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	Include local FDHandle.h file now that FDHandle is local to this library and not in lib/System/FileUtilities. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@19108 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			936 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			936 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- UnixLocalInferiorProcess.cpp - A Local process on a Unixy system --===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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// 
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// This file provides one implementation of the InferiorProcess class, which is
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// designed to be used on unixy systems (those that support pipe, fork, exec,
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// and signals).
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//
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// When the process is started, the debugger creates a pair of pipes, forks, and
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// makes the child start executing the program.  The child executes the process
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// with an IntrinsicLowering instance that turns debugger intrinsics into actual
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// callbacks.
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//
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// This target takes advantage of the fact that the Module* addresses in the
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// parent and the Module* addresses in the child will be the same, due to the
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// use of fork().  As such, global addresses looked up in the child can be sent
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// over the pipe to the debugger.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Debugger/InferiorProcess.h"
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#include "llvm/Constant.h"
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#include "llvm/Instructions.h"
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#include "llvm/Module.h"
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#include "llvm/ModuleProvider.h"
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#include "llvm/Type.h"
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#include "llvm/CodeGen/IntrinsicLowering.h"
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#include "llvm/ExecutionEngine/GenericValue.h"
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#include "llvm/ExecutionEngine/ExecutionEngine.h"
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#include "llvm/Support/FileUtilities.h"
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#include "llvm/ADT/StringExtras.h"
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#include "FDHandle.h"
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#include <cerrno>
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#include <csignal>
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#include <unistd.h>        // Unix-specific debugger support
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#include <sys/types.h>
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#include <sys/wait.h>
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using namespace llvm;
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// runChild - Entry point for the child process.
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static void runChild(Module *M, const std::vector<std::string> &Arguments,
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                     const char * const *envp,
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                     FDHandle ReadFD, FDHandle WriteFD);
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//===----------------------------------------------------------------------===//
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//                        Parent/Child Pipe Protocol
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//===----------------------------------------------------------------------===//
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//
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// The parent/child communication protocol is designed to have the child process
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// responding to requests that the debugger makes.  Whenever the child process
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// has stopped (due to a break point, single stepping, etc), the child process
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// enters a message processing loop, where it reads and responds to commands
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// until the parent decides that it wants to continue execution in some way.
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//
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// Whenever the child process stops, it notifies the debugger by sending a
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// character over the wire.
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//
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namespace {
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  /// LocationToken - Objects of this type are sent across the pipe from the
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  /// child to the parent to indicate where various stack frames are located.
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  struct LocationToken {
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    unsigned Line, Col;
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    const GlobalVariable *File;
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    LocationToken(unsigned L = 0, unsigned C = 0, const GlobalVariable *F = 0)
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      : Line(L), Col(C), File(F) {}
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  };
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}
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// Once the debugger process has received the LocationToken, it can make
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// requests of the child by sending one of the following enum values followed by
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// any data required by that command.  The child responds with data appropriate
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// to the command.
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//
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namespace {
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  /// CommandID - This enum defines all of the commands that the child process
 | 
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  /// can respond to.  The actual expected data and responses are defined as the
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						|
  /// enum values are defined.
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  ///
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  enum CommandID {
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    //===------------------------------------------------------------------===//
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    // Execution commands - These are sent to the child to from the debugger to
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    // get it to do certain things.
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						|
    //
 | 
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    // StepProgram: void->char - This command causes the program to continue
 | 
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    // execution, but stop as soon as it reaches another stoppoint.
 | 
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    StepProgram,
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    // FinishProgram: FrameDesc*->char - This command causes the program to
 | 
						|
    // continue execution until the specified function frame returns.
 | 
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    FinishProgram, 
 | 
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 | 
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    // ContProgram: void->char - This command causes the program to continue
 | 
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    // execution, stopping at some point in the future.
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    ContProgram,
 | 
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 | 
						|
    // GetSubprogramDescriptor: FrameDesc*->GlobalValue* - This command returns
 | 
						|
    // the GlobalValue* descriptor object for the specified stack frame.
 | 
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    GetSubprogramDescriptor,
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 | 
						|
    // GetParentFrame: FrameDesc*->FrameDesc* - This command returns the frame
 | 
						|
    // descriptor for the parent stack frame to the specified one, or null if
 | 
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    // there is none.
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    GetParentFrame,
 | 
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						|
    // GetFrameLocation - FrameDesc*->LocationToken - This command returns the
 | 
						|
    // location that a particular stack frame is stopped at.
 | 
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    GetFrameLocation,
 | 
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 | 
						|
    // AddBreakpoint - LocationToken->unsigned - This command instructs the
 | 
						|
    // target to install a breakpoint at the specified location.
 | 
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    AddBreakpoint,
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						|
    // RemoveBreakpoint - unsigned->void - This command instructs the target to
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    // remove a breakpoint.
 | 
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    RemoveBreakpoint,
 | 
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  };
 | 
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}
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//===----------------------------------------------------------------------===//
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//                            Parent Process Code
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//===----------------------------------------------------------------------===//
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namespace {
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  class IP : public InferiorProcess {
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    // ReadFD, WriteFD - The file descriptors to read/write to the inferior
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    // process.
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    FDHandle ReadFD, WriteFD;
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    // ChildPID - The unix PID of the child process we forked.
