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	Just store InstPartitions directly into the std::list. No functional change intended. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@237930 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			977 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			977 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- LoopDistribute.cpp - Loop Distribution Pass ------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Loop Distribution Pass.  Its main focus is to
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// distribute loops that cannot be vectorized due to dependence cycles.  It
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// tries to isolate the offending dependences into a new loop allowing
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// vectorization of the remaining parts.
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//
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// For dependence analysis, the pass uses the LoopVectorizer's
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// LoopAccessAnalysis.  Because this analysis presumes no change in the order of
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// memory operations, special care is taken to preserve the lexical order of
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// these operations.
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//
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// Similarly to the Vectorizer, the pass also supports loop versioning to
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// run-time disambiguate potentially overlapping arrays.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/EquivalenceClasses.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/LoopAccessAnalysis.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include <list>
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#define LDIST_NAME "loop-distribute"
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#define DEBUG_TYPE LDIST_NAME
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using namespace llvm;
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static cl::opt<bool>
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    LDistVerify("loop-distribute-verify", cl::Hidden,
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                cl::desc("Turn on DominatorTree and LoopInfo verification "
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                         "after Loop Distribution"),
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                cl::init(false));
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static cl::opt<bool> DistributeNonIfConvertible(
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    "loop-distribute-non-if-convertible", cl::Hidden,
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    cl::desc("Whether to distribute into a loop that may not be "
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             "if-convertible by the loop vectorizer"),
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    cl::init(false));
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STATISTIC(NumLoopsDistributed, "Number of loops distributed");
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/// \brief Remaps instructions in a loop including the preheader.
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static void remapInstructionsInLoop(const SmallVectorImpl<BasicBlock *> &Blocks,
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                                    ValueToValueMapTy &VMap) {
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  // Rewrite the code to refer to itself.
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  for (auto *BB : Blocks)
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    for (auto &Inst : *BB)
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      RemapInstruction(&Inst, VMap,
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                       RF_NoModuleLevelChanges | RF_IgnoreMissingEntries);
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}
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/// \brief Clones a loop \p OrigLoop.  Returns the loop and the blocks in \p
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/// Blocks.
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///
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/// Updates LoopInfo and DominatorTree assuming the loop is dominated by block
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/// \p LoopDomBB.  Insert the new blocks before block specified in \p Before.
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static Loop *cloneLoopWithPreheader(BasicBlock *Before, BasicBlock *LoopDomBB,
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                                    Loop *OrigLoop, ValueToValueMapTy &VMap,
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                                    const Twine &NameSuffix, LoopInfo *LI,
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                                    DominatorTree *DT,
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                                    SmallVectorImpl<BasicBlock *> &Blocks) {
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  Function *F = OrigLoop->getHeader()->getParent();
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  Loop *ParentLoop = OrigLoop->getParentLoop();
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  Loop *NewLoop = new Loop();
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  if (ParentLoop)
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    ParentLoop->addChildLoop(NewLoop);
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  else
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    LI->addTopLevelLoop(NewLoop);
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  BasicBlock *OrigPH = OrigLoop->getLoopPreheader();
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  BasicBlock *NewPH = CloneBasicBlock(OrigPH, VMap, NameSuffix, F);
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  // To rename the loop PHIs.
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  VMap[OrigPH] = NewPH;
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  Blocks.push_back(NewPH);
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  // Update LoopInfo.
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  if (ParentLoop)
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    ParentLoop->addBasicBlockToLoop(NewPH, *LI);
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  // Update DominatorTree.
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  DT->addNewBlock(NewPH, LoopDomBB);
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  for (BasicBlock *BB : OrigLoop->getBlocks()) {
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    BasicBlock *NewBB = CloneBasicBlock(BB, VMap, NameSuffix, F);
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    VMap[BB] = NewBB;
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    // Update LoopInfo.
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    NewLoop->addBasicBlockToLoop(NewBB, *LI);
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    // Update DominatorTree.
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    BasicBlock *IDomBB = DT->getNode(BB)->getIDom()->getBlock();
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    DT->addNewBlock(NewBB, cast<BasicBlock>(VMap[IDomBB]));
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    Blocks.push_back(NewBB);
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  }
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  // Move them physically from the end of the block list.
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  F->getBasicBlockList().splice(Before, F->getBasicBlockList(), NewPH);
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  F->getBasicBlockList().splice(Before, F->getBasicBlockList(),
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                                NewLoop->getHeader(), F->end());
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  return NewLoop;
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}
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namespace {
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/// \brief Maintains the set of instructions of the loop for a partition before
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/// cloning.  After cloning, it hosts the new loop.
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class InstPartition {
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  typedef SmallPtrSet<Instruction *, 8> InstructionSet;
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public:
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  InstPartition(Instruction *I, Loop *L, bool DepCycle = false)
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      : DepCycle(DepCycle), OrigLoop(L), ClonedLoop(nullptr) {
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    Set.insert(I);
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  }
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  /// \brief Returns whether this partition contains a dependence cycle.
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  bool hasDepCycle() const { return DepCycle; }
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  /// \brief Adds an instruction to this partition.
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  void add(Instruction *I) { Set.insert(I); }
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  /// \brief Collection accessors.
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  InstructionSet::iterator begin() { return Set.begin(); }
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  InstructionSet::iterator end() { return Set.end(); }
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  InstructionSet::const_iterator begin() const { return Set.begin(); }
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  InstructionSet::const_iterator end() const { return Set.end(); }
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  bool empty() const { return Set.empty(); }
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  /// \brief Moves this partition into \p Other.  This partition becomes empty
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  /// after this.
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  void moveTo(InstPartition &Other) {
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    Other.Set.insert(Set.begin(), Set.end());
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    Set.clear();
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    Other.DepCycle |= DepCycle;
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  }
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  /// \brief Populates the partition with a transitive closure of all the
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  /// instructions that the seeded instructions dependent on.
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  void populateUsedSet() {
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    // FIXME: We currently don't use control-dependence but simply include all
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    // blocks (possibly empty at the end) and let simplifycfg mostly clean this
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    // up.
