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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@8150 91177308-0d34-0410-b5e6-96231b3b80d8
239 lines
8.6 KiB
C++
239 lines
8.6 KiB
C++
//===- c++-exception.cpp - Exception handling support for C++ exceptions --===//
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//
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// This file defines the methods used to implement C++ exception handling in
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// terms of the invoke and %llvm.unwind intrinsic. These primitives implement
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// an exception handling ABI similar (but simpler and more efficient than) the
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// Itanium C++ ABI exception handling standard.
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//
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//===----------------------------------------------------------------------===//
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#include "c++-exception.h"
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#include <cstdlib>
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#include <cassert>
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//===----------------------------------------------------------------------===//
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// Generic exception support
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//
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// Thread local state for exception handling.
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// FIXME: This should really be made thread-local!
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//
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static llvm_exception *CaughtExceptionStack = 0;
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// UncaughtExceptionStack - The stack of exceptions currently being thrown.
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static llvm_exception *UncaughtExceptionStack = 0;
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// __llvm_eh_has_uncaught_exception - This is used to implement
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// std::uncaught_exception.
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//
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bool __llvm_eh_has_uncaught_exception(void) {
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return UncaughtExceptionStack != 0;
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}
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// __llvm_eh_current_uncaught_exception - This function checks to see if the
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// current uncaught exception is of the specified language type. If so, it
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// returns a pointer to the exception area data.
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//
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void *__llvm_eh_current_uncaught_exception_type(unsigned HandlerType) {
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assert(UncaughtExceptionStack && "No uncaught exception!");
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if (UncaughtExceptionStack->ExceptionType == HandlerType)
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return UncaughtExceptionStack+1;
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return 0;
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}
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//===----------------------------------------------------------------------===//
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// C++ Specific exception handling support...
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//
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// __llvm_cxxeh_allocate_exception - This function allocates space for the
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// specified number of bytes, plus a C++ exception object header.
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//
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void *__llvm_cxxeh_allocate_exception(unsigned NumBytes) {
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// FIXME: This should eventually have back-up buffers for out-of-memory
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// situations.
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//
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llvm_cxx_exception *E =
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(llvm_cxx_exception *)malloc(NumBytes+sizeof(llvm_cxx_exception));
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E->BaseException.ExceptionType = 0; // intialize to invalid
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return E+1; // return the pointer after the header
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}
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// __llvm_cxxeh_free_exception - Low-level function to free an exception. This
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// is called directly from generated C++ code if evaluating the exception value
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// into the exception location throws. Otherwise it is called from the C++
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// exception object destructor.
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//
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void __llvm_cxxeh_free_exception(void *ObjectPtr) {
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llvm_cxx_exception *E = (llvm_cxx_exception *)ObjectPtr - 1;
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free(E);
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}
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// cxx_destructor - This function is called through the generic
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// exception->ExceptionDestructor function pointer to destroy a caught
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// exception.
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//
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static void cxx_destructor(llvm_exception *LE) {
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void *ObjectPtr = LE+1;
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llvm_cxx_exception *E = (llvm_cxx_exception *)ObjectPtr - 1;
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// The exception is no longer caught.
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assert(CaughtExceptionStack == LE &&
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"Destroying an exception which is not the current caught exception?");
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CaughtExceptionStack = LE->Next;
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struct ExceptionFreer {
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void *Ptr;
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ExceptionFreer(void *P) : Ptr(P) {}
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~ExceptionFreer() {
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// Free the memory for the exception, when the function is left, even if
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// the exception object dtor throws its own exception!
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__llvm_cxxeh_free_exception(Ptr);
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}
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} EF(E+1);
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// Run the exception object dtor if it exists. */
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if (E->ExceptionObjectDestructor)
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E->ExceptionObjectDestructor(E);
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}
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// __llvm_cxxeh_throw - Given a pointer to memory which has an exception object
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// evaluated into it, this sets up all of the fields of the exception allowing
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// it to be thrown. After calling this, the code should call %llvm.unwind
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//
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void __llvm_cxxeh_throw(void *ObjectPtr, const std::type_info *TypeInfoPtr,
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void (*DtorPtr)(void*)) {
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llvm_cxx_exception *E = (llvm_cxx_exception *)ObjectPtr - 1;
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E->BaseException.ExceptionDestructor = cxx_destructor;
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E->BaseException.ExceptionType = CXXException;
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E->BaseException.Next = UncaughtExceptionStack;
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UncaughtExceptionStack = &E->BaseException;
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E->BaseException.HandlerCount = 0;
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E->TypeInfo = TypeInfoPtr;
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E->ExceptionObjectDestructor = DtorPtr;
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E->UnexpectedHandler = 0; // FIXME
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E->TerminateHandler = 0; // FIXME
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}
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// __llvm_cxxeh_current_uncaught_exception_isa - This function checks to see if
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// the current uncaught exception is a C++ exception, and if it is of the
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// specified type id. If so, it returns a pointer to the object adjusted as
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// appropriate, otherwise it returns null.