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    mutable pid_t ChildPID;
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  public:
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    IP(Module *M, const std::vector<std::string> &Arguments,
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       const char * const *envp);
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    ~IP();
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    std::string getStatus() const;
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    /// Execution method implementations...
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    virtual void stepProgram();
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    virtual void finishProgram(void *Frame);
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    virtual void contProgram();
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    // Stack frame method implementations...
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    virtual void *getPreviousFrame(void *Frame) const;
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    virtual const GlobalVariable *getSubprogramDesc(void *Frame) const;
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    virtual void getFrameLocation(void *Frame, unsigned &LineNo,
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                                  unsigned &ColNo,
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                                  const GlobalVariable *&SourceDesc) const;
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    // Breakpoint implementation methods
 | 
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    virtual unsigned addBreakpoint(unsigned LineNo, unsigned ColNo,
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                                   const GlobalVariable *SourceDesc);
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    virtual void removeBreakpoint(unsigned ID);
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  private:
 | 
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    /// startChild - This starts up the child process, and initializes the
 | 
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    /// ChildPID member.
 | 
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    ///
 | 
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    void startChild(Module *M, const std::vector<std::string> &Arguments,
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                    const char * const *envp);
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    /// killChild - Kill or reap the child process.  This throws the
 | 
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    /// InferiorProcessDead exception an exit code if the process had already
 | 
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    /// died, otherwise it just kills it and returns.
 | 
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    void killChild() const;
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 | 
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  private:
 | 
						|
    // Methods for communicating with the child process.  If the child exits or
 | 
						|
    // dies while attempting to communicate with it, ChildPID is set to zero and
 | 
						|
    // an exception is thrown.
 | 
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 | 
						|
    /// readFromChild - Low-level primitive to read some data from the child,
 | 
						|
    /// throwing an exception if it dies.
 | 
						|
    void readFromChild(void *Buffer, unsigned Size) const;
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 | 
						|
    /// writeToChild - Low-level primitive to send some data to the child
 | 
						|
    /// process, throwing an exception if the child died.
 | 
						|
    void writeToChild(void *Buffer, unsigned Size) const;
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    /// sendCommand - Send a command token and the request data to the child.
 | 
						|
    ///
 | 
						|
    void sendCommand(CommandID Command, void *Data, unsigned Size) const;
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 | 
						|
    /// waitForStop - This method waits for the child process to reach a stop
 | 
						|
    /// point.
 | 
						|
    void waitForStop();
 | 
						|
  };
 | 
						|
}
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// create - This is the factory method for the InferiorProcess class.  Since
 | 
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// there is currently only one subclass of InferiorProcess, we just define it
 | 
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// here.
 | 
						|
InferiorProcess *
 | 
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InferiorProcess::create(Module *M, const std::vector<std::string> &Arguments,
 | 
						|
                        const char * const *envp) {
 | 
						|
  return new IP(M, Arguments, envp);
 | 
						|
}
 | 
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 | 
						|
/// IP constructor - Create some pipes, them fork a child process.  The child
 | 
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/// process should start execution of the debugged program, but stop at the
 | 
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/// first available opportunity.
 | 
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IP::IP(Module *M, const std::vector<std::string> &Arguments,
 | 
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       const char * const *envp)
 | 
						|
  : InferiorProcess(M) {
 | 
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 | 
						|
  // Start the child running...
 | 
						|
  startChild(M, Arguments, envp);
 | 
						|
  
 | 
						|
  // Okay, we created the program and it is off and running.  Wait for it to
 | 
						|
  // stop now.
 | 
						|
  try {
 | 
						|
    waitForStop();
 | 
						|
  } catch (InferiorProcessDead &IPD) {
 | 
						|
    throw "Error waiting for the child process to stop.  "
 | 
						|
          "It exited with status " + itostr(IPD.getExitCode());
 | 
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  }
 | 
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}
 | 
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 | 
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IP::~IP() {
 | 
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  // If the child is still running, kill it.
 | 
						|
  if (!ChildPID) return;
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 | 
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  killChild();
 | 
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}
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 | 
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/// getStatus - Return information about the unix process being debugged.
 | 
						|
///
 | 
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std::string IP::getStatus() const {
 | 
						|
  if (ChildPID == 0)
 | 
						|
    return "Unix target.  ERROR: child process appears to be dead!\n";
 | 
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 | 
						|
  return "Unix target: PID #" + utostr((unsigned)ChildPID) + "\n";
 | 
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}
 | 
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 | 
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 | 
						|
/// startChild - This starts up the child process, and initializes the
 | 
						|
/// ChildPID member.
 | 
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///
 | 
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void IP::startChild(Module *M, const std::vector<std::string> &Arguments,
 | 
						|
                    const char * const *envp) {
 | 
						|
  // Create the pipes.  Make sure to immediately assign the returned file
 | 
						|
  // descriptors to FDHandle's so they get destroyed if an exception is thrown.
 | 
						|
  int FDs[2];
 | 
						|
  if (pipe(FDs)) throw "Error creating a pipe!";
 | 
						|
  FDHandle ChildReadFD(FDs[0]);
 | 
						|
  WriteFD = FDs[1];
 | 
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 | 
						|
  if (pipe(FDs)) throw "Error creating a pipe!";
 | 
						|
  ReadFD = FDs[0];
 | 
						|
  FDHandle ChildWriteFD(FDs[1]);
 | 
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						|
  // Fork off the child process.