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    for (auto *B : OrigLoop->getBlocks())
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      Set.insert(B->getTerminator());
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    // Follow the use-def chains to form a transitive closure of all the
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    // instructions that the originally seeded instructions depend on.
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    SmallVector<Instruction *, 8> Worklist(Set.begin(), Set.end());
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    while (!Worklist.empty()) {
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      Instruction *I = Worklist.pop_back_val();
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      // Insert instructions from the loop that we depend on.
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      for (Value *V : I->operand_values()) {
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        auto *I = dyn_cast<Instruction>(V);
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        if (I && OrigLoop->contains(I->getParent()) && Set.insert(I).second)
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          Worklist.push_back(I);
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      }
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    }
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  }
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  /// \brief Clones the original loop.
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  ///
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  /// Updates LoopInfo and DominatorTree using the information that block \p
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  /// LoopDomBB dominates the loop.
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  Loop *cloneLoopWithPreheader(BasicBlock *InsertBefore, BasicBlock *LoopDomBB,
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                               unsigned Index, LoopInfo *LI,
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                               DominatorTree *DT) {
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    ClonedLoop = ::cloneLoopWithPreheader(InsertBefore, LoopDomBB, OrigLoop,
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                                          VMap, Twine(".ldist") + Twine(Index),
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                                          LI, DT, ClonedLoopBlocks);
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    return ClonedLoop;
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  }
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  /// \brief The cloned loop.  If this partition is mapped to the original loop,
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  /// this is null.
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  const Loop *getClonedLoop() const { return ClonedLoop; }
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  /// \brief Returns the loop where this partition ends up after distribution.
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  /// If this partition is mapped to the original loop then use the block from
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  /// the loop.
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  const Loop *getDistributedLoop() const {
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    return ClonedLoop ? ClonedLoop : OrigLoop;
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  }
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  /// \brief The VMap that is populated by cloning and then used in
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  /// remapinstruction to remap the cloned instructions.
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  ValueToValueMapTy &getVMap() { return VMap; }
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  /// \brief Remaps the cloned instructions using VMap.
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  void remapInstructions() { remapInstructionsInLoop(ClonedLoopBlocks, VMap); }
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  /// \brief Based on the set of instructions selected for this partition,
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  /// removes the unnecessary ones.
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  void removeUnusedInsts() {
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    SmallVector<Instruction *, 8> Unused;
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    for (auto *Block : OrigLoop->getBlocks())
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      for (auto &Inst : *Block)
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        if (!Set.count(&Inst)) {
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          Instruction *NewInst = &Inst;
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          if (!VMap.empty())
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            NewInst = cast<Instruction>(VMap[NewInst]);
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          assert(!isa<BranchInst>(NewInst) &&
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                 "Branches are marked used early on");
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          Unused.push_back(NewInst);
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        }
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    // Delete the instructions backwards, as it has a reduced likelihood of
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    // having to update as many def-use and use-def chains.
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    for (auto I = Unused.rbegin(), E = Unused.rend(); I != E; ++I) {
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      auto *Inst = *I;
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      if (!Inst->use_empty())
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        Inst->replaceAllUsesWith(UndefValue::get(Inst->getType()));
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      Inst->eraseFromParent();
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    }
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  }
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  void print() const {
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    if (DepCycle)
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      dbgs() << "  (cycle)\n";
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    for (auto *I : Set)
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      // Prefix with the block name.
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      dbgs() << "  " << I->getParent()->getName() << ":" << *I << "\n";
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  }
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  void printBlocks() const {
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    for (auto *BB : getDistributedLoop()->getBlocks())
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      dbgs() << *BB;
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  }
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private:
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  /// \brief Instructions from OrigLoop selected for this partition.
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  InstructionSet Set;
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  /// \brief Whether this partition contains a dependence cycle.
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  bool DepCycle;
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  /// \brief The original loop.
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  Loop *OrigLoop;
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  /// \brief The cloned loop.  If this partition is mapped to the original loop,
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  /// this is null.
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  Loop *ClonedLoop;
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  /// \brief The blocks of ClonedLoop including the preheader.  If this
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  /// partition is mapped to the original loop, this is empty.
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  SmallVector<BasicBlock *, 8> ClonedLoopBlocks;
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  /// \brief These gets populated once the set of instructions have been
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  /// finalized. If this partition is mapped to the original loop, these are not
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  /// set.
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  ValueToValueMapTy VMap;
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};
 | 
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/// \brief Holds the set of Partitions.  It populates them, merges them and then
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/// clones the loops.
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class InstPartitionContainer {
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  typedef DenseMap<Instruction *, int> InstToPartitionIdT;
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public:
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  InstPartitionContainer(Loop *L, LoopInfo *LI, DominatorTree *DT)
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      : L(L), LI(LI), DT(DT) {}
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  /// \brief Returns the number of partitions.
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  unsigned getSize() const { return PartitionContainer.size(); }
 | 
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  /// \brief Adds \p Inst into the current partition if that is marked to
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  /// contain cycles.  Otherwise start a new partition for it.
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  void addToCyclicPartition(Instruction *Inst) {
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    // If the current partition is non-cyclic.  Start a new one.