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//
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void *__llvm_cxxeh_current_uncaught_exception_isa(
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const std::type_info *CatchType) {
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assert(UncaughtExceptionStack && "No uncaught exception!");
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if (UncaughtExceptionStack->ExceptionType != CXXException)
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return 0; // If it's not a c++ exception, it doesn't match!
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// If it is a C++ exception, use the type info object stored in the exception
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// to see if TypeID matches and, if so, to adjust the exception object
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// pointer.
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//
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llvm_cxx_exception *E = (llvm_cxx_exception*)UncaughtExceptionStack;
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// ThrownPtr is a pointer to the object being thrown...
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void *ThrownPtr = E+1;
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const std::type_info *ThrownType = E->TypeInfo;
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// FIXME: this code exists in the GCC exception handling library: I haven't
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// thought about this yet, so it should be verified at some point!
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#if 1
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// Pointer types need to adjust the actual pointer, not
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// the pointer to pointer that is the exception object.
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// This also has the effect of passing pointer types
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// "by value" through the __cxa_begin_catch return value.
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if (ThrownType->__is_pointer_p())
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ThrownPtr = *(void **)ThrownPtr;
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#endif
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if (CatchType->__do_catch(ThrownType, &ThrownPtr, 1))
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return ThrownPtr;
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return 0;
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}
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// __llvm_cxxeh_begin_catch - This function is called by "exception handlers",
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// which transition an exception from being uncaught to being caught. It
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// returns a pointer to the exception object portion of the exception. This
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// function must work with foreign exceptions.
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//
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void *__llvm_cxxeh_begin_catch(void) {
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llvm_exception *E = UncaughtExceptionStack;
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assert(UncaughtExceptionStack && "There are no uncaught exceptions!?!?");
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// The exception is now no longer uncaught.
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UncaughtExceptionStack = E->Next;
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// The exception is now caught.
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E->Next = CaughtExceptionStack;
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CaughtExceptionStack = E->Next;
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// Increment the handler count for this exception.
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E->HandlerCount++;
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// Return a pointer to the raw exception object.
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return E+1;
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}
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// __llvm_cxxeh_begin_catch_if_isa - This function checks to see if the current
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// uncaught exception is of the specified type. If not, it returns a null
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// pointer, otherwise it 'catches' the exception and returns a pointer to the
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// object of the specified type. This function does never succeeds with foreign
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// exceptions (because they can never be of type CatchType).
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//
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void *__llvm_cxxeh_begin_catch_if_isa(const std::type_info *CatchType) {
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void *ObjPtr = __llvm_cxxeh_current_uncaught_exception_isa(CatchType);
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if (!ObjPtr) return 0;
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// begin_catch, meaning that the object is now "caught", not "uncaught"
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__llvm_cxxeh_begin_catch();
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return ObjPtr;
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}
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// __llvm_cxxeh_end_catch - This function decrements the HandlerCount of the
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// top-level caught exception, destroying it if this is the last handler for the
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// exception.
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//
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void __llvm_cxxeh_end_catch(void) {
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llvm_exception *E = CaughtExceptionStack;
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assert(E && "There are no caught exceptions!");
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// If this is the last handler using the exception, destroy it now!
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if (--E->HandlerCount == 0) {
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CaughtExceptionStack = E->Next; // Unlink from the stack
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E->ExceptionDestructor(E); // Release memory for the exception
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}
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}
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// __llvm_cxxeh_rethrow - This function turns the top-level caught exception
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// into an uncaught exception, in preparation for an llvm.unwind, which should
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// follow immediately after the call to this function. This function must be
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// prepared to deal with foreign exceptions.
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//
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void __llvm_cxxeh_rethrow(void) {
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llvm_exception *E = CaughtExceptionStack;
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if (E == 0) {
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// 15.1.8 - If there are no uncaught exceptions being thrown, 'throw;'
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// should call terminate.
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//
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assert(0 && "FIXME: this should call E->Terminate!"); // FIXME!
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}
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// Otherwise we have an exception to rethrow. Move it back to the uncaught
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// stack.
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CaughtExceptionStack = E->Next;
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E->Next = UncaughtExceptionStack;
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UncaughtExceptionStack = E;
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// Decrement the number of handlers which are using the exception.
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--E->HandlerCount;
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// Return to the caller, which should perform the unwind now.
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}
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