 | 
						|
  switch (ChildPID = fork()) {
 | 
						|
  case -1: throw "Error forking child process!";
 | 
						|
  case 0:  // child
 | 
						|
    delete this;       // Free parent pipe file descriptors
 | 
						|
    runChild(M, Arguments, envp, ChildReadFD, ChildWriteFD);
 | 
						|
    exit(1);
 | 
						|
  default: break;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// sendCommand - Send a command token and the request data to the child.
 | 
						|
///
 | 
						|
void IP::sendCommand(CommandID Command, void *Data, unsigned Size) const {
 | 
						|
  writeToChild(&Command, sizeof(Command));
 | 
						|
  writeToChild(Data, Size);
 | 
						|
}
 | 
						|
 | 
						|
/// stepProgram - Implement the 'step' command, continuing execution until
 | 
						|
/// the next possible stop point.
 | 
						|
void IP::stepProgram() {
 | 
						|
  sendCommand(StepProgram, 0, 0);
 | 
						|
  waitForStop();
 | 
						|
}
 | 
						|
 | 
						|
/// finishProgram - Implement the 'finish' command, executing the program until
 | 
						|
/// the current function returns to its caller.
 | 
						|
void IP::finishProgram(void *Frame) {
 | 
						|
  sendCommand(FinishProgram, &Frame, sizeof(Frame));
 | 
						|
  waitForStop();
 | 
						|
}
 | 
						|
 | 
						|
/// contProgram - Implement the 'cont' command, continuing execution until
 | 
						|
/// a breakpoint is encountered.
 | 
						|
void IP::contProgram() {
 | 
						|
  sendCommand(ContProgram, 0, 0);
 | 
						|
  waitForStop();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// Stack manipulation methods
 | 
						|
//
 | 
						|
 | 
						|
/// getPreviousFrame - Given the descriptor for the current stack frame,
 | 
						|
/// return the descriptor for the caller frame.  This returns null when it
 | 
						|
/// runs out of frames.
 | 
						|
void *IP::getPreviousFrame(void *Frame) const {
 | 
						|
  sendCommand(GetParentFrame, &Frame, sizeof(Frame));
 | 
						|
  readFromChild(&Frame, sizeof(Frame));
 | 
						|
  return Frame;
 | 
						|
}
 | 
						|
 | 
						|
/// getSubprogramDesc - Return the subprogram descriptor for the current
 | 
						|
/// stack frame.
 | 
						|
const GlobalVariable *IP::getSubprogramDesc(void *Frame) const {
 | 
						|
  sendCommand(GetSubprogramDescriptor, &Frame, sizeof(Frame));
 | 
						|
  const GlobalVariable *Desc;
 | 
						|
  readFromChild(&Desc, sizeof(Desc));
 | 
						|
  return Desc;
 | 
						|
}
 | 
						|
 | 
						|
/// getFrameLocation - This method returns the source location where each stack
 | 
						|
/// frame is stopped.
 | 
						|
void IP::getFrameLocation(void *Frame, unsigned &LineNo, unsigned &ColNo, 
 | 
						|
                          const GlobalVariable *&SourceDesc) const {
 | 
						|
  sendCommand(GetFrameLocation, &Frame, sizeof(Frame));
 | 
						|
  LocationToken Loc;
 | 
						|
  readFromChild(&Loc, sizeof(Loc));
 | 
						|
  LineNo     = Loc.Line;
 | 
						|
  ColNo      = Loc.Col;
 | 
						|
  SourceDesc = Loc.File;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// Breakpoint manipulation methods
 | 
						|
//
 | 
						|
unsigned IP::addBreakpoint(unsigned LineNo, unsigned ColNo,
 | 
						|
                           const GlobalVariable *SourceDesc) {
 | 
						|
  LocationToken Loc;
 | 
						|
  Loc.Line = LineNo;
 | 
						|
  Loc.Col = ColNo;
 | 
						|
  Loc.File = SourceDesc;
 | 
						|
  sendCommand(AddBreakpoint, &Loc, sizeof(Loc));
 | 
						|
  unsigned ID;
 | 
						|
  readFromChild(&ID, sizeof(ID));
 | 
						|
  return ID;
 | 
						|
}
 | 
						|
 | 
						|
void IP::removeBreakpoint(unsigned ID) {
 | 
						|
  sendCommand(RemoveBreakpoint, &ID, sizeof(ID));
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//             Methods for communication with the child process
 | 
						|
//
 | 
						|
// Methods for communicating with the child process.  If the child exits or dies
 | 
						|
// while attempting to communicate with it, ChildPID is set to zero and an
 | 
						|
// exception is thrown.
 | 
						|
//
 | 
						|
 | 
						|
/// readFromChild - Low-level primitive to read some data from the child,
 | 
						|
/// throwing an exception if it dies.
 | 
						|
void IP::readFromChild(void *Buffer, unsigned Size) const {
 | 
						|
  assert(ChildPID &&
 | 
						|
         "Child process died and still attempting to communicate with it!");
 | 
						|
  while (Size) {
 | 
						|
    ssize_t Amount = read(ReadFD, Buffer, Size);
 | 
						|
    if (Amount == 0) {
 | 
						|
      // If we cannot communicate with the process, kill it.