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    if (PartitionContainer.empty() || !PartitionContainer.back().hasDepCycle())
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      PartitionContainer.emplace_back(Inst, L, /*DepCycle=*/true);
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    else
 | 
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      PartitionContainer.back().add(Inst);
 | 
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  }
 | 
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  /// \brief Adds \p Inst into a partition that is not marked to contain
 | 
						|
  /// dependence cycles.
 | 
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  ///
 | 
						|
  //  Initially we isolate memory instructions into as many partitions as
 | 
						|
  //  possible, then later we may merge them back together.
 | 
						|
  void addToNewNonCyclicPartition(Instruction *Inst) {
 | 
						|
    PartitionContainer.emplace_back(Inst, L);
 | 
						|
  }
 | 
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 | 
						|
  /// \brief Merges adjacent non-cyclic partitions.
 | 
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  ///
 | 
						|
  /// The idea is that we currently only want to isolate the non-vectorizable
 | 
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  /// partition.  We could later allow more distribution among these partition
 | 
						|
  /// too.
 | 
						|
  void mergeAdjacentNonCyclic() {
 | 
						|
    mergeAdjacentPartitionsIf(
 | 
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        [](const InstPartition *P) { return !P->hasDepCycle(); });
 | 
						|
  }
 | 
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						|
  /// \brief If a partition contains only conditional stores, we won't vectorize
 | 
						|
  /// it.  Try to merge it with a previous cyclic partition.
 | 
						|
  void mergeNonIfConvertible() {
 | 
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    mergeAdjacentPartitionsIf([&](const InstPartition *Partition) {
 | 
						|
      if (Partition->hasDepCycle())
 | 
						|
        return true;
 | 
						|
 | 
						|
      // Now, check if all stores are conditional in this partition.
 | 
						|
      bool seenStore = false;
 | 
						|
 | 
						|
      for (auto *Inst : *Partition)
 | 
						|
        if (isa<StoreInst>(Inst)) {
 | 
						|
          seenStore = true;
 | 
						|
          if (!LoopAccessInfo::blockNeedsPredication(Inst->getParent(), L, DT))
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
      return seenStore;
 | 
						|
    });
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Merges the partitions according to various heuristics.
 | 
						|
  void mergeBeforePopulating() {
 | 
						|
    mergeAdjacentNonCyclic();
 | 
						|
    if (!DistributeNonIfConvertible)
 | 
						|
      mergeNonIfConvertible();
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Merges partitions in order to ensure that no loads are duplicated.
 | 
						|
  ///
 | 
						|
  /// We can't duplicate loads because that could potentially reorder them.
 | 
						|
  /// LoopAccessAnalysis provides dependency information with the context that
 | 
						|
  /// the order of memory operation is preserved.
 | 
						|
  ///
 | 
						|
  /// Return if any partitions were merged.
 | 
						|
  bool mergeToAvoidDuplicatedLoads() {
 | 
						|
    typedef DenseMap<Instruction *, InstPartition *> LoadToPartitionT;
 | 
						|
    typedef EquivalenceClasses<InstPartition *> ToBeMergedT;
 | 
						|
 | 
						|
    LoadToPartitionT LoadToPartition;
 | 
						|
    ToBeMergedT ToBeMerged;
 | 
						|
 | 
						|
    // Step through the partitions and create equivalence between partitions
 | 
						|
    // that contain the same load.  Also put partitions in between them in the
 | 
						|
    // same equivalence class to avoid reordering of memory operations.
 | 
						|
    for (PartitionContainerT::iterator I = PartitionContainer.begin(),
 | 
						|
                                       E = PartitionContainer.end();
 | 
						|
         I != E; ++I) {
 | 
						|
      auto *PartI = &*I;
 | 
						|
 | 
						|
      // If a load occurs in two partitions PartI and PartJ, merge all
 | 
						|
      // partitions (PartI, PartJ] into PartI.
 | 
						|
      for (Instruction *Inst : *PartI)
 | 
						|
        if (isa<LoadInst>(Inst)) {
 | 
						|
          bool NewElt;
 | 
						|
          LoadToPartitionT::iterator LoadToPart;
 | 
						|
 | 
						|
          std::tie(LoadToPart, NewElt) =
 | 
						|
              LoadToPartition.insert(std::make_pair(Inst, PartI));
 | 
						|
          if (!NewElt) {
 | 
						|
            DEBUG(dbgs() << "Merging partitions due to this load in multiple "
 | 
						|
                         << "partitions: " << PartI << ", "
 | 
						|
                         << LoadToPart->second << "\n" << *Inst << "\n");
 | 
						|
 | 
						|
            auto PartJ = I;
 | 
						|
            do {
 | 
						|
              --PartJ;
 | 
						|
              ToBeMerged.unionSets(PartI, &*PartJ);
 | 
						|
            } while (&*PartJ != LoadToPart->second);
 | 
						|
          }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    if (ToBeMerged.empty())
 | 
						|
      return false;
 | 
						|
 | 
						|
    // Merge the member of an equivalence class into its class leader.  This
 | 
						|
    // makes the members empty.
 | 
						|
    for (ToBeMergedT::iterator I = ToBeMerged.begin(), E = ToBeMerged.end();
 | 
						|
         I != E; ++I) {
 | 
						|
      if (!I->isLeader())
 | 
						|
        continue;
 | 
						|
 | 
						|
      auto PartI = I->getData();
 | 
						|
      for (auto PartJ : make_range(std::next(ToBeMerged.member_begin(I)),
 | 
						|
                                   ToBeMerged.member_end())) {
 | 
						|
        PartJ->moveTo(*PartI);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Remove the empty partitions.
 | 
						|
    PartitionContainer.remove_if(
 | 
						|
        [](const InstPartition &P) { return P.empty(); });
 | 
						|
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Sets up the mapping between instructions to partitions.  If the
 | 
						|
  /// instruction is duplicated across multiple partitions, set the entry to -1.
 | 
						|
  void setupPartitionIdOnInstructions() {
 | 
						|
    int PartitionID = 0;
 | 
						|
    for (const auto &Partition : PartitionContainer) {
 | 
						|
      for (Instruction *Inst : Partition) {
 | 
						|
        bool NewElt;
 | 
						|
        InstToPartitionIdT::iterator Iter;
 | 
						|
 | 
						|
        std::tie(Iter, NewElt) =
 | 
						|
            InstToPartitionId.insert(std::make_pair(Inst, PartitionID));
 | 
						|
        if (!NewElt)
 | 
						|
          Iter->second = -1;
 | 
						|
      }
 | 
						|
      ++PartitionID;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Populates the partition with everything that the seeding
 | 
						|
  /// instructions require.
