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			727 lines
		
	
	
		
			35 KiB
		
	
	
	
		
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			727 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- llvm/System/Path.h - Path Operating System Concept -------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file declares the llvm::sys::Path class.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_SYSTEM_PATH_H
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| #define LLVM_SYSTEM_PATH_H
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| 
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| #include "llvm/System/TimeValue.h"
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| #include <set>
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| #include <string>
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| #include <vector>
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| #include <iosfwd>
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| 
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| namespace llvm {
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| namespace sys {
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| 
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|   /// This structure provides basic file system information about a file. It
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|   /// is patterned after the stat(2) Unix operating system call but made
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|   /// platform independent and eliminates many of the unix-specific fields.
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|   /// However, to support llvm-ar, the mode, user, and group fields are
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|   /// retained. These pertain to unix security and may not have a meaningful
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|   /// value on non-Unix platforms. However, the other fields fields should
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|   /// always be applicable on all platforms.  The structure is filled in by
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|   /// the PathWithStatus class.
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|   /// @brief File status structure
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|   class FileStatus {
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|   public:
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|     uint64_t    fileSize;   ///< Size of the file in bytes
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|     TimeValue   modTime;    ///< Time of file's modification
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|     uint32_t    mode;       ///< Mode of the file, if applicable
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|     uint32_t    user;       ///< User ID of owner, if applicable
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|     uint32_t    group;      ///< Group ID of owner, if applicable
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|     uint64_t    uniqueID;   ///< A number to uniquely ID this file
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|     bool        isDir  : 1; ///< True if this is a directory.
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|     bool        isFile : 1; ///< True if this is a file.
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| 
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|     FileStatus() : fileSize(0), modTime(0,0), mode(0777), user(999),
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|                    group(999), uniqueID(0), isDir(false), isFile(false) { }
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| 
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|     TimeValue getTimestamp() const { return modTime; }
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|     uint64_t getSize() const { return fileSize; }
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|     uint32_t getMode() const { return mode; }
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|     uint32_t getUser() const { return user; }
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|     uint32_t getGroup() const { return group; }
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|     uint64_t getUniqueID() const { return uniqueID; }
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|   };
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| 
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|   /// This class provides an abstraction for the path to a file or directory
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|   /// in the operating system's filesystem and provides various basic operations
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|   /// on it.  Note that this class only represents the name of a path to a file
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|   /// or directory which may or may not be valid for a given machine's file
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|   /// system. The class is patterned after the java.io.File class with various
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|   /// extensions and several omissions (not relevant to LLVM).  A Path object
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|   /// ensures that the path it encapsulates is syntactically valid for the
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|   /// operating system it is running on but does not ensure correctness for
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|   /// any particular file system. That is, a syntactically valid path might
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|   /// specify path components that do not exist in the file system and using
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|   /// such a Path to act on the file system could produce errors. There is one
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|   /// invalid Path value which is permitted: the empty path.  The class should
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|   /// never allow a syntactically invalid non-empty path name to be assigned.
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|   /// Empty paths are required in order to indicate an error result in some
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|   /// situations. If the path is empty, the isValid operation will return
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|   /// false. All operations will fail if isValid is false. Operations that
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|   /// change the path will either return false if it would cause a syntactically
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|   /// invalid path name (in which case the Path object is left unchanged) or
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|   /// throw an std::string exception indicating the error. The methods are
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|   /// grouped into four basic categories: Path Accessors (provide information
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|   /// about the path without accessing disk), Disk Accessors (provide
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|   /// information about the underlying file or directory), Path Mutators
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|   /// (change the path information, not the disk), and Disk Mutators (change
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|   /// the disk file/directory referenced by the path). The Disk Mutator methods
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|   /// all have the word "disk" embedded in their method name to reinforce the
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|   /// notion that the operation modifies the file system.
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|   /// @since 1.4
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|   /// @brief An abstraction for operating system paths.
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|   class Path {
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|     /// @name Constructors
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|     /// @{
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|     public:
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|       /// Construct a path to the root directory of the file system. The root
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|       /// directory is a top level directory above which there are no more
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|       /// directories. For example, on UNIX, the root directory is /. On Windows
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|       /// it is C:\. Other operating systems may have different notions of
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|       /// what the root directory is or none at all. In that case, a consistent
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|       /// default root directory will be used.