 | 
						|
      killChild();
 | 
						|
      // If killChild succeeded, then the process must have closed the pipe FD
 | 
						|
      // or something, because the child existed, but we cannot communicate with
 | 
						|
      // it.
 | 
						|
      throw InferiorProcessDead(-1);
 | 
						|
    } else if (Amount == -1) {
 | 
						|
      if (errno != EINTR) {
 | 
						|
        ChildPID = 0;
 | 
						|
        killChild();
 | 
						|
        throw "Error reading from child process!";
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      // We read a chunk.
 | 
						|
      Buffer = (char*)Buffer + Amount;
 | 
						|
      Size -= Amount;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// writeToChild - Low-level primitive to send some data to the child
 | 
						|
/// process, throwing an exception if the child died.
 | 
						|
void IP::writeToChild(void *Buffer, unsigned Size) const {
 | 
						|
  while (Size) {
 | 
						|
    ssize_t Amount = write(WriteFD, Buffer, Size);
 | 
						|
    if (Amount < 0 && errno == EINTR) continue;
 | 
						|
    if (Amount <= 0) {
 | 
						|
      // If we cannot communicate with the process, kill it.
 | 
						|
      killChild();
 | 
						|
 | 
						|
      // If killChild succeeded, then the process must have closed the pipe FD
 | 
						|
      // or something, because the child existed, but we cannot communicate with
 | 
						|
      // it.
 | 
						|
      throw InferiorProcessDead(-1);
 | 
						|
    } else {
 | 
						|
      // We wrote a chunk.
 | 
						|
      Buffer = (char*)Buffer + Amount;
 | 
						|
      Size -= Amount;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// killChild - Kill or reap the child process.  This throws the
 | 
						|
/// InferiorProcessDead exception an exit code if the process had already
 | 
						|
/// died, otherwise it just returns the exit code if it had to be killed.
 | 
						|
void IP::killChild() const {
 | 
						|
  assert(ChildPID != 0 && "Child has already been reaped!");
 | 
						|
  
 | 
						|
  // If the process terminated on its own accord, closing the pipe file
 | 
						|
  // descriptors, we will get here.  Check to see if the process has already
 | 
						|
  // died in this manner, gracefully.
 | 
						|
  int Status = 0;
 | 
						|
  int PID;
 | 
						|
  do {
 | 
						|
    PID = waitpid(ChildPID, &Status, WNOHANG);
 | 
						|
  } while (PID < 0 && errno == EINTR);
 | 
						|
  if (PID < 0) throw "Error waiting for child to exit!";
 | 
						|
 | 
						|
  // Ok, there is a slight race condition here.  It's possible that we will find
 | 
						|
  // out that the file descriptor closed before waitpid will indicate that the
 | 
						|
  // process gracefully died.  If we don't know that the process gracefully
 | 
						|
  // died, wait a bit and try again.  This is pretty nasty.
 | 
						|
  if (PID == 0) {
 | 
						|
    usleep(10000);   // Wait a bit.
 | 
						|
 | 
						|
    // Try again.
 | 
						|
    Status = 0;
 | 
						|
    do {
 | 
						|
      PID = waitpid(ChildPID, &Status, WNOHANG);
 | 
						|
    } while (PID < 0 && errno == EINTR);
 | 
						|
    if (PID < 0) throw "Error waiting for child to exit!";
 | 
						|
  }
 | 
						|
 | 
						|
  // If the child process was already dead, then indicate that the process
 | 
						|
  // terminated on its own.
 | 
						|
  if (PID) {
 | 
						|
    assert(PID == ChildPID && "Didn't reap child?");
 | 
						|
    ChildPID = 0;            // Child has been reaped
 | 
						|
    if (WIFEXITED(Status))
 | 
						|
      throw InferiorProcessDead(WEXITSTATUS(Status));
 | 
						|
    else if (WIFSIGNALED(Status))
 | 
						|
      throw InferiorProcessDead(WTERMSIG(Status));
 | 
						|
    throw InferiorProcessDead(-1);
 | 
						|
  }
 | 
						|
  
 | 
						|
  // Otherwise, the child exists and has not yet been killed.
 | 
						|
  if (kill(ChildPID, SIGKILL) < 0)
 | 
						|
    throw "Error killing child process!";
 | 
						|
 | 
						|
  do {
 | 
						|
    PID = waitpid(ChildPID, 0, 0);
 | 
						|
  } while (PID < 0 && errno == EINTR);
 | 
						|
  if (PID <= 0) throw "Error waiting for child to exit!";
 | 
						|
 | 
						|
  assert(PID == ChildPID && "Didn't reap child?");
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/// waitForStop - This method waits for the child process to reach a stop
 | 
						|
/// point.  When it does, it fills in the CurLocation member and returns.
 | 
						|
void IP::waitForStop() {
 | 
						|
  char Dummy;
 | 
						|
  readFromChild(&Dummy, sizeof(char));
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//                             Child Process Code
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
namespace {
 | 
						|
  class SourceSubprogram;
 | 
						|
 | 
						|
  /// SourceRegion - Instances of this class represent the regions that are
 | 
						|
  /// active in the program.
 | 
						|
  class SourceRegion {
 | 
						|
    /// Parent - A pointer to the region that encloses the current one.