 | 
						|
  void populateUsedSet() {
 | 
						|
    for (auto &P : PartitionContainer)
 | 
						|
      P.populateUsedSet();
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief This performs the main chunk of the work of cloning the loops for
 | 
						|
  /// the partitions.
 | 
						|
  void cloneLoops(Pass *P) {
 | 
						|
    BasicBlock *OrigPH = L->getLoopPreheader();
 | 
						|
    // At this point the predecessor of the preheader is either the memcheck
 | 
						|
    // block or the top part of the original preheader.
 | 
						|
    BasicBlock *Pred = OrigPH->getSinglePredecessor();
 | 
						|
    assert(Pred && "Preheader does not have a single predecessor");
 | 
						|
    BasicBlock *ExitBlock = L->getExitBlock();
 | 
						|
    assert(ExitBlock && "No single exit block");
 | 
						|
    Loop *NewLoop;
 | 
						|
 | 
						|
    assert(!PartitionContainer.empty() && "at least two partitions expected");
 | 
						|
    // We're cloning the preheader along with the loop so we already made sure
 | 
						|
    // it was empty.
 | 
						|
    assert(&*OrigPH->begin() == OrigPH->getTerminator() &&
 | 
						|
           "preheader not empty");
 | 
						|
 | 
						|
    // Create a loop for each partition except the last.  Clone the original
 | 
						|
    // loop before PH along with adding a preheader for the cloned loop.  Then
 | 
						|
    // update PH to point to the newly added preheader.
 | 
						|
    BasicBlock *TopPH = OrigPH;
 | 
						|
    unsigned Index = getSize() - 1;
 | 
						|
    for (auto I = std::next(PartitionContainer.rbegin()),
 | 
						|
              E = PartitionContainer.rend();
 | 
						|
         I != E; ++I, --Index, TopPH = NewLoop->getLoopPreheader()) {
 | 
						|
      auto *Part = &*I;
 | 
						|
 | 
						|
      NewLoop = Part->cloneLoopWithPreheader(TopPH, Pred, Index, LI, DT);
 | 
						|
 | 
						|
      Part->getVMap()[ExitBlock] = TopPH;
 | 
						|
      Part->remapInstructions();
 | 
						|
    }
 | 
						|
    Pred->getTerminator()->replaceUsesOfWith(OrigPH, TopPH);
 | 
						|
 | 
						|
    // Now go in forward order and update the immediate dominator for the
 | 
						|
    // preheaders with the exiting block of the previous loop.  Dominance
 | 
						|
    // within the loop is updated in cloneLoopWithPreheader.
 | 
						|
    for (auto Curr = PartitionContainer.cbegin(),
 | 
						|
              Next = std::next(PartitionContainer.cbegin()),
 | 
						|
              E = PartitionContainer.cend();
 | 
						|
         Next != E; ++Curr, ++Next)
 | 
						|
      DT->changeImmediateDominator(
 | 
						|
          Next->getDistributedLoop()->getLoopPreheader(),
 | 
						|
          Curr->getDistributedLoop()->getExitingBlock());
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Removes the dead instructions from the cloned loops.
 | 
						|
  void removeUnusedInsts() {
 | 
						|
    for (auto &Partition : PartitionContainer)
 | 
						|
      Partition.removeUnusedInsts();
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief For each memory pointer, it computes the partitionId the pointer is
 | 
						|
  /// used in.
 | 
						|
  ///
 | 
						|
  /// This returns an array of int where the I-th entry corresponds to I-th
 | 
						|
  /// entry in LAI.getRuntimePointerCheck().  If the pointer is used in multiple
 | 
						|
  /// partitions its entry is set to -1.
 | 
						|
  SmallVector<int, 8>
 | 
						|
  computePartitionSetForPointers(const LoopAccessInfo &LAI) {
 | 
						|
    const LoopAccessInfo::RuntimePointerCheck *RtPtrCheck =
 | 
						|
        LAI.getRuntimePointerCheck();
 | 
						|
 | 
						|
    unsigned N = RtPtrCheck->Pointers.size();
 | 
						|
    SmallVector<int, 8> PtrToPartitions(N);
 | 
						|
    for (unsigned I = 0; I < N; ++I) {
 | 
						|
      Value *Ptr = RtPtrCheck->Pointers[I];
 | 
						|
      auto Instructions =
 | 
						|
          LAI.getInstructionsForAccess(Ptr, RtPtrCheck->IsWritePtr[I]);
 | 
						|
 | 
						|
      int &Partition = PtrToPartitions[I];
 | 
						|
      // First set it to uninitialized.
 | 
						|
      Partition = -2;
 | 
						|
      for (Instruction *Inst : Instructions) {
 | 
						|
        // Note that this could be -1 if Inst is duplicated across multiple
 | 
						|
        // partitions.
 | 
						|
        int ThisPartition = this->InstToPartitionId[Inst];
 | 
						|
        if (Partition == -2)
 | 
						|
          Partition = ThisPartition;
 | 
						|
        // -1 means belonging to multiple partitions.
 | 
						|
        else if (Partition == -1)
 | 
						|
          break;
 | 
						|
        else if (Partition != (int)ThisPartition)
 | 
						|
          Partition = -1;
 | 
						|
      }
 | 
						|
      assert(Partition != -2 && "Pointer not belonging to any partition");
 | 
						|
    }
 | 
						|
 | 
						|
    return PtrToPartitions;
 | 
						|
  }
 | 
						|
 | 
						|
  void print(raw_ostream &OS) const {
 | 
						|
    unsigned Index = 0;
 | 
						|
    for (const auto &P : PartitionContainer) {
 | 
						|
      OS << "Partition " << Index++ << " (" << &P << "):\n";
 | 
						|
      P.print();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  void dump() const { print(dbgs()); }
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
  friend raw_ostream &operator<<(raw_ostream &OS,
 | 
						|
                                 const InstPartitionContainer &Partitions) {
 | 
						|
    Partitions.print(OS);
 | 
						|
    return OS;
 | 
						|
  }
 | 
						|
#endif
 | 
						|
 | 
						|
  void printBlocks() const {
 | 
						|
    unsigned Index = 0;
 | 
						|
    for (const auto &P : PartitionContainer) {
 | 
						|
      dbgs() << "\nPartition " << Index++ << " (" << &P << "):\n";
 | 
						|
      P.printBlocks();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
private:
 | 
						|
  typedef std::list<InstPartition> PartitionContainerT;
 | 
						|
 | 
						|
  /// \brief List of partitions.