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|       static Path GetRootDirectory();
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| 
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|       /// Construct a path to a unique temporary directory that is created in
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|       /// a "standard" place for the operating system. The directory is
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|       /// guaranteed to be created on exit from this function. If the directory
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|       /// cannot be created, the function will throw an exception.
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|       /// @returns an invalid path (empty) on error
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|       /// @param ErrMsg Optional place for an error message if an error occurs
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|       /// @brief Constrct a path to an new, unique, existing temporary
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|       /// directory.
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|       static Path GetTemporaryDirectory(std::string* ErrMsg = 0);
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| 
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|       /// Construct a vector of sys::Path that contains the "standard" system
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|       /// library paths suitable for linking into programs. This function *must*
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|       /// return the value of LLVM_LIB_SEARCH_PATH as the first item in \p Paths
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|       /// if that environment variable is set and it references a directory.
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|       /// @brief Construct a path to the system library directory
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|       static void GetSystemLibraryPaths(std::vector<sys::Path>& Paths);
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| 
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|       /// Construct a vector of sys::Path that contains the "standard" bitcode
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|       /// library paths suitable for linking into an llvm program. This function
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|       /// *must* return the value of LLVM_LIB_SEARCH_PATH as well as the value
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|       /// of LLVM_LIBDIR. It also must provide the System library paths as
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|       /// returned by GetSystemLibraryPaths.
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|       /// @see GetSystemLibraryPaths
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|       /// @brief Construct a list of directories in which bitcode could be
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|       /// found.
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|       static void GetBitcodeLibraryPaths(std::vector<sys::Path>& Paths);
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| 
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|       /// Find the path to a library using its short name. Use the system
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|       /// dependent library paths to locate the library.
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|       /// @brief Find a library.
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|       static Path FindLibrary(std::string& short_name);
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| 
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|       /// Construct a path to the default LLVM configuration directory. The
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|       /// implementation must ensure that this is a well-known (same on many
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|       /// systems) directory in which llvm configuration files exist. For
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|       /// example, on Unix, the /etc/llvm directory has been selected.
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|       /// @brief Construct a path to the default LLVM configuration directory
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|       static Path GetLLVMDefaultConfigDir();
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| 
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|       /// Construct a path to the LLVM installed configuration directory. The
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|       /// implementation must ensure that this refers to the "etc" directory of
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|       /// the LLVM installation. This is the location where configuration files
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|       /// will be located for a particular installation of LLVM on a machine.
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|       /// @brief Construct a path to the LLVM installed configuration directory
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|       static Path GetLLVMConfigDir();
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| 
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|       /// Construct a path to the current user's home directory. The
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|       /// implementation must use an operating system specific mechanism for
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|       /// determining the user's home directory. For example, the environment
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|       /// variable "HOME" could be used on Unix. If a given operating system
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|       /// does not have the concept of a user's home directory, this static
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|       /// constructor must provide the same result as GetRootDirectory.
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|       /// @brief Construct a path to the current user's "home" directory
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|       static Path GetUserHomeDirectory();
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| 
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|       /// Construct a path to the current directory for the current process.
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|       /// @returns The current working directory.
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|       /// @brief Returns the current working directory.
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|       static Path GetCurrentDirectory();
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| 
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|       /// Return the suffix commonly used on file names that contain a shared
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|       /// object, shared archive, or dynamic link library. Such files are
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|       /// linked at runtime into a process and their code images are shared
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|       /// between processes.
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|       /// @returns The dynamic link library suffix for the current platform.
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|       /// @brief Return the dynamic link library suffix.
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|       static std::string GetDLLSuffix();
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| 
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|       /// GetMainExecutable - Return the path to the main executable, given the
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|       /// value of argv[0] from program startup and the address of main itself.
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|       static Path GetMainExecutable(const char *argv0, void *MainAddr);
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| 
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|       /// This is one of the very few ways in which a path can be constructed
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|       /// with a syntactically invalid name. The only *legal* invalid name is an
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|       /// empty one. Other invalid names are not permitted. Empty paths are
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|       /// provided so that they can be used to indicate null or error results in
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|       /// other lib/System functionality.
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|       /// @brief Construct an empty (and invalid) path.
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|       Path() : path() {}
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|       Path(const Path &that) : path(that.path) {}
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| 
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|       /// This constructor will accept a std::string as a path. No checking is
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|       /// done on this path to determine if it is valid. To determine validity
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|       /// of the path, use the isValid method.
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|       /// @param p The path to assign.
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|       /// @brief Construct a Path from a string.
