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			65 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/System/Threading.cpp- Control multithreading mode --*- C++ -*-==//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements llvm_start_multithreaded() and friends.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/System/Threading.h"
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| #include "llvm/System/Atomic.h"
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| #include "llvm/System/Mutex.h"
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| #include "llvm/Config/config.h"
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| #include <cassert>
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| 
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| using namespace llvm;
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| 
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| static bool multithreaded_mode = false;
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| 
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| static sys::Mutex* global_lock = 0;
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| 
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| bool llvm::llvm_start_multithreaded() {
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| #ifdef LLVM_MULTITHREADED
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|   assert(!multithreaded_mode && "Already multithreaded!");
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|   multithreaded_mode = true;
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|   global_lock = new sys::Mutex(true);
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|   
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|   // We fence here to ensure that all initialization is complete BEFORE we
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|   // return from llvm_start_multithreaded().
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|   sys::MemoryFence();
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|   return true;
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| #else
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|   return false;
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| #endif
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| }
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| 
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| void llvm::llvm_stop_multithreaded() {
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| #ifdef LLVM_MULTITHREADED
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|   assert(multithreaded_mode && "Not currently multithreaded!");
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|   
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|   // We fence here to insure that all threaded operations are complete BEFORE we
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|   // return from llvm_stop_multithreaded().
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|   sys::MemoryFence();
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|   
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|   multithreaded_mode = false;
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|   delete global_lock;
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| #endif
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| }
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| 
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| bool llvm::llvm_is_multithreaded() {
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|   return multithreaded_mode;
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| }
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| 
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| void llvm::llvm_acquire_global_lock() {
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|   if (multithreaded_mode) global_lock->acquire();
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| }
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| 
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| void llvm::llvm_release_global_lock() {
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|   if (multithreaded_mode) global_lock->release();
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| }
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