 | 
						|
  PartitionContainerT PartitionContainer;
 | 
						|
 | 
						|
  /// \brief Mapping from Instruction to partition Id.  If the instruction
 | 
						|
  /// belongs to multiple partitions the entry contains -1.
 | 
						|
  InstToPartitionIdT InstToPartitionId;
 | 
						|
 | 
						|
  Loop *L;
 | 
						|
  LoopInfo *LI;
 | 
						|
  DominatorTree *DT;
 | 
						|
 | 
						|
  /// \brief The control structure to merge adjacent partitions if both satisfy
 | 
						|
  /// the \p Predicate.
 | 
						|
  template <class UnaryPredicate>
 | 
						|
  void mergeAdjacentPartitionsIf(UnaryPredicate Predicate) {
 | 
						|
    InstPartition *PrevMatch = nullptr;
 | 
						|
    for (auto I = PartitionContainer.begin(); I != PartitionContainer.end();) {
 | 
						|
      auto DoesMatch = Predicate(&*I);
 | 
						|
      if (PrevMatch == nullptr && DoesMatch) {
 | 
						|
        PrevMatch = &*I;
 | 
						|
        ++I;
 | 
						|
      } else if (PrevMatch != nullptr && DoesMatch) {
 | 
						|
        I->moveTo(*PrevMatch);
 | 
						|
        I = PartitionContainer.erase(I);
 | 
						|
      } else {
 | 
						|
        PrevMatch = nullptr;
 | 
						|
        ++I;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
/// \brief For each memory instruction, this class maintains difference of the
 | 
						|
/// number of unsafe dependences that start out from this instruction minus
 | 
						|
/// those that end here.
 | 
						|
///
 | 
						|
/// By traversing the memory instructions in program order and accumulating this
 | 
						|
/// number, we know whether any unsafe dependence crosses over a program point.
 | 
						|
class MemoryInstructionDependences {
 | 
						|
  typedef MemoryDepChecker::Dependence Dependence;
 | 
						|
 | 
						|
public:
 | 
						|
  struct Entry {
 | 
						|
    Instruction *Inst;
 | 
						|
    unsigned NumUnsafeDependencesStartOrEnd;
 | 
						|
 | 
						|
    Entry(Instruction *Inst) : Inst(Inst), NumUnsafeDependencesStartOrEnd(0) {}
 | 
						|
  };
 | 
						|
 | 
						|
  typedef SmallVector<Entry, 8> AccessesType;
 | 
						|
 | 
						|
  AccessesType::const_iterator begin() const { return Accesses.begin(); }
 | 
						|
  AccessesType::const_iterator end() const { return Accesses.end(); }
 | 
						|
 | 
						|
  MemoryInstructionDependences(
 | 
						|
      const SmallVectorImpl<Instruction *> &Instructions,
 | 
						|
      const SmallVectorImpl<Dependence> &InterestingDependences) {
 | 
						|
    Accesses.append(Instructions.begin(), Instructions.end());
 | 
						|
 | 
						|
    DEBUG(dbgs() << "Backward dependences:\n");
 | 
						|
    for (auto &Dep : InterestingDependences)
 | 
						|
      if (Dep.isPossiblyBackward()) {
 | 
						|
        // Note that the designations source and destination follow the program
 | 
						|
        // order, i.e. source is always first.  (The direction is given by the
 | 
						|
        // DepType.)
 | 
						|
        ++Accesses[Dep.Source].NumUnsafeDependencesStartOrEnd;
 | 
						|
        --Accesses[Dep.Destination].NumUnsafeDependencesStartOrEnd;
 | 
						|
 | 
						|
        DEBUG(Dep.print(dbgs(), 2, Instructions));
 | 
						|
      }
 | 
						|
  }
 | 
						|
 | 
						|
private:
 | 
						|
  AccessesType Accesses;
 | 
						|
};
 | 
						|
 | 
						|
/// \brief Handles the loop versioning based on memchecks.
 | 
						|
class RuntimeCheckEmitter {
 | 
						|
public:
 | 
						|
  RuntimeCheckEmitter(const LoopAccessInfo &LAI, Loop *L, LoopInfo *LI,
 | 
						|
                      DominatorTree *DT)
 | 
						|
      : OrigLoop(L), NonDistributedLoop(nullptr), LAI(LAI), LI(LI), DT(DT) {}
 | 
						|
 | 
						|
  /// \brief Given the \p Partitions formed by Loop Distribution, it determines
 | 
						|
  /// in which partition each pointer is used.
 | 
						|
  void partitionPointers(InstPartitionContainer &Partitions) {
 | 
						|
    // Set up partition id in PtrRtChecks.  Ptr -> Access -> Intruction ->
 | 
						|
    // Partition.
 | 
						|
    PtrToPartition = Partitions.computePartitionSetForPointers(LAI);
 | 
						|
 | 
						|
    DEBUG(dbgs() << "\nPointers:\n");
 | 
						|
    DEBUG(LAI.getRuntimePointerCheck()->print(dbgs(), 0, &PtrToPartition));
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Returns true if we need memchecks to distribute the loop.
 | 
						|
  bool needsRuntimeChecks() const {
 | 
						|
    return LAI.getRuntimePointerCheck()->needsAnyChecking(&PtrToPartition);
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Performs the CFG manipulation part of versioning the loop including
 | 
						|
  /// the DominatorTree and LoopInfo updates.
 | 
						|
  void versionLoop(Pass *P) {
 | 
						|
    Instruction *FirstCheckInst;
 | 
						|
    Instruction *MemRuntimeCheck;
 | 
						|
    // Add the memcheck in the original preheader (this is empty initially).