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|       explicit Path(const std::string& p);
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| 
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|       /// This constructor will accept a character range as a path.  No checking
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|       /// is done on this path to determine if it is valid.  To determine
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|       /// validity of the path, use the isValid method.
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|       /// @param StrStart A pointer to the first character of the path name
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|       /// @param StrLen The length of the path name at StrStart
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|       /// @brief Construct a Path from a string.
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|       Path(const char *StrStart, unsigned StrLen);
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| 
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|     /// @}
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|     /// @name Operators
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|     /// @{
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|     public:
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|       /// Makes a copy of \p that to \p this.
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|       /// @returns \p this
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|       /// @brief Assignment Operator
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|       Path &operator=(const Path &that) {
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|         path = that.path;
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|         return *this;
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|       }
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| 
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|       /// Makes a copy of \p that to \p this.
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|       /// @param \p that A std::string denoting the path
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|       /// @returns \p this
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|       /// @brief Assignment Operator
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|       Path &operator=(const std::string &that);
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| 
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|       /// Compares \p this Path with \p that Path for equality.
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|       /// @returns true if \p this and \p that refer to the same thing.
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|       /// @brief Equality Operator
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|       bool operator==(const Path &that) const;
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| 
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|       /// Compares \p this Path with \p that Path for inequality.
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|       /// @returns true if \p this and \p that refer to different things.
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|       /// @brief Inequality Operator
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|       bool operator!=(const Path &that) const;
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| 
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|       /// Determines if \p this Path is less than \p that Path. This is required
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|       /// so that Path objects can be placed into ordered collections (e.g.
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|       /// std::map). The comparison is done lexicographically as defined by
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|       /// the std::string::compare method.
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|       /// @returns true if \p this path is lexicographically less than \p that.
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|       /// @brief Less Than Operator
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|       bool operator<(const Path& that) const;
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| 
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|     /// @}
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|     /// @name Path Accessors
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|     /// @{
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|     public:
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|       /// This function will use an operating system specific algorithm to
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|       /// determine if the current value of \p this is a syntactically valid
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|       /// path name for the operating system. The path name does not need to
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|       /// exist, validity is simply syntactical. Empty paths are always invalid.
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|       /// @returns true iff the path name is syntactically legal for the
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|       /// host operating system.
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|       /// @brief Determine if a path is syntactically valid or not.
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|       bool isValid() const;
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| 
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|       /// This function determines if the contents of the path name are empty.
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|       /// That is, the path name has a zero length. This does NOT determine if
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|       /// if the file is empty. To get the length of the file itself, Use the
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|       /// PathWithStatus::getFileStatus() method and then the getSize() method
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|       /// on the returned FileStatus object.
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|       /// @returns true iff the path is empty.
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|       /// @brief Determines if the path name is empty (invalid).
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|       bool isEmpty() const { return path.empty(); }
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| 
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|       /// This function returns the current contents of the path as a
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|       /// std::string. This allows the underlying path string to be manipulated.
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|       /// @returns std::string containing the path name.
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|       /// @brief Returns the path as a std::string.
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|       const std::string &toString() const { return path; }
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| 
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|       /// This function returns the last component of the path name. The last
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|       /// component is the file or directory name occuring after the last
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|       /// directory separator. If no directory separator is present, the entire
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|       /// path name is returned (i.e. same as toString).
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|       /// @returns std::string containing the last component of the path name.
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|       /// @brief Returns the last component of the path name.
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|       std::string getLast() const;
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| 
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|       /// This function strips off the path and suffix of the file or directory
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|       /// name and returns just the basename. For example /a/foo.bar would cause
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|       /// this function to return "foo".
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|       /// @returns std::string containing the basename of the path
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|       /// @brief Get the base name of the path
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|       std::string getBasename() const;
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| 
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|       /// This function strips off the suffix of the path beginning with the
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|       /// path separator ('/' on Unix, '\' on Windows) and returns the result.
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|       std::string getDirname() const;
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| 
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|       /// This function strips off the path and basename(up to and
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|       /// including the last dot) of the file or directory name and
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|       /// returns just the suffix. For example /a/foo.bar would cause
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|       /// this function to return "bar".
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|       /// @returns std::string containing the suffix of the path
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|       /// @brief Get the suffix of the path
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|       std::string getSuffix() const;
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| 
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|       /// Obtain a 'C' string for the path name.
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|       /// @returns a 'C' string containing the path name.
