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			231 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			231 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- ELFWriter.h - Target-independent ELF writer support -----*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the ELFWriter class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef ELFWRITER_H
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#define ELFWRITER_H
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include <list>
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#include <map>
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namespace llvm {
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  class GlobalVariable;
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  class Mangler;
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  class MachineCodeEmitter;
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  class ELFCodeEmitter;
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  class raw_ostream;
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  /// ELFWriter - This class implements the common target-independent code for
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  /// writing ELF files.  Targets should derive a class from this to
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  /// parameterize the output format.
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  ///
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  class ELFWriter : public MachineFunctionPass {
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    friend class ELFCodeEmitter;
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  public:
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    static char ID;
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    MachineCodeEmitter &getMachineCodeEmitter() const {
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      return *(MachineCodeEmitter*)MCE;
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    }
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    ELFWriter(raw_ostream &O, TargetMachine &TM);
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    ~ELFWriter();
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    typedef std::vector<unsigned char> DataBuffer;
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  protected:
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    /// Output stream to send the resultant object file to.
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    ///
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    raw_ostream &O;
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    /// Target machine description.
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    ///
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    TargetMachine &TM;
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    /// Mang - The object used to perform name mangling for this module.
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    ///
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    Mangler *Mang;
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    /// MCE - The MachineCodeEmitter object that we are exposing to emit machine
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    /// code for functions to the .o file.
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    ELFCodeEmitter *MCE;
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    //===------------------------------------------------------------------===//
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    // Properties to be set by the derived class ctor, used to configure the
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    // ELFWriter.
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    // e_machine - This field is the target specific value to emit as the
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    // e_machine member of the ELF header.
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    unsigned short e_machine;
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    // e_flags - The machine flags for the target.  This defaults to zero.
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    unsigned e_flags;
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    //===------------------------------------------------------------------===//
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    // Properties inferred automatically from the target machine.
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    //
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    /// is64Bit/isLittleEndian - This information is inferred from the target
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    /// machine directly, indicating whether to emit a 32- or 64-bit ELF file.
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    bool is64Bit, isLittleEndian;
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    /// doInitialization - Emit the file header and all of the global variables
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    /// for the module to the ELF file.
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    bool doInitialization(Module &M);
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    bool runOnMachineFunction(MachineFunction &MF);
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    /// doFinalization - Now that the module has been completely processed, emit
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    /// the ELF file to 'O'.
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    bool doFinalization(Module &M);
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  private:
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    // The buffer we accumulate the file header into.  Note that this should be
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    // changed into something much more efficient later (and the bitcode writer
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    // as well!).
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    DataBuffer FileHeader;
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    /// ELFSection - This struct contains information about each section that is
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    /// emitted to the file.  This is eventually turned into the section header
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    /// table at the end of the file.
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    struct ELFSection {
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      std::string Name;       // Name of the section.
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      unsigned NameIdx;       // Index in .shstrtab of name, once emitted.
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      unsigned Type;
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      unsigned Flags;
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      uint64_t Addr;
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      unsigned Offset;
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      unsigned Size;
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      unsigned Link;
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      unsigned Info;
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      unsigned Align;
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      unsigned EntSize;
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      /// SectionIdx - The number of the section in the Section Table.
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      ///
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      unsigned short SectionIdx;
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      /// SectionData - The actual data for this section which we are building
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      /// up for emission to the file.