 | 
						|
    SourceRegion *Parent;
 | 
						|
 | 
						|
    /// CurSubprogram - The subprogram that contains this region.  This allows
 | 
						|
    /// efficient stack traversals.
 | 
						|
    SourceSubprogram *CurSubprogram;
 | 
						|
 | 
						|
    /// CurLine, CurCol, CurFile - The last location visited by this region.
 | 
						|
    /// This is used for getting the source location of callers in stack frames.
 | 
						|
    unsigned CurLine, CurCol;
 | 
						|
    void *CurFileDesc;
 | 
						|
 | 
						|
    //std::vector<void*> ActiveObjects;
 | 
						|
  public:
 | 
						|
    SourceRegion(SourceRegion *p, SourceSubprogram *Subprogram = 0)
 | 
						|
     : Parent(p), CurSubprogram(Subprogram ? Subprogram : p->getSubprogram()) {
 | 
						|
      CurLine = 0; CurCol = 0;
 | 
						|
      CurFileDesc = 0;
 | 
						|
    }
 | 
						|
 | 
						|
    virtual ~SourceRegion() {}
 | 
						|
 | 
						|
    SourceRegion *getParent() const { return Parent; }
 | 
						|
    SourceSubprogram *getSubprogram() const { return CurSubprogram; }
 | 
						|
 | 
						|
    void updateLocation(unsigned Line, unsigned Col, void *File) {
 | 
						|
      CurLine = Line;
 | 
						|
      CurCol = Col;
 | 
						|
      CurFileDesc = File;
 | 
						|
    }
 | 
						|
 | 
						|
    /// Return a LocationToken for the place that this stack frame stopped or
 | 
						|
    /// called a sub-function.
 | 
						|
    LocationToken getLocation(ExecutionEngine *EE) {
 | 
						|
      LocationToken LT;
 | 
						|
      LT.Line = CurLine;
 | 
						|
      LT.Col = CurCol;
 | 
						|
      const GlobalValue *GV = EE->getGlobalValueAtAddress(CurFileDesc);
 | 
						|
      LT.File = dyn_cast_or_null<GlobalVariable>(GV);
 | 
						|
      return LT;
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  /// SourceSubprogram - This is a stack-frame that represents a source program.
 | 
						|
  ///
 | 
						|
  class SourceSubprogram : public SourceRegion {
 | 
						|
    /// Desc - A pointer to the descriptor for the subprogram that this frame
 | 
						|
    /// represents.
 | 
						|
    void *Desc;
 | 
						|
  public:
 | 
						|
    SourceSubprogram(SourceRegion *P, void *desc)
 | 
						|
      : SourceRegion(P, this), Desc(desc) {}
 | 
						|
    void *getDescriptor() const { return Desc; }
 | 
						|
  };
 | 
						|
 | 
						|
 | 
						|
  /// Child class - This class contains all of the information and methods used
 | 
						|
  /// by the child side of the debugger.  The single instance of this object is
 | 
						|
  /// pointed to by the "TheChild" global variable.
 | 
						|
  class Child {
 | 
						|
    /// M - The module for the program currently being debugged.
 | 
						|
    ///
 | 
						|
    Module *M;
 | 
						|
 | 
						|
    /// EE - The execution engine that we are using to run the program.
 | 
						|
    ///
 | 
						|
    ExecutionEngine *EE;
 | 
						|
 | 
						|
    /// ReadFD, WriteFD - The file descriptor handles for this side of the
 | 
						|
    /// debugger pipe.
 | 
						|
    FDHandle ReadFD, WriteFD;
 | 
						|
 | 
						|
    /// RegionStack - A linked list of all of the regions dynamically active.
 | 
						|
    ///
 | 
						|
    SourceRegion *RegionStack;
 | 
						|
 | 
						|
    /// StopAtNextOpportunity - If this flag is set, the child process will stop
 | 
						|
    /// and report to the debugger at the next possible chance it gets.
 | 
						|
    volatile bool StopAtNextOpportunity;
 | 
						|
 | 
						|
    /// StopWhenSubprogramReturns - If this is non-null, the debugger requests
 | 
						|
    /// that the program stops when the specified function frame is destroyed.
 | 
						|
    SourceSubprogram *StopWhenSubprogramReturns;
 | 
						|
 | 
						|
    /// Breakpoints - This contains a list of active breakpoints and their IDs.
 | 
						|
    ///
 | 
						|
    std::vector<std::pair<unsigned, LocationToken> > Breakpoints;
 | 
						|
 | 
						|
    /// CurBreakpoint - The last assigned breakpoint.
 | 
						|
    ///
 | 
						|
    unsigned CurBreakpoint;
 | 
						|
 | 
						|
  public:
 | 
						|
    Child(Module *m, ExecutionEngine *ee, FDHandle &Read, FDHandle &Write)
 | 
						|
      : M(m), EE(ee), ReadFD(Read), WriteFD(Write),
 | 
						|
        RegionStack(0), CurBreakpoint(0) {
 | 
						|
      StopAtNextOpportunity = true;
 | 
						|
      StopWhenSubprogramReturns = 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /// writeToParent - Send the specified buffer of data to the debugger
 | 
						|
    /// process.
 | 
						|
    ///
 | 
						|
    void writeToParent(const void *Buffer, unsigned Size);
 | 
						|
 | 
						|
    /// readFromParent - Read the specified number of bytes from the parent.