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|       /// @brief Returns the path as a C string.
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|       const char *c_str() const { return path.c_str(); }
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| 
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|       /// size - Return the length in bytes of this path name.
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|       size_t size() const { return path.size(); }
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| 
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|       /// empty - Returns true if the path is empty.
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|       unsigned empty() const { return path.empty(); }
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| 
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|     /// @}
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|     /// @name Disk Accessors
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|     /// @{
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|     public:
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|       /// This function determines if the path name in this object references
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|       /// the root (top level directory) of the file system. The details of what
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|       /// is considered the "root" may vary from system to system so this method
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|       /// will do the necessary checking.
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|       /// @returns true iff the path name references the root directory.
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|       /// @brief Determines if the path references the root directory.
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|       bool isRootDirectory() const;
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| 
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|       /// This function determines if the path name is absolute, as opposed to
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|       /// relative.
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|       /// @brief Determine if the path is absolute.
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|       bool isAbsolute() const;
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| 
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|       /// This function determines if the path name is absolute, as opposed to
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|       /// relative.
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|       /// @brief Determine if the path is absolute.
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|       static bool isAbsolute(const char *NameStart, unsigned NameLen);
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| 
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|       /// This function opens the file associated with the path name provided by
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|       /// the Path object and reads its magic number. If the magic number at the
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|       /// start of the file matches \p magic, true is returned. In all other
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|       /// cases (file not found, file not accessible, etc.) it returns false.
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|       /// @returns true if the magic number of the file matches \p magic.
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|       /// @brief Determine if file has a specific magic number
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|       bool hasMagicNumber(const std::string& magic) const;
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| 
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|       /// This function retrieves the first \p len bytes of the file associated
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|       /// with \p this. These bytes are returned as the "magic number" in the
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|       /// \p Magic parameter.
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|       /// @returns true if the Path is a file and the magic number is retrieved,
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|       /// false otherwise.
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|       /// @brief Get the file's magic number.
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|       bool getMagicNumber(std::string& Magic, unsigned len) const;
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| 
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|       /// This function determines if the path name in the object references an
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|       /// archive file by looking at its magic number.
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|       /// @returns true if the file starts with the magic number for an archive
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|       /// file.
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|       /// @brief Determine if the path references an archive file.
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|       bool isArchive() const;
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| 
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|       /// This function determines if the path name in the object references an
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|       /// LLVM Bitcode file by looking at its magic number.
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|       /// @returns true if the file starts with the magic number for LLVM
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|       /// bitcode files.
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|       /// @brief Determine if the path references a bitcode file.
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|       bool isBitcodeFile() const;
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| 
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|       /// This function determines if the path name in the object references a
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|       /// native Dynamic Library (shared library, shared object) by looking at
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|       /// the file's magic number. The Path object must reference a file, not a
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|       /// directory.
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|       /// @return strue if the file starts with the magid number for a native
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|       /// shared library.
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|       /// @brief Determine if the path reference a dynamic library.
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|       bool isDynamicLibrary() const;
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| 
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|       /// This function determines if the path name references an existing file
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|       /// or directory in the file system.
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|       /// @returns true if the pathname references an existing file or
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|       /// directory.
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|       /// @brief Determines if the path is a file or directory in
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|       /// the file system.
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|       bool exists() const;
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| 
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|       /// This function determines if the path name refences an
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|       /// existing directory.
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|       /// @returns true if the pathname references an existing directory.
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|       /// @brief Determins if the path is a directory in the file system.
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|       bool isDirectory() const;
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| 
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|       /// This function determines if the path name references a readable file
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|       /// or directory in the file system. This function checks for
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|       /// the existence and readability (by the current program) of the file
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|       /// or directory.
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|       /// @returns true if the pathname references a readable file.
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|       /// @brief Determines if the path is a readable file or directory
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|       /// in the file system.
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|       bool canRead() const;
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| 
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|       /// This function determines if the path name references a writable file
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|       /// or directory in the file system. This function checks for the
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|       /// existence and writability (by the current program) of the file or
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|       /// directory.
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|       /// @returns true if the pathname references a writable file.
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|       /// @brief Determines if the path is a writable file or directory
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|       /// in the file system.
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|       bool canWrite() const;
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| 
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|       /// This function determines if the path name references an executable
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|       /// file in the file system. This function checks for the existence and
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|       /// executability (by the current program) of the file.
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|       /// @returns true if the pathname references an executable file.
