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			163 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			163 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- UnifyFunctionExitNodes.cpp - Make all functions have a single exit -===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass is used to ensure that functions have at most one return
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// instruction in them.  Additionally, it keeps track of which node is the new
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// exit node of the CFG.  If there are no exit nodes in the CFG, the getExitNode
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// method will return a null pointer.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/Function.h"
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#include "llvm/Instructions.h"
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#include "llvm/Type.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringExtras.h"
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using namespace llvm;
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char UnifyFunctionExitNodes::ID = 0;
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static RegisterPass<UnifyFunctionExitNodes>
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X("mergereturn", "Unify function exit nodes");
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Pass *llvm::createUnifyFunctionExitNodesPass() {
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  return new UnifyFunctionExitNodes();
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}
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void UnifyFunctionExitNodes::getAnalysisUsage(AnalysisUsage &AU) const{
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  // We preserve the non-critical-edgeness property
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  AU.addPreservedID(BreakCriticalEdgesID);
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  // This is a cluster of orthogonal Transforms
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  AU.addPreservedID(PromoteMemoryToRegisterID);
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  AU.addPreservedID(LowerSwitchID);
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}
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// UnifyAllExitNodes - Unify all exit nodes of the CFG by creating a new
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// BasicBlock, and converting all returns to unconditional branches to this
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// new basic block.  The singular exit node is returned.
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//
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// If there are no return stmts in the Function, a null pointer is returned.
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//
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bool UnifyFunctionExitNodes::runOnFunction(Function &F) {
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  // Loop over all of the blocks in a function, tracking all of the blocks that
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  // return.
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  //
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  std::vector<BasicBlock*> ReturningBlocks;
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  std::vector<BasicBlock*> UnwindingBlocks;
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  std::vector<BasicBlock*> UnreachableBlocks;
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  for(Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
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    if (isa<ReturnInst>(I->getTerminator()))
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      ReturningBlocks.push_back(I);
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    else if (isa<UnwindInst>(I->getTerminator()))
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      UnwindingBlocks.push_back(I);
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    else if (isa<UnreachableInst>(I->getTerminator()))
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      UnreachableBlocks.push_back(I);
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  // Handle unwinding blocks first.
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  if (UnwindingBlocks.empty()) {
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    UnwindBlock = 0;
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  } else if (UnwindingBlocks.size() == 1) {
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    UnwindBlock = UnwindingBlocks.front();
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  } else {
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    UnwindBlock = BasicBlock::Create("UnifiedUnwindBlock", &F);
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    new UnwindInst(UnwindBlock);
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    for (std::vector<BasicBlock*>::iterator I = UnwindingBlocks.begin(),
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           E = UnwindingBlocks.end(); I != E; ++I) {
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      BasicBlock *BB = *I;
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      BB->getInstList().pop_back();  // Remove the unwind insn
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      BranchInst::Create(UnwindBlock, BB);
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    }
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  }
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  // Then unreachable blocks.
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  if (UnreachableBlocks.empty()) {
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    UnreachableBlock = 0;
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  } else if (UnreachableBlocks.size() == 1) {
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    UnreachableBlock = UnreachableBlocks.front();
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  } else {
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    UnreachableBlock = BasicBlock::Create("UnifiedUnreachableBlock", &F);
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    new UnreachableInst(UnreachableBlock);
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    for (std::vector<BasicBlock*>::iterator I = UnreachableBlocks.begin(),
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           E = UnreachableBlocks.end(); I != E; ++I) {
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      BasicBlock *BB = *I;
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      BB->getInstList().pop_back();  // Remove the unreachable inst.
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      BranchInst::Create(UnreachableBlock, BB);
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    }
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  }
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  // Now handle return blocks.
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  if (ReturningBlocks.empty()) {
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    ReturnBlock = 0;
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    return false;                          // No blocks return
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  } else if (ReturningBlocks.size() == 1) {
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    ReturnBlock = ReturningBlocks.front(); // Already has a single return block
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    return false;
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  }
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  // Otherwise, we need to insert a new basic block into the function, add a PHI
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  // nodes (if the function returns values), and convert all of the return
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  // instructions into unconditional branches.
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  //
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  BasicBlock *NewRetBlock = BasicBlock::Create("UnifiedReturnBlock", &F);
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  SmallVector<Value *, 4> Phis;
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  unsigned NumRetVals = ReturningBlocks[0]->getTerminator()->getNumOperands();
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  if (NumRetVals == 0)
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    ReturnInst::Create(NULL, NewRetBlock);
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  else if (const StructType *STy = dyn_cast<StructType>(F.getReturnType())) {
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    Instruction *InsertPt = NULL;
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    if (NumRetVals == 0)
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      InsertPt = NewRetBlock->getFirstNonPHI();
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    PHINode *PN = NULL;
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    for (unsigned i = 0; i < NumRetVals; ++i) {
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      if (InsertPt)
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        PN = PHINode::Create(STy->getElementType(i), "UnifiedRetVal." 
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                         + utostr(i), InsertPt);
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      else
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        PN = PHINode::Create(STy->getElementType(i), "UnifiedRetVal." 
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                         + utostr(i), NewRetBlock);
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      Phis.push_back(PN);
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      InsertPt = PN;
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    }
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    ReturnInst::Create(&Phis[0], NumRetVals, NewRetBlock);
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  }
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  else {
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    // If the function doesn't return void... add a PHI node to the block...
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    PHINode *PN = PHINode::Create(F.getReturnType(), "UnifiedRetVal");
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    NewRetBlock->getInstList().push_back(PN);
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    Phis.push_back(PN);
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    ReturnInst::Create(PN, NewRetBlock);
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  }
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  // Loop over all of the blocks, replacing the return instruction with an
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  // unconditional branch.
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  //
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  for (std::vector<BasicBlock*>::iterator I = ReturningBlocks.begin(),
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         E = ReturningBlocks.end(); I != E; ++I) {
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    BasicBlock *BB = *I;
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    // Add an incoming element to the PHI node for every return instruction that
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    // is merging into this new block...
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    if (!Phis.empty()) {
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      for (unsigned i = 0; i < NumRetVals; ++i) 
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        cast<PHINode>(Phis[i])->addIncoming(BB->getTerminator()->getOperand(i), 
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                                            BB);
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    }
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    BB->getInstList().pop_back();  // Remove the return insn
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    BranchInst::Create(NewRetBlock, BB);
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  }
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  ReturnBlock = NewRetBlock;
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  return true;
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}
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