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      DataBuffer SectionData;
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      enum { SHT_NULL = 0, SHT_PROGBITS = 1, SHT_SYMTAB = 2, SHT_STRTAB = 3,
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             SHT_RELA = 4, SHT_HASH = 5, SHT_DYNAMIC = 6, SHT_NOTE = 7,
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             SHT_NOBITS = 8, SHT_REL = 9, SHT_SHLIB = 10, SHT_DYNSYM = 11 };
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      enum { SHN_UNDEF = 0, SHN_ABS = 0xFFF1, SHN_COMMON = 0xFFF2 };
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      enum {   // SHF - ELF Section Header Flags
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        SHF_WRITE            = 1 << 0, // Writable
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        SHF_ALLOC            = 1 << 1, // Mapped into the process addr space
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        SHF_EXECINSTR        = 1 << 2, // Executable
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        SHF_MERGE            = 1 << 4, // Might be merged if equal
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        SHF_STRINGS          = 1 << 5, // Contains null-terminated strings
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        SHF_INFO_LINK        = 1 << 6, // 'sh_info' contains SHT index
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        SHF_LINK_ORDER       = 1 << 7, // Preserve order after combining
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        SHF_OS_NONCONFORMING = 1 << 8, // nonstandard OS support required
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        SHF_GROUP            = 1 << 9, // Section is a member of a group
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        SHF_TLS              = 1 << 10 // Section holds thread-local data
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      };
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      ELFSection(const std::string &name)
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        : Name(name), Type(0), Flags(0), Addr(0), Offset(0), Size(0),
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          Link(0), Info(0), Align(0), EntSize(0) {
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      }
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    };
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    /// SectionList - This is the list of sections that we have emitted to the
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    /// file.  Once the file has been completely built, the section header table
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    /// is constructed from this info.
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    std::list<ELFSection> SectionList;
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    unsigned NumSections;   // Always = SectionList.size()
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    /// SectionLookup - This is a mapping from section name to section number in
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    /// the SectionList.
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    std::map<std::string, ELFSection*> SectionLookup;
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    /// getSection - Return the section with the specified name, creating a new
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    /// section if one does not already exist.
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    ELFSection &getSection(const std::string &Name,
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                           unsigned Type, unsigned Flags = 0) {
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      ELFSection *&SN = SectionLookup[Name];
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      if (SN) return *SN;
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      SectionList.push_back(Name);
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      SN = &SectionList.back();
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      SN->SectionIdx = NumSections++;
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      SN->Type = Type;
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      SN->Flags = Flags;
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      return *SN;
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    }
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    ELFSection &getDataSection() {
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      return getSection(".data", ELFSection::SHT_PROGBITS,
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                        ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC);
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    }
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    ELFSection &getBSSSection() {
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      return getSection(".bss", ELFSection::SHT_NOBITS,
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                        ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC);
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    }
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    /// ELFSym - This struct contains information about each symbol that is
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    /// added to logical symbol table for the module.  This is eventually
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    /// turned into a real symbol table in the file.
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    struct ELFSym {
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      const GlobalValue *GV;    // The global value this corresponds to.
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      unsigned NameIdx;         // Index in .strtab of name, once emitted.
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      uint64_t Value;
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      unsigned Size;
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      unsigned char Info;
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      unsigned char Other;
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      unsigned short SectionIdx;
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      enum { STB_LOCAL = 0, STB_GLOBAL = 1, STB_WEAK = 2 };
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      enum { STT_NOTYPE = 0, STT_OBJECT = 1, STT_FUNC = 2, STT_SECTION = 3,
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             STT_FILE = 4 };
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      ELFSym(const GlobalValue *gv) : GV(gv), Value(0), Size(0), Info(0),
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                                      Other(0), SectionIdx(0) {}
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      void SetBind(unsigned X) {
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        assert(X == (X & 0xF) && "Bind value out of range!");
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        Info = (Info & 0x0F) | (X << 4);
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      }
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      void SetType(unsigned X) {
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        assert(X == (X & 0xF) && "Type value out of range!");
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        Info = (Info & 0xF0) | X;
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      }
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    };
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    /// SymbolTable - This is the list of symbols we have emitted to the file.
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    /// This actually gets rearranged before emission to the file (to put the
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    /// local symbols first in the list).
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    std::vector<ELFSym> SymbolTable;
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    // As we complete the ELF file, we need to update fields in the ELF header
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    // (e.g. the location of the section table).  These members keep track of
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    // the offset in ELFHeader of these various pieces to update and other
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    // locations in the file.
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    unsigned ELFHeader_e_shoff_Offset;     // e_shoff    in ELF header.
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    unsigned ELFHeader_e_shstrndx_Offset;  // e_shstrndx in ELF header.
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    unsigned ELFHeader_e_shnum_Offset;     // e_shnum    in ELF header.
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  private:
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    void EmitGlobal(GlobalVariable *GV);
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    void EmitSymbolTable();
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    void EmitSectionTableStringTable();
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    void OutputSectionsAndSectionTable();
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  };
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}
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#endif
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