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|       /// @brief Determines if the path is an executable file in the file
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|       /// system.
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|       bool canExecute() const;
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| 
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|       /// This function builds a list of paths that are the names of the
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|       /// files and directories in a directory.
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|       /// @returns true if an error occurs, true otherwise
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|       /// @brief Build a list of directory's contents.
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|       bool getDirectoryContents(
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|         std::set<Path> &paths, ///< The resulting list of file & directory names
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|         std::string* ErrMsg    ///< Optional place to return an error message.
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|       ) const;
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| 
 | |
|     /// @}
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|     /// @name Path Mutators
 | |
|     /// @{
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|     public:
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|       /// The path name is cleared and becomes empty. This is an invalid
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|       /// path name but is the *only* invalid path name. This is provided
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|       /// so that path objects can be used to indicate the lack of a
 | |
|       /// valid path being found.
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|       /// @brief Make the path empty.
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|       void clear() { path.clear(); }
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| 
 | |
|       /// This method sets the Path object to \p unverified_path. This can fail
 | |
|       /// if the \p unverified_path does not pass the syntactic checks of the
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|       /// isValid() method. If verification fails, the Path object remains
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|       /// unchanged and false is returned. Otherwise true is returned and the
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|       /// Path object takes on the path value of \p unverified_path
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|       /// @returns true if the path was set, false otherwise.
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|       /// @param unverified_path The path to be set in Path object.
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|       /// @brief Set a full path from a std::string
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|       bool set(const std::string& unverified_path);
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| 
 | |
|       /// One path component is removed from the Path. If only one component is
 | |
|       /// present in the path, the Path object becomes empty. If the Path object
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|       /// is empty, no change is made.
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|       /// @returns false if the path component could not be removed.
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|       /// @brief Removes the last directory component of the Path.
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|       bool eraseComponent();
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| 
 | |
|       /// The \p component is added to the end of the Path if it is a legal
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|       /// name for the operating system. A directory separator will be added if
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|       /// needed.
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|       /// @returns false if the path component could not be added.
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|       /// @brief Appends one path component to the Path.
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|       bool appendComponent( const std::string& component );
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| 
 | |
|       /// A period and the \p suffix are appended to the end of the pathname.
 | |
|       /// The precondition for this function is that the Path reference a file
 | |
|       /// name (i.e. isFile() returns true). If the Path is not a file, no
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|       /// action is taken and the function returns false. If the path would
 | |
|       /// become invalid for the host operating system, false is returned.
 | |
|       /// @returns false if the suffix could not be added, true if it was.
 | |
|       /// @brief Adds a period and the \p suffix to the end of the pathname.
 | |
|       bool appendSuffix(const std::string& suffix);
 | |
| 
 | |
|       /// The suffix of the filename is erased. The suffix begins with and
 | |
|       /// includes the last . character in the filename after the last directory
 | |
|       /// separator and extends until the end of the name. If no . character is
 | |
|       /// after the last directory separator, then the file name is left
 | |
|       /// unchanged (i.e. it was already without a suffix) but the function
 | |
|       /// returns false.
 | |
|       /// @returns false if there was no suffix to remove, true otherwise.
 | |
|       /// @brief Remove the suffix from a path name.
 | |
|       bool eraseSuffix();
 | |
| 
 | |
|       /// The current Path name is made unique in the file system. Upon return,
 | |
|       /// the Path will have been changed to make a unique file in the file
 | |
|       /// system or it will not have been changed if the current path name is
 | |
|       /// already unique.
 | |
|       /// @throws std::string if an unrecoverable error occurs.
 | |
|       /// @brief Make the current path name unique in the file system.
 | |
|       bool makeUnique( bool reuse_current /*= true*/, std::string* ErrMsg );
 | |
| 
 | |
|       /// The current Path name is made absolute by prepending the
 | |
|       /// current working directory if necessary.
 | |
|       void makeAbsolute();
 | |
| 
 | |
|     /// @}
 | |
|     /// @name Disk Mutators
 | |
|     /// @{
 | |
|     public:
 | |
|       /// This method attempts to make the file referenced by the Path object
 | |
|       /// available for reading so that the canRead() method will return true.
 | |
|       /// @brief Make the file readable;
 | |
|       bool makeReadableOnDisk(std::string* ErrMsg = 0);
 | |
| 
 | |
|       /// This method attempts to make the file referenced by the Path object
 | |
|       /// available for writing so that the canWrite() method will return true.