 | 
						|
    BasicBlock *MemCheckBB = OrigLoop->getLoopPreheader();
 | 
						|
    std::tie(FirstCheckInst, MemRuntimeCheck) =
 | 
						|
        LAI.addRuntimeCheck(MemCheckBB->getTerminator(), &PtrToPartition);
 | 
						|
    assert(MemRuntimeCheck && "called even though needsAnyChecking = false");
 | 
						|
 | 
						|
    // Rename the block to make the IR more readable.
 | 
						|
    MemCheckBB->setName(OrigLoop->getHeader()->getName() + ".ldist.memcheck");
 | 
						|
 | 
						|
    // Create empty preheader for the loop (and after cloning for the
 | 
						|
    // original/nondist loop).
 | 
						|
    BasicBlock *PH =
 | 
						|
        SplitBlock(MemCheckBB, MemCheckBB->getTerminator(), DT, LI);
 | 
						|
    PH->setName(OrigLoop->getHeader()->getName() + ".ph");
 | 
						|
 | 
						|
    // Clone the loop including the preheader.
 | 
						|
    //
 | 
						|
    // FIXME: This does not currently preserve SimplifyLoop because the exit
 | 
						|
    // block is a join between the two loops.
 | 
						|
    SmallVector<BasicBlock *, 8> NonDistributedLoopBlocks;
 | 
						|
    NonDistributedLoop =
 | 
						|
        cloneLoopWithPreheader(PH, MemCheckBB, OrigLoop, VMap, ".ldist.nondist",
 | 
						|
                               LI, DT, NonDistributedLoopBlocks);
 | 
						|
    remapInstructionsInLoop(NonDistributedLoopBlocks, VMap);
 | 
						|
 | 
						|
    // Insert the conditional branch based on the result of the memchecks.
 | 
						|
    Instruction *OrigTerm = MemCheckBB->getTerminator();
 | 
						|
    BranchInst::Create(NonDistributedLoop->getLoopPreheader(),
 | 
						|
                       OrigLoop->getLoopPreheader(), MemRuntimeCheck, OrigTerm);
 | 
						|
    OrigTerm->eraseFromParent();
 | 
						|
 | 
						|
    // The loops merge in the original exit block.  This is now dominated by the
 | 
						|
    // memchecking block.
 | 
						|
    DT->changeImmediateDominator(OrigLoop->getExitBlock(), MemCheckBB);
 | 
						|
  }
 | 
						|
 | 
						|
  /// \brief Adds the necessary PHI nodes for the versioned loops based on the
 | 
						|
  /// loop-defined values used outside of the loop.
 | 
						|
  void addPHINodes(const SmallVectorImpl<Instruction *> &DefsUsedOutside) {
 | 
						|
    BasicBlock *PHIBlock = OrigLoop->getExitBlock();
 | 
						|
    assert(PHIBlock && "No single successor to loop exit block");
 | 
						|
 | 
						|
    for (auto *Inst : DefsUsedOutside) {
 | 
						|
      auto *NonDistInst = cast<Instruction>(VMap[Inst]);
 | 
						|
      PHINode *PN;
 | 
						|
 | 
						|
      // First see if we have a single-operand PHI with the value defined by the
 | 
						|
      // original loop.
 | 
						|
      for (auto I = PHIBlock->begin(); (PN = dyn_cast<PHINode>(I)); ++I) {
 | 
						|
        assert(PN->getNumOperands() == 1 &&
 | 
						|
               "Exit block should only have on predecessor");
 | 
						|
        if (PN->getIncomingValue(0) == Inst)
 | 
						|
          break;
 | 
						|
      }
 | 
						|
      // If not create it.
 | 
						|
      if (!PN) {
 | 
						|
        PN = PHINode::Create(Inst->getType(), 2, Inst->getName() + ".ldist",
 | 
						|
                             PHIBlock->begin());
 | 
						|
        for (auto *User : Inst->users())
 | 
						|
          if (!OrigLoop->contains(cast<Instruction>(User)->getParent()))
 | 
						|
            User->replaceUsesOfWith(Inst, PN);
 | 
						|
        PN->addIncoming(Inst, OrigLoop->getExitingBlock());
 | 
						|
      }
 | 
						|
      // Add the new incoming value from the non-distributed loop.
 | 
						|
      PN->addIncoming(NonDistInst, NonDistributedLoop->getExitingBlock());
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
private:
 | 
						|
  /// \brief The original loop.  This becomes the "versioned" one, i.e. control
 | 
						|
  /// goes if the memchecks all pass.
 | 
						|
  Loop *OrigLoop;
 | 
						|
  /// \brief The fall-back loop, i.e. if any of the memchecks fail.
 | 
						|
  Loop *NonDistributedLoop;
 | 
						|
 | 
						|
  /// \brief For each memory pointer it contains the partitionId it is used in.
 | 
						|
  ///
 | 
						|
  /// The I-th entry corresponds to I-th entry in LAI.getRuntimePointerCheck().
 | 
						|
  /// If the pointer is used in multiple partitions the entry is set to -1.
 | 
						|
  SmallVector<int, 8> PtrToPartition;
 | 
						|
 | 
						|
  /// \brief This maps the instructions from OrigLoop to their counterpart in
 | 
						|
  /// NonDistributedLoop.
 | 
						|
  ValueToValueMapTy VMap;
 | 
						|
 | 
						|
  /// \brief Analyses used.
 | 
						|
  const LoopAccessInfo &LAI;
 | 
						|
  LoopInfo *LI;
 | 
						|
  DominatorTree *DT;
 | 
						|
};
 | 
						|
 | 
						|
/// \brief Returns the instructions that use values defined in the loop.
 | 
						|
static SmallVector<Instruction *, 8> findDefsUsedOutsideOfLoop(Loop *L) {
 | 
						|
  SmallVector<Instruction *, 8> UsedOutside;
 | 
						|
 | 
						|
  for (auto *Block : L->getBlocks())
 | 
						|
    // FIXME: I believe that this could use copy_if if the Inst reference could
 | 
						|
    // be adapted into a pointer.