 | 
						|
    ///
 | 
						|
    void readFromParent(void *Buffer, unsigned Size);
 | 
						|
 | 
						|
    /// childStopped - This method is called whenever the child has stopped
 | 
						|
    /// execution due to a breakpoint, step command, interruption, or whatever.
 | 
						|
    /// This stops the process, responds to any requests from the debugger, and
 | 
						|
    /// when commanded to, can continue execution by returning.
 | 
						|
    ///
 | 
						|
    void childStopped();
 | 
						|
 | 
						|
    /// startSubprogram - This method creates a new region for the subroutine
 | 
						|
    /// with the specified descriptor.
 | 
						|
    ///
 | 
						|
    void startSubprogram(void *FuncDesc);
 | 
						|
 | 
						|
    /// startRegion - This method initiates the creation of an anonymous region.
 | 
						|
    ///
 | 
						|
    void startRegion();
 | 
						|
 | 
						|
    /// endRegion - This method terminates the last active region.
 | 
						|
    ///
 | 
						|
    void endRegion();
 | 
						|
 | 
						|
    /// reachedLine - This method is automatically called by the program every
 | 
						|
    /// time it executes an llvm.dbg.stoppoint intrinsic.  If the debugger wants
 | 
						|
    /// us to stop here, we do so, otherwise we continue execution.
 | 
						|
    ///
 | 
						|
    void reachedLine(unsigned Line, unsigned Col, void *SourceDesc);
 | 
						|
  };
 | 
						|
 | 
						|
  /// TheChild - The single instance of the Child class, which only gets created
 | 
						|
  /// in the child process.
 | 
						|
  Child *TheChild = 0;
 | 
						|
} // end anonymous namespace
 | 
						|
 | 
						|
 | 
						|
// writeToParent - Send the specified buffer of data to the debugger process.
 | 
						|
void Child::writeToParent(const void *Buffer, unsigned Size) {
 | 
						|
  while (Size) {
 | 
						|
    ssize_t Amount = write(WriteFD, Buffer, Size);
 | 
						|
    if (Amount < 0 && errno == EINTR) continue;
 | 
						|
    if (Amount <= 0) {
 | 
						|
      write(2, "ERROR: Connection to debugger lost!\n", 36);
 | 
						|
      abort();
 | 
						|
    } else {
 | 
						|
      // We wrote a chunk.
 | 
						|
      Buffer = (const char*)Buffer + Amount;
 | 
						|
      Size -= Amount;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// readFromParent - Read the specified number of bytes from the parent.
 | 
						|
void Child::readFromParent(void *Buffer, unsigned Size) {
 | 
						|
  while (Size) {
 | 
						|
    ssize_t Amount = read(ReadFD, Buffer, Size);
 | 
						|
    if (Amount < 0 && errno == EINTR) continue;
 | 
						|
    if (Amount <= 0) {
 | 
						|
      write(2, "ERROR: Connection to debugger lost!\n", 36);
 | 
						|
      abort();
 | 
						|
    } else {
 | 
						|
      // We read a chunk.
 | 
						|
      Buffer = (char*)Buffer + Amount;
 | 
						|
      Size -= Amount;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// childStopped - This method is called whenever the child has stopped
 | 
						|
/// execution due to a breakpoint, step command, interruption, or whatever.
 | 
						|
/// This stops the process, responds to any requests from the debugger, and when
 | 
						|
/// commanded to, can continue execution by returning.
 | 
						|
///
 | 
						|
void Child::childStopped() {
 | 
						|
  // Since we stopped, notify the parent that we did so.
 | 
						|
  char Token = 0;
 | 
						|
  writeToParent(&Token, sizeof(char));
 | 
						|
 | 
						|
  StopAtNextOpportunity = false;
 | 
						|
  StopWhenSubprogramReturns = 0;
 | 
						|
 | 
						|
  // Now that the debugger knows that we stopped, read commands from it and
 | 
						|
  // respond to them appropriately.
 | 
						|
  CommandID Command;
 | 
						|
  while (1) {
 | 
						|
    SourceRegion *Frame;
 | 
						|
    const void *Result;
 | 
						|
    readFromParent(&Command, sizeof(CommandID));
 | 
						|
 | 
						|
    switch (Command) {
 | 
						|
    case StepProgram:
 | 
						|
      // To step the program, just return.
 | 
						|
      StopAtNextOpportunity = true;
 | 
						|
      return;
 | 
						|
 | 
						|
    case FinishProgram:         // Run until exit from the specified function...
 | 
						|
      readFromParent(&Frame, sizeof(Frame));
 | 
						|
      // The user wants us to stop when the specified FUNCTION exits, not when
 | 
						|
      // the specified REGION exits.
 | 
						|
      StopWhenSubprogramReturns = Frame->getSubprogram();
 | 
						|
      return;
 | 
						|
 | 
						|
    case ContProgram:
 | 
						|
      // To continue, just return back to execution.