 | |
|       /// @brief Make the file writable;
 | |
|       bool makeWriteableOnDisk(std::string* ErrMsg = 0);
 | |
| 
 | |
|       /// This method attempts to make the file referenced by the Path object
 | |
|       /// available for execution so that the canExecute() method will return
 | |
|       /// true.
 | |
|       /// @brief Make the file readable;
 | |
|       bool makeExecutableOnDisk(std::string* ErrMsg = 0);
 | |
| 
 | |
|       /// This method allows the last modified time stamp and permission bits
 | |
|       /// to be set on the disk object referenced by the Path.
 | |
|       /// @throws std::string if an error occurs.
 | |
|       /// @returns true on error.
 | |
|       /// @brief Set the status information.
 | |
|       bool setStatusInfoOnDisk(const FileStatus &SI,
 | |
|                                std::string *ErrStr = 0) const;
 | |
| 
 | |
|       /// This method attempts to create a directory in the file system with the
 | |
|       /// same name as the Path object. The \p create_parents parameter controls
 | |
|       /// whether intermediate directories are created or not. if \p
 | |
|       /// create_parents is true, then an attempt will be made to create all
 | |
|       /// intermediate directories, as needed. If \p create_parents is false,
 | |
|       /// then only the final directory component of the Path name will be
 | |
|       /// created. The created directory will have no entries.
 | |
|       /// @returns true if the directory could not be created, false otherwise
 | |
|       /// @brief Create the directory this Path refers to.
 | |
|       bool createDirectoryOnDisk(
 | |
|         bool create_parents = false, ///<  Determines whether non-existent
 | |
|            ///< directory components other than the last one (the "parents")
 | |
|            ///< are created or not.
 | |
|         std::string* ErrMsg = 0 ///< Optional place to put error messages.
 | |
|       );
 | |
| 
 | |
|       /// This method attempts to create a file in the file system with the same
 | |
|       /// name as the Path object. The intermediate directories must all exist
 | |
|       /// at the time this method is called. Use createDirectoriesOnDisk to
 | |
|       /// accomplish that. The created file will be empty upon return from this
 | |
|       /// function.
 | |
|       /// @returns true if the file could not be created, false otherwise.
 | |
|       /// @brief Create the file this Path refers to.
 | |
|       bool createFileOnDisk(
 | |
|         std::string* ErrMsg = 0 ///< Optional place to put error messages.
 | |
|       );
 | |
| 
 | |
|       /// This is like createFile except that it creates a temporary file. A
 | |
|       /// unique temporary file name is generated based on the contents of
 | |
|       /// \p this before the call. The new name is assigned to \p this and the
 | |
|       /// file is created.  Note that this will both change the Path object
 | |
|       /// *and* create the corresponding file. This function will ensure that
 | |
|       /// the newly generated temporary file name is unique in the file system.
 | |
|       /// @returns true if the file couldn't be created, false otherwise.
 | |
|       /// @brief Create a unique temporary file
 | |
|       bool createTemporaryFileOnDisk(
 | |
|         bool reuse_current = false, ///< When set to true, this parameter
 | |
|           ///< indicates that if the current file name does not exist then
 | |
|           ///< it will be used without modification.
 | |
|         std::string* ErrMsg = 0 ///< Optional place to put error messages
 | |
|       );
 | |
| 
 | |
|       /// This method renames the file referenced by \p this as \p newName. The
 | |
|       /// file referenced by \p this must exist. The file referenced by
 | |
|       /// \p newName does not need to exist.
 | |
|       /// @returns true on error, false otherwise
 | |
|       /// @brief Rename one file as another.
 | |
|       bool renamePathOnDisk(const Path& newName, std::string* ErrMsg);
 | |
| 
 | |
|       /// This method attempts to destroy the file or directory named by the
 | |
|       /// last component of the Path. If the Path refers to a directory and the
 | |
|       /// \p destroy_contents is false, an attempt will be made to remove just
 | |
|       /// the directory (the final Path component). If \p destroy_contents is
 | |
|       /// true, an attempt will be made to remove the entire contents of the
 | |
|       /// directory, recursively. If the Path refers to a file, the
 | |
|       /// \p destroy_contents parameter is ignored.
 | |
|       /// @param destroy_contents Indicates whether the contents of a destroyed
 | |
|       /// @param Err An optional string to receive an error message.
 | |
|       /// directory should also be destroyed (recursively).