 | 
						|
    for (auto &Inst : *Block) {
 | 
						|
      auto Users = Inst.users();
 | 
						|
      if (std::any_of(Users.begin(), Users.end(), [&](User *U) {
 | 
						|
            auto *Use = cast<Instruction>(U);
 | 
						|
            return !L->contains(Use->getParent());
 | 
						|
          }))
 | 
						|
        UsedOutside.push_back(&Inst);
 | 
						|
    }
 | 
						|
 | 
						|
  return UsedOutside;
 | 
						|
}
 | 
						|
 | 
						|
/// \brief The pass class.
 | 
						|
class LoopDistribute : public FunctionPass {
 | 
						|
public:
 | 
						|
  LoopDistribute() : FunctionPass(ID) {
 | 
						|
    initializeLoopDistributePass(*PassRegistry::getPassRegistry());
 | 
						|
  }
 | 
						|
 | 
						|
  bool runOnFunction(Function &F) override {
 | 
						|
    LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
 | 
						|
    LAA = &getAnalysis<LoopAccessAnalysis>();
 | 
						|
    DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
 | 
						|
 | 
						|
    // Build up a worklist of inner-loops to vectorize. This is necessary as the
 | 
						|
    // act of distributing a loop creates new loops and can invalidate iterators
 | 
						|
    // across the loops.
 | 
						|
    SmallVector<Loop *, 8> Worklist;
 | 
						|
 | 
						|
    for (Loop *TopLevelLoop : *LI)
 | 
						|
      for (Loop *L : depth_first(TopLevelLoop))
 | 
						|
        // We only handle inner-most loops.
 | 
						|
        if (L->empty())
 | 
						|
          Worklist.push_back(L);
 | 
						|
 | 
						|
    // Now walk the identified inner loops.
 | 
						|
    bool Changed = false;
 | 
						|
    for (Loop *L : Worklist)
 | 
						|
      Changed |= processLoop(L);
 | 
						|
 | 
						|
    // Process each loop nest in the function.
 | 
						|
    return Changed;
 | 
						|
  }
 | 
						|
 | 
						|
  void getAnalysisUsage(AnalysisUsage &AU) const override {
 | 
						|
    AU.addRequired<LoopInfoWrapperPass>();
 | 
						|
    AU.addPreserved<LoopInfoWrapperPass>();
 | 
						|
    AU.addRequired<LoopAccessAnalysis>();
 | 
						|
    AU.addRequired<DominatorTreeWrapperPass>();
 | 
						|
    AU.addPreserved<DominatorTreeWrapperPass>();
 | 
						|
  }
 | 
						|
 | 
						|
  static char ID;
 | 
						|
 | 
						|
private:
 | 
						|
  /// \brief Try to distribute an inner-most loop.
 | 
						|
  bool processLoop(Loop *L) {
 | 
						|
    assert(L->empty() && "Only process inner loops.");
 | 
						|
 | 
						|
    DEBUG(dbgs() << "\nLDist: In \"" << L->getHeader()->getParent()->getName()
 | 
						|
                 << "\" checking " << *L << "\n");
 | 
						|
 | 
						|
    BasicBlock *PH = L->getLoopPreheader();
 | 
						|
    if (!PH) {
 | 
						|
      DEBUG(dbgs() << "Skipping; no preheader");
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    if (!L->getExitBlock()) {
 | 
						|
      DEBUG(dbgs() << "Skipping; multiple exit blocks");
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    // LAA will check that we only have a single exiting block.
 | 
						|
 | 
						|
    const LoopAccessInfo &LAI = LAA->getInfo(L, ValueToValueMap());
 | 
						|
 | 
						|
    // Currently, we only distribute to isolate the part of the loop with
 | 
						|
    // dependence cycles to enable partial vectorization.
 | 
						|
    if (LAI.canVectorizeMemory()) {
 | 
						|
      DEBUG(dbgs() << "Skipping; memory operations are safe for vectorization");
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    auto *InterestingDependences =
 | 
						|
        LAI.getDepChecker().getInterestingDependences();
 | 
						|
    if (!InterestingDependences || InterestingDependences->empty()) {
 | 
						|
      DEBUG(dbgs() << "Skipping; No unsafe dependences to isolate");
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    InstPartitionContainer Partitions(L, LI, DT);
 | 
						|
 | 
						|
    // First, go through each memory operation and assign them to consecutive
 | 
						|
    // partitions (the order of partitions follows program order).  Put those
 | 
						|
    // with unsafe dependences into "cyclic" partition otherwise put each store
 | 
						|
    // in its own "non-cyclic" partition (we'll merge these later).
 | 
						|
    //
 | 
						|
    // Note that a memory operation (e.g. Load2 below) at a program point that
 | 
						|
    // has an unsafe dependence (Store3->Load1) spanning over it must be
 | 
						|
    // included in the same cyclic partition as the dependent operations.  This
 | 
						|
    // is to preserve the original program order after distribution.  E.g.:
 | 
						|
    //
 | 
						|
    //                NumUnsafeDependencesStartOrEnd  NumUnsafeDependencesActive
 | 
						|
    //  Load1   -.                     1                       0->1
 | 
						|
    //  Load2    | /Unsafe/            0                       1
 | 
						|
    //  Store3  -'                    -1                       1->0
 | 
						|
    //  Load4                          0                       0
 | 
						|
    //
 | 
						|
    // NumUnsafeDependencesActive > 0 indicates this situation and in this case
 | 
						|
    // we just keep assigning to the same cyclic partition until
 | 
						|
    // NumUnsafeDependencesActive reaches 0.
