "Argument to getPtrArgNode is out of range!");
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|     return CallArgs[i];
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|   }
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|   const DSNodeHandle &getPtrArg(unsigned i) const {
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|     assert(i < CallArgs.size() && "Argument to getPtrArgNode is out of range!");
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|     return CallArgs[i];
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|   }
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| 
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|   void swap(DSCallSite &CS) {
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|     if (this != &CS) {
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|       std::swap(Site, CS.Site);
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|       std::swap(RetVal, CS.RetVal);
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|       std::swap(CalleeN, CS.CalleeN);
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|       std::swap(CalleeF, CS.CalleeF);
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|       std::swap(CallArgs, CS.CallArgs);
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|     }
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|   }
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| 
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|   /// mergeWith - Merge the return value and parameters of the these two call
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|   /// sites.
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|   ///
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|   void mergeWith(DSCallSite &CS) {
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|     getRetVal().mergeWith(CS.getRetVal());
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|     unsigned MinArgs = getNumPtrArgs();
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|     if (CS.getNumPtrArgs() < MinArgs) MinArgs = CS.getNumPtrArgs();
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| 
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|     for (unsigned a = 0; a != MinArgs; ++a)
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|       getPtrArg(a).mergeWith(CS.getPtrArg(a));
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|   }
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| 
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|   /// markReachableNodes - This method recursively traverses the specified
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|   /// DSNodes, marking any nodes which are reachable.  All reachable nodes it
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|   /// adds to the set, which allows it to only traverse visited nodes once.
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|   ///
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|   void markReachableNodes(hash_set<DSNode*> &Nodes);
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| 
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|   bool operator<(const DSCallSite &CS) const {
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|     if (isDirectCall()) {      // This must sort by callee first!
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|       if (CS.isIndirectCall()) return true;
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|       if (CalleeF < CS.CalleeF) return true;
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|       if (CalleeF > CS.CalleeF) return false;
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|     } else {
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|       if (CS.isDirectCall()) return false;
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|       if (CalleeN < CS.CalleeN) return true;
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|       if (CalleeN > CS.CalleeN) return false;
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|     }
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|     if (RetVal < CS.RetVal) return true;
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|     if (RetVal > CS.RetVal) return false;
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|     return CallArgs < CS.CallArgs;
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|   }
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| 
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|   bool operator==(const DSCallSite &CS) const {
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|     return CalleeF == CS.CalleeF && CalleeN == CS.CalleeN &&
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|            RetVal == CS.RetVal && CallArgs == CS.CallArgs;
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|   }
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| };
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| 
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| } // End llvm namespace
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| 
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| namespace std {
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|   template<>
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|   inline void swap<llvm::DSCallSite>(llvm::DSCallSite &CS1,
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|                                      llvm::DSCallSite &CS2) { CS1.swap(CS2); }
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| }
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| #endif
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