 | |
|       /// @returns false if the file/directory was destroyed, true on error.
 | |
|       /// @brief Removes the file or directory from the filesystem.
 | |
|       bool eraseFromDisk(bool destroy_contents = false,
 | |
|                          std::string *Err = 0) const;
 | |
| 
 | |
| 
 | |
|       /// MapInFilePages - This is a low level system API to map in the file
 | |
|       /// that is currently opened as FD into the current processes' address
 | |
|       /// space for read only access.  This function may return null on failure
 | |
|       /// or if the system cannot provide the following constraints:
 | |
|       ///  1) The pages must be valid after the FD is closed, until
 | |
|       ///     UnMapFilePages is called.
 | |
|       ///  2) Any padding after the end of the file must be zero filled, if
 | |
|       ///     present.
 | |
|       ///  3) The pages must be contiguous.
 | |
|       ///
 | |
|       /// This API is not intended for general use, clients should use
 | |
|       /// MemoryBuffer::getFile instead.
 | |
|       static const char *MapInFilePages(int FD, uint64_t FileSize);
 | |
| 
 | |
|       /// UnMapFilePages - Free pages mapped into the current process by
 | |
|       /// MapInFilePages.
 | |
|       ///
 | |
|       /// This API is not intended for general use, clients should use
 | |
|       /// MemoryBuffer::getFile instead.
 | |
|       static void UnMapFilePages(const char *Base, uint64_t FileSize);
 | |
| 
 | |
|     /// @}
 | |
|     /// @name Data
 | |
|     /// @{
 | |
|     protected:
 | |
|       mutable std::string path;   ///< Storage for the path name.
 | |
| 
 | |
| 
 | |
|     /// @}
 | |
|   };
 | |
| 
 | |
|   /// This class is identical to Path class except it allows you to obtain the
 | |
|   /// file status of the Path as well. The reason for the distinction is one of
 | |
|   /// efficiency. First, the file status requires additional space and the space
 | |
|   /// is incorporated directly into PathWithStatus without an additional malloc.
 | |
|   /// Second, obtaining status information is an expensive operation on most
 | |
|   /// operating systems so we want to be careful and explicity about where we
 | |
|   /// allow this operation in LLVM.
 | |
|   /// @brief Path with file status class.
 | |
|   class PathWithStatus : public Path {
 | |
|     /// @name Constructors
 | |
|     /// @{
 | |
|     public:
 | |
|       /// @brief Default constructor
 | |
|       PathWithStatus() : Path(), status(), fsIsValid(false) {}
 | |
| 
 | |
|       /// @brief Copy constructor
 | |
|       PathWithStatus(const PathWithStatus &that)
 | |
|         : Path(static_cast<const Path&>(that)), status(that.status),
 | |
|            fsIsValid(that.fsIsValid) {}
 | |
| 
 | |
|       /// This constructor allows construction from a Path object
 | |
|       /// @brief Path constructor
 | |
|       PathWithStatus(const Path &other)
 | |
|         : Path(other), status(), fsIsValid(false) {}
 | |
| 
 | |
|       /// This constructor will accept a std::string as a path. No checking is
 | |
|       /// done on this path to determine if it is valid. To determine validity
 | |
|       /// of the path, use the isValid method.
 | |
|       /// @brief Construct a Path from a string.
 | |
|       explicit PathWithStatus(
 | |
|         const std::string& p ///< The path to assign.
 | |
|       ) : Path(p), status(), fsIsValid(false) {}
 | |
| 
 | |
|       /// This constructor will accept a character range as a path.  No checking
 | |
|       /// is done on this path to determine if it is valid.  To determine
 | |
|       /// validity of the path, use the isValid method.
 | |
|       /// @brief Construct a Path from a string.
 | |
|       explicit PathWithStatus(
 | |
|         const char *StrStart,  ///< Pointer to the first character of the path
 | |
|         unsigned StrLen        ///< Length of the path.
 | |
|       ) : Path(StrStart, StrLen), status(), fsIsValid(false) {}
 | |
| 
 | |
|       /// Makes a copy of \p that to \p this.
 | |
|       /// @returns \p this
 | |
|       /// @brief Assignment Operator
 | |
|       PathWithStatus &operator=(const PathWithStatus &that) {
 | |
|         static_cast<Path&>(*this) = static_cast<const Path&>(that);
 | |
|         status = that.status;
 | |
|         fsIsValid = that.fsIsValid;
 | |
|         return *this;
 | |
|       }
 | |
| 
 | |
|       /// Makes a copy of \p that to \p this.