 | 
						|
    const MemoryDepChecker &DepChecker = LAI.getDepChecker();
 | 
						|
    MemoryInstructionDependences MID(DepChecker.getMemoryInstructions(),
 | 
						|
                                     *InterestingDependences);
 | 
						|
 | 
						|
    int NumUnsafeDependencesActive = 0;
 | 
						|
    for (auto &InstDep : MID) {
 | 
						|
      Instruction *I = InstDep.Inst;
 | 
						|
      // We update NumUnsafeDependencesActive post-instruction, catch the
 | 
						|
      // start of a dependence directly via NumUnsafeDependencesStartOrEnd.
 | 
						|
      if (NumUnsafeDependencesActive ||
 | 
						|
          InstDep.NumUnsafeDependencesStartOrEnd > 0)
 | 
						|
        Partitions.addToCyclicPartition(I);
 | 
						|
      else
 | 
						|
        Partitions.addToNewNonCyclicPartition(I);
 | 
						|
      NumUnsafeDependencesActive += InstDep.NumUnsafeDependencesStartOrEnd;
 | 
						|
      assert(NumUnsafeDependencesActive >= 0 &&
 | 
						|
             "Negative number of dependences active");
 | 
						|
    }
 | 
						|
 | 
						|
    // Add partitions for values used outside.  These partitions can be out of
 | 
						|
    // order from the original program order.  This is OK because if the
 | 
						|
    // partition uses a load we will merge this partition with the original
 | 
						|
    // partition of the load that we set up in the previous loop (see
 | 
						|
    // mergeToAvoidDuplicatedLoads).
 | 
						|
    auto DefsUsedOutside = findDefsUsedOutsideOfLoop(L);
 | 
						|
    for (auto *Inst : DefsUsedOutside)
 | 
						|
      Partitions.addToNewNonCyclicPartition(Inst);
 | 
						|
 | 
						|
    DEBUG(dbgs() << "Seeded partitions:\n" << Partitions);
 | 
						|
    if (Partitions.getSize() < 2)
 | 
						|
      return false;
 | 
						|
 | 
						|
    // Run the merge heuristics: Merge non-cyclic adjacent partitions since we
 | 
						|
    // should be able to vectorize these together.
 | 
						|
    Partitions.mergeBeforePopulating();
 | 
						|
    DEBUG(dbgs() << "\nMerged partitions:\n" << Partitions);
 | 
						|
    if (Partitions.getSize() < 2)
 | 
						|
      return false;
 | 
						|
 | 
						|
    // Now, populate the partitions with non-memory operations.
 | 
						|
    Partitions.populateUsedSet();
 | 
						|
    DEBUG(dbgs() << "\nPopulated partitions:\n" << Partitions);
 | 
						|
 | 
						|
    // In order to preserve original lexical order for loads, keep them in the
 | 
						|
    // partition that we set up in the MemoryInstructionDependences loop.
 | 
						|
    if (Partitions.mergeToAvoidDuplicatedLoads()) {
 | 
						|
      DEBUG(dbgs() << "\nPartitions merged to ensure unique loads:\n"
 | 
						|
                   << Partitions);
 | 
						|
      if (Partitions.getSize() < 2)
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    DEBUG(dbgs() << "\nDistributing loop: " << *L << "\n");
 | 
						|
    // We're done forming the partitions set up the reverse mapping from
 | 
						|
    // instructions to partitions.
 | 
						|
    Partitions.setupPartitionIdOnInstructions();
 | 
						|
 | 
						|
    // To keep things simple have an empty preheader before we version or clone
 | 
						|
    // the loop.  (Also split if this has no predecessor, i.e. entry, because we
 | 
						|
    // rely on PH having a predecessor.)
 | 
						|
    if (!PH->getSinglePredecessor() || &*PH->begin() != PH->getTerminator())
 | 
						|
      SplitBlock(PH, PH->getTerminator(), DT, LI);
 | 
						|
 | 
						|
    // If we need run-time checks to disambiguate pointers are run-time, version
 | 
						|
    // the loop now.
 | 
						|
    RuntimeCheckEmitter RtCheckEmitter(LAI, L, LI, DT);
 | 
						|
    RtCheckEmitter.partitionPointers(Partitions);
 | 
						|
    if (RtCheckEmitter.needsRuntimeChecks()) {
 | 
						|
      RtCheckEmitter.versionLoop(this);
 | 
						|
      RtCheckEmitter.addPHINodes(DefsUsedOutside);
 | 
						|
    }
 | 
						|
 | 
						|
    // Create identical copies of the original loop for each partition and hook
 | 
						|
    // them up sequentially.
 | 
						|
    Partitions.cloneLoops(this);
 | 
						|
 | 
						|
    // Now, we remove the instruction from each loop that don't belong to that
 | 
						|
    // partition.
 | 
						|
    Partitions.removeUnusedInsts();
 | 
						|
    DEBUG(dbgs() << "\nAfter removing unused Instrs:\n");
 | 
						|
    DEBUG(Partitions.printBlocks());
 | 
						|
 | 
						|
    if (LDistVerify) {
 | 
						|
      LI->verify();
 | 
						|
      DT->verifyDomTree();
 | 
						|
    }
 | 
						|
 | 
						|
    ++NumLoopsDistributed;
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  // Analyses used.
 | 
						|
  LoopInfo *LI;
 | 
						|
  LoopAccessAnalysis *LAA;
 | 
						|
  DominatorTree *DT;
 | 
						|
};
 | 
						|
} // anonymous namespace
 | 
						|
 | 
						|
char LoopDistribute::ID;
 | 
						|
static const char ldist_name[] = "Loop Distribition";
 | 
						|
 | 
						|
INITIALIZE_PASS_BEGIN(LoopDistribute, LDIST_NAME, ldist_name, false, false)
 | 
						|
INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
 | 
						|
INITIALIZE_PASS_DEPENDENCY(LoopAccessAnalysis)
 | 
						|
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
 | 
						|
INITIALIZE_PASS_END(LoopDistribute, LDIST_NAME, ldist_name, false, false)
 | 
						|
 | 
						|
namespace llvm {
 | 
						|
FunctionPass *createLoopDistributePass() { return new LoopDistribute(); }
 | 
						|
}
 |