 | 
						|
      return;
 | 
						|
 | 
						|
    case GetSubprogramDescriptor:
 | 
						|
      readFromParent(&Frame, sizeof(Frame));
 | 
						|
      Result =
 | 
						|
        EE->getGlobalValueAtAddress(Frame->getSubprogram()->getDescriptor());
 | 
						|
      writeToParent(&Result, sizeof(Result));
 | 
						|
      break;
 | 
						|
 | 
						|
    case GetParentFrame:
 | 
						|
      readFromParent(&Frame, sizeof(Frame));
 | 
						|
      Result = Frame ? Frame->getSubprogram()->getParent() : RegionStack;
 | 
						|
      writeToParent(&Result, sizeof(Result));
 | 
						|
      break;
 | 
						|
 | 
						|
    case GetFrameLocation: {
 | 
						|
      readFromParent(&Frame, sizeof(Frame));
 | 
						|
      LocationToken LT = Frame->getLocation(EE);
 | 
						|
      writeToParent(<, sizeof(LT));
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case AddBreakpoint: {
 | 
						|
      LocationToken Loc;
 | 
						|
      readFromParent(&Loc, sizeof(Loc));
 | 
						|
      // Convert the GlobalVariable pointer to the address it was emitted to.
 | 
						|
      Loc.File = (GlobalVariable*)EE->getPointerToGlobal(Loc.File);
 | 
						|
      unsigned ID = CurBreakpoint++;
 | 
						|
      Breakpoints.push_back(std::make_pair(ID, Loc));
 | 
						|
      writeToParent(&ID, sizeof(ID));
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case RemoveBreakpoint: {
 | 
						|
      unsigned ID = 0;
 | 
						|
      readFromParent(&ID, sizeof(ID));
 | 
						|
      for (unsigned i = 0, e = Breakpoints.size(); i != e; ++i)
 | 
						|
        if (Breakpoints[i].first == ID) {
 | 
						|
          Breakpoints.erase(Breakpoints.begin()+i);
 | 
						|
          break;
 | 
						|
        }
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    default:
 | 
						|
      assert(0 && "Unknown command!");
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
/// startSubprogram - This method creates a new region for the subroutine
 | 
						|
/// with the specified descriptor.
 | 
						|
void Child::startSubprogram(void *SPDesc) {
 | 
						|
  RegionStack = new SourceSubprogram(RegionStack, SPDesc);
 | 
						|
}
 | 
						|
 | 
						|
/// startRegion - This method initiates the creation of an anonymous region.
 | 
						|
///
 | 
						|
void Child::startRegion() {
 | 
						|
  RegionStack = new SourceRegion(RegionStack);
 | 
						|
}
 | 
						|
 | 
						|
/// endRegion - This method terminates the last active region.
 | 
						|
///
 | 
						|
void Child::endRegion() {
 | 
						|
  SourceRegion *R = RegionStack->getParent();
 | 
						|
 | 
						|
  // If the debugger wants us to stop when this frame is destroyed, do so.
 | 
						|
  if (RegionStack == StopWhenSubprogramReturns) {
 | 
						|
    StopAtNextOpportunity = true;
 | 
						|
    StopWhenSubprogramReturns = 0;
 | 
						|
  }
 | 
						|
 | 
						|
  delete RegionStack;
 | 
						|
  RegionStack = R;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
/// reachedLine - This method is automatically called by the program every time
 | 
						|
/// it executes an llvm.dbg.stoppoint intrinsic.  If the debugger wants us to
 | 
						|
/// stop here, we do so, otherwise we continue execution.  Note that the Data
 | 
						|
/// pointer coming in is a pointer to the LLVM global variable that represents
 | 
						|
/// the source file we are in.  We do not use the contents of the global
 | 
						|
/// directly in the child, but we do use its address.
 | 
						|
///
 | 
						|
void Child::reachedLine(unsigned Line, unsigned Col, void *SourceDesc) {
 | 
						|
  if (RegionStack)
 | 
						|
    RegionStack->updateLocation(Line, Col, SourceDesc);
 | 
						|
 | 
						|
  // If we hit a breakpoint, stop the program.
 | 
						|
  for (unsigned i = 0, e = Breakpoints.size(); i != e; ++i)
 | 
						|
    if (Line       == Breakpoints[i].second.Line &&
 | 
						|
        SourceDesc == (void*)Breakpoints[i].second.File &&
 | 
						|
        Col        == Breakpoints[i].second.Col) {
 | 
						|
      childStopped();
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
  // If we are single stepping the program, make sure to stop it.
 | 
						|
  if (StopAtNextOpportunity)
 | 
						|
    childStopped();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//                        Child class wrapper functions
 | 
						|
//
 | 
						|
// These functions are invoked directly by the program as it executes, in place
 | 
						|
// of the debugging intrinsic functions that it contains.
 | 
						|
//
 | 
						|
 | 
						|
 | 
						|
/// llvm_debugger_stop - Every time the program reaches a new source line, it
 | 
						|
/// will call back to this function.  If the debugger has a breakpoint or
 | 
						|
/// otherwise wants us to stop on this line, we do so, and notify the debugger
 | 
						|
/// over the pipe.
 | 
						|
///
 | 
						|
extern "C"
 | 
						|
void *llvm_debugger_stop(void *Dummy, unsigned Line, unsigned Col,
 | 
						|
                         void *SourceDescriptor) {
 | 
						|
  TheChild->reachedLine(Line, Col, SourceDescriptor);
 | 
						|
  return Dummy;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/// llvm_dbg_region_start - This function is invoked every time an anonymous
 | 
						|
/// region of the source program is entered.