 | |
|       /// @returns \p this
 | |
|       /// @brief Assignment Operator
 | |
|       PathWithStatus &operator=(const Path &that) {
 | |
|         static_cast<Path&>(*this) = static_cast<const Path&>(that);
 | |
|         fsIsValid = false;
 | |
|         return *this;
 | |
|       }
 | |
| 
 | |
|     /// @}
 | |
|     /// @name Methods
 | |
|     /// @{
 | |
|     public:
 | |
|       /// This function returns status information about the file. The type of
 | |
|       /// path (file or directory) is updated to reflect the actual contents
 | |
|       /// of the file system.
 | |
|       /// @returns 0 on failure, with Error explaining why (if non-zero)
 | |
|       /// @returns a pointer to a FileStatus structure on success.
 | |
|       /// @brief Get file status.
 | |
|       const FileStatus *getFileStatus(
 | |
|         bool forceUpdate = false, ///< Force an update from the file system
 | |
|         std::string *Error = 0    ///< Optional place to return an error msg.
 | |
|       ) const;
 | |
| 
 | |
|     /// @}
 | |
|     /// @name Data
 | |
|     /// @{
 | |
|     private:
 | |
|       mutable FileStatus status; ///< Status information.
 | |
|       mutable bool fsIsValid;    ///< Whether we've obtained it or not
 | |
| 
 | |
|     /// @}
 | |
|   };
 | |
| 
 | |
|   /// This enumeration delineates the kinds of files that LLVM knows about.
 | |
|   enum LLVMFileType {
 | |
|     Unknown_FileType = 0,              ///< Unrecognized file
 | |
|     Bitcode_FileType,                  ///< Bitcode file
 | |
|     Archive_FileType,                  ///< ar style archive file
 | |
|     ELF_Relocatable_FileType,          ///< ELF Relocatable object file
 | |
|     ELF_Executable_FileType,           ///< ELF Executable image
 | |
|     ELF_SharedObject_FileType,         ///< ELF dynamically linked shared lib
 | |
|     ELF_Core_FileType,                 ///< ELF core image
 | |
|     Mach_O_Object_FileType,            ///< Mach-O Object file
 | |
|     Mach_O_Executable_FileType,        ///< Mach-O Executable
 | |
|     Mach_O_FixedVirtualMemorySharedLib_FileType, ///< Mach-O Shared Lib, FVM
 | |
|     Mach_O_Core_FileType,              ///< Mach-O Core File
 | |
|     Mach_O_PreloadExectuable_FileType, ///< Mach-O Preloaded Executable
 | |
|     Mach_O_DynamicallyLinkedSharedLib_FileType, ///< Mach-O dynlinked shared lib
 | |
|     Mach_O_DynamicLinker_FileType,     ///< The Mach-O dynamic linker
 | |
|     Mach_O_Bundle_FileType,            ///< Mach-O Bundle file
 | |
|     Mach_O_DynamicallyLinkedSharedLibStub_FileType, ///< Mach-O Shared lib stub
 | |
|     COFF_FileType                      ///< COFF object file or lib
 | |
|   };
 | |
| 
 | |
|   /// This utility function allows any memory block to be examined in order
 | |
|   /// to determine its file type.
 | |
|   LLVMFileType IdentifyFileType(const char*magic, unsigned length);
 | |
| 
 | |
|   /// This function can be used to copy the file specified by Src to the
 | |
|   /// file specified by Dest. If an error occurs, Dest is removed.
 | |
|   /// @returns true if an error occurs, false otherwise
 | |
|   /// @brief Copy one file to another.
 | |
|   bool CopyFile(const Path& Dest, const Path& Src, std::string* ErrMsg);
 | |
| 
 | |
|   /// This is the OS-specific path separator: a colon on Unix or a semicolon
 | |
|   /// on Windows.
 | |
|   extern const char PathSeparator;
 | |
| }
 | |
| 
 | |
| std::ostream& operator<<(std::ostream& strm, const sys::Path& aPath);
 | |
| inline std::ostream& operator<<(std::ostream& strm,
 | |
|                                 const sys::PathWithStatus& aPath) {
 | |
|   strm << static_cast<const sys::Path&>(aPath);
 | |
|   return strm;
 | |
| }
 | |
| 
 | |
| }
 | |
| 
 | |
| #endif
 |