mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-10-31 08:16:47 +00:00 
			
		
		
		
	git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@85074 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			166 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			166 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| //  This header file implements the operating system DynamicLibrary concept.
 | |
| //
 | |
| // FIXME: This file leaks the ExplicitSymbols and OpenedHandles vector, and is
 | |
| // not thread safe!
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #include "llvm/System/DynamicLibrary.h"
 | |
| #include "llvm/Config/config.h"
 | |
| #include <cstdio>
 | |
| #include <cstring>
 | |
| #include <map>
 | |
| #include <vector>
 | |
| 
 | |
| // Collection of symbol name/value pairs to be searched prior to any libraries.
 | |
| static std::map<std::string, void*> *ExplicitSymbols = 0;
 | |
| 
 | |
| static struct ExplicitSymbolsDeleter {
 | |
|   ~ExplicitSymbolsDeleter() {
 | |
|     if (ExplicitSymbols)
 | |
|       delete ExplicitSymbols;
 | |
|   }
 | |
| } Dummy;
 | |
| 
 | |
| void llvm::sys::DynamicLibrary::AddSymbol(const char* symbolName,
 | |
|                                           void *symbolValue) {
 | |
|   if (ExplicitSymbols == 0)
 | |
|     ExplicitSymbols = new std::map<std::string, void*>();
 | |
|   (*ExplicitSymbols)[symbolName] = symbolValue;
 | |
| }
 | |
| 
 | |
| #ifdef LLVM_ON_WIN32
 | |
| 
 | |
| #include "Win32/DynamicLibrary.inc"
 | |
| 
 | |
| #else
 | |
| 
 | |
| #include <dlfcn.h>
 | |
| using namespace llvm;
 | |
| using namespace llvm::sys;
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //=== WARNING: Implementation here must contain only TRULY operating system
 | |
| //===          independent code.
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| static std::vector<void *> *OpenedHandles = 0;
 | |
| 
 | |
| 
 | |
| bool DynamicLibrary::LoadLibraryPermanently(const char *Filename,
 | |
|                                             std::string *ErrMsg) {
 | |
|   void *H = dlopen(Filename, RTLD_LAZY|RTLD_GLOBAL);
 | |
|   if (H == 0) {
 | |
|     if (ErrMsg) *ErrMsg = dlerror();
 | |
|     return true;
 | |
|   }
 | |
|   if (OpenedHandles == 0)
 | |
|     OpenedHandles = new std::vector<void *>();
 | |
|   OpenedHandles->push_back(H);
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
 | |
|   // First check symbols added via AddSymbol().
 | |
|   if (ExplicitSymbols) {
 | |
|     std::map<std::string, void *>::iterator I =
 | |
|       ExplicitSymbols->find(symbolName);
 | |
|     std::map<std::string, void *>::iterator E = ExplicitSymbols->end();
 | |
|   
 | |
|     if (I != E)
 | |
|       return I->second;
 | |
|   }
 | |
| 
 | |
|   // Now search the libraries.
 | |
|   if (OpenedHandles) {
 | |
|     for (std::vector<void *>::iterator I = OpenedHandles->begin(),
 | |
|          E = OpenedHandles->end(); I != E; ++I) {
 | |
|       //lt_ptr ptr = lt_dlsym(*I, symbolName);
 | |
|       void *ptr = dlsym(*I, symbolName);
 | |
|       if (ptr) {
 | |
|         return ptr;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
| #define EXPLICIT_SYMBOL(SYM) \
 | |
|    extern void *SYM; if (!strcmp(symbolName, #SYM)) return &SYM
 | |
| 
 | |
|   // If this is darwin, it has some funky issues, try to solve them here.  Some
 | |
|   // important symbols are marked 'private external' which doesn't allow
 | |
|   // SearchForAddressOfSymbol to find them.  As such, we special case them here,
 | |
|   // there is only a small handful of them.
 | |
| 
 | |
| #ifdef __APPLE__
 | |
|   {
 | |
|     EXPLICIT_SYMBOL(__ashldi3);
 | |
|     EXPLICIT_SYMBOL(__ashrdi3);
 | |
|     EXPLICIT_SYMBOL(__cmpdi2);
 | |
|     EXPLICIT_SYMBOL(__divdi3);
 | |
|     EXPLICIT_SYMBOL(__eprintf);
 | |
|     EXPLICIT_SYMBOL(__fixdfdi);
 | |
|     EXPLICIT_SYMBOL(__fixsfdi);
 | |
|     EXPLICIT_SYMBOL(__fixunsdfdi);
 | |
|     EXPLICIT_SYMBOL(__fixunssfdi);
 | |
|     EXPLICIT_SYMBOL(__floatdidf);
 | |
|     EXPLICIT_SYMBOL(__floatdisf);
 | |
|     EXPLICIT_SYMBOL(__lshrdi3);
 | |
|     EXPLICIT_SYMBOL(__moddi3);
 | |
|     EXPLICIT_SYMBOL(__udivdi3);
 | |
|     EXPLICIT_SYMBOL(__umoddi3);
 | |
|   }
 | |
| #endif
 | |
| 
 | |
| #ifdef __CYGWIN__
 | |
|   {
 | |
|     EXPLICIT_SYMBOL(_alloca);
 | |
|     EXPLICIT_SYMBOL(__main);
 | |
|   }
 | |
| #endif
 | |
| 
 | |
| #undef EXPLICIT_SYMBOL
 | |
| 
 | |
| // This macro returns the address of a well-known, explicit symbol
 | |
| #define EXPLICIT_SYMBOL(SYM) \
 | |
|    if (!strcmp(symbolName, #SYM)) return &SYM
 | |
| 
 | |
| // On linux we have a weird situation. The stderr/out/in symbols are both
 | |
| // macros and global variables because of standards requirements. So, we 
 | |
| // boldly use the EXPLICIT_SYMBOL macro without checking for a #define first.
 | |
| #if defined(__linux__)
 | |
|   {
 | |
|     EXPLICIT_SYMBOL(stderr);
 | |
|     EXPLICIT_SYMBOL(stdout);
 | |
|     EXPLICIT_SYMBOL(stdin);
 | |
|   }
 | |
| #else
 | |
|   // For everything else, we want to check to make sure the symbol isn't defined
 | |
|   // as a macro before using EXPLICIT_SYMBOL.
 | |
|   {
 | |
| #ifndef stdin
 | |
|     EXPLICIT_SYMBOL(stdin);
 | |
| #endif
 | |
| #ifndef stdout
 | |
|     EXPLICIT_SYMBOL(stdout);
 | |
| #endif
 | |
| #ifndef stderr
 | |
|     EXPLICIT_SYMBOL(stderr);
 | |
| #endif
 | |
|   }
 | |
| #endif
 | |
| #undef EXPLICIT_SYMBOL
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| #endif // LLVM_ON_WIN32
 |