 | 
						|
///
 | 
						|
extern "C"
 | 
						|
void *llvm_dbg_region_start(void *Dummy) {
 | 
						|
  TheChild->startRegion();
 | 
						|
  return Dummy;
 | 
						|
}
 | 
						|
 | 
						|
/// llvm_dbg_subprogram - This function is invoked every time a source-language
 | 
						|
/// subprogram has been entered.
 | 
						|
///
 | 
						|
extern "C"
 | 
						|
void *llvm_dbg_subprogram(void *FuncDesc) {
 | 
						|
  TheChild->startSubprogram(FuncDesc);
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
/// llvm_dbg_region_end - This function is invoked every time a source-language
 | 
						|
/// region (started with llvm.dbg.region.start or llvm.dbg.func.start) is
 | 
						|
/// terminated.
 | 
						|
///
 | 
						|
extern "C"
 | 
						|
void llvm_dbg_region_end(void *Dummy) {
 | 
						|
  TheChild->endRegion();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
namespace {
 | 
						|
  /// DebuggerIntrinsicLowering - This class implements a simple intrinsic
 | 
						|
  /// lowering class that revectors debugging intrinsics to call actual
 | 
						|
  /// functions (defined above), instead of being turned into noops.
 | 
						|
  struct DebuggerIntrinsicLowering : public DefaultIntrinsicLowering {
 | 
						|
    virtual void LowerIntrinsicCall(CallInst *CI) {
 | 
						|
      Module *M = CI->getParent()->getParent()->getParent();
 | 
						|
      switch (CI->getCalledFunction()->getIntrinsicID()) {
 | 
						|
      case Intrinsic::dbg_stoppoint:
 | 
						|
        // Turn call into a call to llvm_debugger_stop
 | 
						|
        CI->setOperand(0, M->getOrInsertFunction("llvm_debugger_stop",
 | 
						|
                                  CI->getCalledFunction()->getFunctionType()));
 | 
						|
        break;
 | 
						|
      case Intrinsic::dbg_region_start:
 | 
						|
        // Turn call into a call to llvm_dbg_region_start
 | 
						|
        CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_region_start",
 | 
						|
                                  CI->getCalledFunction()->getFunctionType()));
 | 
						|
        break;
 | 
						|
 | 
						|
      case Intrinsic::dbg_region_end:
 | 
						|
        // Turn call into a call to llvm_dbg_region_end
 | 
						|
        CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_region_end",
 | 
						|
                                  CI->getCalledFunction()->getFunctionType()));
 | 
						|
        break;
 | 
						|
      case Intrinsic::dbg_func_start:
 | 
						|
        // Turn call into a call to llvm_dbg_subprogram
 | 
						|
        CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_subprogram",
 | 
						|
                                  CI->getCalledFunction()->getFunctionType()));
 | 
						|
        break;
 | 
						|
      default:
 | 
						|
        DefaultIntrinsicLowering::LowerIntrinsicCall(CI);
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  };
 | 
						|
} // end anonymous namespace
 | 
						|
 | 
						|
 | 
						|
static void runChild(Module *M, const std::vector<std::string> &Arguments,
 | 
						|
                     const char * const *envp,
 | 
						|
                     FDHandle ReadFD, FDHandle WriteFD) {
 | 
						|
 | 
						|
  // Create an execution engine that uses our custom intrinsic lowering object
 | 
						|
  // to revector debugging intrinsic functions into actual functions defined
 | 
						|
  // above.
 | 
						|
  ExecutionEngine *EE =
 | 
						|
    ExecutionEngine::create(new ExistingModuleProvider(M), false,
 | 
						|
                            new DebuggerIntrinsicLowering());
 | 
						|
  assert(EE && "Couldn't create an ExecutionEngine, not even an interpreter?");
 | 
						|
  
 | 
						|
  // Call the main function from M as if its signature were:
 | 
						|
  //   int main (int argc, char **argv, const char **envp)
 | 
						|
  // using the contents of Args to determine argc & argv, and the contents of
 | 
						|
  // EnvVars to determine envp.
 | 
						|
  //
 | 
						|
  Function *Fn = M->getMainFunction();
 | 
						|
  if (!Fn) exit(1);
 | 
						|
 | 
						|
  // Create the child class instance which will be used by the debugger
 | 
						|
  // callbacks to keep track of the current state of the process.
 | 
						|
  assert(TheChild == 0 && "A child process has already been created??");
 | 
						|
  TheChild = new Child(M, EE, ReadFD, WriteFD);
 | 
						|
 | 
						|
  // Run main...
 | 
						|
  int Result = EE->runFunctionAsMain(Fn, Arguments, envp);
 | 
						|
 | 
						|
  // If the program didn't explicitly call exit, call exit now, for the program.
 | 
						|
  // This ensures that any atexit handlers get called correctly.
 | 
						|
  Function *Exit = M->getOrInsertFunction("exit", Type::VoidTy, Type::IntTy, 0);
 | 
						|
 | 
						|
  std::vector<GenericValue> Args;
 | 
						|
  GenericValue ResultGV;
 | 
						|
  ResultGV.IntVal = Result;
 | 
						|
  Args.push_back(ResultGV);
 | 
						|
  EE->runFunction(Exit, Args);
 | 
						|
  abort();
 | 
						|
}
 |